$94-01-53-11-1-0 [soundStopAll] [charaSet A 1098116700 1 "Phantom of ∞ Faces_Medb"] [charaSet B 6026001 1 "Phantom of ∞ Faces"] [charaSet C 4027001 1 "Altria Alter"] [charaSet D 1098116400 1 Ishtar] [charaSet E 5032000 1 Nero] [charaSet F 1098117200 1 Helena] [charaSet G 98001000 1 Mash] [scene 44900] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 6] [charaFadein A 0.4 1] [wt 0.4] [wt 1.5] [se ad95] [seStop ad95 3.0] [charaFadeout A 0.7] [wt 2.5] [fadeout black 1.5] [wait fade] [wt 1.0] [scene 45120] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.4 1] [wt 0.2] @A:Phantom of ∞ Faces So that's what happened.[sr]...Think we can call that a success? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] [wt 0.2] @Altria Alter Stop. Before you say another word, you will return to your original form. Right now, it is taking everything I have not to scrub you away. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @A:Phantom of ∞ Faces Oops, sorry. I guess there's such a thing as getting TOO comfortable in somebody else's skin. [k] [messageOff] [charaTalk off] [charaDepth B 2] [charaDepth A 1] [charaSpecialEffect A enemyErasure] [wt 0.2] [se ad39] [charaFace B 1] [charaSpecialEffect B appearanceReverse] [seStop ad39 1.8] [wait charaSpecialEffect A] [wait charaSpecialEffect B] [charaFadeout A 0.1] [wt 0.5] [charaTalk on] [charaTalk B] @Phantom of ∞ Faces Anyway, what do you think? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [wt 0.2] @Ishtar ...You're right. The Prison Field's still working up above ground, but down here, it's completely gone! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] [wt 0.2] @Nero Wonderful! [k] @Nero Then that means there is no longer anything preventing us from making our escape! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Ishtar I daresay the path to the warehouse where your vehicles are being kept is as good as secured. [k] @Ishtar Of course, you still have to dig your way there, and there may well be more unexpected trouble along the way. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Phantom of ∞ Faces (Looks like the lucha lady kept her end of the deal.[sr]...In which case, I guess I have to keep mine too.) [k] [charaFace B 6] @Phantom of ∞ Faces Great![sr]Well, I guess that's my job done, then! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.2] @Helena True, and I definitely appreciate what you've done for us. Still... What are you going to do now? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Phantom of ∞ Faces ...Good question. It's definitely not like I chose to throw myself in here. [k] @Phantom of ∞ Faces So I think I'll go ahead and take advantage of those tunnels you've all been digging and make my own escape without anyone being the wiser. [k] [messageOff] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [wt 0.5] [scene 44500] [fadein black 1.0] [wait fade] ?1:At last...they'll finally get to escape! ?! [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] [wt 0.2] @Mash You did it, Senpai! All the work you did to help them has finally paid off! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Ishtar Hey, don't get ahead of yourself. You can celebrate all you like AFTER they've made it out. [k] @Ishtar This is it:[sr]the last leg of the race! [k] [messageOff] [charaFadeout D 0.4] [wt 0.5] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_7 2.0] [wait fade] [charaFadeout D 0.1] [imageSet A cut037_fks 1] [imageSet B cut037_bvk 1] [imageSet C cut037_mrk 1] [imageSet D cut037_nob 1] [imageSet E cut037_nro_sor 1] [imageSet F cut037_ntc 1] [imageSet G cut034_back01 1] [imageSet H cut034_ens00 1] [charaScale A 1.01] [charaScale B 1.01] [charaScale C 1.01] [charaScale D 1.01] [charaScale E 1.01] [charaScale F 1.01] [charaScale G 1.01] [charaScale H 1.01] [charaDepth G 1] [charaDepth H 2] [scene 45200] [wt 0.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_42 0.1] [charaTalk off] [se ad73] [charaFadein A 0.1 -50,-150] [charaMove A 1,-201 0.2] [wt 0.15] [se ad73] [charaFadein B 0.1 50,-250] [charaMove B -1,-199 0.2] [wt 0.15] [se ad73] [charaFadein C 0.1 -50,-250] [charaMove C 1,-199 0.2] [wt 0.15] [se ad73] [charaFadein D 0.1 50,-150] [charaMove D -1,-201 0.2] [wt 0.15] [se ad73] [charaFadein E 0.1 0,-150] [charaMove E 0,-201 0.2] [wt 0.15] [se ad73] [charaFadein F 0.1 0,-250] [charaMove F 0,-199 0.2] [wt 0.15] [wt 1.0] [charaFadein G 0.1 0,-200] [charaFadein H 0.4 0,-200] [wt 1.0] @Ishtar Okay everyone, I'm sure you all know what to do by now.[sr]It's time to finally take back your vehicles. [k] @Ishtar Now get out there and dig your last tunnels! The next light you see at the end of them will be that of full-fledged, real-deal freedom! [k] [messageOff] [wt 1.0] [bgmStop BGM_EVENT_42 1.5] [fadeout black 1.5] [wait fade] [wt 0.5] [soundStopAll] [end]