$94-05-14-07-1-0 [soundStopAll] [charaSet A 1098203700 1 Shadow] [charaSet B 1040000 1 Hokusai] [charaSet C 7031000 1 "Jeanne Alter"] [charaSet D 4026000 1 Ishtar] [charaSet E 6024000 1 Scáthach] [charaSet G 1098154200 1 "Count of Monte Cristo"] [charaSet H 98002000 1 Fou] [charaSet I 1098200900 1 "Murasaki Shikibu"] [charaSet J 2001300 1 Emiya] [charaSet K 2042001 1 Illya] [charaSet L 1098200600 1 Ruby] [scene 10000] [fadein black 1.0] [wait fade] [se ad437] [effect bit_talk_noise_gr] [wt 0.3] [effectStop bit_talk_noise_gr] [wt 0.5] [se ad437] [effect bit_talk_noise_gr] [wt 0.3] [effectStop bit_talk_noise_gr] [wt 1.0] ?1:Am I dreaming again...? ?! [wt 0.5] [se ad437] [effect bit_talk_noise_gr] [wt 0.2] [se ad31] [wt 2.0] [seStop ad31 1.0] [wipeout openEye 1.0 1] [wait wipe] [effectStop bit_talk_noise_gr] [scene 99800] [wt 1.0] [charaScale A 0.8] [charaFadein A 0.1 0,-73] [wipein openEye 1.8 1] [wait wipe] [wt 1.5] ?1:Who's there...? ?! [se ad437] [effect bit_talk_noise_gr] [wt 0.1] [flashin once 0.1 0.1 303030FF 303030FA] [scene 10000] [wt 0.1] [se ad31] [wt 1.8] [seStop ad31 2.0] [fadeout black 2.0] [wait fade] [effectStop bit_talk_noise_gr] [charaFadeout A 0.1] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 80500] [wt 1.0] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.3] [charaTalk B] [charaFace B 8] [charaFadein B 0.4 1] [wt 0.4] [bgm BGM_EVENT_77 0.1] @Katsushika Hokusai Huh? What's up, Master? [k] ?1:Hokusai! ?! @Katsushika Hokusai Hey, why the long face!?[sr]C'mon, cheer up. [k] [charaFace B 26] @Katsushika Hokusai Say, how 'bout a quick round of gamblin' before[sr]we go fight that Swimsuit Swordmaster? [k] [messageOff] [wt 0.5] [wipeout openEye 0.35 1.0] [wait wipe] [bgmStop BGM_EVENT_77 0.1] [se ad42] [seStop ad42 1.2] [charaFadeout B 0] [wipein openEye 0.35 1.0] [wait wipe] [wt 1.0] [wipeout openEye 0.1 1.0] [wait wipe] [wipein openEye 0.1 1.0] [wait wipe] [wipeout openEye 0.1 1.0] [wait wipe] [wipein openEye 0.1 1.0] [wait wipe] [wt 1.0] [se ad437] [wt 0.1] [effect bit_talk_noise_gr] [wt 0.6] [se ad437] [wt 0.1] [flashin once 0.1 0.1 303030FF 303030FA] [scene 10000] [wt 0.1] [se ad31] [wt 1.8] [fadeout black 1.5] [seStop ad31 1.5] [wait fade] [effectStop bit_talk_noise_gr] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 63400] [wt 0.5] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 13] [charaFadein C 0.4 1] [wt 0.4] @Jeanne Alter ...The hell do you think you're doing? [k] ?1:Jeanne Alter...? ?! @Jeanne Alter We already finished the draft,[sr]so how 'bout we go swimming in the ocean today? [k] [messageOff] [charaFace C 12] [wt 1.2] [se ad42] [seStop ad42 1.4] [charaSpecialEffect C enemyErasure 1 1.2] [wt 1.6] [bgm BGM_EVENT_70 1.0] [wt 0.8] [se ad437] [effect bit_talk_noise_gr] [wt 0.6] [se ad437] [wt 0.1] [flashin once 0.1 0.1 303030FF 303030FA] [scene 10000] [wt 0.1] [se ad31] [wt 1.8] [fadeout black 1.5] [seStop ad31 1.5] [wait fade] [effectStop bit_talk_noise_gr] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 44500] [wt 0.5] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.3] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Ishtar Come on, don't space out on me.[sr]I've still got plenty of errands for you to run. [k] [charaFace D 1] @Ishtar But hey, once you're done with those, we can all kick back and celebrate in sty[line 2] [k] [messageOff] [se ad42] [seStop ad42 1.4] [charaSpecialEffect D enemyErasure 1 1.2] [wt 1.8] [se ad437] [effect bit_talk_noise_gr] [wt 0.6] [se ad437] [wt 0.1] [flashin once 0.1 0.1 303030FF 303030FA] [scene 10000] [wt 0.1] [se ad31] [wt 1.8] [fadeout black 1.5] [seStop ad31 1.5] [wait fade] [effectStop bit_talk_noise_gr] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 30640] [wt 0.5] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.3] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] @Scáthach What is wrong, [%1]?[sr]You look pale. [k] [messageOff] [bgmStop BGM_EVENT_70 1.5] [wt 0.1] [se ad437] [fowardEffect bit_talk_noise_gr] [wt 0.1] [flashin once 0.1 0.1 303030FF 303030FA] [scene 10000] [charaFadeout E 0] [wt 0.1] [se ad31] [wt 1.8] [fadeout black 1.5] [seStop ad31 1.5] [wait fade] [fowardEffectStop bit_talk_noise_gr] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 99802] [se ad650] [shake 0.05 1 1 4.0] [charaScale A 1.15] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [wipein openEye 1.5 1.0] [wait wipe] [seStop ad650 5.0] [wt 2.0] @??? Hehehe. How terribly adorable. [k] [messageOff] [wt 0.1] [se ad64] [effect bit_talk_29_blue 0,-50] [wt 0.4] [seStop ad64 0.2] [wt 0.2] [cueSe Battle bac18] [flashin once 0.1 0.1 3F3FFFFA 3F3FFF80] [wt 0.1] [effectDestroy bit_talk_29_blue] [charaShake A 0.02 3 3 0.8] [wt 0.8] [effectStop bit_talk_29_blue] [se ad921] [seVolume ad921 0 0.4] [wt 1.4] [charaFace A 0] @??? Oh? [k] @??? I guess this is it then.[sr]How very overprotective of you. [k] @??? I'll just leave a veeery important hint[sr]here for you before I go then. Hehehe. [k] [messageOff] [wt 0.1] [charaFadeout A 0.4] [se ade477] [seVolume ade477 0 0] [seVolume ade477 0.4 0.6] [scene 101500 0.4] [wt 1.9] [seStop ade477 0.4] [scene 99802 0.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 1.4] [se ad596] [charaFadeout A 0.7] [wt 1.0] [scene 99800 1.5] [wt 2.0] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Count of Monte Cristo ...Am I in?[sr]Good, there you are. [k] ?1:Wh-what in the world was that? ?! [bgm BGM_EVENT_81 0.1] @Count of Monte Cristo Just a nasty little prank. [k] @Count of Monte Cristo This is the line between dreams and reality.[sr]Believe me, it wasn't easy getting here... [k] @Count of Monte Cristo At any rate,[sr]this latest Singularity is a terrible fit for me. [k] @Count of Monte Cristo Or perhaps I should say, it fits me too well... [k] @Count of Monte Cristo Regardless, I won't be able to help you anymore. [k] @Count of Monte Cristo This may be a minute Singularity, but it's also the most twisted, demented place I've ever seen. [k] @Count of Monte Cristo Focus on surviving.[sr]Collecting records will help you. [k] ?1:Records? Of what? @Count of Monte Cristo Of what happened in this place. [k] ?2:How do I collect these records? @Count of Monte Cristo You will find them everywhere you need to look. If you have the time, I suggest searching the inside of this cottage as well. [k] ?! @Count of Monte Cristo This Singularity has already spawned.[sr]There is no avoiding it now. [k] @Count of Monte Cristo But knowing you, you should still be able[sr]to prevent the worst-case scenario. [k] @Count of Monte Cristo Beware your dreams. [k] @Count of Monte Cristo Do not succumb to fear. [k] @Count of Monte Cristo And[line 2] [k] [messageOff] [se ad437] [fowardEffect bit_talk_noise_gr] [wt 0.5] [fowardEffectStop bit_talk_noise_gr] [wt 0.5] [bgmStop BGM_EVENT_81 1.5] @Count of Monte Cristo Damn, we're out of time! The interference is cropping up here sooner than I expected! [k] @Count of Monte Cristo Remember, the key word is “fear”! [k] @Count of Monte Cristo This Singularity is[line 2] [k] ?1:Wai[line 2] ?! [messageOff] [se ade49] [fowardEffect bit_talk_03] [wt 0.2] [fadeout white 0.1] [wait fade] [charaFadeout G 0.1] [scene 10000] [wt 1.0] [fadein white 2.0] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 99700] [wt 1.5] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.3] ?1:What a weird dream... ?! [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Fou Fou? [k] ?1:Maybe I'm more tired than I realized? ?! [messageOff] [charaFadeout H 0.1] [wt 0.1] [se ad570] [wt 1.4] [se ad93] [wt 1.0] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 1] [wt 0.4] [bgm BGM_EVENT_25 0.1] @Murasaki Shikibu Good morning, Master. [k] ?1:Good morning. ?! [charaFace I 1] @Murasaki Shikibu Thank you again for all your help with that incident last night[line 2]er, or rather, earlier this morning. [k] @Murasaki Shikibu Breakfast is all ready,[sr]so I hope you'll come join us once you're dressed. [k] ?1:You bet I will! ?! [messageOff] [wt 1.0] [se ade247] [charaMove I -50,0 0.4] [charaFadeout I 0.4] [seStop ade247 0.8] [wt 1.4] [se ad94] [wt 1.0] [se ad661] [wt 1.2] [fadeout black 1.0] [bgm BGM_EVENT_25 1.0 0.4] [wait fade] [scene 99600] [wt 1.0] [se ad93] [wt 1.0] [bgm BGM_EVENT_25 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Emiya Morning, Master. [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ade247] [wt 0.4] [charaTalk K] [charaFace K 10] [charaFadein K 0.4 50,0] [charaMove K 1 0.4] [wt 0.4] [seStop ade247 0.1] [wt 0.4] @Illya Goood morning![wt 0.6][charaFace K 9][sr]Huh? Where's Yu Mei-ren? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Emiya Still sulking in bed, from the looks of it. [k] [charaFace J 9] @Emiya I don't know what happened,[sr]but it sounds like she really did die. [k] @Emiya Anyway, Prince of Lan Ling's up there consoling her now, so I'm sure she'll show her face sooner or later. [k] [messageOff] [charaTalk A] [se ade519] [seVolume ade519 0 0.3] [wt 0.8] [charaFace J 10] [wt 1.2] [seStop ade519 0.8] [wt 0.8] [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Murasaki Shikibu Hm? What was that noise outside? [k] @Murasaki Shikibu I think I'll go take a look. [k] [messageOff] [se ade247] [charaMove I -50,0 0.4] [charaFadeout I 0.4] [seStop ade247 0.8] [wt 1.2] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Emiya Hungry? Would you prefer a Western-style breakfast,[sr]or a Japanese-style one? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 10] [charaFadein K 0.1 1] @Illya Japanese, please! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 1] @Emiya You got it. [k] [messageOff] [bgmStop BGM_EVENT_25 1.0] [charaFadeout J 0.1] [wt 0.1] [se ade247] [wt 0.4] [charaTalk I] [charaFace I 8] [charaFadein I 0.4 -50,0] [charaMove I 1 0.4] [wt 0.4] [seStop ade247 0.1] [wt 0.4] @Murasaki Shikibu May I interrupt for a moment? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] @Emiya Oh? What's up, Murasaki? [k] [charaFadeout J 0.1] [wt 0.1] [bgm BGM_EVENT_5 0.1] [charaTalk I] [charaFace I 8] [charaFadein I 0.1 1] @Murasaki Shikibu I'm not sure what happened[line 2]perhaps the battle last night got them worked up[line 2]but it looks like the local Demonic Beasts are a bit restless. [k] @Murasaki Shikibu I believe I should be able to handle them myself, but[line 2] [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 1] @Emiya Don't be silly. We're not going to make you fight[sr]by yourself while we sit back and have breakfast. [k] [charaFace J 6] @Emiya In fact, this should make for a good morning workout. It'll be like radio calisthenics. [k] ?1:Sounds good! ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Illya Ooh, ooh, I wanna do radio calisthenics, too! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Emiya Uh, it was just an analogy.[sr]I don't think we even get radio reception out here... [k] [messageOff] [charaMove J -150,0 0.8] [charaFadeout J 0.8] [se ad770] [wipeout leftToRight 0.8 1.0] [bgmStop BGM_EVENT_5 0.8] [seStop ad770 1.2] [wait wipe] [scene 99501] [wt 1.0] [wipein rightToLeft 0.8 1.0] [wait wipe] [wt 0.3] [bgm BGM_EVENT_3 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Emiya All right, let's do this! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Ruby Hey, hang on a minute, Emiya. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] @Emiya Huh? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Ruby You're supposed to get a stamp card filled out after doing radio calisthenics, right? Where do we get one of those? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk J] [charaFace J 2] [charaFadein J 0.1 1] @Emiya Ask Master for one after we're done fighting! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.5] [wait fade] [soundStopAll] [end]