$02-00-03-05-3-0 [soundStopAll] [charaSet A 1017001 1 Musashi] [charaSet B 98006200 1 "Fodder Enemy Smoke"] [charaSet C 98006200 1 "Fodder Enemy Smoke"] [charaSet D 98006200 1 "Fodder Enemy Smoke"] [charaSet E 98006200 1 "Fodder Enemy Smoke"] [charaSet H 5009000 1 "Effect Dummy"] [scene 46601] [fadein black 1.5] [wait fade] [se ad117] [seVolume ad117 0 0.6] [wt 2.0] [scene 40300 1.5] [wt 2.0] [bgm BGM_EVENT_5 0.1] @ ...It happened late at night. [k] @ For some reason, I was already awake.[sr]I don't think it was because I heard anything. [k] @ All I know is that I saw fire flickering[sr]before my eyes right before I opened them. [k] @ They were the reddest flames I had ever seen...almost ugly in their transience. [k] [messageOff] [wt 1.0] [se ad77] [seVolume ad77 0 0.8] [wt 0.3] [seStop ad77 0.3] [charaTalk A] [charaFace A 12] [charaFadein A 0.4 1] [wt 0.2] @Musashi Did I wake you? Sorry about that. But it's probably[sr]good you're up, 'cause it looks like it's our turn. [k] ?1:Our turn? ?2:Wait, you don't mean... ?! @Musashi Let's get out of here. Make sure not to wake up[sr]Onui or Tasuke. We should let Kotarou sleep, too. [k] @Musashi Let's not involve the nice geisha putting us up either.[sr]We handle this alone, just you and me. Okay? [k] ?1:Of course. Let's sneak out of here. ?! @Musashi Right. Okay, easy does it.[sr]Try not to make a sound. [k] [messageOff] [wt 0.4] [charaFadeout A 0.7] [wipeout rightToLeft 1.0 1] [wait wipe] [wt 1.0] [scene 46701] [wipein leftToRight 0.7 1] [wait wipe] [wt 1.0] [bgmStop BGM_EVENT_5 0.3] [wt 0.5] [charaTalk off] [charaFace B 0] [charaFadein B 1.0 -384,0] [charaFace C 0] [charaFadein C 1.0 1] [charaFace D 0] [charaFadein D 1.0 384,0] [wt 0.2] [se ad463] [wt 2.0] [seStop ad463 0.7] [bgm BGM_EVENT_3 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.5] [charaTalk on] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Musashi And here I thought these things didn't show[sr]up in towns. If they've come all this way...[charaFace A 12] [k] @Musashi ...that must mean they came here looking for us. And I don't think they're just trying to keep us from getting a good night's sleep. [k] [charaFace A 5] @Musashi I'm betting you're all here to get revenge[sr]for the one we killed. Am I wrong? [k] [messageOff] [charaFadeout A 0.1] [wt 0.5] [charaTalk off] [charaFace B 0] [charaFadein B 1.4 -384,0] [se ad463] [charaFace C 0] [charaFadein C 1.4 -220,20] [charaMove C -140,20 0.5] [charaFace D 0] [charaFadein D 1.4 410,-10] [charaMove D 360,-10 0.5] [charaFace E 0] [charaFadein E 1.4 10,30] [charaMove E 120,30 0.5] [wt 4.0] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.5] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.7] ?1:I guess these monsters don't have much to say. ?2:Looks like they're not much for conversation. ?! [charaFace A 0] @Musashi Nope. I'm starting to think of them more like weeds that keep popping up no matter how many times you pluck them. [k] [charaFace A 1] @Musashi Or like those little bugs that show up around watering holes on really hot days. At least these monsters don't show up indoors. [k] [charaFace A 5] @Musashi Still, not much choice in the matter.[sr]We gotta deal with them. [k] @Musashi Since everyone else in town is fast asleep, let's take them out as quickly as possible so we can catch a few winks ourselves. [k] [se ad51] [wt 0.5] [charaFace A 2] @Musashi ...Okay, let's do this! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]