$94-04-78-17-2-1 [soundStopAll] [charaSet A 98001000 1 마슈] [charaSet B 3043000 1 에리세] [charaSet C 2016000 1 에미야 얼터] [charaSet D 5025001 1 에디슨] [charaSet E 1098192800 1 마리] [charaSet G 98115000 1 이펙트용] [scene 47001] [pictureFrame cut170_gameframe_dark] [fadein black 1.0] [wait fade] [pictureFrame] [pictureFrameTop cut170_gameframe_dark] [bgm BGM_EVENT_62 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 0,-50] @마슈 간신히 제압 완료했습니다! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @마리 파수꾼은, 패배해도 토큰이 되지 않네? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @에미야 얼터 게임에 흡수된 존재라는 뜻인가.[r]이렇게 되면, 서번트라고도 말하기 어렵겠군. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @에디슨 보게나, 제군![r]방금 온 방향에서, 뭔가 빛났어! [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_62 1.0 0.5] [wait fade] [charaFadeout D 0.1] [wt 0.5] [fadein black 1.0] [bgm BGM_EVENT_62 1.0 1.0] [wait fade] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] [wt 1.2] @에리세 [tVoice ChrVoice_304300 0_X030] 굴러라, 주사위여![wait tVoice] [k] [messageOff] [charaFadeout B 0.1] [wt 0.3] [effect bit_talk_dice28] [wt 6.0] [charaTalk depthOff] [charaDepth G 2] [charaDepth B 1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] [wt 0.5] [charaPut G 0,0] [charaEffect G bit_talk_quickmove] [charaFadein B 0.1 0,-50] [charaMove B 0,-44 0.3] [se ad27] [se ad399] [seVolume ad399 0 0.7] [wt 0.1] [charaSpecialEffect B erasureReverse 1 0.3] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_62 0.7 0.5] [wait wipe] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_62 0.7 1.0] [wait wipe] [wt 0.4] [charaEffect G bit_talk_quickmove] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 0,-44] [charaMove B 0,-50 0.2] [wt 0.1] [se ad27] [wt 0.4] [charaTalk depthOn] @에리세 흐음. 이런 식으로 진행하는 건가. [k] [charaFace B 0] @에리세 플레이어 간의 목소리도, 상황도 전해지는 모양이야.[r]하긴, 그렇지 않으면 경쟁하는 긴박감도 없겠지. [k] [messageOff] [maskout black 2.0] [bgmStop BGM_EVENT_62 2.0] [wait mask] [fadeout black 0] [wait fade] [wt 0.5] [soundStopAll] [end]