$02-00-02-00-1-0 [soundStopAll] [charaSet A 5009001 1 "Da Vinci"] [charaSet B 98001000 1 Mash] [scene 10000] [fadein black 0.5] [wait fade] [wipeout rightToLeft 0.1 1] [wait wipe] [scene 10200] [wt 0.2] [se ad8] [wipein leftToRight 1.5 1] [wait wipe] [wt 0.5] [bgm BGM_EVENT_2 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] @Da Vinci Hey there, [%1]. Looks like you came ready for anything, just like I told you! [k] ?1:Of course. Is this about the next operation? [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [bgmStop BGM_EVENT_2 1.5] @Mash That's right, Senpai.[sr]To get straight to the point, I[line 2] [k] ?2:You're looking as lovely as the Mona Lisa. [bgmStop BGM_EVENT_2 0.3] [wt 0.4] [bgm BGM_EVENT_7 0.1] [charaFace A 1] @Da Vinci What's this?! Is this your attempt at flattering your commander!? [k] @Da Vinci Who the hell taught you to be so clever!?[sr]Nonetheless... [k] [effect bit_talk_41] [cameraMove 0.2 0,-50 1.2] [charaFace A 2] @Da Vinci That was very “bene”! So “bene,” in fact, that you deserve one of Da Vinci's handmade gold stars of excellence! [k] [effectStop bit_talk_41] [cameraMove 0.4 0,0 1.0] [wt 0.4] [charaFace A 3] @Da Vinci Obvious as some things may be, it's still worthwhile to point them out now and again. [k] [charaFace A 4] @Da Vinci It's a sad fact of life that people can get used to almost anything, after all. [k] @Da Vinci Without a bit of affirmation here and there, one could even become accustomed to my own marvelous beauty... Hard as that may be to imagine. [k] [charaFadeout A 0.1] [charaTalk B] [charaFace A 4] [charaFadein A 0.1 0] [charaFace B 8] [charaFadein B 0.1 2] @Mash Um, acting commander?[sr]Can we please focus on the matter at hand? [k] [charaFace A 1] @Da Vinci Haha, I was just trying to lighten the mood, especially since our subject is pretty heavy. [k] [charaFace A 0] @Da Vinci Okay, Mash, take it away. [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [bgmStop BGM_EVENT_7 1.0] @Mash ...Well, Senpai, to get straight to the point... [k] ?! [charaFace B 7] @Mash We've discovered what appears to be another Singularity involving one of the surviving Demon God Pillars, like in Shinjuku... [k] ?1:A Demon God Pillar! [bgm BGM_EVENT_5 0.1] [charaFace B 7] @Mash That's right. As you know, the 72 Pillars are Demon Gods with fearsome power that combine to make up Solomon...or rather, Magical Protocol Goetia. [k] @Mash We believe this to be one of the pillars that escaped from the Temple of Time. [k] ?2:...! ?! [bgm BGM_EVENT_5 0.1] [charaFace B 7] @Mash We've checked it against the data we acquired from Shinjuku, and are all but certain. [k] [charaFace B 12] @Mash However... [k] ?1:What is it? ?! [charaFadeout B 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci I don't blame Mash for not wanting to say this. [k] @Da Vinci You may have Rayshifted to all manner of places and Singularities... [k] [charaFace A 5] @Da Vinci But this one is highly unusual, even compared to your previous endeavors. [k] @Da Vinci At first, even we couldn't believe that a Singularity would appear there, of all places. [k] @Da Vinci But we double and triple-checked our calculations, and we're sure of our results. [k] @Da Vinci We have to assume it's really there and act accordingly, even if it doesn't seem to make any sense. [k] @Da Vinci Of course, it goes without saying that there's no telling what could happen there, or what sort of dangers may be waiting. [k] [charaFace A 4] @Da Vinci But that's what Rayshifts are for: to go to times and places that don't even begin to qualify as ordinary. [k] [charaFadeout A 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mash ...Right. Chaldea's Order applies even if[line 2]no, precisely because these situations are so unusual. [k] @Mash And of course, it makes sense that the Chaldea Master with the most knowledge and experience would be the one we send to look into and resolve the matter. [k] [charaFace B 8] @Mash Which means... [k] ?1:Another Singularity for me, hm? ?! [charaFadeout B 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Da Vinci You got it. The fact of the matter is, we don't have any other viable Rayshift candidates. [k] @Da Vinci I know we're asking a lot of you, taking on another long-term investigation so soon after Shinjuku, but we really don't have another option. [k] [charaFace A 1] @Da Vinci That said, I wouldn't blame you for refusing this time around. But it looks like I don't need to worry about that, do I? [k] [charaFadeout A 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mash Right. In our current situation, when there's no one that can take on the responsibility of Rayshifting. [k] @Mash Master [%1] is more determined than anyone to take [&his:her] turn at bat. [k] [charaFace B 8] @Mash ...I just wish I could fight alongside you again, Senpai. [k] [bgmStop BGM_EVENT_5 1.0] ?1:I feel better knowing you're here supporting me. [charaFace B 3] @Mash ... [k] [bgm BGM_EVENT_4 0.1] ?2:You will, as soon as you're back to your old self. [messageOff] [charaFace B 6] [wt 1.0] [charaFace B 1] [bgm BGM_EVENT_4 0.1] @Mash Thank you, Senpai.[sr]I'll do my best to make that happen soon. [k] ?! [charaFace B 13] @Mash In the meantime, I'll be sure to keep observing you here. [k] @Mash I'll use every piece of information at my disposal to eliminate danger before it reaches you. [k] @Mash In that sense, all of Chaldea's observational equipment will be my shield. [k] [charaFadeout B 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Da Vinci Well said. In battles like these, that kind of support is absolutely crucial. [k] @Da Vinci People out in the field tend to overlook them, but logistical support and reconnaissance are critical aspects of success on a battlefield. [k] [charaFace A 0] @Da Vinci Besides, you have other capable Servants. It may be dangerous, but you'll have everything you need to succeed on your mission. [k] [charaFace A 1] @Da Vinci All right then, since we can't keep referring to these as Pseudo-Singularities, I think it's time to give this Order a proper name. [k] [charaFace A 5] @Da Vinci We are up against stray remnants that broke free from the 72 Demon God Pillars during our battle at the Temple of Time. [k] @Da Vinci These remnants developed consciousnesses of their own, deserted Goetia, and scattered themselves around the world of their own volition. [k] @Da Vinci Our mission is to retrieve these dregs that should never have existed in the first place. [k] @Da Vinci So, given all of that, we will call the operation to eliminate the Pseudo-Singularities “Remnant Order.” [k] @Da Vinci In essence, it'll be a cleanup operation of the Grand Order's collateral damage. [charaFace A 0]Not that that means it'll be easier than the other Singularities. [k] ?1:Got it! So, where am I going now? ?! [charaFace A 5] @Da Vinci Listen up! We have determined the time period and location of this Singularity. [k] @Da Vinci It is in central Asia sometime in the 2000s.[sr]It's very close to our own time, much like Shinjuku. [k] @Da Vinci To date, there are no records of noteworthy wars or other major incidents taking place here. The strange part, though, is the Singularity's coordinates. [k] [charaFace A 0] @Da Vinci It turns out that this one is located deep beneath the surface of the earth. [k] @Da Vinci What we're dealing with is a mysterious underground hollow large enough to house an entire country that appeared seemingly out of nowhere in central Asia. [k] [charaFace A 1] @Da Vinci That is your next destination! [k] [messageOff] [bgmStop BGM_EVENT_4 1.5] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [scene 10204] [wt 1.0] [fadein black 1.5] [wait fade] @[51d4ff]Announcement A[-] [51d4ff]Starting Unsummon Program.[-][sr][51d4ff]Commencing Spiritron Conversion.[-] [k] @[51d4ff]Announcement A[-] [51d4ff]Rayshift begins in 3...2...1...[-] [k] @[51d4ff]Announcement A[-] [51d4ff]All systems are go.[-] [k] @[51d4ff]Announcement A[-] [51d4ff]Analyze Lost Order.[-][sr][51d4ff]Commencing Remnant Order Search.[-] [k] [messageOff] [wt 0.3] [effect bit_talk_07] [se ad12] [wt 4] [fadeout white 1.0] [wait fade] [scene 10001] [wt 1.5] [fadein white 0.1] [wait fade] [fadeout black 1.5] [wait fade] [wt 0.5] [soundStopAll] [end]