{
    "ACCOUNTING_ALREADY_OWNED_MESSAGE" : "已确认圣晶石结算信息,将同步处理圣晶石数量。",
    "ACCOUNTING_ERROR_INCOMPATIBLE_MESSAGE" : "当前版本的编译\n设定付费功能为无效。",
    "ACCOUNTING_ERROR_INITIALIZE_MESSAGE"   : "无法从支付服务器\n获得正确数据。\n\n付费时请重新确认设置\n并重启游戏。",
    "ADD_RECOVER_CMDSPELL_TXT"              : "消耗{0}划令咒,[09FD05]回复行动点{1}[-] ",
    "ADD_RECOVER_NUM_TXT"                   : "消耗{0},回复行动点[09FD05]+{1}[-] ",
    "ADD_USER_ITEM_MSG"                     : "追加至所持道具中",
    "ADD_USER_QP_MSG"                       : "追加至所持量子中",
    "ADJUST_ALL_TXT"                        : "最大生命值·攻击力",
    "ADJUST_ATK_TXT"                        : "攻击力",
    "ADJUST_HP_TXT"                         : "最大生命值",
    "AFTER_CHANGE_NP_TITLE"                 : "[FFF251]<宝具解放后>",
    "AFTER_CHANGE_SKILL_SUB_TITLE"          : "[FFF251]<技能变化后>",
    "AFTER_RESULT_TITLE"                    : "[FFF251]<等级提升后>[-]",
    "AFTER_RESULT_TITLE_RANK"               : "[FFF251]<阶级提升后>[-]",
    "AGE_VEIFICATION_CONFIRM_CANCEL"        : "否",
    "AGE_VEIFICATION_CONFIRM_DECIDE"        : "是",
    "AGE_VEIFICATION_CONFIRM_MESSAGE"       : "{0}\n\n该设定是否无误?",
    "AGE_VEIFICATION_CONFIRM_TITLE"         : "确认选择",
    "AGE_VEIFICATION_MESSAGE"               : "每月可购买圣晶石的金额上限\n取决于您的年龄。\n※每个自然月都需要进行一次该选择。",
    "AGE_VEIFICATION_NONE"                  : "未设定",
    "AGE_VEIFICATION_TITLE"                 : "请选择您的年龄",
    "AGE_VEIFICATION_TYPE1"                 : "~15岁 每月/250元以内",
    "AGE_VEIFICATION_TYPE2"                 : "16岁~19岁 每月/1500元以内",
    "AGE_VEIFICATION_TYPE3"                 : "20岁以上 无限制",
    "ALL_STATUS_MAXLV_MSG"                  : "「{0}强化」已达上限,无法继续进行。",
    "ALL_STATUS_MAX_MSG"                    : "「{0}强化」已达上限,无法继续进行。",
    "ALREADY_FOLLOWED_MESSAGE"              : "已关注的玩家。",
    "ALREADY_FOLLOWED_TITLE"                : "已关注",
    "ANONYMOUS_NEED_INFO"                   : "无记名灵基",
    "ANONYMOUS_UNIT"                        : "{0}个",
    "ANOTHER_PAY_ANOTHER_BUY"               : "兑换超级锁定\n巧克力",
    "ANOTHER_PAY_CONFIRM_TITLE"             : "确认兑换超级锁定巧克力",
    "ANOTHER_PAY_INFO_TITLE"                : "关于超级锁定巧克力",
    "ANOTHER_PAY_ITEM_CONFIRM_CHOICES_INFO" : "「超级锁定巧克力」可以让接收巧克力的从者,\n在活动期间获得特效技能的特别锁定巧克力。",
    "ANOTHER_PAY_ITEM_CONFIRM_CHOICES_MSG"  : "慎重选择对象,\n来兑换超级锁定巧克力吧。",
    "ANOTHER_PAY_ITEM_CONFIRM_INFO"         : "「{0}兑换后,\n「{1} {2}」将\n在活动期间获得特效技能,\n「{3}」已经\n完成了兑换,因此将无法重新领取。",
    "ANOTHER_PAY_ITEM_CONFIRM_MSG"          : "是否确定,\n要兑换「{0}」?",
    "ANOTHER_PAY_ITEM_CONFIRM_WARN_MSG"     : "[FFFF00]※「超级锁定巧克力」仅能获得2个,即1个用于「获得巧克力」与\n1个用于「赠送巧克力」。敬请注意。[-]",
    "ANOTHER_PAY_ITEM_RECONFIRM_INFO"       : "「{0}」兑换后,\n「{1} {2}」将\n在活动期间获得特效技能。",
    "ANOTHER_PAY_NORMAL_BUY"                : "兑换\n锁定巧克力",
    "ANOTHER_PAY_PERIOD_END_MSG"            : "[FFFF00]※活动已结束。[-]",
    "ANOTHER_PAY_PURCHASED_CONFIRM_MSG"     : "由于已经持有「{0}×1」\n因此无法再度领取。\n\n「{1} {2}」\n在活动期间将获得特效技能。",
    "ANOTHER_PAY_PURCHASED_EFFECT_CONFIRM_MSG" : "「{0}×1」已\n送至礼物盒。\n\n「{1} {2}」\n在活动期间将获得特效技能。",
    "APPEND_SKILL_COMBINE_CONFIRM"             : "是否前往强化追加技能?",
    "APPEND_SKILL_COMBINE_INFO"                : "是否前往强化与解放追加技能",
    "APPEND_SKILL_COMBINE_ITEM_NOT_ENOUGH"     : "[DB0052]所需从者币不足",
    "APPEND_SKILL_COMBINE_PRESELECT_BASE_INFO" : "请先选择要强化的从者",
    "APPEND_SKILL_COMBINE_SELECT_BASE_INFO"    : "请选择想要强化的从者。\n强化从者需要\n该从这专用的从者币。",
    "APPEND_SKILL_ICON_INFO_LV"                : "[FCC400,FFDE00]等级[ffffff,ffffff]{0}/{1}",
    "APPEND_SKILL_LVMAX_MSG"                   : "[DB0052]追加技能已经达到强化上限",
    "APPEND_SKILL_LVUP_MSG"                    : "请点击「强化」按钮",
    "APPEND_SKILL_LVUP_TITLE"                  : "追加技能强化",
    "APPEND_SKILL_OPEN_CONFIRM"                : "是否前往解放追加技能?",
    "APPEND_SKILL_OPEN_HAVE_COIN"              : "持有从者币:",
    "APPEND_SKILL_OPEN_MSG"                    : "请点击「解放」按钮",
    "APPEND_SKILL_OPEN_SPEND_COIN"             : "解放所需从者币:",
    "APPEND_SKILL_OPEN_TITLE"                  : "追加技能解放",
    "APPEND_SKILL_RESULT_AFTER_LV"             : "  [ffff00]等级{0}",
    "APPEND_SKILL_RESULT_LV"                   : "  等级{0}",
    "APP_VERSION"                              : "[133493]版本号.{0}",
    "APRECV_TITILE_DETAIL_TXT"                 : "消耗道具回复行动点",
    "APRECV_TITILE_TXT"                        : "行动点回复",
    "AP_ADD_CONFIRM_MSG"                       : "消耗{1}{0}\n回复行动点[09FD05]+{2}[-] \n是否执行?\n\n当前行动点:{3}/{4}\n回复后行动点:{5}/{4}",
    "AP_FULL_MSG"                              : "行动点已满,无法使用{0}",
    "AP_OVER_MAX_COLOR"                        : "[ffb505]{0}[-]",
    "AP_RECOVER_CMDSPELL_TXT"                  : "消耗{0}划令咒,[09FD05]回复行动点{1}% (+{2})[-] ",
    "AP_RECOVER_CONFIRM_MSG"                   : "消耗{1}{0}\n回复行动点[09FD05]{2}% (+{3})[-] \n是否执行?\n\n当前行动点:{4}/{5}\n回复后行动点:{6}/{5}",
    "AP_RECOVER_ITEM_TXT"                      : "道具",
    "AP_RECOVER_MSG"                           : "消耗{1}个{0}\n可回复A{2}点行动点。\n\n是否使用{0}?\n(回复后:{3}/{4})",
    "AP_RECOVER_NUM_TXT"                       : "消耗{0},回复行动点[09FD05]{1}% (+{2})[-] ",
    "ASSET_LOADER_ERROR_BOOT_RETRY_MESSAGE"    : "与下载服务器通讯失败。\n\n请确认信号状况,进行重试\n或者重启应用。",
    "ASSET_LOADER_ERROR_TIME_OVER_MESSAGE"     : "与下载服务器通讯已切断。\n是否进行重试?\n\n点击「结束」的话\n将会回到标题画面。",
    "ATTACK_ICON_INFO"                         : "ATK{0}",
    "ATTACK_INFO"                              : "ATK.{0}",
    "ATTACK_NAME"                              : "ATTACK",
    "BACK_BUTTON_CONFIRM"                      : "是否退出游戏?",
    "BACK_BUTTON_CONFIRM_NO"                   : "取消",
    "BACK_BUTTON_CONFIRM_YES"                  : "退出",
    "BATTLECONTINUERESUME_CONFIRM_CANCEL"      : "重试",
    "BATTLECONTINUERESUME_CONFIRM_DECIDE"      : "前往主界面",
    "BATTLECONTINUERESUME_CONFIRM_MESSAGE"     : "无法正常读取存档资料。",
    "BATTLECONTINUERESUME_CONFIRM_TITLE"       : "确认",
    "BATTLERESUME_CONFIRM_CANCEL"              : "不进入",
    "BATTLERESUME_CONFIRM_DECIDE"              : "进入",
    "BATTLERESUME_CONFIRM_MESSAGE"             : "尚在战斗中。\n是否继续之前的战斗?\n[FF0000](若不继续,将只会消耗行动点)",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP0" : "尚在战斗中。\n是否继续之前的战斗?\n\n[ffdf00]若不继续的话,将视为战斗中撤退\n无法获得战利品。",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP_ITEM" : "尚在战斗中。\n是否继续之前的战斗?\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAp、道具将不会退还。",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_AP_QP"   : "尚在战斗中。\n是否继续之前的战斗?\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAP、量子将不会退还。",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM"    : "尚在战斗中。\n是否继续之前的战斗?\n[FF0000](若不继续,任务开始时消耗的{0}不会返还)",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM_PART" : "「{0}」",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_ITEM_QP"   : "尚在战斗中。\n是否继续战斗?\n\n[ffdf00]若不继续的话,进行关卡时使用的\n道具、量子将不会退还。",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_QP"        : "尚在战斗中。\n是否继续战斗?\n\n[ffdf00]若不继续的话,进行关卡时使用的\n量子将不会退还。",
    "BATTLERESUME_CONFIRM_MESSAGE_CONSUME_QP_PART"   : "{0}",
    "BATTLERESUME_CONFIRM_MESSAGE_CUSTOM"            : "尚在战斗中。\n是否继续之前的战斗?\n[FF0000](若不继续,将只会消耗{0})",
    "BATTLERESUME_CONFIRM_MESSAGE_NO_CONSUME"        : "尚在战斗中。\n是否继续之前战斗?\n\n[ffdf00]若不继续的话,进行关卡时使用的\nAP、道具、量子将不会退还。",
    "BATTLERESUME_CONFIRM_TITLE"                     : "确认",
    "BATTLE_BUFF_BOOST"                              : "战斗\n结束为止",
    "BATTLE_BUFF_COUNT"                              : "次数 {0}次",
    "BATTLE_BUFF_TURN"                               : "回合 {0}",
    "BATTLE_CHECKUSE_COMMANDSPELL"                   : "是否使用令咒执行该命令?",
    "BATTLE_COMMANDDIALOG_DONTACT"                   : "因无法行动\n故无法使用宝具",
    "BATTLE_COMMANDDIALOG_DONTACTTYPE"               : "无法使用宝具",
    "BATTLE_COMMANDDIALOG_DONTTD"                    : "无法使用宝具",
    "BATTLE_COMMANDDIALOG_DONTTD_COND"               : "未满足宝具的使用条件\n无法使用宝具",
    "BATTLE_COMMANDDIALOG_DONTTD_SHORTAGE_CRITICAL_STAR" : "由于未达到使用宝具所需的暴击星数量,\n宝具无法使用",
    "BATTLE_COMMANDDIALOG_DONTUSE"                       : "无法使用宝具",
    "BATTLE_COMMANDDIALOG_NOFUNC"                        : "因无法回忆真名\n故无法使用宝具",
    "BATTLE_COMMAND_CODE_RECHARGE_TURN"                  : "剩余",
    "BATTLE_CONTINUE_BUTTON_BUYSTONE"                    : "购买圣晶石",
    "BATTLE_CONTINUE_BUTTON_USESTONE"                    : "使用圣晶石",
    "BATTLE_CONTINUE_CHECK_SPELL"                        : "是否使用3划令咒或1个圣晶石续关?",
    "BATTLE_CONTINUE_CHECK_STONE"                        : "是否使用1个圣晶石续关?",
    "BATTLE_CONTINUE_ITEM_BTN"                           : "使用灵脉石",
    "BATTLE_CONTINUE_ITEM_END_TIME"                      : "灵脉石的使用期限已经结束。",
    "BATTLE_CONTINUE_ITEM_GIVEUP"                        : "[FFFF00]※持有用以续关的灵脉石。\n灵脉石使用期限 : {0}",
    "BATTLE_CONTINUE_ITEM_GIVEUP_DEADLINE"               : "[ffff00]使用期限  {0}",
    "BATTLE_CONTINUE_ITEM_SELECT"                        : "是否使用3划令咒、圣晶石,或者灵脉石续关?",
    "BATTLE_CONTINUE_ITEM_SELECT_NOT_COMMAND"            : "是否使用圣晶石,或者续关道具续关?",
    "BATTLE_CONTINUE_ITEM_SELECT_NOT_STONE"              : "\n[FF0000]※续关所需圣晶石数量不足",
    "BATTLE_CONTINUE_ITEM_USE_CHECK"                     : "是否使用[FFFF00]1个[-]灵脉石续关?\n[ffff00]※灵脉石使用期限 : {0}",
    "BATTLE_CONTINUE_NO_STONE"                           : "是否使用1个圣晶石续关?\n[FFFF00]*续关所需圣晶石不足[FFFFFF]",
    "BATTLE_CONTINUE_RETIRE"                             : "撤退",
    "BATTLE_CONTINUE_USECHECK_SPELL"                     : "是否使用[FFFF00]3划[FFFFFF]令咒进行续关?",
    "BATTLE_CONTINUE_USECHECK_STONE"                     : "是否使用[FFFF00]1个[FFFFFF]圣晶石进行续关?",
    "BATTLE_CONTINUE_USE_SPELL"                          : "使用令咒",
    "BATTLE_CONTINUE_USE_STONE"                          : "使用圣晶石",
    "BATTLE_DEFAULT_GUTS_TEXT"                           : "毅力",
    "BATTLE_DIALOG_BATTLEUSEITEM_ERROR_CONF"             : "与服务器通讯に\n失败。\n请再度连接",
    "BATTLE_DIALOG_BATTLEUSEITEM_ERROR_TITLE"            : "通讯失败",
    "BATTLE_DIALOG_CAN_NOT_REPLACE"                      : "无法替换",
    "BATTLE_DIALOG_DETAIL_NOCOMMANDCODE"                 : "未刻印指令纹章",
    "BATTLE_DIALOG_DETAIL_NOEQUIP"                       : "未装备概念礼装",
    "BATTLE_DIALOG_RESULT_ERROR_CONF"                    : "与服务器连接失败\n请尝试重新连接",
    "BATTLE_DIALOG_RESULT_ERROR_TITLE"                   : "连接失败",
    "BATTLE_DIALOG_RETIRE_CONF"                          : "建议强化从者以及概念礼装\n提升队伍实力后\n再挑战本任务",
    "BATTLE_DIALOG_RETIRE_ONLY_NPC"                      : "好好观察敌方的攻击模式\n磨练战略\n再度挑战关卡吧",
    "BATTLE_DIALOG_RETIRE_TITLE"                         : "已从任务中撤退",
    "BATTLE_DIALOG_SELECTMAINSUB_SERVANT"                : "请从首发成员和候补成员中,分别挑选1名想要交换的成员",
    "BATTLE_DIALOG_SELECT_SERVANT"                       : "请选择对象",
    "BATTLE_DIALOG_SKIP_SCENARIO_WITH_MAPSCREEN_MESSAGE" : "由于活动已经结束,\n战斗结束后的剧情部分将被跳过。\n※跳过的剧情可以在\n图鉴中查看。",
    "BATTLE_DIALOG_SKIP_SCENARIO_WITH_MAPSCREEN_TITLE"   : "",
    "BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_NOW_TYPE" : "现在的类型",
    "BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_REST_TURN" : "(剩余{0}回合)",
    "BATTLE_DIALOG_TREASURE_DEVICE_TYPE_CHANGE_TITLE"     : "请选择要将{0}的宝具卡\n变更为何种类型",
    "BATTLE_DIALOG_USECOMMANDSPELL_ERROR_CONF"            : "与服务器连接失败\n请尝试重新连接",
    "BATTLE_DIALOG_USECOMMANDSPELL_ERROR_TITLE"           : "连接失败",
    "BATTLE_DO_NOT_ACT_DAMAGE_RELEASE_TEXT"               : "弱化解除",
    "BATTLE_ELAPSED_TURN"                                 : "{0:D}回合",
    "BATTLE_GUARD_FUNCTION"                               : "GUARD",
    "BATTLE_HASNOT_TD"                                    : "无法使用",
    "BATTLE_INVALID_SELECT_TARGET"                        : "所选的助战从者\n无法使用宝具\n因此宝具值无法增加。",
    "BATTLE_ITEMLIST_NOTGET"                              : "无法获得战利品",
    "BATTLE_ITEMLIST_NOTYET"                              : "没有获得战利品",
    "BATTLE_KNOCKDOWN_COUNT_NAME"                         : "体",
    "BATTLE_MASTER_SKILL_ADD_NOT_OPEN_COND_COLOR"         : "[E60000]{0}[-]",
    "BATTLE_MASTER_SKILL_ADD_SPLIT"                       : "・",
    "BATTLE_MASTER_SKILL_CHARGE"                          : "[ffdf00]充能{0}倍[-]",
    "BATTLE_MISS_FUNCTION"                                : "未命中",
    "BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_CANCEL"             : "不播放",
    "BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_DECIDE"             : "播放",
    "BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE"            : "在战斗中的影像播放时\n游玩中断。\n是否播放影像?\n\n[ffdf00](战斗中的影像无法在\n卡牌图鉴中再度确认)[-]",
    "BATTLE_MOVIE_SKIP_CONFIRM_DIALOG_TITLE"              : "确认",
    "BATTLE_NOBUFFLIST"                                   : "无",
    "BATTLE_NOENTITY_CONF"                                : "无法确认战斗数据\n即将返回标题画面",
    "BATTLE_NOENTITY_TITLE"                               : "连接失败",
    "BATTLE_NOKORIENEMY"                                  : "还剩{0}名",
    "BATTLE_NO_EFFECT_FUNCTION"                           : "无效",
    "BATTLE_NP_VOICE_LABEL"                               : "显示战斗中宝具语音字幕 (开/关)",
    "BATTLE_RAID_DIALOG_RETIRE_CONF"                      : "强化从者和概念礼装\n提高编队的战斗力\n再度进行关卡挑战吧",
    "BATTLE_RAID_DIALOG_RETIRE_TITLE"                     : "战斗结束",
    "BATTLE_RAID_REMAINING_TIME"                          : "讨伐剩余时间 {0:D2}:{1:D2}:{2:D2}",
    "BATTLE_RAID_REMAINING_TURN"                          : "剩余{0:D}回合",
    "BATTLE_RAID_TOTALHP"                                 : "总生命值:{0:#,0} ",
    "BATTLE_RAID_TOTALHP2"                                : "击破 {0:#,0}柱",
    "BATTLE_RAID_TOTALHP3"                                : "剩余 {0:#,0}具",
    "BATTLE_RESULEVENTTITEM_AT_ITEM"                      : "下一个可获得的奖励",
    "BATTLE_RESULEVENTTITEM_AT_ITEM_NONE"                 : "----",
    "BATTLE_RESULEVENTTITEM_AT_POINT"                     : "距下次报酬还需",
    "BATTLE_RESULEVENTTITEM_AT_POINT80089"                : "距下次巧克力制造报酬还需",
    "BATTLE_RESULEVENTTITEM_AT_POINT8011201"              : "距离下个同人活动力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT8011202"              : "距离下个同人探求力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT8011203"              : "距离下个同人空想力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT80119"                : "距离下个友谊点数报酬剩余",
    "BATTLE_RESULEVENTTITEM_AT_POINT80233"                : "距离下个诗咏点数报酬剩余",
    "BATTLE_RESULEVENTTITEM_AT_POINT8025101"              : "距离下次同人活动力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT8025102"              : "距离下次同人探求力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT8025103"              : "距离下次同人空想力报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT80262"                : "距离下次的友谊点数报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT80276"                : "距离下次闪耀点数报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT80313"                : "距离下次神之爱情点数报酬还剩",
    "BATTLE_RESULEVENTTITEM_AT_POINT_NONE"                : "----",
    "BATTLE_RESULEVENTTITEM_NEXT_ITEM"                    : "{0} {1}",
    "BATTLE_RESULEVENTTITEM_NEXT_POINT"                   : "{0:#,0}",
    "BATTLE_RESULEVENTTITEM_TITLECONF"                    : "点击奖励可确认详细信息",
    "BATTLE_RESULEVENTTITEM_UNDERCONF"                    : "已领取当前活动点数所对应的奖励\n下一个可获得的奖励请参见活动奖励画面",
    "BATTLE_RESULTEXP_APMAX"                              : "行动点上限",
    "BATTLE_RESULTEXP_COSTMAX"                            : "消耗上限",
    "BATTLE_RESULTEXP_EQUIPLV"                            : "{0}",
    "BATTLE_RESULTEXP_EQUIPTITLE"                         : "魔术礼装经验",
    "BATTLE_RESULTEXP_FRIENDMAX"                          : "好友上限",
    "BATTLE_RESULTEXP_FULLAP"                             : "行动点已全部回复",
    "BATTLE_RESULTEXP_FULLAP_FULLBP"                      : "行动点・BP已完全回复",
    "BATTLE_RESULTEXP_MASTERLV"                           : "{0}",
    "BATTLE_RESULTEXP_MASTERTITLE"                        : "御主经验",
    "BATTLE_RESULTITEM_TITLECONF"                         : "点击战利品可查看详细信息",
    "BATTLE_RESULT_EVENTDAMAGEITEM_AT_ITEM"               : "下次可获得的奖励",
    "BATTLE_RESULT_EVENTDAMAGEITEM_AT_POINT"              : "距下次DP报酬还需",
    "BATTLE_RESULT_GET_DP"                                : "取得DP",
    "BATTLE_RESULT_GET_EP"                                : "硬币获得数",
    "BATTLE_RESULT_GET_EP80089"                           : "巧克力制造数",
    "BATTLE_RESULT_GET_EP80119"                           : "获得点数合计",
    "BATTLE_RESULT_GET_EP80233"                           : "获得点数合计",
    "BATTLE_RESULT_GET_EP80254"                           : "获得的量子点数",
    "BATTLE_RESULT_GET_EP80262"                           : "获得点数合计",
    "BATTLE_RESULT_GET_EP80276"                           : "获得点数合计",
    "BATTLE_RESULT_GET_EP80291"                           : "获得量子点数",
    "BATTLE_RESULT_GET_EP80313"                           : "获得点数合计",
    "BATTLE_RESULT_GET_EP_RATE"                           : "(×{0:F1})",
    "BATTLE_RETIRE_CHECKSTR"                              : "撤退会导致[FF007e]无法获得战利品[FFFFFF]\n是否要撤退?",
    "BATTLE_RETIRE_CONSUME_COST_CHECKSTR"                 : "撤退了的话[FF007e]将无法获得战利品。[FFFFFF]\n进行关卡所使用的AP、道具、量子将不会消耗。",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_BOOST_SUPPORT_REQUEST" : "进行援护请求\n连续出击",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_CANCEL"                : "关闭",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_DECIDE"                : "连续出击",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_MESSAGE"               : "是否连续进行同一关卡?\n\n如若确认连续进行同一关卡,\n将在助战选择之后,使用前次关卡的编队,\n继续开始战斗。",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_NOW_ACT_POINT"         : "{0} 现在:",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_NOW_ACT_POINT_VALUE"   : "{0:#,0}/{1:#,0}",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ACT_POINT"     : "{0} 消耗:",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ACT_POINT_VALUE" : "{0:#,0}",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ITEM"            : "{0:#,0} 消耗:",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_REQUIRE_ITEM_VALUE"      : "{0:#,0}",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_RETURN_QUEST_SCENE"      : "返回关卡选择界面。",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_TAKE_ITEM"               : "{0:#,0} 持有:",
    "BATTLE_RETRYABLE_CONFIRM_DIALOG_TAKE_ITEM_VALUE"         : "{0:#,0}",
    "BATTLE_SELECTSUBERROR_NOSELECT_CONF"                     : "请选择对象从者",
    "BATTLE_SELECTSUBERROR_NOSELECT_TITLE"                    : "通知",
    "BATTLE_SELECTSUBERROR_NOSUB_CONF"                        : "没有可以上场的支援成员。",
    "BATTLE_SELECTSUBERROR_NOSUB_TITLE"                       : "",
    "BATTLE_SETUP_CONFIRM_DECIDE"                             : "出击",
    "BATTLE_SETUP_CONFIRM_MESSAGE"                            : "是否出击?",
    "BATTLE_SKILLCHARGETURN"                                  : "充能时间:{0}",
    "BATTLE_SKILLERROR_HP_HIGHER"                             : "生命值不足,无法使用技能",
    "BATTLE_SKILLERROR_HP_LOWER"                              : "生命值过多,无法使用技能",
    "BATTLE_SKILLERROR_NP_HIGHER"                             : "由于能量不足,技能无法使用",
    "BATTLE_SKILLERROR_NP_LOWER"                              : "由于能量过多,技能无法使用",
    "BATTLE_SKILLERROR_STAR_HIGHER"                           : "暴击星不足,无法使用技能",
    "BATTLE_SKILLERROR_STAR_LOWER"                            : "暴击星过多,无法使用技能",
    "BATTLE_SKILL_NAME_LEVEL"                                 : "{0}  等级{1}",
    "BATTLE_SUBENTRY_ENEMY"                                   : "未登场敌方  还剩:{0}",
    "BATTLE_SUBENTRY_ENEMY_UNKNOWN"                           : "未登场敌方  还剩:?",
    "BATTLE_SUBENTRY_PLAYER"                                  : "支援成员  还剩:{0}名",
    "BATTLE_SUPERBOSS_TOTALHP"                                : "Episode Countdown:{0:#,0} ",
    "BATTLE_SUPPORT_SERVANT_NP_SPEED"                         : "无法变更助战从者设定。",
    "BATTLE_TDCOUNT_LABEL"                                    : "还剩:",
    "BATTLE_TOTALELAPSED_TURN"                                : "{0:D}回合",
    "BATTLE_TURN_SITUATTION_LABEL_WITH_RAIDNAME_2"            : "由于其他御主的活跃\n{0}被击退\n[FFEA00]{1:#}[-]次 ",
    "BATTLE_TURN_SITUATTION_LABEL_WITH_RAIDNAME_3"            : "在大家的力量下\n{0}被\n[D647FF]击退了{1:#}[-] 次!",
    "BATTLE_WARBOARD_REMAINING"                               : "剩余{0:D}",
    "BEFORE_CHANGE_NP_TITLE"                                  : "[9FEB6D]<宝具解放前>",
    "BEFORE_CHANGE_SKILL_SUB_TITLE"                           : "[9FEB6D]<技能变化前>",
    "BEFORE_RESULT_TITLE"                                     : "[9FEB6D]<等级提升前>[-]",
    "BEFORE_RESULT_TITLE_RANK"                                : "[9FEB6D]<阶级提升前>[-]",
    "BIRTHDAY"                                                : "{0}月 {1}日",
    "BIRTHDAY_TEXT"                                           : "生日",
    "BLACKLIST_EMPTY_MESSAGE"                                 : "没有列入黑名单的玩家。\n请在好友申请记录界面进行操作。",
    "BLACKLIST_EXPLANATION_1"                                 : "可将已经申请好友的玩家列入黑名单。\n[f20c0cFF]※可确认过去90天内的好友申请记录。(最多100项申请)[-]",
    "BLACKLIST_EXPLANATION_2"                                 : "可确认或解除已被列入黑名单的玩家。",
    "BLACKLIST_FRIEND_HISTORY_EMPTY_MESSAGE"                  : "无好友申请记录。",
    "BLACKLIST_HELP_TEXT"                                     : "通过点击按钮可切换\n黑名单,好友申请记录\n的功能。",
    "BLACKLIST_REGIST_CANCEL"                                 : "是否将[-][/b][/s][/u][/sup][/sub][/g][/o]从黑名单中解除?",
    "BLACKLIST_REGIST_MAX_MESSAGE"                            : "如此一来,登记在黑名单中的\n将不在出现。\n{0} / {1}",
    "BLACKLIST_REGIST_MAX_TITLE"                              : "黑名单达到登记上限",
    "BLACKLIST_REGIST_NORMAL_MESSAGE_1"                       : "将其加入黑名单吗?",
    "BLACKLIST_REGIST_NORMAL_MESSAGE_2"                       : "[FCF050FF]此为处于申请中的玩家。\n将其列入黑名单将会取消其好友申请。\n[-]是否将其列入黑名单?",
    "BLACKLIST_REGIST_NORMAL_MESSAGE_3"                       : "・可从好友申请记录将其列入黑名单。\n・列入黑名单玩家的好友申请将被屏蔽。\n・黑名单玩家将不会作为助战候补出现。",
    "BOOST_ITEM_USE_CANCEL"                                   : "取消",
    "BOOST_ITEM_USE_CONFIRM_CANCEL"                           : "取消",
    "BOOST_ITEM_USE_CONFIRM_DECIDE"                           : "确定",
    "BOOST_ITEM_USE_CONFIRM_MESSAGE"                          : "消耗1个{0},\n\n可在下一次战斗中获得如下效果\n\n「{1}」\n是否消耗道具并开始任务?",
    "BOOST_ITEM_USE_CONFIRM_MESSAGE_FRIEND_CHOCOLATE"         : "是否向助战御主赠送友情巧克力?\n\n领取了友情巧克力的御主将获得大量友情点数,\n自己也将追加获得友情巧克力的使用报酬。",
    "BOOST_ITEM_USE_CONFIRM_MESSAGE_FRIEND_CHOCOLATE_ALERT"   : "\n\n[FFFF00]※对同一御主最多只能赠送{0}次友情巧克力。\n※在使用「友情巧克力」的情况下,无法使用连续出击功能。[-]",
    "BOOST_ITEM_USE_DECIDE"                                   : "不使用道具,\n直接开始任务",
    "BOOST_ITEM_USE_DETAIL"                                   : "通过消耗道具,可在下一次战斗中获得追加效果",
    "BOOST_ITEM_USE_DETAIL_FRIEND_CHOCOLATE"                  : "向助战御主赠送友情巧克力!",
    "BOOST_ITEM_USE_OPTION"                                   : "强化道具使用确认",
    "BOOST_ITEM_USE_OPTION_FRIEND_CHOCOLATE"                  : "友情巧克力使用确认",
    "BOOST_ITEM_USE_TITILE"                                   : "强化道具",
    "BOOST_ITEM_USE_TITLE_FRIEND_CHOCOLATE"                   : "友情巧克力",
    "BOOST_SUPPORT_REQUEST_USE_DECIDE"                        : "不进行援护请求\n开始关卡",
    "BOOST_SUPPORT_REQUEST_USE_DETAIL_SUPPORT_REQUEST"        : "消耗道具,在下一场战斗中,将获得追加效果。",
    "BOOST_SUPPORT_REQUEST_USE_INVALID_TITLE"                 : "? ? ?",
    "BOOST_SUPPORT_REQUEST_USE_OPTION_SUPPORT_REQUEST"        : "援护请求确认",
    "BOOST_SUPPORT_REQUEST_USE_RECOMMENDATION"                : "推荐",
    "BOOST_SUPPORT_REQUEST_USE_RECONFIRMATION_MENU_CONSUMPTION" : "消耗",
    "BOOST_SUPPORT_REQUEST_USE_RECONFIRMATION_MENU_TITLE"       : "进行援护请求并开始关卡吗?",
    "BOOST_SUPPORT_REQUEST_USE_TITLE_SUPPORT_REQUEST"           : "援护请求",
    "BOX_GACHA_CHECK_PRESEN_NUM_TXT"                            : "礼物盒内可保管的道具\n最多为{0}件。\n\n继续抽奖可能导致保管的道具消失。\n\n建议整理礼物盒后,\n再进行抽奖。",
    "BOX_GACHA_EXE_TXT"                                         : "执行",
    "BOX_GACHA_LIMIT_INFO_MSG"                                  : "礼物兑换已经结束。\n将无法再执行\n「礼物兑换」与「礼物重置」。",
    "BOX_GACHA_LIMIT_NUM_TXT"                                   : "剩余重置次数 {0}次",
    "BOX_GACHA_LIMIT_TXT"                                       : "礼物兑换已经结束。\n将无法再执行\n「礼物兑换」与「礼物重置」。",
    "BOX_GACHA_RESET_LAST_RESULT_MSG"                           : "道具已完成补充。\n\n「礼物重置」已经执行了9次。\n[ffff00]※之后将不会再进行\n礼物清单列表的补充。敬请注意。[-]",
    "BOX_GACHA_RESET_LIMIT_MSG"                                 : "执行「礼物重置」后,\n礼物清单列表将\n补充大奖道具(1个)。\n\n此外,其他道具将\n替换为新的清单列表。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」,礼物清单列表\n也将不再补充。敬请注意。[-]",
    "BOX_GACHA_RESET_LIMIT_NO_RARE_MSG"                         : "执行「礼物重置」后、\n礼物清单列表将\n被替换。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」,礼物清单列表\n也将不再补充。敬请注意。[[-]",
    "BOX_GACHA_RESET_LIMIT_NO_RARE_RESUTL_MSG"                  : "道具已完成补充。\n\n领取了清单列表中的所有道具之后,\n才能再次执行\n「礼物重置」。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」,礼物清单列表\n也将不再补充。敬请注意。[-]",
    "BOX_GACHA_RESET_LIMIT_RESULT_MSG"                          : "道具已完成补充。\n\n抽中大奖道具,\n或者领取了清单列表中的所有道具之后,\n才能再次执行\n「礼物重置」。\n\n[ffff00]※第{0}次之后将无法执行\n「礼物重置」,礼物清单列表\n也将不再补充。敬请注意。[-]",
    "BOX_GACHA_RESET_MSG"                                       : "执行「礼物重置」后,\n礼物清单列表将\n补充大奖道具(1个)。\n\n此外,其他道具将\n替换为新的清单列表。\n\n※第11次之后,大奖道具将\n不会补充进礼物清单列表中。",
    "BOX_GACHA_RESET_NO_RARE_MSG"                               : "执行「礼物重置」后,\n礼物清单列表将\n被替换。\n\n※第11次之后,大奖道具将\n不会补充进礼物清单列表中。",
    "BOX_GACHA_RESET_RESULT_MSG"                                : "道具已完成补充。\n\n抽中大奖道具,\n或者领取了清单列表中的所有道具之后,\n才能再次执行\n「礼物重置」。",
    "BOX_GACHA_RESET_RESULT_NO_RARE_MSG"                        : "道具已完成补充。\n\n领取了清单列表中的所有道具之后,\n才能再次执行\n「礼物重置」。",
    "BOX_GACHA_RESET_TITLE"                                     : "补充道具",
    "BOX_GACHA_REWARD_DRAW_TXT"                                 : "[FFFF00]{0}[-]/{1}",
    "BOX_GACHA_REWARD_NORMAL_TXT"                               : "{0}/{1}",
    "BUY_AFTER_QP_NUM"                                          : "所持 {0}量子 → {1}量子",
    "BUY_AFTER_USER_ITEM_NUM"                                   : "所持 {0}个 → {1}个",
    "Battle_RESULT_ITEM_DROPUP"                                 : "被!",
    "CAMPAIGN_BONUS_ITEM"                                       : "[FFFF00]获得{0}x{1:#,0}[-]!\n",
    "CAMPAIGN_COST_COLOR"                                       : "[ffc13c]{0}[-]",
    "CARD_INFO"                                                 : "卡牌 {0}/{1}",
    "CARD_TAKE"                                                 : "卡牌",
    "CARD_UNIT"                                                 : "{0}张",
    "CENTER_EFFECT_DETAIL_DIALOG_MESSAGE"                       : "\n该场战斗为演唱会战斗。\n演唱会战斗中,战场中央的\n(首发成员〔第二〕位置)\n从者将发动舞台效果。",
    "CENTER_EFFECT_DETAIL_DIALOG_TITLE"                         : "舞台效果详情",
    "CHANGE_GENDER_INFO"                                        : "请点击想要变更的性别",
    "CHANGE_GENDER_TITLE"                                       : "变更性别",
    "CHANGE_NAME_TITLE"                                         : "请输入名字\n※最多可输入12个文字。",
    "CHANGE_SKILL_TITLE"                                        : "[0032ff]技能发生变化![-]",
    "CHANGE_TITLE"                                              : "修改姓名",
    "CHARA_GRAPH_TAB_COMMAND_CODE"                              : "{0} / {1}",
    "CHARA_GRAPH_TAB_SERVANT"                                   : "{0} / {1}",
    "CHARA_GRAPH_TAB_SERVANT_EQUIP"                             : "{0} / {1}",
    "CHECK_BIRTHDAY_MESSAGE"                                    : "请输入正确的日期。",
    "CHECK_BIRTHDAY_TITLE_MESSAGE"                              : "确认输入内容",
    "CHOICE_SERVANT"                                            : "选择\n标记中",
    "CHOICE_SORT_DETAIL"                                        : "选择开启的情况下,选择标记中的\n灵基将在排在前列",
    "CHOICE_SORT_DETAIL_REVERSE"                                : "选择开启的情况下,登录为标记状态的\n灵基将排在后列",
    "CHOICE_SORT_NAME"                                          : "选择排序",
    "CHRONOLOGY_DIALOG_CLOSE"                                   : "关闭",
    "CHRONOLOGY_DIALOG_TITLE"                                   : "异闻年表",
    "CHRONOLOGY_OPEN_BUTTON"                                    : "调查记录",
    "CMDSPELL_CURRENT_NUM"                                      : "{0}划",
    "CMDSPELL_CURRENT_NUM_TXT"                                  : "划持有中",
    "CMDSPELL_SPEND_NUM_TXT"                                    : "划消耗",
    "COMBIEN_CAMPAIGN_EXP"                                      : "获得EXP{0}倍",
    "COMBIEN_CAMPAIGN_SUCCESS"                                  : "大成功・极大成功概率{0}倍",
    "COMBINE_CAN_STATUS_UP_INFO"                                : "可以使用\n★4芙芙",
    "COMBINE_COMMAND_CODE_BASE_SELECT_HEADER_MSG"               : "刻印指令卡,获得特殊效果。",
    "COMBINE_COMMAND_CODE_BASE_SELECT_MSG"                      : "请选择目标从者",
    "COMBINE_COMMAND_CODE_BASE_SERVANT_SELECT_MSG"              : "请选择需要刻印的从者。",
    "COMBINE_COMMAND_CODE_CARD_SELECT_HEADER_MSG"               : "请选择指令卡",
    "COMBINE_COMMAND_CODE_CARD_SELECT_MSG"                      : "请选择目标指令卡",
    "COMBINE_COMMAND_CODE_EQUIPED_HEADER_MSG"                   : "请点击「分离」按钮",
    "COMBINE_COMMAND_CODE_EQUIP_HEADER_MSG"                     : "请点击「刻印」按钮",
    "COMBINE_COMMAND_CODE_OVERWRITE_HEADER_MSG"                 : "若要重新刻印,请点击「覆盖」「分离」按钮",
    "COMBINE_COMMAND_CODE_OVERWRITE_WARNING_MSG"                : "[FF0000]★3以上,无法进行覆盖",
    "COMBINE_COMMAND_CODE_REPLACE_HEADER_MSG"                   : "若要重新刻印,请点击「进行更替」「进行分离」按钮",
    "COMBINE_COMMAND_CODE_SELECT_COMMAND_CODE_MSG"              : "请选择需要刻印的指令纹章。",
    "COMBINE_COMMAND_CODE_TOUCH_EMPTY_COMMAND_CODE_MSG"         : "请点击\n选择指令纹章",
    "COMBINE_COMMAND_CODE_UNLOCK_HEADER_MSG"                    : "请点击「开放」按钮",
    "COMBINE_DECIDE_BUTTON_TXT"                                 : "强化",
    "COMBINE_EXCEEDED_MATERIAL_INFO_MSG"                        : "[FFFF00]包含已进行圣杯转临的素材!",
    "COMBINE_HAVE_QP"                                           : "持有量子:",
    "COMBINE_HELP_APPEND_SKILL"                                 : "可以使用从者召唤与从者牵绊等级上升时\n获得的「从者币」\n进行从者强化。",
    "COMBINE_HELP_COMBINE"                                      : "可使用从者作为素材进行合成\n来提升等级。",
    "COMBINE_HELP_COMBINE_CMD_CARD_EXCEED"                      : "将指令卡与专用道具进行合成\n即可提升指令卡的攻击力。",
    "COMBINE_HELP_COMBINE_CMD_CODE"                             : "将指令纹章刻印至指令卡之后\n将会付与其各式各样的效果。",
    "COMBINE_HELP_COMBINE_COSTUME"                              : "满足特定条件后,\n将开放新的圣肖像、头像、战斗形象。",
    "COMBINE_HELP_COMBINE_FRIENDSHIP_EXCEED"                    : "将从者与专用道具进行合成,\n将能提升牵绊等级上限。",
    "COMBINE_HELP_COMBINE_LIMIT"                                : "通过使用专用道具进行合成\n可使从者等级的上限提升。",
    "COMBINE_HELP_COMBINE_LV_EXCEED"                            : "将从者与圣杯融合使得从者的等级上限\n再次得到提升。",
    "COMBINE_HELP_COMBINE_NP"                                   : "通过使用相同从者进行合成\n可提升宝具等级。",
    "COMBINE_HELP_COMBINE_SKILL"                                : "通过使用专用道具进行合成\n可提升技能等级。",
    "COMBINE_HELP_COMBINE_SPECIAL_ASCENSION"                    : "仅限1骑,无须消耗专用道具与量子\n即可将想要进行强化的从者,强化至最终再临。",
    "COMBINE_HELP_COMBINE_SVT_EQ"                               : "通过合成可以增加概念礼装经验值,\n进而提升等级。合成相同的概念礼装时,\n更可提升等级上限。",
    "COMBINE_ITEM_INFO_HAVE"                                    : "持有",
    "COMBINE_ITEM_INFO_NEED"                                    : "所需",
    "COMBINE_LAST_EQUIP_CMD_SVT"                                : "[FFFF00]若不将被选择为素材的从者\n所装备的指令纹章\n进行分离,\n就无法进行从者强化。",
    "COMBINE_LAST_EQUIP_CMD_SVT_INFO"                           : "被选作强化素材的灵基中,\n存在开启了指令纹章刻印槽的从者。",
    "COMBINE_LAST_EQUIP_CMD_SVT_MESSAGE"                        : "[FFFF00]使用显示的从者作为素材进行从者强化的话,\n同一灵基将全部消失,将无法消除指令纹章刻印槽。\n\n此外,已经刻印了指令纹章的情况下,指令纹章将全部分离、返还。",
    "COMBINE_LIMIT_INFO"                                        : "[FF0000]{0}[-]/{1}",
    "COMBINE_LIST_VIEW_EMPTY"                                   : "相应掉落关卡暂未解锁",
    "COMBINE_MATERIAL_ITEM"                                     : "道具",
    "COMBINE_MATERIAL_SVT"                                      : "灵基",
    "COMBINE_NPUP_BASE"                                         : "强化对象",
    "COMBINE_NPUP_MATERIAL"                                     : "强化用素材",
    "COMBINE_NP_ADD_TITLE"                                      : "所有保有宝具的宝具等级提升。",
    "COMBINE_REST_TIME"                                         : "使用期限:剩余",
    "COMBINE_RES_INFO"                                          : "[FCF050]{0}[-]/{1}",
    "COMBINE_SPEND_QP"                                          : "强化所需的量子:",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_CANCEL_BUTTON"          : "取消",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_DECIDE_BUTTON"          : "确定",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED"                 : "[FFFF00]强化[-]",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED_AFTER"           : "[FFFF00]{0}[-][FFFFFF]/{1}[-]",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_EXCEED_PREVIOUS"        : "[FFFFFF]{0}/{1}[-]",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_ITEM_COUNT"             : "{0}个",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_MESSAGE_OK"             : "是否确认进行强化?",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_REQUIRED_QP"            : "强化所需量子:",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_REQUIRED_QP_WARNING"    : "[FF0000]{0}[-]",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_USER_QP"                : "所持量子:",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_USE_ITEM"               : "{0}:",
    "COMMAND_CARD_EXCEED_CONFIRM_DIALOG_WARNING_QP"             : "[FF0000]强化所需量子不足。",
    "COMMAND_CARD_EXCEED_CONFIRM_DIRLOG_MULTI_DESCRIPTION"      : "由于拥有复数强化素材,可以进行复数次强化。",
    "COMMAND_CARD_EXCEED_CONFIRM_DIRLOG_TITLE"                  : "指令卡强化确认",
    "COMMAND_CARD_EXCEED_CONFIRM_HEADER_MSG"                    : "[00E1FD]请点击「强化」按钮。[-]",
    "COMMAND_CARD_EXCEED_SELECT_BASE_HEADER_MSG"                : "[00E1FD]进行指令卡的强化[-]",
    "COMMAND_CARD_EXCEED_SELECT_BASE_MSG"                       : "请先选择从者。",
    "COMMAND_CARD_EXCEED_SELECT_BASE_SERVANT_MSG"               : "请选择要进行指令卡强化的从者。\n强化需要使用专用素材道具。",
    "COMMAND_CARD_EXCEED_SELECT_COMMAND_CARD_MSG"               : "请先选择指令卡。",
    "COMMAND_CARD_EXCEED_STATUS_COMBINE"                        : "{0}/{1}",
    "COMMAND_CARD_EXCEED_WARNING_ITEM_HEADER_MSG"               : "[DB0052]所需道具不足[-]",
    "COMMAND_CARD_EXCEED_WARNING_MAX_HEADER_MSG"                : "[DB0052]到达指令卡强化上限[-]",
    "COMMAND_CODE_EMPTY"                                        : "没有可以选择的指令纹章。",
    "COMMAND_CODE_EQUIP_CONFIRM_MSG"                            : "[FFFF00]在已经刻印了的情况下,若不是用专用道具\n无法进行分离。",
    "COMMAND_CODE_EQUIP_MSG"                                    : "是否确定执行以下指令纹章的刻印?",
    "COMMAND_CODE_EQUIP_TITLE"                                  : "指令纹章刻印",
    "COMMAND_CODE_INFO"                                         : "指令纹章 {0}/{1}",
    "COMMAND_CODE_ITEM_ITEM_INFO"                               : "[FFFF00]开放所需道具",
    "COMMAND_CODE_LOCK_DEFAULT_WARNING_MSG"                     : "[FFFF00]指令纹章刻印槽开启时使用的指令纹章开启器将会返还。\n已经使用的量子将不会返还。",
    "COMMAND_CODE_LOCK_EQUIP_WARNING_MSG"                       : "[FFFF00]将已经刻印的指令纹章进行分离。\n",
    "COMMAND_CODE_LOCK_HAVE_ITEM"                               : "已持有的道具数:",
    "COMMAND_CODE_LOCK_MSG"                                     : "将指令卡返还至指令纹章刻印槽开放前状态。\n是否确认执行指令纹章刻印槽?",
    "COMMAND_CODE_LOCK_RETURN_DETAIL_MSG"                       : "所持道具已追加。\n所持 {0:#,0}个 → {1:#,0}个",
    "COMMAND_CODE_LOCK_RETURN_MSG"                              : "『{0}』\n已返还。",
    "COMMAND_CODE_LOCK_SPEND_ITEM"                              : "消除所需道具数:",
    "COMMAND_CODE_LOCK_TITLE"                                   : "消除指令纹章刻印槽",
    "COMMAND_CODE_LOCK_WARNING_MSG"                             : "[FFFF00]锁定、选中状态下的指令纹章无法进行覆盖。",
    "COMMAND_CODE_LOCK_WARNING_TITLE"                           : "指令纹章刻印(覆盖限制)",
    "COMMAND_CODE_NOT_CLEAR_ITEM_MSG"                           : "要消除指令纹章刻印槽\n所需的道具不足。",
    "COMMAND_CODE_OVERWRITE_COFIRM_MSG"                         : "[FFFF00]之前所刻印的指令纹章将会消失。",
    "COMMAND_CODE_OVERWRITE_MSG"                                : "是否确认执行以下指令纹章刻印(覆盖)?",
    "COMMAND_CODE_OVERWRITE_TITLE"                              : "指令纹章刻印(覆盖)",
    "COMMAND_CODE_REMOVE_DETAIL_MSG"                            : "已分离的指令纹章,\n可以再度被刻印在其他指令卡上。",
    "COMMAND_CODE_REMOVE_HAVE_ITEM"                             : "持有道具数:",
    "COMMAND_CODE_REMOVE_ITEM_MSG"                              : "是否确认\n分离以下指令纹章?",
    "COMMAND_CODE_REMOVE_MSG"                                   : "是否确认分离\n该指令纹章?",
    "COMMAND_CODE_REMOVE_RESULT_MESSAGE"                        : "指令纹章已经分离、返还。",
    "COMMAND_CODE_REMOVE_RESULT_TITLE"                          : "被分离的指令纹章",
    "COMMAND_CODE_REMOVE_SPEND_ITEM"                            : "分离所需道具数:",
    "COMMAND_CODE_REMOVE_TITLE"                                 : "指令纹章分离。",
    "COMMAND_CODE_REMOVE_WARNING_MSG"                           : "[FFFF00]分离后的指令纹章,\n能够再次用于其他指令卡的刻印。",
    "COMMAND_CODE_TAKE"                                         : "指令纹章",
    "COMMAND_CODE_UNIT"                                         : "{0}枚",
    "COMMAND_CODE_UNLOCK_CONFIRM_MSG"                           : "确定执行指令卡刻印槽的开放?",
    "COMMAND_CODE_UNLOCK_SPEND_QP"                              : "开放所需量子:",
    "COMMAND_CODE_UNLOCK_TITLE"                                 : "指令卡刻印槽开放",
    "COMMAND_CODE_WARNING_MSG"                                  : "[FFFF00]★3以上的指令纹章无法进行覆盖。",
    "COMMAND_CODE_WARNING_TITLE"                                : "指令纹章刻印(覆盖限制)",
    "COMMAND_SPELL_RECOVER_TIME"                                : "{0:D2}:{1:D2}:{2:D2}",
    "COMMAND_SPELL_TXT"                                         : "令咒",
    "COMMNAD_SPELL_RECV_TXT"                                    : "距回复1划令咒还剩",
    "COMMON_CONFIRM_BACK"                                       : "返回",
    "COMMON_CONFIRM_CANCEL"                                     : "取消",
    "COMMON_CONFIRM_CLOSE"                                      : "关闭",
    "COMMON_CONFIRM_DECIDE"                                     : "决定",
    "COMMON_CONFIRM_EXECUTE"                                    : "决定",
    "COMMON_CONFIRM_EXIT"                                       : "退出",
    "COMMON_CONFIRM_NO"                                         : "否",
    "COMMON_CONFIRM_OK"                                         : "确定",
    "COMMON_CONFIRM_RETRY"                                      : "重试",
    "COMMON_CONFIRM_TO_WEBVIEW"                                 : "前往",
    "COMMON_CONFIRM_USE"                                        : "使用",
    "COMMON_CONFIRM_YES"                                        : "是",
    "COMMON_CONSUME_DESCRIPTION_TITLE"                          : "消耗:",
    "COMMON_CONSUME_INFO_IF_ENOUGH"                             : "{0}×{1:#,0}",
    "COMMON_CONSUME_INFO_IF_LACKING"                            : "{0}[FF0000]×{1:#,0}[-]",
    "COMMON_CONSUME_INFO_SEPARATOR"                             : ", ",
    "COMMON_COUNT_OPERATOR_CROSS"                               : "×",
    "COMMON_COUNT_OPERATOR_PLUS"                                : "+",
    "COMMON_EQUIP_CHANGE"                                       : "更换",
    "COMMON_EQUIP_REMOVE"                                       : "移除",
    "COMMON_EQUIP_SET"                                          : "装备",
    "COMMON_EQUIP_USED"                                         : "使用中",
    "COMMON_FATIGURE_RECOVERY"                                  : "休息中",
    "COMMON_INPUT"                                              : "点击此处输入",
    "COMMON_MAX"                                                : "[FF2020]最大值",
    "COMMON_NO_ENTRY"                                           : "未设定",
    "COMMON_OFF"                                                : "关闭",
    "COMMON_ON"                                                 : "开启",
    "COMMON_SEARCH"                                             : "搜索",
    "COMMON_UNKNOWN_VALUE"                                      : "???",
    "COMPENSATION_ITEM_MESSAGE_990000"                          : "作为已经在达・芬奇工房中兑换过开放权的灵衣\n『奥林匹亚的体操服』\n的获得报酬,\n将返还兑换开放权时使用的5个稀有魔力棱镜\n至礼物盒。",
    "COMPLETE_MISSION_ACTION_SUCCESS"                           : "作为版画拼图任务\n的完成报酬,\n『{0}』将\n送至礼物盒。",
    "COMPLETE_MISSION_END"                                      : "「新年限定版画拼图任务」的\n报酬领取期限已经结束。",
    "COMPLETE_MISSION_TIME_REST_ACHIVE"                         : "剩余 还有",
    "CONDUCTION_COMBINE"                                        : "前往强化从者",
    "CONDUCTION_COMBINE_MSG"                                    : "[FF7200]通过强化从者\n提升从者等级",
    "CONDUCTION_LIMITUP"                                        : "前往灵基再临",
    "CONDUCTION_LIMITUP_MSG"                                    : "[FF7200]通过灵基再临\n可使从者的等级突破上限",
    "CONDUCTION_LVEXCEED"                                       : "前往圣杯转临",
    "CONDUCTION_LVEXCEED_MSG"                                   : "[FF7200]通过圣杯转临\n可以使从者的等级突破上限",
    "COND_TYPE_APPEND_PASSIVE_SKILL_RELEASE"                    : "请前往追加技能强化,\n进行追加技能的解放",
    "COND_TYPE_EVENT"                                           : "{0} 活动开放中",
    "COND_TYPE_EVENT_FLAVOR"                                    : "{0}活动进行时开放",
    "COND_TYPE_NONE"                                            : "无条件",
    "COND_TYPE_NONE_FLAVOR"                                     : "",
    "COND_TYPE_PURCHASE_QP_SHOP"                                : "已购买 {0}",
    "COND_TYPE_PURCHASE_QP_SHOP_FLAVOR"                         : "完成购买{0}后开放",
    "COND_TYPE_PURCHASE_STONE_SHOP"                             : "已购买 {0}",
    "COND_TYPE_PURCHASE_STONE_SHOP_FLAVOR"                      : "完成购买{0}后开放",
    "COND_TYPE_QUEST_CLEAR"                                     : "{0} 通关",
    "COND_TYPE_QUEST_CLEAR_FLAVOR"                              : "通关 {0}后开放",
    "COND_TYPE_QUEST_PHASE_CLEAR"                               : "{0} 的 {1} 通关",
    "COND_TYPE_QUEST_PHASE_CLEAR_FLAVOR"                        : "通关{0}的{1}后开放",
    "COND_TYPE_SERVANT_FRIENDSHIP"                              : "牵绊等级达到 {0} 级",
    "COND_TYPE_SERVANT_FRIENDSHIP_FLAVOR"                       : "牵绊达到Lv.{0}后开放",
    "COND_TYPE_SERVANT_GET"                                     : "获得从者 {0} ",
    "COND_TYPE_SERVANT_GET_FLAVOR"                              : "获得从者{0}后开放",
    "COND_TYPE_SERVANT_GROUP"                                   : "隶属组队",
    "COND_TYPE_SERVANT_GROUP_FLAVOR"                            : "隶属群组可开放",
    "COND_TYPE_SERVANT_LEVEL"                                   : "从者等级达到 {0} 级",
    "COND_TYPE_SERVANT_LEVEL_FLAVOR"                            : "从者等级到达{0}后开放",
    "COND_TYPE_SERVANT_LIMIT_COUNT"                             : "灵基再临突破第 {0} 阶段",
    "COND_TYPE_SERVANT_LIMIT_COUNT_FLAVOR"                      : "灵基再临达到第{0}阶段后开放",
    "COND_TYPE_TITLE"                                           : "开放条件:",
    "CONFIRM_CHARGESUMMON_MSG"                                  : "使用{0}个圣晶石购买量子并获赠{1}次召唤机会。\n(3个圣晶石购买量子:1000,30个圣晶石购买量子:10000)\n是否确认购买?\n[FF0000]圣晶石将消耗付费部分。[-]\n\n持有圣晶石:{2:N0}个\n(付费部分:{4:N0}个 免费部分:{3:N0}个)\n\n购买后圣晶石:{5:N0}个\n(付费部分:{7:N0}个 免费部分:{6:N0}个)",
    "CONFIRM_CHARGESUMMON_PREFE_MSG"                            : "[FFEC00]使用{0}个付费圣晶石购买量子并获赠{1}次召唤机会。[-]\n是否确认购买?\n\n\n持有圣晶石:[20C0FF]{2:N0}[-]个\n(付费部分:[20C0FF]{4:N0}[-]个 免费部分:[20C0FF]{3:N0}[-]个)\n↓\n购买后圣晶石:[FFA500]{5:N0}[-]个\n(付费部分:[FFA500]{7:N0}[-]个 免费部分:[FFA500]{6:N0}[-]个)",
    "CONFIRM_COMBINE_MSG"                                       : "是否进行强化合成?",
    "CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_MESSAGE"         : "「{0}」还处于\n未满足正式加入条件的情况下,\n或是暂时加入状态的从者已经脱离。\n\n即便如此,进行灵衣开放消耗了的\n道具将不会返还。\n\n在「灵基召唤」中召唤后,\n达到最终再临并达到Lv.MAX后\n灵衣将仍然可以使用。\n\n是否进行灵衣开放?",
    "CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_NO"              : "不执行",
    "CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_TITIE"           : "~关于暂时加入状态从者的灵衣开放~",
    "CONFIRM_COSTUME_COMBINE_COND_JOIN_SERVANT_YES"             : "执行",
    "CONFIRM_EXCEED_COMBINE"                                    : "[FFFF00]执行后,将消耗1个「圣杯」。\n\n是否执行「圣杯转临」?",
    "CONFIRM_FREESUMMON_MSG"                                    : "每天可免费召唤1次。\n是否开始召唤?\n\n※AM{0}:00过后,将可以再次免费召唤。",
    "CONFIRM_FRIENDSHIP_EXCEED_COMBINE"                         : "是否进行牵绊等级上限开放?",
    "CONFIRM_GROUPSUMMON_INFOMSG"                               : "[00FFFF]{0}\n{1}总计只能执行{2}次。[-]\n[FF0000]本次召唤将使用{3}个付费圣晶石进行11次召唤,是否确定召唤?[-]",
    "CONFIRM_GROUPSUMMON_INFOMSG_2"                             : "[00FFFF]{0}在\n{1}种卡池中只能执行{2}次[-]\n\n将使用{3}个圣晶石进行召唤。\n是否执行召唤?\n[FF0000]这次召唤将消耗付费圣晶石。[-]",
    "CONFIRM_GROUPSUMMON_STONEMSG"                              : "持有圣晶石:{0:N0}个\n(付费部分:{1:N0}个 免费部分:{2:N0}个)\n\n召唤后圣晶石:{3:N0}个\n(付费部分:{4:N0}个 免费部分:{5:N0}个)",
    "CONFIRM_INEXCEED_COMBINE"                                  : "[FFFF00]包含已完成了圣杯转临的素材![-]\n\n是否确定进行强化合成?",
    "CONFIRM_INFO_MESSAGE"                                      : "性别:{0}\n\n名字:{1}\n[-][/b][/i][/sup][/sub][/g][/o] \n是否确定以此设定开始?\n\n(游戏开始后可以变更姓名)",
    "CONFIRM_LIMITUP_COMBINE"                                   : "是否进行灵基再临?",
    "CONFIRM_PAYSUMMON_MSG"                                     : "使用{0}个圣晶石购买量子并获赠{1}次召唤机会。\n(3个圣晶石购买量子:1000,30个圣晶石购买量子:10000)\n是否确认购买?\n[FF0000]圣晶石将优先消耗免费部分。[-]\n\n持有圣晶石:{2:N0}个\n(付费部分:{4:N0}个 免费部分:{3:N0}个)\n\n购买后圣晶石:{5:N0}个\n(付费部分:{7:N0}个 免费部分:{6:N0}个)",
    "CONFIRM_POINTSUMMON_MSG"                                   : "使用{0:N0}pt友情点数进行召唤。\n是否开始召唤?\n\n持有友情点数:{1:N0}点\n召唤后持有友情点数:{2:N0}点",
    "CONFIRM_SKILL_COMBINE"                                     : "强化{0}",
    "CONFIRM_SVTEQ_COMBINE"                                     : "进行概念礼装强化",
    "CONFIRM_SVT_COMBINE"                                       : "进行从者强化",
    "CONFIRM_TICKETSUMMON_MSG"                                  : "使用1张呼符兑换量子:1000并获赠召唤机会。\n是否确认兑换?\n\n持有呼符:{0:N0}张\n兑换后持有呼符:{1:N0}张",
    "CONFIRM_TICKETSUMMON_MSG2"                                 : "将使用1枚呼符进行{0}次召唤。\n是否确认执行召唤?\n\n所持呼符:{1:N0}枚\n召唤后呼符:{2:N0}枚",
    "CONFIRM_TITLE_COSTUME_COMBINE"                             : "灵衣开放",
    "CONFIRM_TITLE_EXCEED_COMBINE"                              : "圣杯转临",
    "CONFIRM_TITLE_FRIENDSHIP_EXCEED_COMBINE"                   : "牵绊等级上限开放",
    "CONFIRM_TITLE_LIMITUP"                                     : "灵基再临",
    "CONFIRM_TITLE_MESSAGE"                                     : "确认",
    "CONFIRM_TITLE_SKILL_COMBINE"                               : "技能强化",
    "CONFIRM_TITLE_SPECIAL_ASCENSION"                           : "特别再临",
    "CONFIRM_TITLE_SVTEQ_COMBINE"                               : "概念礼装强化",
    "CONFIRM_TITLE_SVT_COMBINE"                                 : "从者强化",
    "CONFIRM_TITLE_TD_COMBINE"                                  : "宝具强化",
    "CONFIRM_TITLE_TD_RECONFIRM_COMBINE"                        : "宝具强化(再度确认)",
    "CONNECT_CANCEL_MESSAGE"                                    : "下载已取消。",
    "CONNECT_COMPLET_MESSAGE"                                   : "游戏数据下载完毕。",
    "CONNECT_CONFIRM_CANCEL"                                    : "取消",
    "CONNECT_CONFIRM_DECIDE"                                    : "中断",
    "CONNECT_CONFIRM_MESSAGE"                                   : "是否中断游戏数据的下载?\n\n※中断不会对游戏造成影响。",
    "CONNECT_LATEST_MESSAGE"                                    : "游戏数据已是最新状态。",
    "CONNECT_LOAD_CANCEL"                                       : "取消",
    "CONNECT_LOAD_MESSAGE1"                                     : "※下载过程中可取消。\n取消不会对游戏造成影响。",
    "CONNECT_LOAD_MESSAGE2"                                     : "正在下载,请稍待片刻。",
    "CONNECT_LOAD_MESSAGE3"                                     : "下载中",
    "CONNECT_LOAD_MESSAGE99"                                    : "本地资源加载中",
    "CONNECT_PROFILE_MESSAGE"                                   : "{0}",
    "CONNECT_PROFILE_NAME"                                      : "[FFFFFF]{0}",
    "CONNECT_TIP_MESSAGE"                                       : "[FFFFFF]{0}",
    "CONSUME_TYPE_AP"                                           : "AP",
    "CONSUME_TYPE_RP"                                           : "BP",
    "CONTINUE_DEVICE_CONFIRM_MESSAGE1"                          : "将以设定的密码\n生成继承码。\n是否确认?",
    "CONTINUE_DEVICE_CONFIRM_MESSAGE2"                          : "重新生成新的继承码。\n是否确认?\n\n\n※生成新的继承码后,之前生成的继承码与密码都将失效。",
    "CONTINUE_DEVICE_DIALOG_MESSAGE1"                           : "已复制继承码。",
    "CONTINUE_DEVICE_DISP_CANCEL"                               : "关闭",
    "CONTINUE_DEVICE_DISP_COPY"                                 : "复制",
    "CONTINUE_DEVICE_DISP_DECIDE"                               : "生成新码",
    "CONTINUE_DEVICE_DISP_EXPLANATIOIN2"                        : "请务必妥善保管继承码。\n从开始画面的「继承」按钮可进行数据继承。",
    "CONTINUE_DEVICE_DISP_MESSAGE"                              : "若想将数据继承至其他终端,\n请回到开始画面点击「继承」按钮。",
    "CONTINUE_DEVICE_DISP_TITLE"                                : "[20E0E0]生成继承码",
    "CONTINUE_DEVICE_INPUT_DECIDE"                              : "确认",
    "CONTINUE_DEVICE_INPUT_EXPLANATIOIN1"                       : "[5CD5FF]密码",
    "CONTINUE_DEVICE_INPUT_EXPLANATIOIN2"                       : "[5CD5FF]密码(确认输入)",
    "CONTINUE_DEVICE_INPUT_EXPLANATIOIN3"                       : "※请输入有效的兑换码。",
    "CONTINUE_DEVICE_INPUT_PASSWARD_DIFFERENT"                  : "[FF0000]两次输入的密码不一致。",
    "CONTINUE_DEVICE_INPUT_PASSWARD_LOW"                        : "[FF0000]请输入4~12个字的半角英数字。",
    "CONTINUE_DEVICE_INPUT_TITLE"                               : "输入兑换码,兑换物品将会发放到邮箱中。",
    "CONTINUE_DEVICE_TAKEOVER_CONFIRM_MESSAGE"                  : "「{0}」\n是否继承该用户?",
    "CONTINUE_DEVICE_TAKEOVER_DECIDE_MESSAGE"                   : "继承成功!\n将继续此前的游戏数据。",
    "CONTINUE_DEVICE_TAKEOVER_EXPLANATIOIN1"                    : "输入继承码",
    "CONTINUE_DEVICE_TAKEOVER_EXPLANATIOIN2"                    : "输入密码",
    "CONTINUE_DEVICE_TAKEOVER_FAIL_MESSAGE"                     : "继承失败。\n请确认继承码与密码是否正确\n并再次输入。",
    "CONTINUE_DEVICE_WARNING_MESSAGE"                           : "[FFFF00]※继承码只能使用一次。",
    "CONTINUE_SUMMON_BTN"                                       : "继续进行{0}次召唤",
    "COPY_MY_ID"                                                : "已将用户ID复制到剪贴板。",
    "COSTUME_CAN_RELEASE"                                       : "可进行开放",
    "COSTUME_CHANGE_DESCRIPTION"                                : "圣骑士的加护已失去,但探索仍在继续。\n{0}的战斗姿态也发生了变化。",
    "COSTUME_CHANGE_SKILL_TITLE"                                : "「{0}」技能发生变化!",
    "COSTUME_CONFIRM_MSG"                                       : "是否进行灵衣开放?",
    "COSTUME_EXE_MSG"                                           : "请点击「开放」按钮",
    "COSTUME_HAVE_QP_TEXT"                                      : "持有量子:",
    "COSTUME_NEED_QP_TEXT"                                      : "进行开放所需的量子:",
    "COSTUME_OPEN_MSG"                                          : "「{0}」的灵衣,\n「{1}」已经开放。",
    "COSTUME_OPEN_TITLE"                                        : "灵衣开放",
    "COSTUME_OPEN_WARNING"                                      : "[FFF251]灵衣变更为了「{0}」。\n与之相伴的,技能与宝具也发生了变更。\n技能、宝具可以通过改变战斗形象\n回到变更前的状态。[-]",
    "COSTUME_SELECT_SERVANT_EVENT_END_ITEM_COSTUME_MSG"         : "点击「开放」后,\n可以选择使用「素材与量子」或者使用「{0}」开放。",
    "COSTUME_SELECT_SERVANT_EVENT_ITEM_COSTUME_MSG"             : "可使用{0}进行开放。\n ※{1}后,也可以使用素材与量子进行开放。",
    "COSTUME_SELECT_SERVANT_MSG"                                : "请先选择要开放灵衣的从者",
    "COSTUME_SERVANT_LIST_MSG"                                  : "请选择需要进行灵衣开放的从者。\n※灵衣开放需要满足特定的条件。",
    "COST_ICON_INFO"                                            : "消耗{0}",
    "COST_INFO"                                                 : "消耗.{0}",
    "COST_NAME"                                                 : "消耗",
    "COUNT_INFO"                                                : "{0}次",
    "CURRENT_EQUIP_STATUS"                                      : "装备中",
    "CURRENT_FRIEND_POINT_UNIT"                                 : "{0:N0}点",
    "CURRENT_LEVEL_TXT"                                         : "当前等级{0}",
    "CURRENT_MAX_LV_TXT"                                        : "当前最大等级{0}",
    "CURRENT_NUM_TXT"                                           : "个持有",
    "CURRENT_QP_UNIT"                                           : "{0:N0}量子",
    "DAILY_SUMMON_DETAIL"                                       : "每天可免费召唤1次",
    "DEBUG_TEST_EXIT_APPLICATION_DITAIL"                        : "需重启游戏才能令操作有效。是否结束游戏?",
    "DEBUG_TEST_EXIT_APPLICATION_TITLE"                         : "Exit Application",
    "DISPLAY_REMAINING_TURN"                                    : "(剩余{0}回合)",
    "DISP_SKLL_LV"                                              : "等级 {0}/{1}",
    "DISP_TIMESTR_FORMAT"                                       : "{0}/{1:D2}/{2:D2} {3:D2}:{4:D2}",
    "DROP_AUTOSELL_EXP_TXT"                                     : "从者\n(经验值)",
    "DROP_AUTOSELL_MSG"                                         : "[00FFFF]在各类别中所选的对应稀有度卡牌\n将在战斗结算时自动变还为魔力棱镜与量子。",
    "DROP_AUTOSELL_TITLE"                                       : "自动变还对象设定",
    "END"                                                       : "END",
    "ENDROLL_CANCEL"                                            : "否",
    "ENDROLL_DECIDE"                                            : "是",
    "ENDROLL_MESSAGE"                                           : "是否跳过这段剧情?",
    "ENDROLL_TITLE"                                             : "跳过确认",
    "ENTRY_GENDER_MAN"                                          : "男性",
    "ENTRY_GENDER_WOMAN"                                        : "女性",
    "EQUIP_COND_LEVEL"                                          : "等级{0}~",
    "EQUIP_DETAIL_LINK"                                         : " + ",
    "EQUIP_GRAPH_EVENT_SERVANT_WARNING_MESSAGE"                 : "截至「{0}」为止\n若未满足正式加入的条件,\n则将会失去限时加入的从者。\n\n届时,该从者装备的概念礼装\n将会自动卸下,不会丢失。",
    "EQUIP_GRAPH_EVENT_SERVANT_WARNING_TITLE"                   : "关于限时加入的从者",
    "EQUIP_GRAPH_USE"                                           : "装备中",
    "EQUIP_GRAPH_USE_WARNING_MESSAGE"                           : "现在装备中的从者\n{5} {3}\n{1}\n↓\n变更后装备的从者\n{4} {2}\n{0}\n\n是否进行所装备的概念礼装的变更?",
    "EQUIP_GRAPH_USE_WARNING_TITLE"                             : "装备概念礼装的变更",
    "EQUIP_PARTY_MEMBER_TXT"                                    : "装备中",
    "ERROR_DIALOG_TITLE"                                        : "",
    "EVENT_ASSIST_SKILL_CONFIRM_DIALOG_LEVEL_FORMAT"            : "等级{0}/{1}",
    "EVENT_ASSIST_SKILL_CONFIRM_DIALOG_MESSAGE"                 : "[FFFF00]战斗开始时,将随机发动其中一个技能。[-]",
    "EVENT_ASSIST_SKILL_CONFIRM_DIALOG_NO_DATA"                 : "无可发动的援助技能",
    "EVENT_ASSIST_SKILL_CONFIRM_DIALOG_TITLE"                   : "援助技能效果详情",
    "EVENT_ASSIST_SKILL_DO_NOT"                                 : "不可发动",
    "EVENT_ASSIST_SKILL_LEVEL_FORMAT"                           : "等级{0}",
    "EVENT_ASSIST_SKILL_MAX_LEVEL_FORMAT"                       : "/{0}",
    "EVENT_BANNER_WINDOW_MESSAGE"                               : "请选择想要确认奖励的活动",
    "EVENT_BANNER_WINDOW_TITLE"                                 : "活动奖励画面选择",
    "EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_CANCEL"             : "取消",
    "EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_DECIDE"             : "确认",
    "EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_MESSAGE"            : "堆金大亨关卡已经全部通关。\n无论停止于哪个格子都将不会出现任何关卡\n是否确认继续使用骰子?",
    "EVENT_BOARD_GAME_DICE_ALLCLEAR_WARNING_TITLE"              : "",
    "EVENT_BOARD_GAME_DICE_SELECT"                              : "选择骰子",
    "EVENT_COMBINE_COSTUME"                                     : "可以使用{0}进行开放",
    "EVENT_COMBINE_COSTUME_ITEM"                                : "灵衣券",
    "EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG"                 : "是否使用{0},进行灵衣开放?",
    "EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_HAVE"            : "持有{0}数量:",
    "EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_REQ"             : "灵衣开放所需{0}数量:",
    "EVENT_COMBINE_COSTUME_ITEM_CONFIRM_DIALOG_TITLE"           : "该灵衣将使用{0},\n而不消耗素材与量子进行灵衣开放。",
    "EVENT_COMBINE_COSTUME_ITEM_NOTICE"                         : "可以使用{0}进行灵衣开放",
    "EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_TITLE" : "该灵衣可以使用{0},\n而不消耗素材与量子进行灵衣开放。\n请选择想要使用那种方法进行开放。",
    "EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_USE_EVENT_ITEM" : "使用{0}开放",
    "EVENT_COMBINE_COSTUME_ITEM_OR_NEED_ITEM_CONFIRM_DIALOG_USE_NEED_ITEM"  : "使用素材与量子开放",
    "EVENT_COMBINE_COSTUME_LF"                                              : "可以使用{0}\n开放",
    "EVENT_COMMAND_BUFF_POINT_COUNT_STOP"                                   : "----",
    "EVENT_CONQUEST_ARMAMENT_LABEL"                                         : "军备",
    "EVENT_CONQUEST_GET_COUNT_LABEL"                                        : "所持",
    "EVENT_CONQUEST_GET_ITEM_FORMAT"                                        : "{0:#,0}",
    "EVENT_CONQUEST_GET_MESSAGE"                                            : " 进行军备生产。",
    "EVENT_CONQUEST_GET_TITLE"                                              : "军备生产",
    "EVENT_CONQUEST_ITEM_FORMAT"                                            : "{0:#,0}",
    "EVENT_CONQUEST_ITEM_NUM"                                               : "所持数",
    "EVENT_CONQUEST_POS_ITEM_FORMAT"                                        : "+{0:#,0}",
    "EVENT_CONQUEST_PRODUCT_FORMAT"                                         : "{0:#,0}",
    "EVENT_CONQUEST_PRODUCT_NUM"                                            : "生产力",
    "EVENT_CONQUEST_UP_ITEM_ADD_FORMAT"                                     : "[FFF000](+{0:#,0})[-]",
    "EVENT_CONQUEST_UP_ITEM_FORMAT"                                         : "{0:#,0}",
    "EVENT_CONQUEST_UP_MESSAGE"                                             : "由于领地扩大,军备生产力提升。",
    "EVENT_CONQUEST_UP_TITLE"                                               : "军备生产力提升",
    "EVENT_COOLTIME_REMAIN"                                                 : "还剩{0}:{1}:{2}",
    "EVENT_DAY_TXT"                                                         : "还剩 {0}天",
    "EVENT_DEFEAT_COUNT_TXT"                                                : "击破 {0:#,0}柱",
    "EVENT_FACTORY_GET_EP_RATE"                                             : "×{0:F1}",
    "EVENT_HARVEST_CAUTION_DECIDE_BUTTON"                                   : "关卡开始",
    "EVENT_HARVEST_CAUTION_TITLE"                                           : "关于{0}的改良",
    "EVENT_HARVEST_GROWTH_ITEM_ADD_FORMAT"                                  : "[FFF000](+{0:#,0})[-]",
    "EVENT_HARVEST_GROWTH_ITEM_ADD_LABEL_FORMAT"                            : "[FFD900]({0:#,0})[-]",
    "EVENT_HARVEST_GROWTH_ITEM_FORMAT"                                      : "×{0:#,0}",
    "EVENT_HARVEST_GROWTH_ITEM_GRADEUP"                                     : "[FFD900](GRADEUP)[-]",
    "EVENT_HARVEST_GROWTH_ITEM_NEW"                                         : "[FFD900](NEW)[-]",
    "EVENT_HARVEST_GROWTH_MESSAGE"                                          : "{0}的\n生产量增加了。",
    "EVENT_INFO_TXT"                                                        : "距离人理烧却 还剩 {0}",
    "EVENT_ITEM_NEED_INFO"                                                  : "{1}",
    "EVENT_ITEM_UNIT"                                                       : "{0}个",
    "EVENT_JOIN_COMBINE_MSG"                                                : "截至「{0}」为止\n若不满足正式加入的条件,\n限时加入的从者将会消失。\n\n在这种情况下,在{1}过程中使用的{2}等将不会归还。\n\n是否确认开始{1}?",
    "EVENT_JOIN_COMBINE_MSG_TITLE"                                          : "关于限时加入从者的强化",
    "EVENT_JOIN_SERVANT"                                                    : "限时\n从者",
    "EVENT_MIN_TXT"                                                         : "[E60000]剩余 {0}分[-]",
    "EVENT_POINT_ADD_INFO"                                                  : "{0}",
    "EVENT_POINT_ADD_RATE_INFO"                                             : "{0}{1}%",
    "EVENT_POINT_COMMON_FORMAT"                                             : "{0:#,0}",
    "EVENT_POINT_GIFT_ADD80262"                                             : "【复刻:神秘之国ONILAND!! 】是复刻活动。\n过去在【神秘之国ONILAND!! 】中,\n已经获得的指令纹章,将会替换为下述物品。",
    "EVENT_POINT_GIFT_ADD_COMMAND_CODE"                                     : "指令纹章",
    "EVENT_POINT_GIFT_ADD_COUNT"                                            : "个",
    "EVENT_POINT_ITEM_REQUIRED_POINT"                                       : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80095"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80102"                                  : "[ffe051]{0:N0}[-] 枚达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80104"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80112"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80119"                                  : "[ffe051]{0:N0}[-] 点数达成获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80233"                                  : "[ffe051]{0:N0}[-] 点数达成获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80251"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80262"                                  : "[ffe051]{0:N0}[-] 点数达成",
    "EVENT_POINT_ITEM_REQUIRED_POINT80276"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80283"                                  : "[ffe051]{0:N0}[-] 枚达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80305"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80313"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_ITEM_REQUIRED_POINT80319"                                  : "[ffe051]{0:N0}[-] 点数达成后获得",
    "EVENT_POINT_NEXT_NUM"                                                  : "{0:#,0}",
    "EVENT_POINT_NEXT_TITLE"                                                : "距离下一报酬还剩:",
    "EVENT_POINT_NONE_INFO"                                                 : "0",
    "EVENT_POINT_RATE_INFO"                                                 : "{0}%",
    "EVENT_POINT_REWARD_GET"                                                : "{0}报酬获得",
    "EVENT_POINT_TOTAL_NUM"                                                 : "{0:#,0}[ffff00](+{1:#,0})",
    "EVENT_POINT_TOTAL_TITLE"                                               : "获得点数合计:",
    "EVENT_POINT_VS_WIN_DIALOG_GET"                                         : "\n[FFFF00]{0}×{1}[-]GET!",
    "EVENT_POINT_VS_WIN_DIALOG_GROUP"                                       : "{0}胜利!\n\n※以下奖励\n已经发送至礼物盒\n",
    "EVENT_POINT_VS_WIN_DIALOG_TITLE"                                       : "『{0}』结算奖励",
    "EVENT_POSSESSION_ITEM_TITLE"                                           : " 所持数",
    "EVENT_POSSESSION_ITEM_VALUE"                                           : "{0} 个 ",
    "EVENT_QPPOINT_LIMIT_FORMAT"                                            : "{0:#,0}",
    "EVENT_QPPOINT_NEXT_FORMAT"                                             : "{0:#,0}",
    "EVENT_RACE_BOOST_COUNT"                                                : "应援点数+{0}",
    "EVENT_RACE_PATH_LENGTH"                                                : "剩余 {0:#,0}m",
    "EVENT_RACE_RESULT_PATH_LENGTH"                                         : "(剩余{0:#,0}m)",
    "EVENT_RACE_RESULT_REWARD_DLG_ITEM"                                     : "\n[FFFF00]{0}[-] {1}{2:#,0}",
    "EVENT_RACE_RESULT_REWARD_DLG_MESSAGE"                                  : "{0}\n\n{1} 入选上位队伍奖励{2}\n\n应援奖励{3}",
    "EVENT_RACE_RESULT_REWARD_DLG_TITLE"                                    : "比赛结果奖励",
    "EVENT_RACE_RESULT_TIME_NONE"                                           : "--- --- ---",
    "EVENT_RACE_RESULT_TIME_STR"                                            : "{0:D2}:{1:D2}:{2:D2}",
    "EVENT_RAID_IN_BATTLE"                                                  : "[FFFF00]交战中[-]",
    "EVENT_RAID_NEXT_TIME_1"                                                : "[FFFFFF]距离下次战斗发生[-]\n[FFEC00]还剩{0}小时{1}分[-]",
    "EVENT_RAID_NEXT_TIME_2"                                                : "[FFFFFF]距离下次战斗发生[-]\n[FFEC00]还剩{0}分[-]",
    "EVENT_RAID_REST_COUNT_AFTER"                                           : "{0:#,0}次",
    "EVENT_RAID_REST_COUNT_BEFORE"                                          : "剩余战斗数",
    "EVENT_RAID_TIME_LIMIT_TXT"                                             : "到达村落防壁还剩",
    "EVENT_RAID_TIME_OVER_NOTICE"                                           : "凶神到达村落中心",
    "EVENT_RAID_TIME_OVER_TXT"                                              : "已到达村落防壁",
    "EVENT_REWARD_ASSIST_SKILL_CONFIRM"                                     : "是否交换?",
    "EVENT_REWARD_ASSIST_SKILL_LV"                                          : "等级[FFFF00]{0}[-]",
    "EVENT_REWARD_ASSIST_SKILL_MSG"                                         : "交换该商品后\n「{0}」将\n获得强化。",
    "EVENT_REWARD_ASSIST_SKILL_RESULT"                                      : "『{0}』\n已经获得强化。\n",
    "EVENT_REWARD_ASSIST_SKILL_TITLE"                                       : "『{0}』",
    "EVENT_REWARD_CHANGE_INFO"                                              : "请选择奖励的种类",
    "EVENT_REWARD_END_MESSAGE"                                              : "限时活动\n\n「{0}」\n活动举办时间已经结束。",
    "EVENT_REWARD_RANKING_SUPPORT_INFO"                                     : "[ffff00]应援奖励[-] 总应援点数×{0:N0}量子=",
    "EVENT_REWARD_REPLACE_MSG"                                              : "【{0}】为\n复刻活动。\n\n过去已经在【{1}】中\n获得过「{2}」\n的情况下,\n该活动将替换为「{3}」。",
    "EVENT_REWARD_SHOP_LIST_EMPTY"                                          : "无商品",
    "EVENT_REWARD_SUPPORT_INFO"                                             : "应援点数",
    "EVENT_SHOP_BANNER_CLOSED_MSG"                                          : "交换已经结束。",
    "EVENT_SHOP_BANNER_FINISHED_LOCKED_MSG"                                 : "执行时间已经结束。",
    "EVENT_SHOP_BANNER_FINISHED_MSG"                                        : "可以交换时间已经结束。",
    "EVENT_SHOP_BANNER_LOCKED_MSG"                                          : "满足活动中的开放条件后开放。",
    "EVENT_SHOP_RECEIVED_ITEM_AFTER"                                        : "由于已经持有\n「{0}」,\n故无法再度领取。\n\n[FFFF00]※将「{0}」\n进行变还或者作为强化素材使用之后\n便能够重新领取。[-]",
    "EVENT_SHOP_RECEIVED_ITEM_BEFORE"                                       : "由于已经持有\n「{0}」,\n故无法再度领取。\n\n[FFFF00]※将「{0}」\n进行变还或者作为强化素材使用之后\n便能够重新领取。[-]",
    "EVENT_SUBMARINE_DO_SCAN_MESSAGE"                                       : "消耗:",
    "EVENT_SUBMARINE_DO_SCAN_TITLE"                                         : "是否执行\n{0}?",
    "EVENT_SUBMARINE_GAUGE_CURRENT"                                         : "现在",
    "EVENT_SUBMARINE_NEW_SCAN_ADDED_MESSAGE_LOWER"                          : "好好使用吧!",
    "EVENT_SUBMARINE_NEW_SCAN_ADDED_MESSAGE_UPPER"                          : "新的海域扫描器\n{0}",
    "EVENT_SUBMARINE_NEXT_DESCRIPTION"                                      : "到达下个局面所需点数 {0:#,0}",
    "EVENT_SUBMARINE_NEXT_POINT"                                            : "",
    "EVENT_SUBMARINE_POINT_NAME"                                            : "虚数探查点数",
    "EVENT_SUBMARINE_RESOURCE_TITLE"                                        : "资源储备量",
    "EVENT_SUBMARINE_SCAN_CONFIRM_EXECUTE"                                  : "执行",
    "EVENT_SUBMARINE_SELECT_SCAN_METHOD_MESSAGE"                            : "请选择所要执行的扫描方法。\n※对图标范围进行扫描。",
    "EVENT_SUBMARINE_SELECT_SCAN_METHOD_PREFIX"                             : "消耗:",
    "EVENT_SUBMARINE_SELECT_SCAN_METHOD_TITLE"                              : "海域扫描",
    "EVENT_SUBMARINE_STATUS_TITLE"                                          : "虚数探查\n点数",
    "EVENT_SUBMARINE_UNKNOWN_VALUE"                                         : "???",
    "EVENT_TIMEOVER_TXT"                                                    : "[FF0000]时间结束",
    "EVENT_TIME_TXT"                                                        : "还剩 {0}小时",
    "EVENT_TOTALBOXGACHA_NEXT_FORMAT"                                       : "{0:#,0}",
    "EVENT_TOTALBOXGACHA_TOTAL_FORMAT"                                      : "{0:#,0}",
    "EVENT_TOWER_FLOOR"                                                     : "{0}阶",
    "EVENT_TOWER_HIDE_COND"                                                 : "??? 制霸后获得",
    "EVENT_TOWER_REWARD_GET"                                                : "获得{0} x {1} !",
    "EVENT_TOWER_REWARD_GET_2"                                              : "获得{0} !",
    "EVENT_VS_GAUGE_REST_TIME"                                              : "剩余{0}",
    "EXCEPT_SERVANT_UNIT"                                                   : "{0}位",
    "EXCHANGE_CAMPAIGN_COMBINE_MSG"                                         : "从者强化用素材中使用了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者作为强化素材使用,\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行从者强化?",
    "EXCHANGE_CAMPAIGN_NOTICE_MSG_TITLE"                                    : "~关于活动对象从者~",
    "EXCHANGE_CAMPAIGN_NP_MSG"                                              : "宝具强化用素材中使用了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者作为宝具强化素材使用,\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行宝具强化?",
    "EXCHANGE_CAMPAIGN_SELL_MSG"                                            : "灵基变还中选择了『活动获得经验值{0}倍』的\n从者作为素材。\n\n活动对象的从者进行灵基变还\n[FFFF00]『活动获得经验值{1}倍』效果将消失。[-]\n\n是否确认执行灵基变还?",
    "EXE_FRIENDSHIP_EXCEED_COMBINE_TXT"                                     : "请点击「开放」按钮",
    "EXE_SUMMON_COMBINE_TXT"                                                : "请点击「强化」按钮",
    "EXE_SVTEQ_COMBINE_TXT"                                                 : "开始强化概念礼装!!",
    "FAVORITE_SERVANT"                                                      : "中意",
    "FEMALE_TEXT"                                                           : "女性",
    "FOLLOWER_SELECT_BACK_TITLE"                                            : "确认",
    "FOLLOWER_SELECT_BACK_TO_QUEST_NO_AP_CONSUME"                           : "关卡中断\n将返回关卡选择界面。\n是否确定?\n\n[FCC13F]※由于在战斗开始前中断,\n将不会被消耗AP与道具。",
    "FOLLOWER_SELECT_BACK_TO_QUEST_NO_AP_CONSUME_AP0"                       : "关卡中断\n将返回关卡选择界面。\n是否确认?\n\n[ffdf00]※由于在战斗开始前中断,\n将不消耗道具。",
    "FOLLOWER_SELECT_EXPLANATION"                                           : "战斗中,仅有剧情助战・好友・关注对象的从者\n可以使用宝具。长按图标\n可以确认从者的详细情报。",
    "FOLLOWER_SELECT_FRIEND_CHOCO_AVAILABLE_COLOR"                          : "#A3E256",
    "FOLLOWER_SELECT_FRIEND_CHOCO_DEFAULT_COLOR"                            : "#FFFFFF",
    "FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_PREFIX_TEXT"              : "剩余",
    "FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_SUFFIX_TEXT"              : "次",
    "FOLLOWER_SELECT_FRIEND_CHOCO_UNAVAILABLE_COLOR"                        : "#808080",
    "FOLLOWER_SELECT_FRIEND_POINT_CAMPAIGN"                                 : "纪念活动!获得FP{0}倍",
    "FOLLOWER_SELECT_NP_LOCK"                                               : "[E04020]该从者非好友从者,无法使用宝具",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION_MAIN_TITLE" : "[FCF050]「配置限制对象」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE_TITLE"        : "[FCF050]「编队限制」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_SUPPORT_POSITION_TITLE"         : "[FCF050]「配置限制对象」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_MY_SERVANT_NUM_MAIN_TITLE"            : "[FCF050]「编成条件」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_SERVANT_NUM_MAIN_TITLE"               : "[FCF050]「编成条件」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_SUPPORT_ONLY_TITLE"                   : "[FCF050]「编制限制」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_TITLE"                                : "[FCF050]「编制限制」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_TITLE2"                               : "[FCF050]「编制限制对象」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_UNIEQU_SERVANT_TITLE"                 : "[FCF050]「编制限制对象」\n{0}",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_WARNING"                              : "[FCF050]非编制对象",
    "FOLLOWER_SELECT_QUEST_RESTRICTION_WARNING2"                             : "[FF0000]编制限制对象",
    "FOLLOWER_SELECT_RECOMMENDED_TEXT"                                       : "适任",
    "FOLLOWER_SELECT_REFRESH_MESSAGE"                                        : "将更新「助战选择」界面的成员列表。\n是否确认执行?",
    "FOLLOWER_SELECT_REFRESH_REST_MESSAGE"                                   : "「列表更新」无法连续进行操作。\n请稍后再度进行尝试。",
    "FOLLOWER_SELECT_REFRESH_REST_TITLE"                                     : "列表更新",
    "FOLLOWER_SELECT_REFRESH_TITLE"                                          : "列表更新",
    "FOLLOWER_SELECT_TYPE2_POINT"                                            : "+{0}",
    "FOLLOWER_SELECT_TYPE2_POINT_UP"                                         : "+{0} [FCC13F](+{1})",
    "FOLLOWER_SELECT_TYPE_POINT"                                             : "+{0}",
    "FOLLOWER_SELECT_TYPE_POINT_UP"                                          : "[FCC13F](+{0})[-]",
    "FOLLOWER_TYPE_FRIEND"                                                   : "[00C000]好友",
    "FOLLOWER_TYPE_NOT_FRIEND"                                               : "",
    "FOLLOWER_TYPE_NPC"                                                      : "[0020E0]剧情助战",
    "FOLLOW_MAX_CLOSE"                                                       : "OK",
    "FOLLOW_MAX_MESSAGE"                                                     : "无法再增加关注人数。\n当前关注人数    {0} / {1}",
    "FOLLOW_OFFER_CANCEL"                                                    : "否",
    "FOLLOW_OFFER_DECIDE"                                                    : "是",
    "FOLLOW_OFFER_MESSAGE"                                                   : "是否关注 \n{0}[-][/b][/s][/u][/sup][/sub][/g][/o]?",
    "FOLLOW_REMOVE_CANCEL"                                                   : "否",
    "FOLLOW_REMOVE_DECIDE"                                                   : "是",
    "FOLLOW_REMOVE_MESSAGE"                                                  : "是否解除关注\n\n{0}[-][/b][/s][/u][/sup][/sub][/g][/o]?",
    "FREESTONE_INFO_TITLE"                                                   : "免费部分",
    "FREE_NAME"                                                              : "免费",
    "FRIENDSHIP_EXCEED_SPEND_QP"                                             : "开放牵绊等级上限所需的量子:",
    "FRIENDSHIP_NAME"                                                        : "牵绊点数",
    "FRIENDSHIP_UNIT"                                                        : "{0} 点",
    "FRIEND_ACCEPT_CANCEL"                                                   : "否",
    "FRIEND_ACCEPT_DECIDE"                                                   : "是",
    "FRIEND_ACCEPT_MESSAGE"                                                  : "是否接受来自{0}[-][/b][/s][/u][/sup][/sub][/g][/o] \n的好友申请?",
    "FRIEND_BUTTON_ACCEPT"                                                   : "通过",
    "FRIEND_BUTTON_CANCEL"                                                   : "取消",
    "FRIEND_BUTTON_OFFER"                                                    : "申请",
    "FRIEND_BUTTON_REJECT"                                                   : "拒绝",
    "FRIEND_BUTTON_REMOVE"                                                   : "解除",
    "FRIEND_CANCEL_CANCEL"                                                   : "否",
    "FRIEND_CANCEL_DECIDE"                                                   : "是",
    "FRIEND_CANCEL_MESSAGE"                                                  : "是否取消向{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n发送好友申请?",
    "FRIEND_EMPTY_FRIEND_MESSAGE"                                            : "没有好友与关注对象。\n好友申请可以在用户搜索与关卡通关之后进行。",
    "FRIEND_EMPTY_OFFERED_MESSAGE"                                           : "没有收到好友申请。",
    "FRIEND_HELP_TEXT"                                                       : "在好友列表、好友申请、好友搜索间,通过点击格式按钮,进行功能切换。",
    "FRIEND_HIDE_MESSAGE"                                                    : "隐藏个性信息",
    "FRIEND_LOCK_HELP_TEXT"                                                  : "可以通过点击好友或者关注\n在「锁定」和「解除锁定」中进行切换。",
    "FRIEND_MAX_FRIEND_CLOSE"                                                : "确认",
    "FRIEND_MAX_FRIEND_MESSAGE"                                              : "无法继续添加好友。\n好友数    {0} / {1}",
    "FRIEND_NO_FRIEND_CLOSE"                                                 : "确认",
    "FRIEND_NO_FRIEND_MESSAGE"                                               : "当前没有好友",
    "FRIEND_NO_OFFERED_CLOSE"                                                : "确认",
    "FRIEND_NO_OFFERED_MESSAGE"                                              : "没有收到好友申请",
    "FRIEND_NO_OFFER_CLOSE"                                                  : "确认",
    "FRIEND_NO_OFFER_MESSAGE"                                                : "没有发出好友申请",
    "FRIEND_NO_SEARCH_CLOSE"                                                 : "确认",
    "FRIEND_NO_SEARCH_MESSAGE"                                               : "未找到搜索对象",
    "FRIEND_NO_STRING_CLOSE"                                                 : "确认",
    "FRIEND_NO_STRING_MESSAGE"                                               : " 请输入ID",
    "FRIEND_OFFER_CANCEL"                                                    : "否",
    "FRIEND_OFFER_DECIDE"                                                    : "是",
    "FRIEND_OFFER_MESSAGE"                                                   : "是否向{0}[-][/b][/s][/u][/sup][/sub][/g][/o] \n发送好友申请?",
    "FRIEND_POINT_NAME"                                                      : "友情点数",
    "FRIEND_POINT_UNIT"                                                      : "{0:N0} 点",
    "FRIEND_REJECT_CANCEL"                                                   : "否",
    "FRIEND_REJECT_DECIDE"                                                   : "是",
    "FRIEND_REJECT_MESSAGE"                                                  : "是否拒绝{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n的好友申请",
    "FRIEND_REMOVE_CANCEL"                                                   : "否",
    "FRIEND_REMOVE_DECIDE"                                                   : "是",
    "FRIEND_REMOVE_MESSAGE"                                                  : "是否解除与{0}[-][/b][/s][/u][/sup][/sub][/g][/o]\n\n的好友关系?",
    "FRIEND_SEARCH_COPY_ID"                                                  : "复制ID",
    "FRIEND_SEARCH_EXPLANATION"                                              : "输入用户ID",
    "FRIEND_SEARCH_RESULT_TITLE"                                             : "搜索结果",
    "FRIEND_SEARCH_TITLE1"                                                   : "你的用户ID",
    "FRIEND_SEARCH_TITLE2"                                                   : "输入用户ID,可以搜索\n想要申请好友或者添加关注的用户",
    "FRIEND_SHOW_INFOMATION"                                                 : "{0}/{1}",
    "FRIEND_TAB_FRIEND"                                                      : "好友",
    "FRIEND_TAB_OFFERED"                                                     : "通知",
    "FRIEND_TAB_SEARCH"                                                      : "好友搜索",
    "FULLDOWNLOAD_CONFIRM_DECIDE"                                            : "执行",
    "FULLDOWNLOAD_CONFIRM_MSG"                                               : " 将执行全部下载。\n\n【下载资源大小:{0}】\n\n ※推荐使用Wi-Fi进行更新。",
    "FULLDOWNLOAD_CONFIRM_TITLE"                                             : "全部下载确认",
    "FULLDOWNLOAD_INFO_DETAIL_TXT"                                           : "※由于数据量较大,建议在Wi-Fi环境下进行下载。\n※下载中途可取消。",
    "FULLDOWNLOAD_INFO_TXT"                                                  : "通过下载全部游戏数据\n可减少数据流量,并令游戏更为流畅。",
    "GACHA_EFFECT_SVT_NUM"                                                   : "*{0}",
    "GENERIC_ERROR_MESSAGE"                                                  : "发生错误。\n将返回标题画面。",
    "GET_EXP_INFO"                                                           : "获得经验",
    "GET_FRIEND_POINT"                                                       : "友情点数 \n获得 [00FFFF]{0:N0}[-] 点\n\n好友最常用的职阶\n[00FFFF]{2}[-]\n\n持有友情点数\n[00FFFF]{1:N0}[-] 点",
    "GET_FRIEND_POINT_AT_LIMIT"                                              : "\n[FF0000]友情点数已经到达上限,因此无法获取。",
    "GET_FRIEND_POINT_CLASS_EVENT"                                           : "[00FFFF]活动关卡:{0}[-]\n",
    "GET_FRIEND_POINT_CLASS_NORMAL"                                          : "[00FFFF]通常关卡:{0}[-]\n",
    "GET_FRIEND_POINT_CLASS_TITLE"                                           : "最常使用的职阶\n",
    "GET_FRIEND_POINT_FP_FOLLOW"                                             : "关注助战:[00FFFF]{0:N0}[-] 点\n",
    "GET_FRIEND_POINT_FP_NORMAL"                                             : "通常助战:[00FFFF]{0:N0}[-] 点\n",
    "GET_FRIEND_POINT_GACHA_BTN"                                             : "友情点召唤",
    "GET_FRIEND_POINT_GET"                                                   : "已获得。\n\n",
    "GET_FRIEND_POINT_NOW_POINT"                                             : "\n持有友情点数\n[00FFFF]{0:N0}[-] 点",
    "GET_FRIEND_POINT_SUPPORT_BTN"                                           : "支援编队",
    "GET_FRIEND_POINT_TITLE"                                                 : "友情点数\n",
    "GET_SKILL_NAME"                                                         : "「{0}」",
    "GET_SKILL_TITLE"                                                        : "[0032ff]习得新的技能![-]",
    "GLOBAL_ANDROID_BACKKEY_INVALID"                                         : "该操作无效",
    "GOTO_TERMINAL_BUTTON_TXT"                                               : "前往任务",
    "HAVE_SVTEQ_NUM_TITLE"                                                   : "概念礼装",
    "HAVE_SVT_NUM_TITLE"                                                     : "从者",
    "HAVE_UNIT_INFO"                                                         : "持有 {0}个",
    "HEADER_MSG_COMBINE_MATERIAL"                                            : "请选择作为强化素材的灵基。\n※长按对象之后,可以通过拖动进行复数对象的选定。",
    "HEADER_MSG_FAVORITE"                                                    : "请点击想要变更为中意从者的对象\n※中意从者会出现在个人空间内",
    "HEADER_MSG_FRIENDSHIP_EXCEED"                                           : "请选择需要进行牵绊等级上限开放的从者\n执行开放时需要同时拥有上限开放所需道具",
    "HEADER_MSG_LIMITUP"                                                     : "请选择想要灵基再临的从者\n从者必须达到最高等级,才能进行灵基再临",
    "HEADER_MSG_LVEXCEED"                                                    : "请选择希望进行圣杯转临的从者\n只有完成了最终再临,且等级成长至最高的从者才可进行圣杯转临。",
    "HEADER_MSG_NPUP_BASE"                                                   : "请选择想要强化宝具的从者\n宝具强化需要使用相同从者",
    "HEADER_MSG_NPUP_MATERIAL"                                               : "请选择强化宝具所使用的卡牌",
    "HEADER_MSG_SKILLUP"                                                     : "请选择想要强化技能的从者\n根据职阶不同,强化所需的专用道具也各不相同",
    "HEADER_MSG_SPECIAL_ASCENSION"                                           : "请选择要执行「特别再临」的从者。\n仅限1骑,「特别再临」将在不消耗素材道具以及量子的情况下\n强化至最终再临。",
    "HEADER_MSG_SVTCOMBINE_BASE"                                             : "请选择想要强化的从者",
    "HEADER_MSG_SVTEQ_BASE"                                                  : "通过强化,可提升概念礼装的等级\n使用相同概念礼装进行强化,可提升等级上限",
    "HEADER_MSG_SVTEQ_MATERIAL"                                              : "请选择作为强化素材的概念礼装。\n使用同一概念礼装作为素材将提升等级上限。\n※长按对象之后,可以通过拖动进行复数对象的选定。",
    "HEADER_NOTICE_MSG"                                                      : "点击显示详细信息",
    "HP_ICON_INFO"                                                           : "HP{0}",
    "HP_INFO"                                                                : "HP.{0}",
    "HP_NAME"                                                                : "HP",
    "ID_ICON_INFO"                                                           : "不{0}",
    "IMPOSSIBLE_LIMITUP_COLOR"                                               : "[DB0052]{0}[-]",
    "INCREMENT_SVTLEVEL"                                                     : "(+{0})",
    "INFO_MSG_COMBINE_MATERIAL"                                              : "请选择想在强化时使用的卡牌",
    "INFO_MSG_COSTUME_SELECT_BASE"                                           : "通过灵衣开放可使从者完成换装",
    "INFO_MSG_FRIENDSHIP_EXCEED"                                             : "执行牵绊等级上限开放",
    "INFO_MSG_LIMITUP"                                                       : "可通过灵基再临,突破从者的等级上限",
    "INFO_MSG_LVEXCEED"                                                      : "通过圣杯转临,可突破从者的等级上限",
    "INFO_MSG_NPUP_BASE"                                                     : "请选择想要强化宝具的从者",
    "INFO_MSG_SELECT_COSTUME"                                                : "请选择进行开放的灵衣",
    "INFO_MSG_SKILLUP"                                                       : "通过技能强化,可提升从者持有技能的等级",
    "INFO_MSG_SPECIAL_ASCENSION"                                             : "特别再临将使从者突破至最终再临为止",
    "INFO_MSG_SVTCOMBINE_BASE"                                               : "可通过强化,提升从者的等级",
    "INFO_MSG_SVTEQ_BASE"                                                    : "通过强化,可提升概念礼装的等级以及等级上限",
    "INFO_MSG_SVTEQ_MATERIAL"                                                : "请选择想要强化的概念礼装",
    "INIT_CACHE_CLEAR_CONFIRM_CANCEL"                                        : "否",
    "INIT_CACHE_CLEAR_CONFIRM_DECIDE"                                        : "是",
    "INIT_CACHE_CLEAR_CONFIRM_MESSAGE_1"                                     : "通过清除缓存,\n重新下载游戏资源,\n有可能修复启动异常的情况\n\n是否清除缓存?",
    "INIT_CACHE_CLEAR_CONFIRM_MESSAGE_2"                                     : "通过清除缓存,\n重新下载游戏资源,\n有可能修复启动游戏运行异常的情况,\n还请在通信状况良好的环境下进行此操作\n\n是否清除缓存?",
    "INIT_CACHE_CLEAR_CONFIRM_TITLE_1"                                       : "无法正常启动游戏",
    "INIT_CACHE_CLEAR_CONFIRM_TITLE_2"                                       : "清除缓存",
    "INPUT_BIRTHDAY_INFO"                                                    : "输入生日后\n中意从者或许会有特殊反应",
    "INPUT_BIRTHDAY_NOTICE"                                                  : "[FFFF00]※生日一旦设定之后,将无法变更。[-]",
    "INPUT_BIRTHDAY_TITLE"                                                   : "设定生日",
    "INPUT_NAME_ANNOUNCE"                                                    : "请输入名字",
    "INPUT_NAME_INFO"                                                        : "(游戏开始后可随时变更)",
    "INPUT_NAME_LIMIT_NUM"                                                   : "最多可输入12个文字",
    "KANNSUUJI_1"                                                            : "零一二三四五六七八九",
    "KANNSUUJI_10"                                                           : "十十",
    "KANNSUUJI_100"                                                          : "百百",
    "KANNSUUJI_TEAM"                                                         : "壹贰叁肆伍陆柒捌玖拾",
    "KINSOKU_LAST_STR"                                                       : "(「[『【〔<(<[{〈《〘〝“⦅〖«/",
    "KINSOKU_SEPARATION_STR"                                                 : "─—…‥〳〴〵",
    "KINSOKU_TOP_STR"                                                        : "”、。-ー)」]』】〕>%ぁぃぅぇぉっゃゅょゎァィゥェォッャュョヮヵヶ>)%].>−-・!?!?}〉》〙〟⦆〗»ゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇷ゚ㇺㇻㇼㇽㇾㇿ々〻‐–〜~ ::[",
    "LEVELUP_NOTICE_TITLE"                                                   : "[FFF800]等级提升!",
    "LEVEL_DETAIL_INFO"                                                      : "等级{0}",
    "LEVEL_ICON_INFO"                                                        : "等级{0}",
    "LEVEL_INFO"                                                             : "等级{0}",
    "LEVEL_NAME"                                                             : "等级",
    "LIMITUP_MAX_TXT"                                                        : "已最终再临",
    "LIMIT_BOTH_MSG"                                                         : "[FFFF00]包含限界突破状态的素材!\n[FF0000](限界突破状态将追加·反映至强化对象)",
    "LIMIT_COUNT_SEALED_MESSAGE"                                             : "[FFFFFF]「芦屋道满」的\n第三阶段之后的圣肖像被封印。\n\n在通关『灵基解放关卡』后,\n才能解放最终再临为止的灵基再临\n与幕间物语。[-]",
    "LIMIT_COUNT_SEALED_TITLE"                                               : "关于圣肖像的封印",
    "LIMIT_COUNT_SELECT_SEALED"                                              : "封印中",
    "LIMIT_MATERIAL_DESTINATION"                                             : "获得",
    "LIMIT_MATERIAL_SALE_AFTER_QP"                                           : "变还后将追加至持有的量子",
    "LIMIT_MATERIAL_SHOP_MAX_ALERT"                                          : "持有的{0}到达了上限,\n无法进行变还。",
    "LIMIT_OVER_MATERIAL_INFO_MSG"                                           : "[FFFF00]包含限界突破状态的素材!",
    "LIMIT_UP_MATERIAL_INFO_MSG"                                             : "[FFFF00](限界突破状态将追加·反映至强化对象)",
    "LOCATION_CAMPAIGN_INFO_DLG_ACCEPTED"                                    : "已领取",
    "LOCATION_CAMPAIGN_INFO_DLG_CANCEL"                                      : "关闭",
    "LOCATION_CAMPAIGN_INFO_DLG_DECIDE"                                      : "领取",
    "LOCATION_DLG_ADDITIONAL_WARN_MESSAGE"                                   : "\n\n[FFC020]周りをよく見て、\n常に注意しながらプレイしてください。\n許可なく立ち入ってはいけない場所や建物には、\n決して入らないでください。[-]",
    "LOCATION_DLG_DEVICE_OPTION_MESSAGE"                                     : "端末の位置情報機能を有効にしてください。",
    "LOCATION_DLG_DEVICE_OPTION_RETRY_DECIDE"                                : "再試行",
    "LOCATION_DLG_DEVICE_OPTION_RETRY_MESSAGE"                               : "端末の位置情報機能が無効になっています。\n端末の機能を有効にしてから再度試してください。",
    "LOCATION_DLG_DEVICE_OPTION_RETRY_TITLE"                                 : "位置情報機能の設定",
    "LOCATION_DLG_DEVICE_OPTION_TITLE"                                       : "位置情報機能の設定",
    "LOCATION_DLG_FAIL_MESSAGE"                                              : "この画面を閉じて、最初からやり直してください。",
    "LOCATION_DLG_FAIL_TITLE"                                                : "アイテムの受け取りに失敗しました",
    "LOCATION_DLG_OUTOF_AREA_MESSAGE"                                        : "有効な位置情報が取得できませんでした。\n\nこのキャンペーンに関する情報は\nキャンペーン公式サイトを参照してください。\n",
    "LOCATION_DLG_TIMEOUT_DECIDE"                                            : "再試行",
    "LOCATION_DLG_TIMEOUT_MESSAGE"                                           : "有効な位置情報が取得できずタイムアウトしました。\n\n有効範囲から出てしまったか\n有効時間が終了した可能性があります。",
    "LOCATION_DLG_TIMEOUT_TITLE"                                             : "エリアチェック",
    "LOCATION_GIFT_DLG_CANCEL"                                               : "閉じる",
    "LOCATION_GIFT_DLG_DECIDE"                                               : "礼物盒",
    "LOCATION_GIFT_DLG_DETAIL"                                               : "点击图标,详情确认",
    "LOCATION_GIFT_DLG_TITLE"                                                : "已送达至礼物盒",
    "LOCKMODE_SELECTED_SERVANT"                                              : "不可选",
    "LOCK_SERVANT"                                                           : "锁定中",
    "LOGIN_BONUS_SEQ"                                                        : "连续登录:[AFEEEE]第{0}[-]日",
    "LOGIN_BONUS_SEQ_ITEM"                                                   : "获得[AFEEEE]{0}x{1:#,0}[-]!",
    "LOGIN_BONUS_SEQ_POINT"                                                  : "获得[AFEEEE]{0}+{1:#,0}[-]!",
    "LOGIN_BONUS_TITLE"                                                      : "登录奖励!",
    "LOGIN_BONUS_TOTAL"                                                      : "累计登录:[FFA500]第{0}[-]日\n[FFA500]第{0}[-]日奖励",
    "LOGIN_BONUS_TOTAL_ITEM"                                                 : "获得[FFA500]{0}x{1:#,0}[-]!",
    "LOGIN_BONUS_TOTAL_POINT"                                                : "获得[FFA500]{0}+{1:#,0}[-]!",
    "LOTTERY_REST_NUM"                                                       : "----",
    "LVEXCEED_COMBINE_SPEND_ITEM"                                            : "[FFFF00]圣杯转临所需道具",
    "LVEXCEED_COMBINE_SPEND_QP"                                              : "圣杯转临所需量子:",
    "LVEXCEED_EXE_CONFIRM"                                                   : "[FFFF00]是否进行「圣杯转临」?",
    "MAIN_INTERLUDE_CLOSED_MESSAGE"                                          : "在「稀有魔力棱镜兑换」中兑换开放权后开放。",
    "MALE_TEXT"                                                              : "男性",
    "MANA_INFO"                                                              : "持有魔力棱镜:{0}",
    "MANA_NAME"                                                              : "魔力棱镜",
    "MANA_NEED_INFO"                                                         : "魔力棱镜",
    "MANA_TAKE"                                                              : "持有魔力棱镜",
    "MANA_UNIT"                                                              : "{0:N0}个",
    "MASTER_DATA_EMPTY_LIST001"                                              : "mstConstant",
    "MASTER_DATA_EMPTY_LIST002"                                              : "mstConstantLong",
    "MASTER_DATA_EMPTY_LIST003"                                              : "mstConstantStr",
    "MASTER_DATA_EMPTY_LIST004"                                              : "mstEvent",
    "MASTER_DATA_EMPTY_LIST005"                                              : "mstEventUi",
    "MASTER_DATA_EMPTY_LIST006"                                              : "mstEventUiRelease",
    "MASTER_DATA_EMPTY_LIST007"                                              : "mstMap",
    "MASTER_DATA_EMPTY_LIST008"                                              : "mstMapCond",
    "MASTER_DATA_EMPTY_LIST009"                                              : "mstMapGimmick",
    "MASTER_DATA_EMPTY_LIST010"                                              : "mstMapGimmickRelease",
    "MASTER_DATA_EMPTY_LIST011"                                              : "mstQuest",
    "MASTER_DATA_EMPTY_LIST012"                                              : "mstQuestGroup",
    "MASTER_DATA_EMPTY_LIST013"                                              : "mstQuestPhase",
    "MASTER_DATA_EMPTY_LIST014"                                              : "mstQuestPhaseDetail",
    "MASTER_DATA_EMPTY_LIST015"                                              : "mstQuestRelease",
    "MASTER_DATA_EMPTY_LIST016"                                              : "mstQuestScript",
    "MASTER_DATA_EMPTY_LIST017"                                              : "mstQuestScriptRelease",
    "MASTER_DATA_EMPTY_LIST018"                                              : "mstSpot",
    "MASTER_DATA_EMPTY_LIST019"                                              : "mstSpotAdd",
    "MASTER_DATA_EMPTY_LIST020"                                              : "mstSpotPath",
    "MASTER_DATA_EMPTY_LIST021"                                              : "mstSpotRoad",
    "MASTER_DATA_EMPTY_LIST022"                                              : "mstWar",
    "MASTER_DATA_EMPTY_LIST023"                                              : "mstWarAdd",
    "MASTER_DATA_EMPTY_LIST024"                                              : "mstShop",
    "MASTER_DATA_EMPTY_LIST025"                                              : "mstCombineLimit",
    "MASTER_DATA_EMPTY_LIST026"                                              : "mstCombineMaterial",
    "MASTER_DATA_EMPTY_LIST027"                                              : "mstCombineQp",
    "MASTER_DATA_EMPTY_LIST028"                                              : "mstCombineQpSvtEquip",
    "MASTER_DATA_EMPTY_LIST029"                                              : "mstCombineSkill",
    "MASTER_DATA_EMPTY_LIST030"                                              : "mstEventDetail",
    "MASTER_DATA_EMPTY_LIST031"                                              : "mstEventRewardScene",
    "MASTER_DATA_EMPTY_LIST032"                                              : "mstBoxGacha",
    "MASTER_DATA_EMPTY_LIST033"                                              : "mstBoxGachaBaseDetail",
    "MASTER_DATA_EMPTY_LIST034"                                              : "mstBoxGachaTalk",
    "MASTER_DATA_EMPTY_LIST035"                                              : "mstShopGroup",
    "MASTER_DATA_EMPTY_LIST036"                                              : "mstShopRelease",
    "MASTER_DATA_EMPTY_LIST037"                                              : "mstEventMissionCondition",
    "MASTER_DATA_EMPTY_LIST038"                                              : "mstEventMissionConditionDetail",
    "MASTER_DATA_EMPTY_LIST039"                                              : "mstEventRewardSceneRelease",
    "MASTER_EQSKILL_LV_INFO"                                                 : "[ffdf00]等级[-]{0}/{1}",
    "MASTER_EQSKILL_LV_TXT"                                                  : "[ffdf00]等级[-]{0}",
    "MASTER_EQUIP_EXPLANATION_TXT"                                           : "[5CD5FF]滑动可更换魔术礼装",
    "MASTER_EQUIP_ICON_SCROLL_TXT"                                           : "[5CD5FF]滑动可以让魔术礼装列表滚动",
    "MASTER_EQUIP_ICON_TOUCH_TXT"                                            : "[5CD5FF]点击变更装备的魔术礼装",
    "MASTER_EQUIP_SKILL_INFO_TXT"                                            : "[5CD5FF]点击查看技能详情[-]",
    "MASTER_SPELL_UNIT"                                                      : "划",
    "MASTER_TOTAL_EXP"                                                       : "累计经验",
    "MATERIAL_BRANCH_SCENARIO_00000000_1"                                    : "(胜利)",
    "MATERIAL_BRANCH_SCENARIO_00000000_2"                                    : "(中断)",
    "MATERIAL_BRANCH_SCENARIO_00000000_3"                                    : "(失败)",
    "MATERIAL_BRANCH_SCENARIO_94038408_1"                                    : "(击败了的情况下)",
    "MATERIAL_BRANCH_SCENARIO_94038408_2"                                    : "(未能击败的情况下)",
    "MATERIAL_BRANCH_SCENARIO_94038408_3"                                    : "(击败了的情况下)",
    "MATERIAL_EVENT_JOIN"                                                    : "暂时加入",
    "MATERIAL_FIND_COMMAND_CODE"                                             : "未获得",
    "MATERIAL_FIND_NOT_SELECT_COSTUME"                                       : "未获得开放权",
    "MATERIAL_FIND_SERVANT"                                                  : "未召唤",
    "MATERIAL_FIND_SERVANT_EQUIP"                                            : "未获得",
    "MATERIAL_MAP_AVANT_TITLE"                                               : "前置标题",
    "MATERIAL_MAP_CHAPTER_SUB"                                               : "第{0}节",
    "MATERIAL_MAP_EPILOGUE_TITLE"                                            : "终章",
    "MATERIAL_MAP_PROLOGUE"                                                  : "序章",
    "MATERIAL_MAP_QUEST_TITLE"                                               : "{0} {1}",
    "MATERIAL_PROGRESS_SUFFIX"                                               : "[7FB1D6,2D52BB](进行中)",
    "MATERIAL_STORY_AFTER_NAME_REVEAL"                                       : "(判明真名后)",
    "MATERIAL_STORY_COSTUME_GET"                                             : "灵衣开放",
    "MATERIAL_STORY_LIMIT_UP_1"                                              : "灵基再临1",
    "MATERIAL_STORY_LIMIT_UP_2"                                              : "灵基再临2",
    "MATERIAL_STORY_LIMIT_UP_3"                                              : "灵基再临3",
    "MATERIAL_STORY_LIMIT_UP_4"                                              : "灵基再临4",
    "MATERIAL_STORY_NAME_REVEAL"                                             : "判明真名",
    "MATERIAL_STORY_SUMMON"                                                  : "召唤",
    "MATERIAL_TOP_COSTUME"                                                   : "灵衣一览",
    "MATERIAL_TOP_EVENT"                                                     : "活动任务的记录",
    "MATERIAL_TOP_FREE"                                                      : "自由任务的记录",
    "MATERIAL_TOP_MAIN_INTERLUDE"                                            : "主线物语记录",
    "MATERIAL_TOP_MAP"                                                       : "主线剧情记录",
    "MATERIAL_TOP_OPENING"                                                   : "开场动画",
    "MATERIAL_TOP_OPENING_00100"                                             : "第1部开头动画",
    "MATERIAL_TOP_OPENING_00300"                                             : "第2部开头动画",
    "MATERIAL_TOP_SERVANT"                                                   : "灵基一览",
    "MATERIAL_TOP_STORY"                                                     : "与从者的记录",
    "MAX_LVUP_TXT"                                                           : "等级上限:等级{0} → 等级{1}",
    "MESSAGE_CHANGE_EXPLANATION"                                             : "请输入给好友的讯息。\n内容将显示在成员列表、助战选择界面。\n※最多可以输入23节文字。",
    "MESSAGE_CHANGE_NO_INPUT"                                                : "未设定信息",
    "MESSAGE_CHANGE_TITLE"                                                   : "修改信息",
    "MISSION_ACHIVE_MSG"                                                     : "达成",
    "MISSION_ACTION_ITEM_FORMAT"                                             : "『{0}』",
    "MISSION_ACTION_ITEM_FULL_WARNING"                                       : "[FF0000]道具持有数已达上限",
    "MISSION_ACTION_ITEM_OVER_WARNING"                                       : "[FF0000]领取将导致道具持有数超过上限",
    "MISSION_ACTION_MULTIPLE_GET_MESSAGE"                                    : "\n 已获得。",
    "MISSION_ACTION_PRESENT_BOX_FULL_WARNING"                                : "[FF0000]礼物盒的空间已满",
    "MISSION_ACTION_PRESENT_BOX_OVER_WARNING"                                : "[FF0000]领取之后将超过礼物盒上限。\n因此无法领取。",
    "MISSION_ACTION_SUCCESS"                                                 : "获得了\n 『{0}』。",
    "MISSION_ACTION_SUCCESS_MULTIPLE"                                        : " {0}{1:#,0}",
    "MISSION_ACTION_SUCCESS_MULTIPLE2"                                       : "{0}{1:#,0}",
    "MISSION_ACTION_SUCCESS_SEND_PRESENT_BOX"                                : "『{0}』已经\n 送至礼物盒。",
    "MISSION_ACTION_SUCCESS_SEND_PRESENT_BOX2"                               : "将\n 送至礼物盒。",
    "MISSION_EMPTY_TXT"                                                      : "未找到对应目标",
    "MISSION_PERIOD_END"                                                     : "已超过任务时间期限",
    "MISSION_PEWARD_DETAIL_SVT_COSTUME"                                      : "灵衣「{0}」开放权",
    "MSG_ABLED_COMMAND_CARD_EXCEED"                                          : "可以强化",
    "MSG_ABLED_FRIENDSHIP_EXCEED"                                            : "可以开放",
    "MSG_ABLED_LIMITUP"                                                      : "可以强化",
    "MSG_ABLED_SKILLUP"                                                      : "可以强化",
    "MSG_ABLED_SVTEP_LIMITUP"                                                : "突破极限",
    "MSG_ABLED_TDUP"                                                         : "可以强化",
    "MSG_CAMPAIGN_COMBINE_EXP"                                               : "获得EXP\n{0}倍",
    "MSG_FRIENDSHIP_EXCEED_BASE"                                             : "[DB0052]未达到可以开放牵绊等级上限的牵绊等级",
    "MSG_FRIENDSHIP_EXCEED_DISABLE"                                          : "牵绊等级不足",
    "MSG_LIMITUP_MAX"                                                        : "[DB0052]该从者已完成最终再临",
    "MSG_MAXLV_LIMITUP_BASE"                                                 : "[DB0052]未达到可灵基再临的等级",
    "MSG_MAX_LVEXCEED"                                                       : "[DB0052]尚未达到圣杯转临所需的等级",
    "MSG_PRESELECT_BASE_FRIENDSHIP_EXCEED"                                   : "请选择需要进行牵绊等级上限开放的从者",
    "MSG_PRESELECT_BASE_LIMIT"                                               : "请先选择想要灵基再临的从者",
    "MSG_PRESELECT_BASE_SPECIAL_ASCENSION"                                   : "特别再临将无须消耗原本所需的道具以及量子,直接强化至最终阶段",
    "MSG_PRESELECT_BASE_SVT"                                                 : "请先选择想要强化的从者",
    "MSG_PRESELECT_BASE_SVTEQ"                                               : "请先选择想要强化的概念礼装",
    "MSG_SKILL_INFO"                                                         : "[5CD5FF]长按可显示详细信息。[-]",
    "MSG_SKILL_LEVEL_MAX"                                                    : "[FF0000]技能等级已达最大",
    "MSG_SKILL_SELECT"                                                       : "[5CD5FF]请点击想要强化的技能。长按可显示详细信息。[-]",
    "MST_MISSION_CHANGE_DECIDE"                                              : "前往御主任务界面",
    "MST_MISSION_CHANGE_MSG"                                                 : "御主任务已更新。\n来挑战最新的御主任务吧。",
    "MST_MISSION_EMPTY_TXT"                                                  : "现在没有正在进行中的御主任务",
    "MST_PROFILE_FRIEND_NUM"                                                 : "友情点数",
    "MST_PROFILE_MPRIM_NUM"                                                  : "魔力棱镜",
    "MST_PROFILE_QP_NUM"                                                     : "量子",
    "MST_PROFILE_RPRIM_NUM"                                                  : "稀有棱镜",
    "MST_PROFILE_STONE_NUM"                                                  : "圣晶石",
    "MST_PROFILE_SVTEQ_NUM"                                                  : "概念礼装",
    "MST_PROFILE_SVT_NUM"                                                    : "从者",
    "MST_REDISP_MSG"                                                         : "御主任务中使用的资料已更新。",
    "MST_REDISP_TITLE_TXT"                                                   : "御主任务资料更新",
    "MST_REMISSON_MSG"                                                       : "御主任务的资料已更新。\n\n[FFFF00]※已经完成的任务报酬,\n在资料更新日之后的一周内仍然可以领取。\n超过一周的期限之后,\n将无法领取完成报酬,敬请注意。\n\n(限时任务的领取期限因任务而异)[-]",
    "MST_REMISSON_TITLE_TXT"                                                 : "御主任务更新",
    "MYROOM_FAVORITE_STATUS"                                                 : "中意",
    "MYROOM_HELP_FAVORITE_EXPLANATION"                                       : "可变更\n个人空间中显示的从者。",
    "MYROOM_HELP_HELP_EXPLANATION"                                           : "可确认游戏系统的说明、公告等信息\n可联系官方客服进行询问。",
    "MYROOM_HELP_ITEM_EXPLANATION"                                           : "可查看所持有的兑换道具,\n各种强化素材等道具。",
    "MYROOM_HELP_MATERIAL_EXPLANATION"                                       : "可在此确认\n灵基一览、已通关的故事、片头动画。",
    "MYROOM_HELP_MST_PROFILE_EXPLANATION"                                    : "可确认御主相关信息\n以及改名。",
    "MYROOM_HELP_OPTION_EXPLANATION"                                         : "可进行游戏设置的调整,\n以及下载全部游戏资源。",
    "MYROOM_HELP_RETURN_TITLE_EXPLANATION"                                   : "返回标题界面。",
    "MYROOM_HELP_SERVANT_COIN_EXPLANATION"                                   : "持有各从者的从者币一览。",
    "MYROOM_HELP_SOUND_PLAYER_EXPLANATION"                                   : "可变更个人空间内播放的音乐,\n或是试听、解锁新的音乐。",
    "MYROOM_HELP_TAKE_OVER_EXPLANATION"                                      : "可用于使用兑换码功能。",
    "MYROOM_MATERIAL_COMFIRM_NEXT_STROY"                                     : "是否播放下一段剧情?",
    "MYROOM_MENU_FAVORITE_INFO_TXT"                                          : "设置中意从者需要通关\n\n{0}\n\n后才能开放。",
    "MYROOM_MENU_NAME_0"                                                     : "卡牌图鉴",
    "MYROOM_MENU_NAME_1"                                                     : "道具一览",
    "MYROOM_MENU_NAME_10"                                                    : "持有从者币一览",
    "MYROOM_MENU_NAME_2"                                                     : "音乐鉴赏",
    "MYROOM_MENU_NAME_3"                                                     : "御主资料",
    "MYROOM_MENU_NAME_4"                                                     : "中意从者",
    "MYROOM_MENU_NAME_5"                                                     : "游戏帮助",
    "MYROOM_MENU_NAME_6"                                                     : "游戏设置",
    "MYROOM_MENU_NAME_7"                                                     : "兑换码",
    "MYROOM_MENU_NAME_8"                                                     : "兑换码",
    "MYROOM_MENU_NAME_9"                                                     : "返回标题画面",
    "MYROOM_NOTICE_NAME_0"                                                   : "游戏说明",
    "MYROOM_NOTICE_NAME_1"                                                   : "游戏公告",
    "MYROOM_NOTICE_NAME_2"                                                   : "反馈问题",
    "MYROOM_NOTICE_NAME_3"                                                   : "用户协议",
    "MYROOM_NOTICE_NAME_4"                                                   : "制作名单",
    "MYROOM_NOTICE_NAME_5"                                                   : "著作权",
    "MYROOM_NOTICE_NAME_6"                                                   : "隐私政策",
    "MYROOM_PLAYABLE_LIMIT_COUNT_1"                                          : "第{0}阶段",
    "MYROOM_PLAYABLE_LIMIT_COUNT_2"                                          : "第{0}、第{1}阶段",
    "MYROOM_PLAYABLE_LIMIT_COUNT_3"                                          : "第{0}、第{1}、第{2}阶段",
    "MYROOM_PLAYABLE_MSG_AND"                                                : ",",
    "MYROOM_PLAYABLE_MSG_END"                                                : "可以播放",
    "MYROOM_TITLE_CONFIRM"                                                   : "是否返回标题画面?",
    "NEED_ITEM_INFO"                                                         : "[03D7FD]所需数[-] {0} / [03D7FD]持有数[-] {1}",
    "NEED_QP"                                                                : "{0:N0}",
    "NEED_QP_INFO"                                                           : "需要量子",
    "NETWORK_ERROR_ASSET_INIT"                                               : "下载管理文件破损。\n已完成初始化下载管理文件。",
    "NETWORK_ERROR_ASSET_UPDATE"                                             : "下载文件已更新。\n即将返回标题画面。",
    "NETWORK_ERROR_ASSET_UPDATE_BOOT"                                        : "下载文件已更新。\n请重启游戏。",
    "NETWORK_ERROR_BOOT_MESSAGE"                                             : "与服务器连接失败\n\n请确认网络环境后重启游戏。",
    "NETWORK_ERROR_BOOT_RETRY_CANCEL"                                        : "重启",
    "NETWORK_ERROR_BOOT_RETRY_DECIDE"                                        : "重试",
    "NETWORK_ERROR_BOOT_RETRY_MESSAGE"                                       : "与服务器连接失败\n\n请在确认网络环境后重试\n或重启游戏。",
    "NETWORK_ERROR_BOOT_SCRIPT_ASSET_CANCEL"                                 : "启动",
    "NETWORK_ERROR_BOOT_SCRIPT_ASSET_DECIDE"                                 : "重试",
    "NETWORK_ERROR_BOOT_SCRIPT_ASSET_MESSAGE"                                : "无法读取追加Assets storage信息\n请重新设定Assets storage信息并重试\n或保留读取重启。",
    "NETWORK_ERROR_CSID_CODE"                                                : "错误码: {0}",
    "NETWORK_ERROR_DATA_UPDATE_EXP"                                          : " 游戏资源将进行更新。\n\n【下载资源大小:{0}】\n\n ※推荐使用Wi-Fi进行更新。",
    "NETWORK_ERROR_DATA_UPDATE_START"                                        : "开始更新资料",
    "NETWORK_ERROR_DATA_UPDATE_TITLE"                                        : "资料更新",
    "NETWORK_ERROR_DIFFERENT_CREATE_USER_SERVER"                             : "生成的用户数据\n与当前连接的游戏服务器不符\n将启动DEBUG菜单",
    "NETWORK_ERROR_DISK_FULL"                                                : "存储空间不足。\n请整理本地存储空间\n以保证能让游戏可正常启动。",
    "NETWORK_ERROR_FIEND_CODE"                                               : "用户ID: {0}",
    "NETWORK_ERROR_PURCHASE_SUSPEND_MESSAGE"                                 : "处理中断\n将进行重试。",
    "NETWORK_ERROR_READ_AUTH"                                                : "无法正常读取用于识别信息。\n\n{0}\n错误码: {1}\n\n请重启游戏。",
    "NETWORK_ERROR_SERVER_AUTH_MESSAGE"                                      : "服务器认证失败\n即将返回标题画面",
    "NETWORK_ERROR_SERVER_BUSY_MESSAGE"                                      : "与服务器连接困难。\n请稍待片刻后重启游戏。\n\n※请在良好的网络环境下操作",
    "NETWORK_ERROR_SERVER_CANCEL_MESSAGE"                                    : "无法连接服务器。",
    "NETWORK_ERROR_SERVER_CONNECT_MESSAGE"                                   : "无法连接服务器\n即将返回标题画面",
    "NETWORK_ERROR_SERVER_CONNECT_THEN_TITLE"                                : "无法连接服务器。\n\n点击「结束」\n返回标题换面。",
    "NETWORK_ERROR_SERVER_NO_FILE_MESSAGE"                                   : "未找到文件\n即将返回标题画面",
    "NETWORK_ERROR_SERVER_PARAMETER_MESSAGE"                                 : "非法参数\n即将返回标题画面",
    "NETWORK_ERROR_TIME_OVER_MESSAGE"                                        : "与服务器连接中断。\n是否重试?\n\n点击「退出」返回标题画面。",
    "NETWORK_USER_DELETE_CANCEL"                                             : "否",
    "NETWORK_USER_DELETE_DECIDE"                                             : "是",
    "NEXT_GET_SKILL"                                                         : "取得技能:{0}",
    "NEXT_LEVEL_TXT"                                                         : "[00FFFF]强化后等级{0}",
    "NEXT_MAX_LV_TXT"                                                        : "[00FFFF]灵基再临后最大等级{0}",
    "NEXT_TOTAL_LOGIN_BONUS_DAYS"                                            : "[ffd200]{0:N0}日",
    "NG_EQUIP_STATUS"                                                        : "装备等级不足",
    "NOBLEINFO_NP_PER"                                                       : "{0}%",
    "NOITEM_LIMITUP_BASE"                                                    : "道具\n不足",
    "NOMAXLV_LIMITUP_BASE"                                                   : "等级\n不足",
    "NONITEM_NOTICE"                                                         : "目前没有道具。",
    "NONSEELECT_ATK_STATUS_MAX"                                              : "等级达到最大值\n攻击力达到最大值",
    "NONSEELECT_HP_STATUS_MAX"                                               : "等级达到最大值\n生命值达到最大值",
    "NONSEELECT_STATUSUP_MAX"                                                : "强化达到最大值",
    "NONSELECT_BASE"                                                         : "无法继续\n强化",
    "NONSELECT_BASE_ALLMAX"                                                  : "等级&强化\n达到最大",
    "NONSELECT_LIMITUP_BASE"                                                 : "已完成再临",
    "NONSELECT_MATERIAL"                                                     : "非选择对象",
    "NONSELECT_MATERIAL_BASE_LVMAX"                                          : "等级达到最大值",
    "NONSELECT_NOT_CLEAR_CONDITIONS"                                         : "未达成条件\n不可选对象",
    "NONSELECT_NPUP_BASE"                                                    : "宝具等级达到最大值",
    "NONSELECT_SERVANT_IN_STORAGE"                                           : "不可选\n灵基保管室",
    "NONSELECT_SERVANT_NOT_HAVE"                                             : "不可选对象\n未召唤",
    "NONSELECT_SKILLUP_BASE"                                                 : "技能\n等级达到最大值",
    "NONSELECT_UNDER_STATUS_MAX"                                             : "已达上限\n不可选对象",
    "NONSKILL_TXT"                                                           : "-",
    "NORMAL_EFFECT_COLOR"                                                    : "#000000FF",
    "NOTIFICATION_AP_RECOVER_MESSAGE"                                        : "AP已全部回复。",
    "NOTIFICATION_COMPLETE_HARVEST_MESSAGE"                                  : "可以收获邪马台国的{0}了。",
    "NOTIFICATION_FATIGUE_RECOVER_MESSAGE"                                   : "使用了放松设施的从者已经全员痊愈。",
    "NOTIFICATION_RP_RECOVER_MESSAGE"                                        : "BP已全部回复。",
    "NOT_GET_COMMIT_AFTER_SCRIPT"                                            : "并未领到巧克力……\n\n要好好回应从者的想法哦!?",
    "NOT_GET_COMMIT_AFTER_SCRIPT_WARNING"                                    : "[FFFF00]※并未消耗活动兑换道具。",
    "NOT_HAVING_SHOP_ITEM_RECEIVABLE"                                        : "由于已经完成兑换,无法再度领取报酬",
    "NOT_HAVING_SHOP_ITEM_RECEIVE"                                           : "未领取",
    "NOT_RELEASE_COSTUME"                                                    : "未开放",
    "NOT_SELECT_COSTUME"                                                     : "未获得开放权",
    "NOT_SELECT_EQUIPED"                                                     : "刻印中",
    "NOT_SELECT_MAX_EQUIP"                                                   : "达到刻印上限",
    "NO_ENTRY_NAME"                                                          : "---",
    "NO_ENTRY_NAME_CV"                                                       : "---",
    "NO_ENTRY_NAME_ILLUST"                                                   : "---",
    "NO_QUEST_EVENT_SHOP_DECIDE_BUTTON"                                      : "交换",
    "NO_SAME_BASE"                                                           : "没有\n相同\n从者",
    "NO_SELECT_FRIENDSHIP_EXCEED"                                            : "已到达\n牵绊等级上限",
    "NO_SELECT_LVEXCEED"                                                     : "已完成转临",
    "NO_TIME_INFO"                                                           : "无限期",
    "NPUP_BASE"                                                              : "强化对象",
    "NPUP_CONFIRM_TXT"                                                       : "[FFFFFF]是否确认执行强化合成?[-]",
    "NPUP_CONFIRM_WARNING_TXT"                                               : "[FFFF00]选择了已经用强化用素材完成了强化的从者。[-]",
    "NPUP_EXCEEDED"                                                          : "[FFFF00]强化完毕[-]",
    "NPUP_EXCEEDED_MATERIAL_INFO_MSG"                                        : "[FF0000]包含已进行圣杯转临的素材!",
    "NPUP_EXCEED_CONFIRM_TXT"                                                : "[FFFF00]强化用素材的宝具等级高于被强化对象的宝具等级。[-]\n是否确认进行强化?",
    "NPUP_RECONFIRM_TXT"                                                     : "[FFFF00]执行之后,作为素材选择了的\n「已经完成强化的从者」将会消失。\n是否确认进行宝具强化?",
    "NP_COLOR_NAME"                                                          : "{0}",
    "NP_DISABLE_COLOR_NAME"                                                  : "[808080]{0}",
    "NP_HIDE_NAME"                                                           : "???",
    "NP_HIDE_NAME_LEVEL"                                                     : "??? 等级?",
    "NP_MAX_COLOR_NAME"                                                      : "[FFFF20]{0}",
    "NP_NAME"                                                                : "{0}",
    "NP_NAME_LEVEL"                                                          : "{0} 等级{1}",
    "NUM_INFO"                                                               : "{0}",
    "OPENING_MOVIE_SKIP_CONFIRM_DIALOG_CLOSE"                                : "关闭",
    "OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE"                              : "开头动画正在播放中\n游戏游玩暂时中断。\n是否跳过开头动画播放?",
    "OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE_MATERIAL"                     : "\n[FFDF00](开头动画可以在卡牌图鉴中再度确认)[-]",
    "OPENING_MOVIE_SKIP_CONFIRM_DIALOG_SKIP"                                 : "跳过",
    "OPENING_MOVIE_SKIP_CONFIRM_DIALOG_TITLE"                                : "确认",
    "OPEN_EVENT_QUEST_NAME"                                                  : "『{0}』 \n已开放!",
    "OPEN_HERO_QUEST_TITLE"                                                  : "[09FD05]英雄传说任务开放",
    "OPEN_LIMIT_UNSEALED_QUEST_NAME"                                         : "『{0}』在\n「幕间物语」中开放了!",
    "OPEN_LIMIT_UNSEALED_QUEST_TITLE"                                        : "[AC9300]灵基解放关卡[-]",
    "OPEN_MAIN_QUEST_TITLE"                                                  : "[03D7FD]{0}[-]",
    "OPEN_PRESENT_BOX"                                                       : "移动至礼物盒",
    "OPEN_QUEST_NAME"                                                        : "『{0}』 \n已开放!",
    "OPEN_STORY_QUEST_TITLE"                                                 : "[03D7FD]幕间物语开放",
    "OPTION_ADVANTAGE_CLASS_AUTO"                                            : "有利职阶自动选择设定",
    "OPTION_ADVANTAGE_CLASS_AUTO_INFO"                                       : "当设定为ON的情况下,助战界面将自动显示\n对敌方的职阶倾向有利的职阶列表。\n※当再次执行相同进度的关卡时\n将显示上一次所选择的职阶。",
    "OPTION_BGM"                                                             : "背景乐",
    "OPTION_BLACKLIST_EXPLANATION"                                           : "・可从好友申请记录将其列入黑名单。\n・列入黑名单玩家的好友申请将被屏蔽。\n・黑名单玩家将不会作为助战候补出现。",
    "OPTION_EFFECT_DISP"                                                     : "战斗中特效显示设定",
    "OPTION_EFFECT_DISP_EXPLANATION"                                         : "※当设定为启用时,就可以关闭某些战斗场景的特\n效显示效果从而提高游戏流畅度。",
    "OPTION_FIREND_DISP"                                                     : "最终再临状态展示设定",
    "OPTION_FRIEND_COSTUME_DISP"                                             : "展示灵衣状态设置",
    "OPTION_FRIEND_COSTUME_DISP_EXPLANATION"                                 : "※当设定为ON的情况下,能够显示好友以及关注对象\n所持有的从者的灵衣立绘形象。",
    "OPTION_FRIEND_DISP_EXPLANATION"                                         : "※当设定为ON的情况下,能够显示好友以及关注对象\n所持有的从者的最终再临阶段立绘。",
    "OPTION_FRIEND_MESSAGE_DISP"                                             : "信息显示设置",
    "OPTION_FRIEND_MESSAGE_EXPLANATION"                                      : "※当设定为ON的情况下,将显示成员列表、助战选择界面\n好友所设定的讯息。",
    "OPTION_NOTICE_AP"                                                       : "行动点回复时",
    "OPTION_NOTICE_ELSE"                                                     : "游戏通知",
    "OPTION_NOTICE_RP"                                                       : "BP回复时",
    "OPTION_NOTICE_RP_EXPLANATION"                                           : "※「BP」是在活动中追加显示的\n用于表现「行动点」的点数。",
    "OPTION_NOT_PLAY_OPENING_MOVIE"                                          : "已经收看的开头动画将不再播放",
    "OPTION_NOT_PLAY_OPENING_MOVIE_INFO"                                     : "※关闭的情况下,即使已经收看\n启动时也将再度播放。",
    "OPTION_RANDOM_LIMIT_COUNT_FRIEND_BUTTON"                                : "好友&关注显示设定",
    "OPTION_RANDOM_LIMIT_COUNT_FRIEND_EXPLANATION"                           : "※设定为开启的情况下,已经成为好友和关注的御主,\n作为助战显示的所有从者的再临阶段\n将在已经强化完成的范围内随机显示。",
    "OPTION_RANDOM_LIMIT_COUNT_OWN_BUTTON"                                   : "所持从者显示设定",
    "OPTION_RANDOM_LIMIT_COUNT_OWN_EXPLANATION"                              : "※设定为开启的情况下,所有所持从者的再临阶段,\n将在已经强化完成的范围内随机显示。",
    "OPTION_SCENARIO_COMMENT"                                                : "※文本自动播放的等待时间是指\n【固定等待时间+可变等待时间×信息文字数】。",
    "OPTION_SCENARIO_SCROLL_SPEED"                                           : "发送页面",
    "OPTION_SCENARIO_SPEED"                                                  : "固定等待时间",
    "OPTION_SCENARIO_TEXTWAIT_SPEED"                                         : "可变等待时间",
    "OPTION_SCENARIO_TEXT_SPEED"                                             : "发送文字",
    "OPTION_SCENARIO_UNIT"                                                   : "秒",
    "OPTION_SCENATIO_SPEED"                                                  : "文本推送延迟",
    "OPTION_SE"                                                              : "音效",
    "OPTION_SPOILER_PROTECTION_INFO"                                         : "※设定为开启的情况下,助战从者的再临阶段设定,\n在遇到剧情剧透时,将替换为不剧透的再临阶段。",
    "OPTION_SPOILER_PROTECTION_TITLE"                                        : "防止灵基剧透设定",
    "OPTION_SVT_EXPLANATION"                                                 : "※设定为开启时,每次进入个人空间,\n 将从所持有的从者中,\n 随机选出从者进行展示。",
    "OPTION_SVT_RAND_DISP"                                                   : "随机显示设置",
    "OPTION_TD_PLAY_SPEED_DISP"                                              : "首次宝具演出等倍速设定",
    "OPTION_TD_PLAY_SPEED_EXPLANATION"                                       : "※当设定为ON的情况下,所持有的从者首次使用\n宝具时,将以等倍速进行演出。",
    "OPTION_VOICE"                                                           : "语音",
    "OPTION_VOICE_LABEL"                                                     : "使用全屏字幕显示(开/关)",
    "OPTION_VOICE_LABEL_INFO"                                                : "当设定为ON的情况下,将全屏显示语音字幕,如果需要切换为下方显示,请切换为OFF状态",
    "OPTION_VOLUME_MUTE"                                                     : "静音",
    "OPTION_VOLUME_MUTE_EXPLANATION"                                         : "静音被设定为ON。\n如果想进行音量变更,\n请将其切换为OFF。",
    "OPTION_VOLUME_MUTE_INFO"                                                : "※当设定为ON的情况下,将变为无声状态,\n音量将无法进行变更。",
    "OVER_COST_COLOR"                                                        : "[e60000]{0}[-]",
    "PARTY_MEMBER_TXT"                                                       : "队伍\n成员",
    "PARTY_NUMBER"                                                           : "编队 {0}",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_CONFIRM"                         : "是否确认装备?",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE1"                        : "「{0}」为\n",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE2"                        : "{0}从者,\n",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE3"                        : "所选概念礼装「{0}」的\n",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE4"                        : "特效技能「{0}」将\n",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE5"                        : "无法发动。\n",
    "PARTY_ORGANIZATION_BONUS_SKILL_INVALID_MESSAGE6"                        : "[FFFF00]※{0}以下从者装备时可以发动。[-]\n\n",
    "PARTY_ORGANIZATION_CANCEL"                                              : "取消",
    "PARTY_ORGANIZATION_CHANGE"                                              : "成员编制",
    "PARTY_ORGANIZATION_COMMAND_CARD"                                        : "指令卡",
    "PARTY_ORGANIZATION_COMMAND_CARD_CLOSE"                                  : "关闭",
    "PARTY_ORGANIZATION_COMMAND_CARD_MESSAGE"                                : "先发成员的指令卡",
    "PARTY_ORGANIZATION_COMMAND_CARD_TITLE"                                  : "先发成员指令卡确认",
    "PARTY_ORGANIZATION_CONFIRM2_BASE_PARTY_TITLE"                           : "变更前队伍",
    "PARTY_ORGANIZATION_CONFIRM2_CANCEL_CANCEL"                              : "取消",
    "PARTY_ORGANIZATION_CONFIRM2_CANCEL_DECIDE"                              : "决定",
    "PARTY_ORGANIZATION_CONFIRM2_CANCEL_MESSAGE"                             : "是否取消当前编制,恢复成变更前的状态?",
    "PARTY_ORGANIZATION_CONFIRM2_CANCEL_TITLE"                               : "取消队伍编制",
    "PARTY_ORGANIZATION_CONFIRM2_NOW_PARTY_TITLE"                            : "当前队伍",
    "PARTY_ORGANIZATION_CONFIRM_CANCEL_CANCEL"                               : "取消",
    "PARTY_ORGANIZATION_CONFIRM_CANCEL_DECIDE"                               : "确定",
    "PARTY_ORGANIZATION_CONFIRM_CANCEL_MESSAGE"                              : "是否取消当前编制,恢复成变更前的状态?",
    "PARTY_ORGANIZATION_CONFIRM_CANCEL_TITLE"                                : "取消队伍编制",
    "PARTY_ORGANIZATION_CONFIRM_COPY_CANCEL"                                 : "取消",
    "PARTY_ORGANIZATION_CONFIRM_COPY_DECIDE"                                 : "执行",
    "PARTY_ORGANIZATION_CONFIRM_COPY_FROM_PARTY_TITLE"                       : "复制对象",
    "PARTY_ORGANIZATION_CONFIRM_COPY_MESSAGE"                                : "[FFFF00]将解除复制前的编队、覆盖为复制对象的编队。\n※「御主装备」中所装备的魔术礼装也将进行复制。[-]\n是否确认执行?",
    "PARTY_ORGANIZATION_CONFIRM_COPY_TITLE"                                  : "队伍编成复制确认",
    "PARTY_ORGANIZATION_CONFIRM_COPY_TO_PARTY_TITLE"                         : "复制目标",
    "PARTY_ORGANIZATION_CONFIRM_COST_OVER_CLOSE"                             : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_COST_OVER_MESSAGE"                           : "由于超过了消耗的限制\n该编队无法成功编制。",
    "PARTY_ORGANIZATION_CONFIRM_COST_OVER_TITLE"                             : "[FF2020]超过消耗上限",
    "PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_CANCEL"                    : "取消",
    "PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_DECIDE"                    : "确定",
    "PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_MESSAGE"                   : "队伍编制所需先发成员不足\n是否恢复变更前的状态?",
    "PARTY_ORGANIZATION_CONFIRM_EMPTY_DECK_MEMBER_TITLE"                     : "CAUTION",
    "PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_CLOSE"                      : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_MESSAGE"                    : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
    "PARTY_ORGANIZATION_CONFIRM_FATIGURE_SERVANT_TITLE"                      : "编制中包含无法出击的成员",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_CLOSE"                         : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_MESSAGE"                       : "在该关卡中,拥有的「{0}」的灵衣\n将自动设定为「{1}」。\n※被变更的设定将在关卡结束后回归开始前的状态。",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_COSTUME_TITLE"                         : "[FCF050]确认设定",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_END"   : "」",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_SPLIT" : "、",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_MY_SERVANT_POSITION_RESTRICTION_START" : "「",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_CANCEL"   : "取消",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_DECIDE"   : "确定",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_MESSAGE"  : "由于助战从者\n并不在意先发成员中\n因此无法开始关卡",
    "PARTY_ORGANIZATION_CONFIRM_FIXED_SUPPORT_POSITION_RESTRICTION_TITLE"    : "[FCF050]未满足编制条件",
    "PARTY_ORGANIZATION_CONFIRM_INIT_ALL_CANCEL"                             : "取消",
    "PARTY_ORGANIZATION_CONFIRM_INIT_ALL_DECIDE"                             : "确定",
    "PARTY_ORGANIZATION_CONFIRM_INIT_ALL_MESSAGE"                            : "清除编队名称,\n编队内成员全体解除。\n是否确定执行?\n\n",
    "PARTY_ORGANIZATION_CONFIRM_INIT_ALL_NAME"                               : "对象编队名称 : [FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_CONFIRM_INIT_ALL_TITLE"                              : "编队解散",
    "PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_CLOSE"                         : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_MESSAGE"                       : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
    "PARTY_ORGANIZATION_CONFIRM_LEAVE_SERVANT_TITLE"                         : "包含无法出击的成员",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_CANCEL"                           : "取消",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_DECIDE"                           : "确定",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_MESSAGE"                          : "编队内的成员将全员解散\n是否执行?",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_ALL_TITLE"                            : "编队解散",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_CANCEL"                         : "取消",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_DECIDE"                         : "确定",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_MESSAGE"                        : "已经设定好的概念礼装将全部解除\n是否执行?",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_EQUIP_TITLE"                          : "概念礼装选择取消",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_CANCEL"                     : "取消",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_DECIDE"                     : "决定",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_CLOSE"               : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_MESSAGE"             : "编队 I的队长无法移除",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_LEADER_TITLE"               : "队伍解散",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_MESSAGE"                    : "编队 I可以解散除队长以外的其他成员\n是否执行?",
    "PARTY_ORGANIZATION_CONFIRM_REMOVE_MAIN_DECK_TITLE"                      : "队伍解散",
    "PARTY_ORGANIZATION_CONFIRM_RESTRICTION_CANCEL"                          : "取消",
    "PARTY_ORGANIZATION_CONFIRM_RESTRICTION_DECIDE"                          : "确定",
    "PARTY_ORGANIZATION_CONFIRM_RESTRICTION_MESSAGE"                         : "由于编队内成员\n未能满足编制条件\n因此无法开始关卡",
    "PARTY_ORGANIZATION_CONFIRM_RESTRICTION_TITLE"                           : "[FCF050]未满足编制条件",
    "PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_CANCEL"                 : "取消",
    "PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_DECIDE"                 : "确定",
    "PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_MESSAGE"                : "先发成员不足\n无法开始任务\n是否前去完成队伍编制?",
    "PARTY_ORGANIZATION_CONFIRM_SHORTAGE_DECK_MEMBER_TITLE"                  : "先发成员不足",
    "PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_CLOSE"                       : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_MESSAGE"                     : "消耗超过上限\n当前状态下无法开始任务",
    "PARTY_ORGANIZATION_CONFIRM_START_COST_OVER_TITLE"                       : "[FF2020]超过消耗上限",
    "PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_CLOSE"                : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_MESSAGE"              : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
    "PARTY_ORGANIZATION_CONFIRM_START_FATIGURE_SERVANT_TITLE"                : "编制中包含无法出击的成员",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_CLOSE" : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_MESSAGE" : "为了开始关卡,\n必须将{0}\n设定为先发成员。",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_POSITION_RESTRICTION_TITLE"   : "[FCF050]无法满足编成条件。",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_CLOSE"     : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_MESSAGE"   : "为了开始关卡,\n必须将{0}\n设定为先发成员。",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_MY_SERVANT_SINGLE_RESTRICTION_TITLE"     : "[FCF050]无法满足编成条件。",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_CLOSE"      : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_MESSAGE"    : "为了使关卡能够正常开始\n请将助战从者\n设定编制于\n先发成员中。",
    "PARTY_ORGANIZATION_CONFIRM_START_FIXED_SUPPORT_POSITION_RESTRICTION_TITLE"      : "[FCF050]未满足编制条件",
    "PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_CLOSE"                           : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_MESSAGE"                         : "为了使关卡能够正常开始\n请解除无法出击成员的编制状态。",
    "PARTY_ORGANIZATION_CONFIRM_START_LEAVE_SERVANT_TITLE"                           : "包含无法出击的成员",
    "PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_CLOSE"                             : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_MESSAGE"                           : "为了开始任务,\n编队中的成员\n必须满足所需条件「{0}」。",
    "PARTY_ORGANIZATION_CONFIRM_START_RESTRICTION_TITLE"                             : "[FCF050]未满足编制条件",
    "PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_CLOSE"                    : "关闭",
    "PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_MESSAGE"                  : "先发成员需要凑足3人\n才可开始执行任务。",
    "PARTY_ORGANIZATION_CONFIRM_START_SHORTAGE_DECK_MEMBER_TITLE"                    : "先发成员不足",
    "PARTY_ORGANIZATION_COST_COLOR"                                                  : "",
    "PARTY_ORGANIZATION_COST_OVER_COLOR"                                             : "[FF2020]",
    "PARTY_ORGANIZATION_COST_RESTRICTION_COLOR"                                      : "[E0C020]",
    "PARTY_ORGANIZATION_COST_SPLIT"                                                  : "/",
    "PARTY_ORGANIZATION_DECIDE"                                                      : "决定",
    "PARTY_ORGANIZATION_DECIDE_WARNING_MESSAGE_COST_OVER"                            : "消耗超过上限\n无法保存该组队的编制。",
    "PARTY_ORGANIZATION_DECIDE_WARNING_MESSAGE_MEMBERS_SHORTAGE"                     : "成员不足\n无法用该队伍执行任务。",
    "PARTY_ORGANIZATION_DECIDE_WARNING_TITLE_COST_OVER"                              : "[FF2020]超过消耗上限",
    "PARTY_ORGANIZATION_DECIDE_WARNING_TITLE_MEMBERS_SHORTAGE"                       : "先发成员不足",
    "PARTY_ORGANIZATION_DECK_SELECT_CANCEL"                                          : "取消",
    "PARTY_ORGANIZATION_DECK_SELECT_COPY_DETAIL"                                     : "请先指定复制目标",
    "PARTY_ORGANIZATION_DECK_SELECT_COPY_TITLE"                                      : "队伍编成复制目标指定",
    "PARTY_ORGANIZATION_DECK_SELECT_NAME"                                            : "[FFFFFF]〜{0}[FFFFFF]〜",
    "PARTY_ORGANIZATION_DECK_SELECT_NUMBER"                                          : "[0C2B8D]PARTY {0}[-]",
    "PARTY_ORGANIZATION_EDIT"                                                        : "队伍编制",
    "PARTY_ORGANIZATION_EVENT_EFFECT"                                                : "",
    "PARTY_ORGANIZATION_EVENT_MEMBER"                                                : "{0}:",
    "PARTY_ORGANIZATION_EVENT_MEMBER_CLOSE"                                          : "关闭",
    "PARTY_ORGANIZATION_EVENT_MEMBER_MESSAGE_EMPTY"                                  : "对象不存在",
    "PARTY_ORGANIZATION_EVENT_MEMBER_MINE_EFFECT"                                    : "",
    "PARTY_ORGANIZATION_EVENT_MEMBER_OFFSET"                                         : "        ",
    "PARTY_ORGANIZATION_EVENT_MEMBER_OTHER_EFFECT"                                   : "[00FFFF]",
    "PARTY_ORGANIZATION_EVENT_MEMBER_SUPPORT"                                        : "{0}:SUPPORT",
    "PARTY_ORGANIZATION_EVENT_MEMBER_TITLE"                                          : "具有活动加成的从者",
    "PARTY_ORGANIZATION_EVENT_OTHER"                                                 : "{2}",
    "PARTY_ORGANIZATION_EVENT_OTHER_EFFECT"                                          : "[00FFFF]",
    "PARTY_ORGANIZATION_EVENT_PARTY_SUM"                                             : "(合计)",
    "PARTY_ORGANIZATION_EVENT_POINT_RATE_UP_TOTAL_DATA"                              : "[FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_EVENT_POINT_RATE_UP_TOTAL_TITLE"                             : "{0}\n获得率加成合计",
    "PARTY_ORGANIZATION_EVENT_POINT_UP_TOTAL_DATA"                                   : "[FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_EVENT_POINT_UP_TOTAL_TITLE"                                  : "{0}\n获得量加成合计",
    "PARTY_ORGANIZATION_EVENT_STATE_UP"                                              : "{2}攻击力",
    "PARTY_ORGANIZATION_EVENT_STATE_UP_OTHER"                                        : "攻击力",
    "PARTY_ORGANIZATION_EVENT_STATE_UP_TOTAL_DATA"                                   : "[FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_EVENT_STATE_UP_TOTAL_TITLE"                                  : "{1}\n攻击力加成合计",
    "PARTY_ORGANIZATION_EVENT_TARGET_PT_ALL"                                         : "己方全体的",
    "PARTY_ORGANIZATION_EVENT_TARGET_PT_FULL"                                        : "己方全体的",
    "PARTY_ORGANIZATION_EVENT_TARGET_PT_OTHER_FULL"                                  : "除了自身以外的己方成员",
    "PARTY_ORGANIZATION_EVENT_TARGET_SELF"                                           : "自身的",
    "PARTY_ORGANIZATION_EVENT_TITLE"                                                 : "可获得活动加成的从者",
    "PARTY_ORGANIZATION_EVENT_TOTAL_DATA"                                            : "[FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_FIX_NPC_ONLY_EXPLANATION"                                    : "",
    "PARTY_ORGANIZATION_INPUT_DECK_NAME_EXPLANATION"                                 : "请输入队伍的名字\n※最多可输入20个字符。",
    "PARTY_ORGANIZATION_INPUT_DECK_NAME_TITLE"                                       : "变更队伍名",
    "PARTY_ORGANIZATION_NAME"                                                        : "[FFFFFF]〜{0}[FFFFFF]〜",
    "PARTY_ORGANIZATION_NAME_BASE"                                                   : "队伍",
    "PARTY_ORGANIZATION_NAME_CLEAR"                                                  : "清除命名",
    "PARTY_ORGANIZATION_NAME_INIT"                                                   : "命名初始化",
    "PARTY_ORGANIZATION_PARTY_SELECT_EXPLANATION"                                    : "[00FFFF]请点击想要替换的从者、概念礼装",
    "PARTY_ORGANIZATION_QUEST_RESTRICTION_EXPLANATION_COLOR"                         : "[FCF050]",
    "PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING"                                   : "[FCF050]非编制对象",
    "PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING2"                                  : "[FF0000]编制限制对象",
    "PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING3"                                  : "[FF0000]配置限制对象",
    "PARTY_ORGANIZATION_QUEST_RESTRICTION_WARNING4"                                  : "[FF0000]配置限制对象",
    "PARTY_ORGANIZATION_REMOVE"                                                      : "解散组队",
    "PARTY_ORGANIZATION_REMOVE_SELECT_CANCEL"                                        : "取消",
    "PARTY_ORGANIZATION_REMOVE_SELECT_CHANGE_NAME"                                   : "变更编队名",
    "PARTY_ORGANIZATION_REMOVE_SELECT_COPY"                                          : "复制编队",
    "PARTY_ORGANIZATION_REMOVE_SELECT_INIT_ALL"                                      : "解除编队名\n并解散",
    "PARTY_ORGANIZATION_REMOVE_SELECT_MESSAGE"                                       : "请选择想要执行的项目",
    "PARTY_ORGANIZATION_REMOVE_SELECT_NAME"                                          : "编队名称:[FFFF00]{0}[-]",
    "PARTY_ORGANIZATION_REMOVE_SELECT_REMOVE_ALL"                                    : "解散编队",
    "PARTY_ORGANIZATION_REMOVE_SELECT_REMOVE_EQUIP"                                  : "解除所有\n编队中的概念礼装",
    "PARTY_ORGANIZATION_REMOVE_SELECT_TITLE"                                         : "队伍编辑",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_CLOSE"                                      : "关闭",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_FIXED_MY_SERVANT_POSITION"                  : "[FCF050]编成限制",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_FIXED_SUPPORT_POSITION_TITLE"               : "[FCF050]助战编制条件",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_MY_SERVANT_NUM"                             : "[FCF050]编成条件",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_SERVANT_NUM"                                : "[FCF050]编成条件",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_TITLE"                                      : "[FCF050]编制限制",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_TOTAL_COST_TITLE"                           : "[FCF050]编制条件",
    "PARTY_ORGANIZATION_RESTRICTION_HELP_UNIQUE_SVT_ONLY_TITLE"                      : "[FCF050]编制条件",
    "PARTY_ORGANIZATION_SERVANT_CHANGE"                                              : "替换",
    "PARTY_ORGANIZATION_SERVANT_CHANGE_EXPLANATION"                                  : "[00FFFF]请点击想要替换的从者、概念礼装",
    "PARTY_ORGANIZATION_SERVANT_COST_OVER"                                           : "超过消耗上限",
    "PARTY_ORGANIZATION_SERVANT_EVENT_JOIN"                                          : "限时\n从者",
    "PARTY_ORGANIZATION_SERVANT_EVENT_JOIN_LEADER"                                   : "支援\n从者",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION"                                   : "編成対象外",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION"         : "[FF0000]配置限制对象\n从者",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE"           : "[FFFF00]出击限制\n仅限特定成员\n能够出击",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_NPC"                         : "[FFD500]出击成员固定",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_NPC_ONLY"                    : "[FFFF00]只有助战\n可以出击",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_FIXED_SUPPORT_POSITION"            : "[FF0000]配置限制对象\n助战从者",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SELECT_MY_SERVANT_OR_NPC"          : "[FFFF00]编队限制\n\n{0}\n\n请从持有从者\n或者助战中\n选择编队。[-]",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SELECT_NPC"                        : "[FFFF00]编队限制\n\n{0}\n\n由于未持有该从者\n请从\n助战中进行选择编队。[-]",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SERVANT_NUM_FIXED"                 : "[FFFF00]限定{0}骑\n出击",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SERVANT_NUM_FREE"                  : "[FFFF00]出击数量\n不得大于{0}骑",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_SUPPORT_ONLY"                      : "非编成对象\n仅限助战\n可出击",
    "PARTY_ORGANIZATION_SERVANT_QUEST_RESTRICTION_UNIEQU_SERVANT"                    : "[FF0000]与编制限制对象\n相同的从者",
    "PARTY_ORGANIZATION_SERVANT_REMOVE"                                              : "移除",
    "PARTY_ORGANIZATION_SERVANT_REMOVE_LEADER"                                       : "支援\n从者",
    "PARTY_ORGANIZATION_SERVANT_SAME_SERVANT"                                        : "同一\n从者",
    "PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION"                                  : "请点击想要替换的从者\n长按可显示详细信息",
    "PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_CHOICE"                           : "点击图标\n选择切换\n「标记」「解除」。",
    "PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_LOCK"                             : "点击图标可进行\n「锁定」与「解锁」。",
    "PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_PUSH"                             : "点击图标\n可以设定\n『推荐!从者』。",
    "PARTY_ORGANIZATION_SERVANT_SELECT_EXPLANATION_STATUS"                           : "请点击想要替换的从者。\n可长按查看详情。",
    "PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_MESSAGE"            : "请从持有从者或者助战中\n选择「{0}」\n将其加入编队。",
    "PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_MY_SERVANT_BUTTON"  : "从持有从者中\n编队",
    "PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_NPC_BUTTON"         : "从助战中编队",
    "PARTY_ORGANIZATION_SERVANT_SELECT_MY_SERVANT_OR_NPC_DAIALOG_TITLE"              : "[FFFF00]选择编队来源[-]",
    "PARTY_ORGANIZATION_SERVANT_SWAP"                                                : "交换",
    "PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION"                                    : "[00FFFF]拖动修改从者配置。",
    "PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION"          : "[00FFFF]拖动变更从者配置。",
    "PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION_MAIN"     : "[00FFFF]{0}无法配置为支援成员。",
    "PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_MY_SERVANT_POSITION_MAIN_DIALOG" : "{0}无法配置为支援成员。",
    "PARTY_ORGANIZATION_SERVANT_SWAP_EXPLANATION_FIXED_SUPPORT_POSITION"                : "[00FFFF]拖动修改从者配置。助战无法配置在支援编队中。     ",
    "PARTY_ORGANIZATION_SINGLE_MEMBER_EXPLANATION"                                      : "",
    "PARTY_ORGANIZATION_START"                                                          : "开始任务",
    "PARTY_ORGANIZATION_START_WARNING_MESSAGE_COST_OVER"                                : "消耗超过上限\n无法用该队伍执行任务。",
    "PARTY_ORGANIZATION_START_WARNING_MESSAGE_MEMBERS_SHORTAGE"                         : "首发成员需要凑足3人\n才可开始执行任务。",
    "PARTY_ORGANIZATION_START_WARNING_TITLE_COST_OVER"                                  : "[FF2020]超过消耗上限",
    "PARTY_ORGANIZATION_START_WARNING_TITLE_MEMBERS_SHORTAGE"                           : "先发成员不足",
    "PARTY_ORGANIZATION_SUPPORT_ONLY_EXPLANATION"                                       : "",
    "PARTY_ORGANIZATION_SWAP"                                                           : "变更配置",
    "PARTY_ORGANIZATION_TOTAL_EVENT_POINT_INFO_TITLE"                                   : "编队效果合计",
    "PAYSTONE_INFO_TITLE"                                                               : "付费部分",
    "PAY_SUMMON_DETAIL"                                                                 : "用{0}个圣晶石召唤1次",
    "POINT_SUMMON_DETAIL"                                                               : "用{0}P召唤1次",
    "PRESELECT_BASE"                                                                    : "请先选择强化对象",
    "PRESENT_BOX_ERROR_DIALOG_GO_COMBINE"                                               : "强化",
    "PRESENT_BOX_ERROR_DIALOG_GO_SHOP"                                                  : "商店",
    "PRESENT_BOX_EVENT_POINT_REWARD_MESSAGE"                                            : "领取了{0}的奖励\n下一份奖励内容可在活动奖励界面进行确认",
    "PRESENT_BOX_EVENT_POINT_REWARD_TITLE"                                              : "{0}所决定的奖励",
    "PRESENT_BOX_FILTER_COMMAND_CODE"                                                   : "指令\n纹章",
    "PRESENT_BOX_FILTER_EXPLANATION"                                                    : "[00FFFF]仅有被选择的项目将在列表中显示\n「全部领取」的作用为,只领取被显示着的礼物。",
    "PRESENT_BOX_FILTER_IMPORTANT"                                                      : "重要礼物常驻显示",
    "PRESENT_BOX_FILTER_IMPORTANT_INFO"                                                 : "设定为ON的话,重要的礼物\n将不受筛选设定影响常驻显示",
    "PRESENT_BOX_FILTER_ITEM_AP_RECOVER"                                                : "果实",
    "PRESENT_BOX_FILTER_ITEM_EVENT"                                                     : "活动\n道具",
    "PRESENT_BOX_FILTER_ITEM_GACHA_TICKET"                                              : "呼符",
    "PRESENT_BOX_FILTER_ITEM_IMPORTANT"                                                 : "重要的\n礼物",
    "PRESENT_BOX_FILTER_ITEM_LV_UP"                                                     : "强化道具",
    "PRESENT_BOX_FILTER_ITEM_MANA"                                                      : "魔力棱镜",
    "PRESENT_BOX_FILTER_ITEM_SELECT"                                                    : "兑换券",
    "PRESENT_BOX_FILTER_ITEM_STONE"                                                     : "圣晶石",
    "PRESENT_BOX_FILTER_OTHER"                                                          : "其他",
    "PRESENT_BOX_FILTER_RARITY_1"                                                       : "★1",
    "PRESENT_BOX_FILTER_RARITY_2"                                                       : "★2",
    "PRESENT_BOX_FILTER_RARITY_3"                                                       : "★3",
    "PRESENT_BOX_FILTER_RARITY_4"                                                       : "★4",
    "PRESENT_BOX_FILTER_RARITY_5"                                                       : "★5",
    "PRESENT_BOX_FILTER_SERVANT"                                                        : "从者",
    "PRESENT_BOX_FILTER_SERVANT_COMBINE_MATERIAL"                                       : "从者\n(经验值)",
    "PRESENT_BOX_FILTER_SERVANT_EQUIP"                                                  : "概念礼装",
    "PRESENT_BOX_FILTER_SERVANT_EQUIP_COMBINE_MATERIAL"                                 : "概念礼装\n(经验值)",
    "PRESENT_BOX_FILTER_SERVANT_STATUS_UP"                                              : "芙芙",
    "PRESENT_BOX_FILTER_TITLE_CATEGORY"                                                 : "种类",
    "PRESENT_BOX_FILTER_TITLE_RARITY"                                                   : "卡牌稀有度",
    "PRESENT_BOX_NOTIFICATION_CLOSE"                                                    : "关闭",
    "PRESENT_BOX_NOTIFICATION_MESSAGE1"                                                 : "[20C0FF]获得道具!",
    "PRESENT_BOX_NOTIFICATION_MESSAGE2"                                                 : "请前往礼物盒领取道具。",
    "PRESENT_BOX_NOTIFICATION_WAR_CLEAR"                                                : "{0}{1}\n已被发送至礼物盒。",
    "PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_DETAIL_UNDER"                              : "[08DEFF]同种类的兑换券一次最多使用99张[-]",
    "PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_DETAIL_UPPER"                              : "使用兑换券兑换选择的道具",
    "PRESENT_BOX_SELECTABLE_BULK_CONFIRM_DLG_TITLE"                                     : "确认兑换",
    "PRESENT_BOX_SELECTABLE_BULK_DESTINATION"                                           : "兑换",
    "PRESENT_BOX_SELECTABLE_BULK_DESTINATION_KIND"                                      : "个",
    "PRESENT_BOX_SELECTABLE_BULK_ORIGIN"                                                : "使用",
    "PRESENT_BOX_SELECTABLE_BULK_ORIGIN_KIND"                                           : "枚",
    "PRESENT_BOX_SELECTABLE_CONFIRM_DLG_DETAIL"                                         : "[08DEFF]使用兑换券兑换选择的道具[-]",
    "PRESENT_BOX_SELECTABLE_CONFIRM_DLG_TITLE"                                          : "确认兑换",
    "PRESENT_BOX_SELECTABLE_LIST_CURRENT_HOLD"                                          : "持有",
    "PRESENT_BOX_SELECTABLE_LIST_DETAIL"                                                : "[08DEFF]{0}可用于兑换\n以下道具之中的任意一种\n请选择想兑换的道具[-]",
    "PRESENT_BOX_SELECTABLE_LIST_TITLE"                                                 : "选择兑换对象",
    "PRESENT_EXPIRED_ERROR_MESSAGE"                                                     : "道具的有效期已过\n礼物盒内的道具已删除。",
    "PRESENT_HISTORY_DATE_TIME_FORMAT"                                                  : "yyyy/MM/dd HH:mm:ss",
    "PRESENT_HISTORY_DIALOG_SUBTITLE"                                                   : "可查看过去7天内领取礼物的内容与时间",
    "PRESENT_HISTORY_DIALOG_TITLE"                                                      : "领取履历",
    "PRESENT_HISTORY_NO_HISTORY_MESSAGE"                                                : "过去7天内没有领取礼物的履历",
    "PRESENT_INFO"                                                                      : "{0}  {1}",
    "PRESENT_LIST_INFO"                                                                 : "{0} / {1}件",
    "PRESENT_LIST_NOTICE"                                                               : "※当数量超过{0}件后,会按从旧到新依次予以删除",
    "PRESENT_RECIEVE_DIALOG_CANCEL"                                                     : "取消",
    "PRESENT_RECIEVE_DIALOG_DECIDE"                                                     : "领取",
    "PRESENT_RECIEVE_DIALOG_SUBTITLE"                                                   : "领取全部道具吗?",
    "PRESENT_RECIEVE_DIALOG_SUBTITLE_SMALL"                                             : "从最早开始,最多1次可领取{0}个",
    "PRESENT_RECIEVE_DIALOG_TITLE"                                                      : "确认领取",
    "PRESENT_SELECT_INFO"                                                               : "{0} / {1}件",
    "PRESENT_SELECT_ITEM_FULL_WARNING"                                                  : "[FF0000]道具所持栏位达到上限。",
    "PRESENT_SELECT_ITEM_OVER_WARNING"                                                  : "[FF0000]领取道具超过所持栏位上限。",
    "PRICE2_INFO"                                                                       : "¥{0}",
    "PRICE_INFO"                                                                        : "{0}元",
    "PRICE_NAME"                                                                        : "价格",
    "PURCHASE_AFTER_COSTUME"                                                            : "兑换后将获得对象从者的灵衣开放权",
    "PURCHASE_AFTER_EVENT_SVT_GET"                                                      : "兑换后将获得对象从者的正式加入权",
    "PURCHASE_AFTER_ITEM_SET"                                                           : "※兑换后将各个道具的送达地点以对话框形式显示",
    "PURCHASE_AFTER_PRESENT_BOX"                                                        : "兑换后发送至礼物盒",
    "PURCHASE_AFTER_QP"                                                                 : "兑换后追加至所持量子中",
    "PURCHASE_AFTER_USER_ITEM"                                                          : "兑换后追加至所持道具中",
    "PURCHASE_STONE_APPLE_SERVICE_UNAVAILABLE"                                          : "与支付服务器连接中断。\n\n点击「退出」将中断购买\n并继续游戏。\n\n点击「重试」可重试与服务器连接。",
    "PURCHASE_STONE_AU_APP_NEED_VERSION_UP"                                             : "au Marketアプリケーションの\nバージョンアップが必要です。\n購入処理を中断します。",
    "PURCHASE_STONE_AU_APP_UPDATING"                                                    : "au Marketアプリケーションの\nバージョンアップを実施中。\n購入処理を中断します。",
    "PURCHASE_STONE_AU_DISABLED_AUIDSETTING"                                            : "au設定ツールを起動します。\nau IDを有効にしてください。\n\n設定後、再度、手続きを行ってください。",
    "PURCHASE_STONE_AU_OVER_CREDIT_LIMIT"                                               : "今月ご利用できる金額を超えるため、\n商品の購入はできません。",
    "PURCHASE_STONE_AU_PC_RELATION_ERROR"                                               : "登録済みauIDでの決済方法が\n未設定です。\n購入処理を中断します。",
    "PURCHASE_STONE_SERVER_MAINTENANCE"                                                 : "サーバメンテナンス中です。\n購入処理を中断します。",
    "QP_INFO"                                                                           : "持有量子:{0:N0}",
    "QP_NAME"                                                                           : "量子",
    "QP_TAKE"                                                                           : "持有量子",
    "QP_UNIT"                                                                           : "{0:N0} 量子",
    "QUEST_AFTER_ACTION_MESSAGE_3000607"                                                : "玛修・基列莱特在装备\n\n灵衣『奥特瑙斯』『奥特瑙斯(改装型)』时\n\n技能将得到强化。\n\n\n\n掩体雷弹 A\n\n↓\n\n黑色槍身 B",
    "QUEST_AFTER_ACTION_MESSAGE_520"                                                    : "卡牌图鉴「灵基一览」已经更新。",
    "QUEST_AFTER_ACTION_MESSAGE_906101"                                                 : "第二部第3节剧情故事会根据\n第一部开拓15建造的是哪座雕像\n而发生微小的变化。\n\n每座雕像对应的剧情发展\n[FFC020]可通过重建第一部的雕像,[-]\n并在活动结束后,\n于卡牌图鉴中查看。\n\n※无需重建已建过的雕塑。\n※就算重建雕像,也无法在活动期间\n 重玩不同剧情的第二部第3节。",
    "QUEST_AFTER_ACTION_MESSAGE_94011901"                                               : "活动道具兑换中\n\n「大门钥匙」\n\n已可进行兑换。",
    "QUEST_AFTER_ACTION_MESSAGE_94011902"                                               : "活动道具兑换中\n\n「Lip之钥」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011903"                                               : "活动道具兑换中\n\n「Melt之钥」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011904"                                               : "活动道具兑换中\n\n「铃鹿之钥」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011905"                                               : "活动道具兑换中\n\n「挠痒臂」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011906"                                               : "KP商店中\n\n「Melt亲之死亡whip」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011907"                                               : "KP商店中\n\n「Melt亲之死亡whip」\n\n已可进行兑换。\n",
    "QUEST_AFTER_ACTION_MESSAGE_94011908"                                               : "【预告】\n\n第三幕将于[FF0000]3月17日(星期二) 17:00[-]开放。",
    "QUEST_AFTER_ACTION_MESSAGE_94047752"                                               : "「第4游戏:激战军团」中,\n即便撤退或者败北,剧情也将继续推进,\n由于胜负状况,剧情将发生部分变化。\n\n※「激战军团」主线关卡通关后,\n仍然可以反复挑战。\n※未进行的剧情,\n可以在一度通关「激战军团」后,\n在活动结束后于图鉴中追加。",
    "QUEST_AFTER_ACTION_MESSAGE_94047814"                                               : "GAME OVER\n\n「激战军团」中经历了三连败,\n或是累计经历了5次失败,\n因而游戏结束。\n\n将无法继续进行后续内容,\n请从第一回合开始重新来过。",
    "QUEST_AFTER_ACTION_MESSAGE_94047821"                                               : "「第4游戏:激战军团 重复游玩版」已开启。\n\n「激战军团」由于胜负状况,\n剧情将发生部分变化。\n\n重复游玩版可以\n从头开始反复挑战「激战军团」。\n※无法获得报酬",
    "QUEST_AFTER_ACTION_MESSAGE_94050901"                                               : "【预告】\n\n第三幕将于[FF0000]7月17日(六) 17:00[-]后开放。",
    "QUEST_AFTER_ACTION_MESSAGE_940534024"                                              : "『千代纸突击队』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_940534032"                                              : "『齐声呐喊』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_940534051"                                              : "『牛王招雷击』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_940534091"                                              : "『PCS(Penguin Carrier Squadron)』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_940534143"                                              : "『对舰刀』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_940534215"                                              : "由虚数探查点数开放的\n所有主线关卡已经全部通关。\n\n之后,可以继续收集虚数探查点数,\n获得活动点数报酬。\n\n来好好探查虚数海域的各个角落吧!",
    "QUEST_AFTER_ACTION_MESSAGE_940534536"                                              : "『霸王之战吼』已经\n追加至\n支援请求中!",
    "QUEST_AFTER_ACTION_MESSAGE_94057901"                                               : "活动道具兑换中,已经加入\n\n灵衣「我心爱的敌人」开放权\n灵衣「笑容 glory day」开放权。",
    "QUEST_AFTER_ACTION_MESSAGE_94057902"                                               : "活动道具兑换中,已经加入\n\n灵衣「掌之星尘」开放权\n灵衣「Prove」开放权\n灵衣「那真是非常伟大灵魂呢☆」开放权\n灵衣「迷幻流离谭」开放权。",
    "QUEST_AFTER_ACTION_MESSAGE_94057903"                                               : "活动道具兑换中,已经加入\n\n灵衣「Beyond the Mirror」开放权\n灵衣「夜晚绽放的毒之花」开放权。",
    "QUEST_AFTER_ACTION_MESSAGE_94057904"                                               : "活动道具兑换中,已经加入\n\n灵衣「樱歌烂漫」开放权\n灵衣「霸岚蛮娇狂想曲」开放权\n灵衣「mirage」开放权。",
    "QUEST_AFTER_ACTION_MESSAGE_94057905"                                               : "谜之偶像X〔Alter〕的宝具中,\n「我的银河」开始流传。\n\n谜之偶像X〔Alter〕的舞台效果BGM将\n变更为「我的银河」。\n ※效果未发生变化。",
    "QUEST_AFTER_ACTION_MESSAGE_94059101"                                               : "作为已经在达・芬奇工房中兑换过开放权的灵衣\n『常夏的泳装Ver.02』\n的关卡通关奖励,\n将返还兑换开放权时使用的5个稀有魔力棱镜\n至礼物盒。",
    "QUEST_AFTER_MESSAGE_SECRET_TREASURE_DEVICE"                                        : "自「{0}」完成之后\n{1}已「奥义开眼」。\n此后,{1}首次召唤之际\n宝具便将得到强化。",
    "QUEST_AFTER_MESSAGE_SECRET_TREASURE_DEVICE_2"                                      : "{0}已「奥义开眼」。\n{0}的宝具演出将产生部分变化。\n※实际效果并未发生变化。",
    "QUEST_AP_MAX_OVER"                                                                 : "挑战该任务所需的\n行动点上限不足。\n建议提升御主等级,\n以提升行动点上限。",
    "QUEST_BOARD_COST_QP"                                                               : "{0}",
    "QUEST_BOARD_KNOCKDOWN_COUNT"                                                       : "{0:#,0}体",
    "QUEST_BOARD_KNOCKDOWN_DAMAGE"                                                      : "{0:#,0}",
    "QUEST_BOARD_KNOCKDOWN_DAMAGE_NAME"                                                 : "伤害",
    "QUEST_BOARD_KNOCKDOWN_PLUS"                                                        : "+",
    "QUEST_CALDEA_NONE"                                                                 : "迦勒底之门中没有任务。",
    "QUEST_CHAPTER_CLOSED"                                                              : "将在今后更新中实装。\n\n更新信息将经由\n游戏内「通知」等发布。\n敬请期待。",
    "QUEST_CHAPTER_CLOSED_SPECIAL_308"                                                  : "通关「地狱界曼荼罗 平安京」\n后开放。",
    "QUEST_CLEAR_CHANGE_ACTION_COLLECTION"                                              : "{0}的\n从者资料更新!",
    "QUEST_CLEAR_CHANGE_ACTION_COLLECTION_CLOSE"                                        : "关闭",
    "QUEST_CLEAR_CHANGE_ACTION_COLLECTION_OPEN_DETAIL"                                  : "确认简介",
    "QUEST_CLEAR_CHANGE_ACTION_POWERUP_FORMAT"                                          : "「{0}」\n",
    "QUEST_CLEAR_CHANGE_ACTION_STORY"                                                   : "已开放!",
    "QUEST_CLEAR_CHANGE_ACTION_STORY_FORMAT"                                            : "\n{0}的\n「{1}」\n",
    "QUEST_CLEAR_CHANGE_ACTION_STORY_OPEN"                                              : "前往幕间物语",
    "QUEST_CLEAR_COSTUME_GET"                                                           : "{0} 获得开放权!",
    "QUEST_CLEAR_REWARD_GET"                                                            : "获得 {0}{1}{2:#,0}!",
    "QUEST_CONFIRM_CANCEL"                                                              : "取消",
    "QUEST_CONFIRM_DELETE_MSG"                                                          : "此外,没有被选中的以下任务将会消失[FFC020]{0}[-]",
    "QUEST_CONFIRM_NO_BATTLE_CONFIRM"                                                   : "是否开始任务?",
    "QUEST_CONFIRM_NO_BATTLE_CONSUME"                                                   : "该任务没有战斗\n要开始该任务,需消耗以下道具{0}",
    "QUEST_CONFIRM_NO_BATTLE_CONSUME_ICON"                                              : "该任务没有战斗\n要开始该任务,需消耗以下道具",
    "QUEST_CONFIRM_NO_BATTLE_NO_CONSUME"                                                : "该任务没有战斗",
    "QUEST_CONFIRM_NO_CONSUME_COUNT"                                                    : "[FF0000](-{0})[-]",
    "QUEST_CONFIRM_RESET_MSG"                                                           : "{0}\n[FFC020]为开拓而消耗的道具不会返还[-]",
    "QUEST_CONFIRM_START"                                                               : "任务开始",
    "QUEST_EVENT_WAR_COND_8091"                                                         : "\n\n要执行该任务,\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
    "QUEST_EVENT_WAR_COND_8097"                                                         : "\n\n进行此关卡需要完成通关\n「第四特异点 死界魔雾都市 伦敦」。",
    "QUEST_EVENT_WAR_COND_8113"                                                         : "\n\n参加限时活动需要完成\n「特异点F 炎上污染都市 冬木」\n的通关。",
    "QUEST_EVENT_WAR_COND_8123"                                                         : "\n\n进行此关卡需要完成通关\n「第五特异点 北美神话大战 合众为一」。",
    "QUEST_EVENT_WAR_COND_8156"                                                         : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9001"                                                         : "\n\n要执行该任务,\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
    "QUEST_EVENT_WAR_COND_9002"                                                         : "\n\n要执行该任务,\n必须先通关\n「特异点F 燃烧污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9003"                                                         : "\n\n要执行该任务\n必须先通关\n「特异点F 燃烧污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9004"                                                         : "\n\n要执行该任务,\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
    "QUEST_EVENT_WAR_COND_9005"                                                         : "\n\n要执行该任务,\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
    "QUEST_EVENT_WAR_COND_9006"                                                         : "\n\n要执行该任务,\n必须先通关\n「迦勒底夏日记忆 ~治愈的白色沙滩~」",
    "QUEST_EVENT_WAR_COND_9007"                                                         : "\n\n要执行该任务,\n必须先通关\n「特异点F 燃烧污染都市 冬木」",
    "QUEST_EVENT_WAR_COND_9008"                                                         : "\n\n要执行该任务,\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
    "QUEST_EVENT_WAR_COND_9009"                                                         : "\n\n要执行该任务,\n必须先通关\n「第一特异点 邪龙百年战争 奥尔良」。",
    "QUEST_EVENT_WAR_COND_9010"                                                         : "\n\n参加限时活动需要完成通关\n「终局特异点」。",
    "QUEST_EVENT_WAR_COND_9013"                                                         : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9014"                                                         : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9015"                                                         : "\n\n参加限时活动需要完成通关\n「迦勒底夏日回忆~治愈的白沙滩~」。",
    "QUEST_EVENT_WAR_COND_9018"                                                         : "\n\n参加限时活动需要完成通关\n「特异点F 炎上污染都市 冬木」。",
    "QUEST_EVENT_WAR_COND_9021"                                                         : "\n\n参加限时活动需要完成通关\n「难分伯仲·夏日竞速!\n~梦与希望的伊什塔尔杯2018~」。",
    "QUEST_EVENT_WAR_END"                                                               : "限时剧情任务\n\n{0} \n至 {1} 结束。",
    "QUEST_EVENT_WAR_NOTICE"                                                            : "限时剧情任务\n\n{0}\n\n进行时间截至 {2}。",
    "QUEST_EVENT_WAR_SHOP"                                                              : "\n\n但是活动道具的交换\n将继续开放至 {0}。",
    "QUEST_EVENT_WAR_SHOP_BTN"                                                          : "道具交换",
    "QUEST_EVENT_WAR_TIME"                                                              : "{0}月{1}日 {2:D2}:{3:D2}",
    "QUEST_INFO_TAB_ENEMY"                                                              : "此为过去在此关卡中所遇到过的敌人一览",
    "QUEST_INFO_TAB_REWARD"                                                             : "之前在该关卡中获得的战利品一览。",
    "QUEST_INFO_TOP"                                                                    : "可点击「战利品」与「敌人」的图标来切换\n显示的信息。",
    "QUEST_ITEM_COST_OVER"                                                              : "挑战该任务所需{0} 不足",
    "QUEST_MESSAGE_DLG_CANCEL"                                                          : "取消",
    "QUEST_MESSAGE_DLG_DECIDE"                                                          : "开始",
    "QUEST_MESSAGE_DLG_MOVIE_DELETE_CANCEL"                                             : "  未保存  ",
    "QUEST_MESSAGE_DLG_MOVIE_DELETE_DECIDE"                                             : "已经完成了保存",
    "QUEST_MESSAGE_DLG_MOVIE_DELETE_TITLE"                                              : "影像资料保存确认",
    "QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_DECIDE"                                           : "执行",
    "QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_SUB_MESSAGE"                                      : "※由于资源量较大,推荐使用Wi-Fi环境进行下载。\n※下载过程中,可以进行取消。",
    "QUEST_MESSAGE_DLG_MOVIE_DOWNLOAD_TITLE"                                            : "下载确认",
    "QUEST_MESSAGE_DLG_MOVIE_PLAY_SUB_MESSAGE"                                          : "[FFFF00]  ※影像的音量与游戏内设定无关,\n有可能因为设备的音量设定导致过大音量播放。[-]\n请事先确认设备的音量设定,尽情享受影片吧。\n※首次播放时需要进行资源下载。[-]",
    "QUEST_MESSAGE_DLG_MOVIE_PLAY_TITLE"                                                : "影像播放确认",
    "QUEST_NONE"                                                                        : "没有相关任务。",
    "QUEST_SHORTCUT_NONE"                                                               : "没有发现满足\n幕间物语任务条件的从者。",
    "QUEST_START_ACTION_TITLE_EVENT"                                                    : "活动任务",
    "QUEST_START_ACTION_TITLE_FREE"                                                     : "自由任务",
    "QUEST_START_ACTION_TITLE_HERO"                                                     : "英雄传说任务",
    "QUEST_START_ACTION_TITLE_LIMIT_UNSEAL"                                             : "灵基解放关卡",
    "QUEST_START_ACTION_TITLE_MAIN"                                                     : "第{0}节",
    "QUEST_START_ACTION_TITLE_STORY"                                                    : "幕间物语",
    "QUEST_TIME_OVER"                                                                   : "该任务的进行时间已结束。",
    "QUICK_START_CONFIRM_NO"                                                            : "否",
    "QUICK_START_CONFIRM_YES"                                                           : "是的",
    "QUICK_START_MAX_CONFIRM_MESSAGE"                                                   : "是否按「QuickStart」的完全版设定执行?\n※执行后将覆盖所持圣晶石数量\n以及编成完毕的队伍",
    "QUICK_START_MAX_CONFIRM_TITLE"                                                     : "QuickStart付与完全版",
    "QUICK_START_MAX_NON_CONFIRM_MESSAGE"                                               : "生成用户数据\n并已按照「QuickStart」完整版设定执行",
    "QUICK_START_MAX_NON_CONFIRM_TITLE"                                                 : "QuickStart付与完全版",
    "QUICK_START_MIN_CONFIRM_MESSAGE"                                                   : "是否按「QuickStart」的设定执行?\n※执行后将覆盖所持圣晶石数量\n以及编成完毕的队伍",
    "QUICK_START_MIN_CONFIRM_TITLE"                                                     : "QuickStart付与最低限",
    "QUICK_START_MIN_NON_CONFIRM_MESSAGE"                                               : "生成用户数据\n并已按照「QuickStart」设定执行",
    "QUICK_START_MIN_NON_CONFIRM_TITLE"                                                 : "QuickStart付与最低限",
    "QUICK_START_NON_CONFIRM_MESSAGE"                                                   : "生成用户数据\n并已按照「QuickStart」设定执行",
    "QUICK_START_NON_CONFIRM_TITLE"                                                     : "QuickStart最低付与限制",
    "QUSET_BOARD_EFFECT_DISAPPEAR_MESSAGE"                                              : "「地狱界曼荼罗 平安京」已经消灭。\n\n[ffff00]※消灭后仍可以通过「主线物语」\n前往「地狱界曼荼罗 平安京」的地图,\n进行自由关卡。",
    "RANKUP_GRADIENT_BOTTOM"                                                            : "#FFA500",
    "RANKUP_GRADIENT_TOP"                                                               : "#FFFF00",
    "RANKUP_OUTLINE"                                                                    : "#FFA500",
    "RARE_MATERIAL_INFO_MSG"                                                            : "[FF0000]包含★3以上的素材!",
    "RARE_PRI_NAME"                                                                     : "稀有魔力棱镜",
    "RARE_PRI_NEED_INFO"                                                                : "稀有魔力棱镜",
    "RARE_SVTEQ_WARNING_INFO_MSG"                                                       : "包含★3以上的概念礼装。\n是否执行?",
    "RARE_SVT_WARNING_INFO_MSG"                                                         : "包含★3以上的从者。\n是否执行?",
    "RARITY_TYPE_COMMON"                                                                : "★1(C)",
    "RARITY_TYPE_RARE"                                                                  : "★3(R)",
    "RARITY_TYPE_SRARE"                                                                 : "★4(SR)",
    "RARITY_TYPE_SSRARE"                                                                : "★5(SSR)",
    "RARITY_TYPE_UNCOMMON"                                                              : "★2(UC)",
    "RECEIVE_ALL_DONE"                                                                  : "已全部领取。",
    "RECEIVE_FILTER_NOTHING"                                                            : "没有符合筛选设定条件的对象。",
    "RECOMMENDED_CLASS_0"                                                               : "全部",
    "RECOMMENDED_CLASS_1"                                                               : "仅限ALL",
    "RECOMMENDED_CLASS_2"                                                               : "仅限同职阶",
    "RECOMMENDED_CLASS_TITLE"                                                           : "种类",
    "RECOMMENDED_CLEAR"                                                                 : "解除所有选择",
    "RECOMMENDED_DIALOG_MESSAGE"                                                        : "[54FFFF]将自动选择符合条件的所持从者(经验值)。",
    "RECOMMENDED_DIALOG_TITLE"                                                          : "推荐素材选择",
    "RECOMMENDED_NOT_EXIST_MSG"                                                         : "未发现符合条件的从者(经验值)。\n请变更种类、稀有度之后再度尝试。",
    "RECOMMENDED_NOT_HAVE_QP"                                                           : "量子不足。",
    "RECOMMENDED_NOT_HAVE_QP_CONFIRM"                                                   : "量子不足。\n\n是否选择能进行的强化合成\n的最大数量从者(经验值)?",
    "RECOMMENDED_RARITY_0"                                                              : "★1",
    "RECOMMENDED_RARITY_1"                                                              : "★2",
    "RECOMMENDED_RARITY_2"                                                              : "★3",
    "RECOMMENDED_RARITY_3"                                                              : "★4",
    "RECOMMENDED_RARITY_4"                                                              : "★5",
    "RECOMMENDED_RARITY_TITLE"                                                          : "稀有度",
    "RECOMMENDED_RESET"                                                                 : "初始化",
    "REJECT_ALL_TXT"                                                                    : "所持道具数量已达上限,\n无法领取礼物。",
    "REJECT_NORMAL_TXT"                                                                 : "所持道具数量已达上限,\n无法领取礼物。",
    "REJECT_SELECT_TXT"                                                                 : "所持道具数量已达上限,\n无法领取礼物。",
    "RESET_BIRTHDAY_CONFIRM_MESSAGE"                                                    : "重新设定生日。\n\n变更前:{0}月{1}日\n\n↓\n\n变更后:{2}月{3}日\n\n是否确认?",
    "RESET_BIRTHDAY_CONFIRM_TITLE"                                                      : "重新设定生日确认",
    "RESET_BIRTHDAY_NOTICE"                                                             : "[FFFF00]※重新设定仅限1次。决定后,将无法变更。[-]",
    "RESET_BIRTHDAY_TITLE"                                                              : "重新设定生日",
    "RESULT_BOUNDS_GETNP"                                                               : "宝具已开放\n「{0}」\n",
    "RESULT_BOUNDS_GETSKILL"                                                            : "习得了新技能\n「{0}」\n",
    "RESULT_BOUNDS_GETVOICE"                                                            : "追加可在个人空间中播放的语音\n",
    "RESULT_BOUNDS_GET_COIN_COUNT"                                                      : "×{0}获得",
    "RESULT_BOUNDS_GET_COIN_NAME"                                                       : "{0}({1})",
    "RESULT_BOUNDS_OPENQUEST"                                                           : "幕间物语已开放\n「{0}」\n",
    "RESULT_BOUNDS_POWERUP"                                                             : "为表现更为坚定的决心,\n{0}的战斗形态变化。",
    "RESULT_BOUNDS_UPDATE_MATERIAL"                                                     : "从者的资料已更新\n",
    "RESULT_EQEXP_GETSKILL"                                                             : "习得了新技能\n「{0}」\n",
    "RESULT_EQEXP_UPSKILLLV"                                                            : "技能等级提升\n「{0}」等级{1}\n",
    "RESULT_EQUIP_MAXEXP"                                                               : "等级已满",
    "RESULT_FOLLOW_REQUEST_YES"                                                         : "关注",
    "RESULT_FOLLOW_TITLE"                                                               : "是否关注提供助战的玩家?",
    "RESULT_FRIENDANDFOLLOW_TITLE"                                                      : "是否对提供助战的玩家\n发出好友申请或者进行关注?",
    "RESULT_FRIEND_CONF"                                                                : "点击可查看从者的详细信息",
    "RESULT_FRIEND_COUNT"                                                               : " 你的好友 {0:D3}/{1:D3}",
    "RESULT_FRIEND_ERR_1"                                                               : "[FF0000]对方的好友数已达上限",
    "RESULT_FRIEND_ERR_2"                                                               : "[00CC00]已向该玩家发送好友申请",
    "RESULT_FRIEND_ERR_3"                                                               : "[FF0000]对方收到的好友申请数已达上限",
    "RESULT_FRIEND_ERR_SELF_1"                                                          : "[FF0000]无法继续添加好友",
    "RESULT_FRIEND_REQUEST_NG"                                                          : "申请好友失败。",
    "RESULT_FRIEND_REQUEST_NO"                                                          : "结束",
    "RESULT_FRIEND_REQUEST_YES"                                                         : "申请好友",
    "RESULT_FRIEND_TITLE"                                                               : "是否向提供支援的玩家\n发送好友申请?",
    "RESULT_MAXFRIEND_WARNING"                                                          : "[FF0000]到达了能够登记为好友的数量上限",
    "ROMAN_NUMBER_1"                                                                    : "壹",
    "ROMAN_NUMBER_10"                                                                   : "拾",
    "ROMAN_NUMBER_2"                                                                    : "贰",
    "ROMAN_NUMBER_3"                                                                    : "叁",
    "ROMAN_NUMBER_4"                                                                    : "肆",
    "ROMAN_NUMBER_5"                                                                    : "伍",
    "ROMAN_NUMBER_6"                                                                    : "陆",
    "ROMAN_NUMBER_7"                                                                    : "柒",
    "ROMAN_NUMBER_8"                                                                    : "捌",
    "ROMAN_NUMBER_9"                                                                    : "玖",
    "RPRECV_TITILE_DETAIL_TXT"                                                          : "消耗道具回复BP",
    "RPRECV_TITILE_TXT"                                                                 : "BP回复",
    "RP_FULL_MSG"                                                                       : "BP已满,无法使用{0}",
    "RP_RECOVER_CMDSPELL_TXT"                                                           : "消耗{0},回复BP[09FD05]+{1}[-] ",
    "RP_RECOVER_CONFIRM_MSG"                                                            : "消耗{0}{1}\n回复BP[09FD05]+{2}[-] \n是否执行?\n\n当前BP:{3}/{4}\n回复后BP:{5}/{4}",
    "RP_RECOVER_NUM_TXT"                                                                : "消耗{0},回复BP[09FD05]+{1}[-] ",
    "RP_UNRECOVERABLE_MESSAGE"                                                          : "活动时间已经结束。\n无法回复BP。",
    "SAME_SERVANT"                                                                      : "同一\n从者",
    "SAME_SVTEQUIP_COMBINE"                                                             : "突破极限",
    "SCRIPT_ACTION_BACK_LOG_TALK_END"                                                   : "」",
    "SCRIPT_ACTION_BACK_LOG_TALK_START"                                                 : "「",
    "SCRIPT_ACTION_CODE_CLASS_SPLIT"                                                    : ":",
    "SCRIPT_ACTION_CODE_COMMENT"                                                        : "*",
    "SCRIPT_ACTION_CODE_INSERT"                                                         : "%!",
    "SCRIPT_ACTION_CODE_LABEL"                                                          : "$",
    "SCRIPT_ACTION_CODE_RETURN"                                                         : "¥",
    "SCRIPT_ACTION_CODE_SCENE"                                                          : "#",
    "SCRIPT_ACTION_CODE_SWITCH_CASE"                                                    : "?",
    "SCRIPT_ACTION_CODE_SWITCH_CASE_SPLIT"                                              : ":",
    "SCRIPT_ACTION_CODE_SWITCH_END"                                                     : "?!",
    "SCRIPT_ACTION_CODE_TALK"                                                           : "@",
    "SCRIPT_ACTION_CODE_VOICE"                                                          : "%%",
    "SCRIPT_ACTION_LOG_SELECT_COLOR"                                                    : "[FF4040]",
    "SCRIPT_ACTION_LOG_SELECT_MESSAGE"                                                  : "Select[r]",
    "SCRIPT_ACTION_LOG_SELECT_MESSAGE2"                                                 : "  {0}",
    "SCRIPT_ACTION_SELECT_COLOR"                                                        : "[FFFFFF]",
    "SCRIPT_ACTION_SKIP_CONFIRM_DETAIL"                                                 : "是否跳过该段剧情?",
    "SCRIPT_ACTION_SKIP_CONFIRM_EXIT"                                                   : "返回图鉴",
    "SCRIPT_CHAPTER_SUB_TITLE_BASE"                                                     : "{0} - {1}",
    "SELECTED_COMMAND_CODE"                                                             : "选择中",
    "SELECT_BASE_INFO"                                                                  : "请选择\n想要强化的\n从者",
    "SELECT_BONUS_SKILL_INVALID"                                                        : "特效技能无效",
    "SELECT_CANNOT"                                                                     : "不可选择",
    "SELECT_CHOICE"                                                                     : "选择\n标记中",
    "SELECT_EFFECT_COLOR"                                                               : "#FE4545FF",
    "SELECT_FAVORITE"                                                                   : "中意",
    "SELECT_FIGURE_INFO"                                                                : "左右滑动更换性别",
    "SELECT_FP_NUM_UP"                                                                  : "[FFFF00]获得FP{0}倍",
    "SELECT_INFO"                                                                       : "[00FFFF]选择数 [-]{0}/{1}",
    "SELECT_LOCK"                                                                       : "锁定中",
    "SELECT_MATERIAL_INFO"                                                              : "请选择用于合成的从者",
    "SELECT_MATERIAL_SUM"                                                               : "已选择 {0}/{1}",
    "SELECT_NO_SORTIE"                                                                  : "无法出击",
    "SELECT_NO_SORTIE_FATIGURE"                                                         : "距离痊愈还需\n{0}",
    "SELECT_NO_SORTIE_FATIGURE_NARROW_FIGURE"                                           : "\n无法出击\n\n距离痊愈还需\n{0}\n",
    "SELECT_NO_SORTIE_FATIGURE_RECOVER"                                                 : "[FFA500]痊愈剩余\n{0}\n(休息中)",
    "SELECT_NO_SORTIE_FATIGURE_RECOVER_NARROW_FIGURE"                                   : "\n无法出击\n\n[FFA500]痊愈剩余\n{0}\n(休息中)",
    "SELECT_NO_SORTIE_REASON_FATIGUE"                                                   : "无法出击",
    "SELECT_NO_SORTIE_TITLE"                                                            : "无法出击",
    "SELECT_PARTY"                                                                      : "队伍成员",
    "SELECT_PARTY_EQUIP"                                                                : "队伍\n使用中",
    "SELECT_PROTECTED_EVENT_SVT"                                                        : "无法选择\n2022/05/10\n为止",
    "SELECT_PUSH"                                                                       : "推荐!",
    "SELECT_SERVANT_EVENT_JOIN"                                                         : "期间限定\n从者",
    "SELL_EXCEEDED_MATERIAL_INFO_MSG"                                                   : "[FFFF00]包含已进行圣杯转临的素材!",
    "SELL_LAST_EQUIP_CMD_SVT_INFO"                                                      : "已经选择的灵基中,\n包含已经开启了指令纹章刻印槽的从者。",
    "SELL_LAST_EQUIP_CMD_SVT_MESSAGE"                                                   : "[FFFF00]添加显示的从者的话\n同一灵基将全部消失,将无法消除指令纹章刻印槽。\n\n此外,已经刻印了指令纹章的情况下,指令纹章将全部分离、返还。",
    "SERIAL_CODE_DECIDE"                                                                : "决定",
    "SERIAL_CODE_EXPLANATION"                                                           : "请输入4~12个字的半角英数字",
    "SERIAL_CODE_TITLE"                                                                 : "请输入序列码。",
    "SERVANT_AFTER_IN_NOT_FATIGUE_TIME"                                                 : "无",
    "SERVANT_AFTER_OUT_NOT_FATIGUE_TIME"                                                : "无",
    "SERVANT_ALL_EMPTY"                                                                 : "未持有",
    "SERVANT_ALL_SELL_MESSAGE_END"                                                      : "已变还对象。",
    "SERVANT_ALL_SELL_MESSAGE_START"                                                    : "通过变还选中对象,\n以完成灵基变还。\n是否确认操作?",
    "SERVANT_ALL_SELL_REQUEST_RARITY_MESSAGE"                                           : "[FF0000]包含★4以上的对象",
    "SERVANT_ALREADY_RECOVER_NOT_SELECT"                                                : "\n[FFA500](休息中)",
    "SERVANT_BEFORE_IN_NOT_FATIGUE_TIME"                                                : "无",
    "SERVANT_BEFORE_OUT_NOT_FATIGUE_TIME"                                               : "无",
    "SERVANT_CHANGE_RECOVERY_FATIGUE_MSG"                                               : "各位痊愈所需时间将变为如上时间。",
    "SERVANT_CHANGE_RECOVERY_FATIGUE_TEXT"                                              : "轮替",
    "SERVANT_CHANGE_RECOVERY_FATIGUE_TITLE"                                             : "{0}使用对象轮替",
    "SERVANT_CHARA_GRAPH_EX_OPEN_MANAGER_2800100"                                       : "在从者详情界面中\n可以扩大{0}的最终再临的灵基肖像立绘,\n用以鉴赏显示范围扩大版本的立绘。\n\n",
    "SERVANT_CHECK_COMBINE_DIALOG_MESSAGE"                                              : "[FFFF00]如果执行了概念礼装强化,选中的概念礼装将消失。[-]\n是否确定执行?",
    "SERVANT_CHECK_COMBINE_DIALOG_TITLE"                                                : "装备中的强化素材确认(再度确认)",
    "SERVANT_CHECK_EQUIP_COMBINE_TITLE"                                                 : "装备中的强化素材确认",
    "SERVANT_CHECK_EQUIP_COMBINE_WARNING_MESSAGE"                                       : "选择了装备中的概念礼装。\n[FFDF00]如果执行了概念礼装强化,选中的概念礼装消失。[-]",
    "SERVANT_CHECK_EQUIP_SELL_TITLE"                                                    : "装备中的变还对象确认。",
    "SERVANT_CHECK_EQUIP_SELL_WARNING_MESSAGE"                                          : "选择了装备中的概念礼装。。\n[FFDF00]如果执行了灵基变还,选中的概念礼装将消失。[-]",
    "SERVANT_CHECK_MASK_PARTY_MESSAGE"                                                  : "PARTY {0}\n使用中",
    "SERVANT_CHECK_MASK_SUPPORT_MESSAGE"                                                : "SUPPORT {0}\n使用中",
    "SERVANT_CHECK_SELL_DIALOG_MESSAGE"                                                 : "[FFFF00]如果执行了灵基变还,选中的概念礼装将消失。[-]\n是否确定执行?",
    "SERVANT_CHECK_SELL_DIALOG_TITLE"                                                   : "装备中的变还对象确认(再度确认)",
    "SERVANT_COIN_CONFIRM_GET_DESCRIPTION"                                              : "领取上述从者币。",
    "SERVANT_COIN_CONFIRM_GET_TITLE"                                                    : "从者币获得",
    "SERVANT_COIN_CONFIRM_OVERFLOW_DESCRIPTION"                                         : "由于超出持有上限,上述从者币将\n被送至礼物盒。",
    "SERVANT_COIN_CONFIRM_OVERFLOW_TITLE"                                               : "从者币持有上限",
    "SERVANT_COMMANDCODE_SELL_MSG_START"                                                : "对新增选中的指令纹章,\n进行变还。\n确定这样操作么?",
    "SERVANT_COMMAND_CODE_SELLE_MSG_ERROR"                                              : "[00FFFF]指令纹章无法进行变还。",
    "SERVANT_COMMAND_CODE_SELL_MSG_NO_SELECT"                                           : "[00FFFF]请选择需要进行变还的指令纹章。",
    "SERVANT_COMMAND_CODE_SELL_REQUEST_RARITY_MSG"                                      : "[FF0000]包含有★3以上的对象。",
    "SERVANT_EMPTY"                                                                     : "没有契约从者",
    "SERVANT_EQUIP_EFFECT_FILTER_BUTTON_DESELECT_ALL"                                   : "选择全部解除",
    "SERVANT_EQUIP_EFFECT_FILTER_BUTTON_SELECT_ALL"                                     : "全选",
    "SERVANT_EQUIP_EFFECT_FILTER_GROUP_ATTACK"                                          : "攻击系",
    "SERVANT_EQUIP_EFFECT_FILTER_GROUP_DEFENCE"                                         : "防御系",
    "SERVANT_EQUIP_EFFECT_FILTER_GROUP_OTHER"                                           : "辅助系・及其他",
    "SERVANT_EQUIP_EFFECT_FILTER_GROUP_STATUS_EFFECT"                                   : "状态异常系",
    "SERVANT_EQUIP_EFFECT_FILTER_TITLE"                                                 : "效果类型",
    "SERVANT_EQUIP_EMPTY"                                                               : "没有概念礼装",
    "SERVANT_EQUIP_FILTER_WARNING"                                                      : "[FFFF00]对象不存在",
    "SERVANT_EQUIP_FRAME_PURCHASE"                                                      : "提升持有上限",
    "SERVANT_EQUIP_FRAME_PURCHASE_CANCEL"                                               : "取消",
    "SERVANT_EQUIP_FRAME_PURCHASE_CLOSE"                                                : "关闭",
    "SERVANT_EQUIP_FRAME_PURCHASE_DECIDE"                                               : "增加",
    "SERVANT_EQUIP_FRAME_PURCHASE_INFO1"                                                : "当前数量",
    "SERVANT_EQUIP_FRAME_PURCHASE_INFO2"                                                : "增加后数量",
    "SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_END"                                          : "概念礼装持有数上限已提升。\n※最多可提升到{0}张。",
    "SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_ERROR"                                        : "[00FFFF]无法继续提升概念礼装持有数上限。",
    "SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_INFO_NONE"                                    : "没有购买商品的信息。",
    "SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_MAX_FRAME"                                    : "概念礼装持有数上限已达最高值。",
    "SERVANT_EQUIP_FRAME_PURCHASE_MESSAGE_START"                                        : "是否要使用1颗圣晶石\n提升概念礼装持有数上限?\n※最多可提升到{0}张",
    "SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO1"                                             : "<{0}张>",
    "SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO2"                                             : "[00FFFF]<{0}张>",
    "SERVANT_EQUIP_FRAME_PURCHASE_NUMBERO3"                                             : "[FFFF00]<{0}张>",
    "SERVANT_EQUIP_FRAME_PURCHASE_REQUEST_STONE_MESSAGE"                                : "[FF0000]圣晶石不足。",
    "SERVANT_EQUIP_FRAME_PURCHASE_STONE"                                                : "购买圣晶石",
    "SERVANT_EQUIP_FRAME_PURCHASE_TITLE"                                                : "提升概念礼装持有数上限",
    "SERVANT_EQUIP_INFO"                                                                : "概念礼装 {0}/{1}",
    "SERVANT_EQUIP_OPERATION_EXPLANATION"                                               : "请点击选择想要装备的概念礼装\n长按可确认详细信息\n点击决定按钮以完成装备",
    "SERVANT_EQUIP_OPERATION_EXPLANATION_CHOICE"                                        : "点击图标\n选择切换「标记」「解除」。",
    "SERVANT_EQUIP_OPERATION_EXPLANATION_LOCK"                                          : "点击图标可进行\n「锁定」与「解锁」。",
    "SERVANT_EQUIP_OPERATION_EXPLANATION_STATUS"                                        : "请点击想要装备的概念礼装。\n可长按查看详情。\n点击【确定】进行装备。",
    "SERVANT_EQUIP_RARITY_FILTER_TITLE"                                                 : "稀有度筛选",
    "SERVANT_EQUIP_SELL_MESSAGE_END"                                                    : "已变还概念礼装。",
    "SERVANT_EQUIP_SELL_MESSAGE_ERROR"                                                  : "[00FFFF]无法变还概念礼装。",
    "SERVANT_EQUIP_SELL_MESSAGE_NO_SELECT"                                              : "[00FFFF]请选择想要变还的概念礼装",
    "SERVANT_EQUIP_SELL_MESSAGE_START"                                                  : "即将变还选中概念礼装,\n以完成灵基变还。\n是否确认操作?",
    "SERVANT_EQUIP_SELL_REQUEST_RARITY_MESSAGE"                                         : "[FF0000]包含★4以上的对象",
    "SERVANT_EQUIP_STORAGE_PURCHASE_MESSAGE"                                            : "使用{1}个{0}\n增加概念礼装的保管栏位?\n最多可以增加至{2}栏。",
    "SERVANT_EQUIP_STORAGE_PURCHASE_RESULT"                                             : "概念礼装保管栏位已经增加了。\n最多可以增加至{0}栏。",
    "SERVANT_EQUIP_STORAGE_PURCHASE_TITLE"                                              : "扩充概念礼装保管室栏位",
    "SERVANT_EQUIP_TAKE"                                                                : "概念礼装",
    "SERVANT_EQUIP_UNIT"                                                                : "{0}张",
    "SERVANT_EQUIP_WAREHOUSE_EMPTY"                                                     : "没有处于保管状态的概念礼装",
    "SERVANT_FRAME_PURCHASE"                                                            : "提升持有上限",
    "SERVANT_FRAME_PURCHASE_CANCEL"                                                     : "取消",
    "SERVANT_FRAME_PURCHASE_CLOSE"                                                      : "关闭",
    "SERVANT_FRAME_PURCHASE_DECIDE"                                                     : "增加",
    "SERVANT_FRAME_PURCHASE_INFO1"                                                      : "当前数量",
    "SERVANT_FRAME_PURCHASE_INFO2"                                                      : "增加后数量",
    "SERVANT_FRAME_PURCHASE_MESSAGE_END"                                                : "从者持有数上限已提升。\n※最多可提升到{0}人。",
    "SERVANT_FRAME_PURCHASE_MESSAGE_ERROR"                                              : "[00FFFF]无法继续提升从者持有数上限。",
    "SERVANT_FRAME_PURCHASE_MESSAGE_INFO_NONE"                                          : "没有购买商品的信息。",
    "SERVANT_FRAME_PURCHASE_MESSAGE_MAX_FRAME"                                          : "从者持有数上限已达最高值。",
    "SERVANT_FRAME_PURCHASE_MESSAGE_START"                                              : "是否要使用1颗圣晶石\n提升从者持有数上限?\n※最多可提升到{0}人。",
    "SERVANT_FRAME_PURCHASE_NUMBERO1"                                                   : "<{0}人>",
    "SERVANT_FRAME_PURCHASE_NUMBERO2"                                                   : "[00FFFF]<{0}人>",
    "SERVANT_FRAME_PURCHASE_NUMBERO3"                                                   : "[FFFF00]<{0}人>",
    "SERVANT_FRAME_PURCHASE_REQUEST_STONE_MESSAGE"                                      : "[FF0000]圣晶石不足。",
    "SERVANT_FRAME_PURCHASE_STONE"                                                      : "购买圣晶石",
    "SERVANT_FRAME_PURCHASE_TITLE"                                                      : "提升从者持有数上限",
    "SERVANT_HIDE_NAME"                                                                 : "Unknown",
    "SERVANT_INFO"                                                                      : "从者 {0}/{1}",
    "SERVANT_IN_RECOVERY_FATIGUE_MSG"                                                   : "痊愈所需时间将发生如上变化",
    "SERVANT_IN_RECOVERY_FATIGUE_TEXT"                                                  : "开始使用",
    "SERVANT_IN_RECOVERY_FATIGUE_TITLE"                                                 : "选择使用对象",
    "SERVANT_LIST_EXPLANATION_CHOICE"                                                   : "点击图标\n选择切换「标记」「解除」。",
    "SERVANT_LIST_EXPLANATION_LOCK"                                                     : "点击图标\n切换「锁定」与「锁定解除」。",
    "SERVANT_LIST_EXPLANATION_PUSH"                                                     : "点击图标后,\n可以设定『推荐!从者』。",
    "SERVANT_LIST_EXPLANATION_STATUS"                                                   : "点击图标可确认详情。",
    "SERVANT_MATERIAL_SELL_REQUEST_RARITY_MESSAGE"                                      : "[FF0000]包含★4以上对象。",
    "SERVANT_MATERIAL_UNIT"                                                             : "{0}枚",
    "SERVANT_OUT_RECOVERY_FATIGUE_MSG"                                                  : "{0}\n{1}\n与温泉中离开。\n离开温泉将使得疲劳回复速度回到通常状态。\n\n入浴中所需的回复时间\n{2}\n↓\n[FFA500]非入浴中所需的回复时间\n{3}[-]\n\n是否确定执行?",
    "SERVANT_OUT_RECOVERY_FATIGUE_TEXT"                                                 : "解除",
    "SERVANT_OUT_RECOVERY_FATIGUE_TITLE"                                                : "解除使用对象",
    "SERVANT_RECOVERY_FATIGUE_DIALOG_CONFIRM"                                           : "是否确认?",
    "SERVANT_RECOVERY_FATIGUE_DIALOG_INDIVIDUALITY"                                     : "[FFA500]相性佳[-]:{0}",
    "SERVANT_RECOVERY_FATIGUE_INDIVIDUALITY"                                            : " [FFFF00](相性佳)",
    "SERVANT_RECOVERY_FATIGUE_INDIVIDUALITY_DELIMITER"                                  : "、",
    "SERVANT_RECOVERY_FATIGUE_LIST_INDIVIDUALITY"                                       : "[FFFF00]相性佳",
    "SERVANT_RECOVERY_FATIGUE_LIST_PICKUP_COLOR"                                        : "[FFA500]",
    "SERVANT_RECOVERY_FATIGUE_REST_TIME"                                                : "[FFA500]距离痊愈还需\n{0}",
    "SERVANT_RECOVER_CAN_NOT_SELECT"                                                    : "无法选择",
    "SERVANT_RECOVER_FATIGUE_GUIDE_HELP"                                                : "请点击想要让其休息的从者。\n长按可以显示详细情报。",
    "SERVANT_SELECT_NO_SORTIE_FATIGURE"                                                 : "距离痊愈还需\n{0}",
    "SERVANT_SELECT_NO_SORTIE_FATIGURE_RECOVER"                                         : "[FFA500]痊愈剩余\n{0}\n(休息中)",
    "SERVANT_SELL_BUTTON_TXT"                                                           : "前往变还",
    "SERVANT_SELL_CANCEL"                                                               : "取消",
    "SERVANT_SELL_CLOSE"                                                                : "关闭",
    "SERVANT_SELL_DECIDE"                                                               : "变还",
    "SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG"                                          : "[FF0000]新增添选中的从者\n由于无法对该从者的指令纹章\n进行分离,\n因此无法进行变还。",
    "SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG1"                                         : "[FF0000]添加已选择的从者[-]",
    "SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG2"                                         : "[FF0000]该从者的指令纹章[-]",
    "SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG3"                                         : "[FF0000]并未进行分离,[-]",
    "SERVANT_SELL_EQUIP_CMD_CODE_LAST_SVT_MSG4"                                         : "[FF0000]因而无法进行变还。[-]",
    "SERVANT_SELL_EQUIP_CMD_CODE_WARNING_MSG"                                           : "[FFA500]包含有已经开启指令纹章刻印槽的对象。",
    "SERVANT_SELL_INFO0"                                                                : "变还所得量子:{0}",
    "SERVANT_SELL_INFO1"                                                                : "变还所得魔力棱镜:{0}个",
    "SERVANT_SELL_INFO2"                                                                : "持有量子:{0}",
    "SERVANT_SELL_INFO2_ALERT"                                                          : "所持量子:[FF0000]{0}[-]量子",
    "SERVANT_SELL_INFO2_NORMAL"                                                         : "所持量子:{0}量子",
    "SERVANT_SELL_INFO3"                                                                : "持有魔力棱镜:{0}个",
    "SERVANT_SELL_INFO4"                                                                : "变还所得稀有魔力棱镜:{0}个",
    "SERVANT_SELL_INFO5"                                                                : "所持稀有魔力棱镜:{0}个",
    "SERVANT_SELL_INFO6"                                                                : "通过变还后将获得的道具",
    "SERVANT_SELL_INFO7"                                                                : "是否确认执行?",
    "SERVANT_SELL_MANA_TEXT"                                                            : "量子 魔力棱镜:",
    "SERVANT_SELL_MESSAGE_END"                                                          : "已变还从者。",
    "SERVANT_SELL_MESSAGE_ERROR"                                                        : "[00FFFF]无法变还从者。",
    "SERVANT_SELL_MESSAGE_NO_SELECT"                                                    : "[00FFFF]请选择想要变还的从者",
    "SERVANT_SELL_MESSAGE_START"                                                        : "即将变还选中从者,\n以完成灵基变还。\n是否确认操作?",
    "SERVANT_SELL_MP_TITLE"                                                             : "获得魔力棱镜",
    "SERVANT_SELL_NUM_TEXT"                                                             : "{0:#,0}",
    "SERVANT_SELL_QP_MAX_CLOSE"                                                         : "关闭",
    "SERVANT_SELL_QP_MAX_DECIDE"                                                        : "确定",
    "SERVANT_SELL_QP_TEXT"                                                              : "量子:",
    "SERVANT_SELL_QP_TITLE"                                                             : "获得量子",
    "SERVANT_SELL_RARE_TEXT"                                                            : "个 稀有魔力棱镜:",
    "SERVANT_SELL_RARE_TEXT2"                                                           : "个",
    "SERVANT_SELL_REQUEST_RARITY_MESSAGE"                                               : "[FF0000]包含★4以上的对象",
    "SERVANT_SELL_TITLE"                                                                : "灵基变还",
    "SERVANT_SELL_TRANSITION_COMBINE"                                                   : "前往强化",
    "SERVANT_SORT_ALL_DISPLAY"                                                          : "全部显示",
    "SERVANT_SORT_BONUS_FILTER_BUTTON_TITLE"                                            : "活动加成\n过滤",
    "SERVANT_SORT_BONUS_KIND_ALL"                                                       : "全部",
    "SERVANT_SORT_BONUS_KIND_CAMPAIGN"                                                  : "特别活动",
    "SERVANT_SORT_BONUS_KIND_CAMPAIGN_EXP"                                              : "获得EXP{0}倍",
    "SERVANT_SORT_BONUS_KIND_CAMPAIGN_SUCCESS"                                          : "大成功&极大成功概率{0}倍",
    "SERVANT_SORT_BONUS_KIND_CLOSE_EVENT"                                               : "活动结束",
    "SERVANT_SORT_BONUS_KIND_EVENT_1"                                                   : "活动加成1",
    "SERVANT_SORT_BONUS_KIND_EVENT_2"                                                   : "活动加成2",
    "SERVANT_SORT_BONUS_KIND_EVENT_3"                                                   : "活动加成3",
    "SERVANT_SORT_BONUS_KIND_EVENT_4"                                                   : "活动加成4",
    "SERVANT_SORT_BONUS_KIND_FINISH_EVENT"                                              : "活动接近结束",
    "SERVANT_SORT_BONUS_KIND_ONLY"                                                      : "活动加成",
    "SERVANT_SORT_BONUS_KIND_SERVANT"                                                   : "下次活动对象",
    "SERVANT_SORT_BONUS_KIND_SERVANT_1"                                                 : "下次活动1对象",
    "SERVANT_SORT_BONUS_KIND_SERVANT_2"                                                 : "下次活动3对象",
    "SERVANT_SORT_BONUS_KIND_SERVANT_3"                                                 : "下次活动2对象",
    "SERVANT_SORT_BONUS_KIND_SERVANT_4"                                                 : "下次活动4对象",
    "SERVANT_SORT_CANCEL"                                                               : "取消",
    "SERVANT_SORT_CLEAR"                                                                : "回到初始设定",
    "SERVANT_SORT_COSTUME_NOT_OPEN"                                                     : "未获得开放权",
    "SERVANT_SORT_COSTUME_OPEN"                                                         : "已获得开放权",
    "SERVANT_SORT_DECIDE"                                                               : "决定",
    "SERVANT_SORT_EXPLANATION"                                                          : "[00FFFF]切换用于排序的条件",
    "SERVANT_SORT_EXPLANATION2"                                                         : "[00FFFF]仅在列表中显示选择的项目",
    "SERVANT_SORT_EXPLANATION3"                                                         : "[00FFFF]仅在列表中显示选择的项目",
    "SERVANT_SORT_EXPLANATION4"                                                         : "[00FFFF]选择只显示装备了最大解放后\n的概念礼装的从者",
    "SERVANT_SORT_EXPLANATION5"                                                         : "[00FFFF]不在列表中显示,未装备活动加成\n概念礼装的从者",
    "SERVANT_SORT_FILTER2_DEFAULT"                                                      : "全",
    "SERVANT_SORT_FILTER2_EQUIP_1"                                                      : "隐藏不可选对象",
    "SERVANT_SORT_FILTER2_EXCEED_1"                                                     : "可进行圣杯转临",
    "SERVANT_SORT_FILTER2_LIMIT_UP_1"                                                   : "可进行灵基再临",
    "SERVANT_SORT_FILTER2_LIMIT_UP_2"                                                   : "隐藏已完成最终再临",
    "SERVANT_SORT_FILTER2_NP_1"                                                         : "可强化宝具",
    "SERVANT_SORT_FILTER2_OPERATION_1"                                                  : "隐藏不可选对象",
    "SERVANT_SORT_FILTER2_SKILL_UP_1"                                                   : "可进行技能强化",
    "SERVANT_SORT_FILTER_ALL_RELEASE"                                                   : "已开放\n全灵衣",
    "SERVANT_SORT_FILTER_ATKMAX"                                                        : "攻击力强化\n达到最大值",
    "SERVANT_SORT_FILTER_ATK_FIRST"                                                     : "攻击力强化\n0~999",
    "SERVANT_SORT_FILTER_ATK_SECOND"                                                    : "攻击力强化\n1,000~1,999",
    "SERVANT_SORT_FILTER_CANT_SELECT"                                                   : "非选择对象",
    "SERVANT_SORT_FILTER_CAN_SELECT"                                                    : "可以选择",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_CLASS"                                          : "职阶",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_COSTUME"                                        : "灵衣",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_NP_EFFECT"                                      : "宝具效果",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_NP_TYPE"                                        : "宝具类型",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_OTHER"                                          : "其他",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_RARITY"                                         : "稀有度",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_SERVANT_COMBINE_BASE"                           : "强化",
    "SERVANT_SORT_FILTER_CATEGORY_TITLE_SERVANT_KIND"                                   : "种类",
    "SERVANT_SORT_FILTER_CHOICE"                                                        : "已标记",
    "SERVANT_SORT_FILTER_EXIST_NOT_OPEN_COSTUME"                                        : "存在未开放灵衣",
    "SERVANT_SORT_FILTER_HPMAX"                                                         : "生命值强化\n达到最大值",
    "SERVANT_SORT_FILTER_HP_FIRST"                                                      : "生命值强化\n0~999",
    "SERVANT_SORT_FILTER_HP_SECOND"                                                     : "生命值强化\n1,000~1,999",
    "SERVANT_SORT_FILTER_KIND_1"                                                        : "剑士",
    "SERVANT_SORT_FILTER_KIND_10"                                                       : "芙芙",
    "SERVANT_SORT_FILTER_KIND_19"                                                       : "活动加成\n从者",
    "SERVANT_SORT_FILTER_KIND_2"                                                        : "弓兵",
    "SERVANT_SORT_FILTER_KIND_20"                                                       : "装备活动加成\n概念礼装",
    "SERVANT_SORT_FILTER_KIND_21"                                                       : "未持有\n活动加成",
    "SERVANT_SORT_FILTER_KIND_3"                                                        : "枪兵",
    "SERVANT_SORT_FILTER_KIND_4"                                                        : "骑兵",
    "SERVANT_SORT_FILTER_KIND_5"                                                        : "魔术师",
    "SERVANT_SORT_FILTER_KIND_6"                                                        : "暗匿者",
    "SERVANT_SORT_FILTER_KIND_7"                                                        : "狂战士",
    "SERVANT_SORT_FILTER_KIND_8"                                                        : "额外职阶",
    "SERVANT_SORT_FILTER_KIND_8_2"                                                      : "其他",
    "SERVANT_SORT_FILTER_KIND_9"                                                        : "经验值",
    "SERVANT_SORT_FILTER_KIND_COLLECTION_ENCOUNT"                                       : "已遭遇",
    "SERVANT_SORT_FILTER_KIND_COLLECTION_FIND"                                          : "未契约",
    "SERVANT_SORT_FILTER_KIND_COLLECTION_GET"                                           : "已契约",
    "SERVANT_SORT_FILTER_KIND_COLLECTION_NOT_GET"                                       : "未遭遇",
    "SERVANT_SORT_FILTER_KIND_SERVANT"                                                  : "从者",
    "SERVANT_SORT_FILTER_LVMAX"                                                         : "等级达到最大值",
    "SERVANT_SORT_FILTER_LV_NOTMAX"                                                     : "等级最大以外",
    "SERVANT_SORT_FILTER_NOT_HAVE_ITEM"                                                 : "未获得开放权",
    "SERVANT_SORT_FILTER_NP_ARTS"                                                       : "技宝具",
    "SERVANT_SORT_FILTER_NP_BUSTER"                                                     : "力宝具",
    "SERVANT_SORT_FILTER_NP_ENEMY_ALL"                                                  : "全体攻击宝具",
    "SERVANT_SORT_FILTER_NP_ENEMY_ONE"                                                  : "单体攻击宝具",
    "SERVANT_SORT_FILTER_NP_QUICK"                                                      : "迅宝具",
    "SERVANT_SORT_FILTER_NP_SUPPORT"                                                    : "辅助宝具",
    "SERVANT_SORT_FILTER_RARITY_COMMON"                                                 : "★1",
    "SERVANT_SORT_FILTER_RARITY_RARE"                                                   : "★3",
    "SERVANT_SORT_FILTER_RARITY_SRARE"                                                  : "★4",
    "SERVANT_SORT_FILTER_RARITY_SSRARE"                                                 : "★5",
    "SERVANT_SORT_FILTER_RARITY_UNCOMMON"                                               : "★2",
    "SERVANT_SORT_FILTER_RESULT_EMPTY"                                                  : "没有符合设定条件的对象。",
    "SERVANT_SORT_FILTER_SAME_CLASS"                                                    : "与选中对象\n职阶相同",
    "SERVANT_SORT_INDIVIDUAL_CLEAR"                                                     : "初始化",
    "SERVANT_SORT_INDIVIDUAL_DISPLAY"                                                   : "显示",
    "SERVANT_SORT_INDIVIDUAL_NOT_DISPLAY"                                               : "不显示",
    "SERVANT_SORT_KIND_ALL"                                                             : "全部",
    "SERVANT_SORT_KIND_AMOUNT"                                                          : "持有数顺序",
    "SERVANT_SORT_KIND_ATK"                                                             : "攻击力顺序",
    "SERVANT_SORT_KIND_ATK_ADJUST"                                                      : "攻击力强化",
    "SERVANT_SORT_KIND_BUTTON"                                                          : "顺序",
    "SERVANT_SORT_KIND_CLASS"                                                           : "职阶顺序",
    "SERVANT_SORT_KIND_COST"                                                            : "消耗顺序",
    "SERVANT_SORT_KIND_COSTUME"                                                         : "按灵衣数量排序",
    "SERVANT_SORT_KIND_CREATE"                                                          : "获得顺序",
    "SERVANT_SORT_KIND_EVENT_ORDER"                                                     : "活动顺序",
    "SERVANT_SORT_KIND_FRIENDSHIP"                                                      : "牵绊等级顺序",
    "SERVANT_SORT_KIND_HAVING_COSTUME"                                                  : "已开放\n灵衣数量排序",
    "SERVANT_SORT_KIND_HP"                                                              : "生命值顺序",
    "SERVANT_SORT_KIND_HP_ADJUST"                                                       : "生命值强化",
    "SERVANT_SORT_KIND_ID"                                                              : "ID",
    "SERVANT_SORT_KIND_LEVEL"                                                           : "等级顺序",
    "SERVANT_SORT_KIND_LIMIT_COUNT"                                                     : "灵基再临次数",
    "SERVANT_SORT_KIND_LIMIT_COUNT_2"                                                   : "按再临阶段排序",
    "SERVANT_SORT_KIND_LOGIN_ACCESS"                                                    : "登录顺序",
    "SERVANT_SORT_KIND_NOT_HAVING_COSTUME"                                              : "未开放\n灵衣数量排序",
    "SERVANT_SORT_KIND_NOT_HAVING_ITEM"                                                 : "开放权\n未获得数排序",
    "SERVANT_SORT_KIND_NP_LEVEL"                                                        : "宝具等级顺序",
    "SERVANT_SORT_KIND_PARTY"                                                           : "组队顺序",
    "SERVANT_SORT_KIND_RARITY"                                                          : "稀有度顺序",
    "SERVANT_SORT_KIND_RECOVERY_FATIGUE"                                                : "痊愈所需时间顺序",
    "SERVANT_SORT_KIND_SERVANT_NAME"                                                    : "从者名顺序",
    "SERVANT_SORT_KIND_USER_LEVEL"                                                      : "等级",
    "SERVANT_SORT_MAX_ONLY_DISPLAY"                                                     : "只显示最大解放",
    "SERVANT_SORT_RESET"                                                                : "全选",
    "SERVANT_SORT_TITLE"                                                                : "分类设定",
    "SERVANT_SORT_TITLE2"                                                               : "筛选设定",
    "SERVANT_SORT_TITLE3"                                                               : "活动加成过滤",
    "SERVANT_SORT_TITLE4"                                                               : "活动加成 全部筛选设定",
    "SERVANT_SORT_TITLE5"                                                               : "概念礼装 已最大解放筛选设定",
    "SERVANT_SORT_TITLE6"                                                               : "活动加成概念礼装 个别筛选设定",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_MESSAGE"                                      : "战斗角色变更的情况下\n保有技能・宝具将发生变化。\n是否确认变更战斗角色?",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_MODIFY_COLOR"                                 : "[FFEC00]",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_NP_NAME"                                      : "宝具",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_NP_TITLE"                                     : "[00F0FF]宝具[-]",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_NAME"                                   : "持有技能",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_TITLE"                                  : "[00F0FF]持有技能[-]",
    "SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SPLIT"                                        : "・",
    "SERVANT_STATUS_BATTLE_EXPLANATION"                                                 : "[00FFFF]※通过灵基再临,可随意选择战斗外观。\n(外观变更不会导致能力下降)",
    "SERVANT_STATUS_BATTLE_EXPLANATION2"                                                : "",
    "SERVANT_STATUS_BATTLE_EXPLANATION3"                                                : "",
    "SERVANT_STATUS_BATTLE_EXPLANATION_LIMIT_COUNT_SEALED_MSG"                          : "\n[00FFFF]※『灵基解放关卡 芦屋道满』通关后,\n将解放第3阶段以后战斗形象的封印。[-]",
    "SERVANT_STATUS_BATTLE_LEVEL"                                                       : "第{0}阶段",
    "SERVANT_STATUS_BATTLE_VOICE_AFTER"                                                 : "真名判明后",
    "SERVANT_STATUS_BATTLE_VOICE_BEFORE"                                                : "真名判明前",
    "SERVANT_STATUS_BATTLE_VOICE_MESSAGE"                                               : "[00FFFF]※设定变更之后,可以选择在战斗中需要播放的语音。",
    "SERVANT_STATUS_CLASS_NAME_COMMAND_CODE"                                            : "COMMAND CODE",
    "SERVANT_STATUS_CLASS_NAME_SERVANT_EQUIP"                                           : "概念礼装",
    "SERVANT_STATUS_EXPLANATION_COMMAND_CARD"                                           : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_COMMAND_CARD2"                                          : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_COMMAND_CARD3"                                          : "[00FFFF]※完成相应灵基再临后,可选择指令卡的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_COMMAND_CARD_LIMIT_COUNT_SEALED_MSG"                    : "\n[00FFFF]※『灵基解放关卡 芦屋道满』通关后,\n将解放第3阶段以后指令卡的封印。[-]",
    "SERVANT_STATUS_EXPLANATION_EQUIP_ICON"                                             : "[00FFFF]点击可查看详细信息",
    "SERVANT_STATUS_EXPLANATION_FACE"                                                   : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_FACE2"                                                  : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_FACE3"                                                  : "[00FFFF]※完成相应灵基再临后,可选择图标的图案。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_FACE_LIMIT_COUNT_SEALED_MSG"                            : "\n[00FFFF]※『灵基解放关卡 芦屋道满』通关后,\n将解放第3阶段以后头像框的封印。[-]",
    "SERVANT_STATUS_EXPLANATION_PORTRAIT"                                               : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_PORTRAIT2"                                              : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_PORTRAIT3"                                              : "[00FFFF]※完成灵基再临后,即可在能力界面自由选择相应的图标。\n(图案的变更不会导致能力下降)",
    "SERVANT_STATUS_EXPLANATION_PORTRAIT_LIMIT_COUNT_SEALED_MSG"                        : "\n[00FFFF]※『灵基解放关卡 芦屋道满』通关后,\n将解放第3阶段以后再临阶段图标的封印。[-]",
    "SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_DARK"                                     : "无",
    "SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_INTERLUDE"                                : "幕间物语",
    "SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_LIMIT_LIBERATION"                         : "灵基解放关卡",
    "SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_RAINFORCEMENT"                            : "强化关卡",
    "SERVANT_STATUS_EXPLANATION_SKILL_ACTIVE"                                           : "[00FFFF]可在战斗中任意手动发动的技能",
    "SERVANT_STATUS_EXPLANATION_SKILL_COMMAND_CODE"                                     : "[00FFFF]被刻印的指令卡将获得以下效果",
    "SERVANT_STATUS_EXPLANATION_SKILL_PASSIVE"                                          : "[00FFFF]在战斗中自动发动效果的技能",
    "SERVANT_STATUS_EXP_LATE"                                                           : "还差 {0}",
    "SERVANT_STATUS_FAVORITE_CONFIRM_CANCEL"                                            : "取消",
    "SERVANT_STATUS_FAVORITE_CONFIRM_DECIDE"                                            : "决定",
    "SERVANT_STATUS_FAVORITE_CONFIRM_EVENT_JOIN_MESSAGE"                                : "\n[ffd200]※限时加入从者在超过时限未能正式加入的情况下\n在中意从者中的设定将会强制解除。[-]",
    "SERVANT_STATUS_FAVORITE_CONFIRM_MESSAGE"                                           : "现在\n{0} {1}\n{2}\n\n↓\n\n变更后\n{3} {4}\n{5}\n\n是否确认变更中意从者?",
    "SERVANT_STATUS_FAVORITE_CONFIRM_TITLE"                                             : "中意从者的变更",
    "SERVANT_STATUS_FAVORITE_EVENT_JOIN_MESSAGE"                                        : "无法将限时加入的从者\n设定为中意从者。\n\n正式加入后才可进行设定。",
    "SERVANT_STATUS_FAVORITE_EVENT_JOIN_TITLE"                                          : "关于限时加入的从者",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_0"                                          : "第1阶段",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_1"                                          : "第2阶段",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_2"                                          : "第3阶段",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_3"                                          : "最终再临",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_CLOSE"                                      : "通过灵基再临解放",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_NORMAL_FRAME_COLOR"                         : "#000000FF",
    "SERVANT_STATUS_IMAGE_LIMIT_COUNT_LEVEL_SELECT_FRAME_COLOR"                         : "#FE4545FF",
    "SERVANT_STATUS_NP_GUAGE_MESSAGE"                                                   : "最大值 {0}%",
    "SERVANT_STATUS_PROFILE_CONDITION"                                                  : "[FFff20]{0}[-] ",
    "SERVANT_STATUS_PROFILE_CV_TITLE"                                                   : "声优:",
    "SERVANT_STATUS_PROFILE_ILLUST_TITLE"                                               : "画师:",
    "SERVANT_STATUS_PROFILE_VOICE_BUTTON"                                               : "VOICE",
    "SERVANT_STATUS_PUSH_CONFIRM_CANCEL"                                                : "不",
    "SERVANT_STATUS_PUSH_CONFIRM_DECIDE"                                                : "是",
    "SERVANT_STATUS_PUSH_CONFIRM_MESSAGE"                                               : "现在\n{0} {1}\n{2}\n\n↓\n\n变更后\n{3} {4}\n{5}\n\n是否变更『推荐!从者』?\n※所选从者在助战列表时,\n将对好友强调显示。",
    "SERVANT_STATUS_PUSH_CONFIRM_TITLE"                                                 : "变更『推荐!从者』",
    "SERVANT_STATUS_QUEST_NOT_RELEASED_BECAUSE_DONT_HAVE_SERVANT"                       : "从者正式加入&满足条件后开放",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_ALL_SETTING_INFO_COMBINE"                        : "灵基再临后。将可以使用\n再临阶段随机设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_CONFIRM_DIALOG_CANCEL"                           : "关闭",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_CONFIRM_DIALOG_DECIDE"                           : "移动",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_MASHU_CONFIRM"                            : "是否确定为开启?",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_MASHU_EXPLANATION"                        : "再临阶段随机设定为开启的情况下,\n将根据主线关卡进度,\n随机选择再临阶段以及灵衣设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_DIALOG_SETTING_OWN"                              : "再临阶段随机设定为开启。\n\n若要变更再临阶段,请将设定了再临阶段随机的\n所持从者修改为关闭。\n\n是否移动至再临阶段随机设定界面?\n",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_ALL_SET_INFO"                             : "从者再临阶段随机统一设定为开启。\n若要变更好友&关注用再临阶段,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_COMBINE_INFO"                             : "灵基再临后,将可以使用好友&关注用再临阶段设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_ENABLE_INFO"                              : "再临阶段随机设定为开启。\n若要变更好友&关注用再临阶段设定,\n请关闭再临阶段随机设定的好友&关注用设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_FRIEND_EXPLANATION"                              : "[00FFFF]※对成为好友或者关注的御主显示的助战从者,\n将以指定的再临阶段出现。\n自己设定的选择内容,包括圣肖像、战斗形象,\n将按照自己设定再临阶段对好友和关注显示。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_BATTLE"                         : "从者的再临阶段随机统一设定为开启。\n若要变更战斗时的身姿,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_COMMAND"                        : "从者的再临阶段随机统一设定为开启。\n若要变更指令卡的立绘,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_FACE"                           : "从者的再临阶段随机统一设定为开启。\n若要变更头像的立绘,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_ALL_SETTING_STATUS_ICON"                    : "从者的再临阶段随机统一设定为开启。\n若要变更显示详情的立绘,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_BATTLE"                         : "再临阶段随机设定为开启。\n若要变更战斗时的身姿,请将设定了再临阶段随机的\n所持从者修改为关闭。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_COMMAND"                        : "再临阶段随机设定为开启。\n若要变更指令卡的立绘,请将设定了再临阶段随机的\n所持从者修改为关闭。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_FACE"                           : "再临阶段随机设定为开启。\n若要变更头像的立绘,请将设定了再临阶段随机的\n所持从者修改为关闭。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_INFO_OWN_SETTING_STATUS_ICON"                    : "再临阶段随机设定为开启。\n若要变更显示详情的立绘,请将设定了再临阶段随机的\n所持从者修改为关闭。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_CANCEL"                     : "不",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_DECIDE"                     : "是",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_MASHU_CONFIRM_DIALOG_MESSAGE"                    : "再临阶段随机设定为开启。\n将根据主线关卡进度,\n随机选择再临阶段、灵衣以及其对应的技能。\n\n是否设定为开启?",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_REFLECT_OWN"                                     : "显示自己的设定",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL"                                : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL_OWN"                            : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_ALL_SUPPORT"                        : "从者的再临阶段随机统一设定为开启。\n若要变更再临阶段随机设定,\n请关闭从者再临阶段随机统一设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_INFO_COMBINE"                            : "灵基再临后,\n可以使用灵基再临阶段随机设定。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_OWN"                                     : "所持从者用设定",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_OWN_EXPLANATION"                         : "[00FFFF]※若设定为开启,所持从者的再临阶段\n将在所持从者的再临阶段已强化范围内\n随机显示。",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_SUPPORT"                                 : "好友&关注用设定",
    "SERVANT_STATUS_RANDOM_LIMIT_COUNT_SETTING_SUPPORT_EXPLANATION"                     : "[00FFFF]※设定为开启的情况下,好友和关注的御主助战所显示的\n从者再临阶段将在已经强化范围内随机显示。",
    "SERVANT_STATUS_SERVANT_QUEST_CONFIRM_CANCEL"                                       : "取消",
    "SERVANT_STATUS_SERVANT_QUEST_CONFIRM_DECIDE"                                       : "确定",
    "SERVANT_STATUS_SERVANT_QUEST_INTERLUDE2_CONFIRM_MESSAGE"                           : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
    "SERVANT_STATUS_SERVANT_QUEST_INTERLUDE2_CONFIRM_TITLE"                             : "确认是否移动至故事的舞台",
    "SERVANT_STATUS_SERVANT_QUEST_INTERLUDE_CONFIRM_MESSAGE"                            : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
    "SERVANT_STATUS_SERVANT_QUEST_INTERLUDE_CONFIRM_TITLE"                              : "确认是否移动至幕间物语",
    "SERVANT_STATUS_SERVANT_QUEST_RAINFORCEMENT_CONFIRM_MESSAGE"                        : "离开当前界面\n移动至\n[ffff00]『{0}』[-]。",
    "SERVANT_STATUS_SERVANT_QUEST_RAINFORCEMENT_CONFIRM_TITLE"                          : "确认是否移动至强化关卡",
    "SERVANT_STATUS_TD_SPEED_ACTUAL"                                                    : "等速固定",
    "SERVANT_STATUS_TD_SPEED_DIALOG_CANCEL"                                             : "取消",
    "SERVANT_STATUS_TD_SPEED_DIALOG_DECIDE"                                             : "确定",
    "SERVANT_STATUS_TD_SPEED_DIALOG_MESSAGE"                                            : "是否确认变更宝具演出速度固定设定?\n{0} → {1}\n\n[FFFF00]设定为「等速固定」或者「倍速固定」的情况下,\n将会优先于战斗中战斗速度所设定的宝具演出等速设定。",
    "SERVANT_STATUS_TD_SPEED_FREE"                                                      : "不进行固定",
    "SERVANT_STATUS_TD_SPEED_MESSAGE"                                                   : "[00FFFF]※变更设定,将能够固定战斗中的宝具演出速度。\n设定为「等速固定」或者「倍速固定」的情况下,\n将无视战斗中的BATTLE SPEED设定,宝具演出速度等速设定,\n以该设定为优先。",
    "SERVANT_STATUS_TD_SPEED_TWICE"                                                     : "倍速固定",
    "SERVANT_STATUS_TITLE_DEFENSE"                                                      : "耐久",
    "SERVANT_STATUS_TITLE_LIMIT_COUNT"                                                  : "灵基再临",
    "SERVANT_STATUS_TITLE_LUCK"                                                         : "幸运",
    "SERVANT_STATUS_TITLE_NP"                                                           : "宝具",
    "SERVANT_STATUS_TITLE_NP_LEVEL"                                                     : "[20F020]宝具等级:[-]",
    "SERVANT_STATUS_TITLE_NP_RANK"                                                      : "[20F020]宝具阶级:[-]",
    "SERVANT_STATUS_TITLE_POWER"                                                        : "筋力",
    "SERVANT_STATUS_TOTAL_EXP"                                                          : "累计经验:{0}",
    "SERVANT_STATUS_TOTAL_FRIENDSHIP"                                                   : "累计牵绊点数:{0}",
    "SERVANT_STATUS_UNKNOWN_NAME_QUEST_INTERLUDE"                                       : "通关前一个幕间物语&满足条件后开放",
    "SERVANT_STATUS_UNKNOWN_NAME_QUEST_INTERLUDE2"                                      : "通关前一个幕间物语&满足条件后开放",
    "SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT"                                   : "通关前一个强化关卡后追加",
    "SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT2"                                  : "通关前一个强化关卡后追加",
    "SERVANT_STATUS_VOICE_EXPLANATION"                                                  : "[00FFFF]点击列表可播放语音",
    "SERVANT_STATUS_VOICE_KIND_COLOR"                                                   : "[000000]{0}[-]",
    "SERVANT_STORAGE_PURCHASE_MESSAGE"                                                  : "使用{1}个{0}\n增加从者的保管栏位?\n最多可以增加至{2}栏。",
    "SERVANT_STORAGE_PURCHASE_NUM"                                                      : "<{0}栏位>",
    "SERVANT_STORAGE_PURCHASE_RESULT"                                                   : "从者保管栏位已经增加了。\n最多可以增加至{0}栏。",
    "SERVANT_STORAGE_PURCHASE_TITLE"                                                    : "扩充从者保管室栏位",
    "SERVANT_TAKE"                                                                      : "从者",
    "SERVANT_UNIT"                                                                      : "{0}位",
    "SERVANT_WAREHOUSE_EMPTY"                                                           : "没有处于保管状态的从者",
    "SERVER_CERTIFICATE_ERROR_ANDROID"                                                  : "アプリが更新されましたのでストアから\nダウンロードの上、再接続をお願いします。\n\nストアにて、更新ボタンが表示されない場合、\n時間をおいて再度お試しください。",
    "SERVER_CERTIFICATE_ERROR_IOS"                                                      : "アプリが更新されましたのでストアから\nダウンロードの上、再接続をお願いします。\n\nストアのアップデートタブで情報を更新し、\nアップデートボタン(更新)が表示されない場合、\n時間をおいて再度お試しください。\niOSの更新についてはこちら",
    "SERVER_CERTIFICATE_ERROR_TITLE"                                                    : "应用版本错误",
    "SET_BIRTHDAY_CONFIRM_MESSAGE"                                                      : "将生日设定为{0}月{1}日。\n是否确认?",
    "SET_BIRTHDAY_CONFIRM_NOTICE"                                                       : "[FFFF00]※决定后,将无法变更。[-]",
    "SET_BIRTHDAY_CONFIRM_TITLE"                                                        : "生日设定确认",
    "SET_ITEM_GET_ITEM_MSG"                                                             : "\n已获得。",
    "SET_ITEM_GET_SERVANT_MSG"                                                          : "\n已送至礼物盒。",
    "SET_ITEM_INDIVIDUAL"                                                               : "『{0}』",
    "SHOP_ALREADY_GET"                                                                  : "已入手",
    "SHOP_BULK_WINDOW_DESTINATION"                                                      : "交换",
    "SHOP_BULK_WINDOW_DESTINATION_KIND"                                                 : "个",
    "SHOP_BULK_WINDOW_MAX_LABEL"                                                        : "最大",
    "SHOP_BULK_WINDOW_MIN_LABEL"                                                        : "最小",
    "SHOP_BULK_WINDOW_ORIGIN"                                                           : "需要",
    "SHOP_BULK_WINDOW_ORIGIN_KIND"                                                      : "个",
    "SHOP_BUY_ACCOUNT_ITEM"                                                             : "付费环境购买(DEBUG用)",
    "SHOP_BUY_ANONYMOUS_CONFIRM_WARNING"                                                : "无记名灵基不足。",
    "SHOP_BUY_BANK_ITEM"                                                                : "购买圣晶石",
    "SHOP_BUY_CONFIRM_NOT_PREPARATION_WARNING"                                          : "未满足条件,无法进行兑换。",
    "SHOP_BUY_CONFIRM_PERIOD_WARNING"                                                   : "交换时间已结束。",
    "SHOP_BUY_CONFIRM_PREPARATION_WARNING"                                              : "开放条件:{0}",
    "SHOP_BUY_CONFIRM_QUEST_CLAER"                                                      : "※只有在未拥有通关记录的情况下,才能够进行兑换。",
    "SHOP_BUY_CONFIRM_QUEST_HOLD"                                                       : "※已完成兑换。",
    "SHOP_BUY_CONFIRM_SOLD_OUT_WARNING"                                                 : "已全部交换完毕!",
    "SHOP_BUY_DURING"                                                                   : "交换有效期内!",
    "SHOP_BUY_EVENTSHOP_PREPARATION"                                                    : "准备中",
    "SHOP_BUY_EVENT_ITEM"                                                               : "用活动道具交换",
    "SHOP_BUY_EVENT_ITEM_CONFIRM_WARNING"                                               : "{0}不足。",
    "SHOP_BUY_EVENT_ITEM_NOT_ENOUGH_WARNING"                                            : "道具不足。",
    "SHOP_BUY_ITEM_FULL_WARNING"                                                        : "[FF0000]道具持有数达到上限。",
    "SHOP_BUY_ITEM_HOLD"                                                                : "持有",
    "SHOP_BUY_ITEM_OVER_WARNING"                                                        : "[FF0000]购买后,将超过道具持有数上限。",
    "SHOP_BUY_MANA_CONFIRM_WARNING"                                                     : "魔力棱镜不足。",
    "SHOP_BUY_MANA_ITEM"                                                                : "用魔力棱镜交换",
    "SHOP_BUY_PREPARATION"                                                              : "[FF8080]----",
    "SHOP_BUY_PRESENT_BOX_FULL_WARNING"                                                 : "[FF0000]礼物盒空栏使用数已达上限。",
    "SHOP_BUY_PRESENT_BOX_OVER_WARNING"                                                 : "[FF0000]购买之后将超过礼物盒上限。",
    "SHOP_BUY_QP_ITEM"                                                                  : "用量子交换",
    "SHOP_BUY_RARE_PRI_CONFIRM_WARNING"                                                 : "稀有魔力棱镜不足。",
    "SHOP_BUY_SERVANT_EQUIP_FRAME"                                                      : "增加概念礼装持有数上限",
    "SHOP_BUY_SERVANT_EQUIP_FULL_WARNING"                                               : "[FF0000]概念礼装持有数达到上限。",
    "SHOP_BUY_SERVANT_EQUIP_OVER_WARNING"                                               : "[FF0000]购买后,将超过概念礼装持有数上限。",
    "SHOP_BUY_SERVANT_FRAME"                                                            : "增加从者持有数上限",
    "SHOP_BUY_SERVANT_FULL_WARNING"                                                     : "[FF0000]从者持有数达到上限。",
    "SHOP_BUY_SERVANT_OVER_WARNING"                                                     : "[FF0000]购买后,将超过从者持有数上限。",
    "SHOP_BUY_SOLD_OUT"                                                                 : "[FF8080]售罄",
    "SHOP_BUY_STONE_CONFIRM_WARNING"                                                    : "圣晶石不足。",
    "SHOP_BUY_STONE_FRAGMENTS_CONFIRM_WARNING"                                          : "圣晶片不足。",
    "SHOP_BUY_STONE_ITEM"                                                               : "用圣晶石交换",
    "SHOP_BUY_SUCCESS"                                                                  : "成功获得\n『{0}』。",
    "SHOP_BUY_SUCCESS_EVENT_QUEST"                                                      : "『{0}』已开放。",
    "SHOP_BUY_SUCCESS_MULTIPLE"                                                         : " x{0}",
    "SHOP_BUY_SUCCESS_QUEST"                                                            : "『{0}』\n已经开放。\n请在迦勒底之门中确认。",
    "SHOP_BUY_SUCCESS_SEND_MIX"                                                         : "有种甜蜜的感觉……!",
    "SHOP_BUY_SUCCESS_SEND_PRESENT_BOX"                                                 : "『{0}』\n已被发送至礼物盒。",
    "SHOP_CANT_BUY"                                                                     : "无法兑换",
    "SHOP_EVENT_LIST_EMPTY"                                                             : "请等待新商品进货",
    "SHOP_EVENT_NO_ITEMS_REQUIRED"                                                      : "无需道具",
    "SHOP_EVENT_RETURN_ERROR"                                                           : "{0}的\n活动时间已结束。\n返回管理室画面。",
    "SHOP_HELP_ANONYMOUS_SHOP_EXPLANATION"                                              : "使用无记名灵基交换英灵圣肖像。",
    "SHOP_HELP_EQUIP_FRAME_EXTENSION_EXPLANATION"                                       : "使用魔力棱镜,可提升拥有概念礼装的上限数。",
    "SHOP_HELP_EQUIP_STORAGE_EXTENSION_EXPLANATION"                                     : "使用圣晶石,可提升收纳概念礼装的仓库上限数。",
    "SHOP_HELP_EVENT_SHOP_EXPLANATION"                                                  : "使用在限时活动中获得的各种专用道具,\n可交换各种道具。",
    "SHOP_HELP_GRAIL_FRAGMENTS_SHOP_EXPLANATION"                                        : "可以将圣杯之滴兑换为圣杯。",
    "SHOP_HELP_MANA_SHOP_EXPLANATION"                                                   : "使用魔力棱镜交换各种道具。",
    "SHOP_HELP_RARE_PRI_SHOP_EXPLANATION"                                               : "使用稀有魔力棱镜交换各种道具之外,\n还可以打开特殊任务。",
    "SHOP_HELP_SELL_SERVANT_EXPLANATION"                                                : "通过灵基变还,可获得量子或魔力棱镜。",
    "SHOP_HELP_SERVANT_FRAME_EXTENSION_EXPLANATION"                                     : "使用魔力棱镜,可提升拥有从者的上限数。",
    "SHOP_HELP_SERVANT_STORAGE_EXTENSION_EXPLANATION"                                   : "使用圣晶石,可提升收纳从者的仓库上限数。",
    "SHOP_HELP_SHOP04_SHOP_EXPLANATION"                                                 : "可以使用魔力棱镜或稀有魔力棱镜\n兑换从者的灵衣开放权。",
    "SHOP_HELP_SPECIAL_ITEM_SHOP_EXPLANATION"                                           : "可以变还\n活动限定从者的灵基再临素材。",
    "SHOP_HELP_STONE_FRAGMENTS_SHOP_EXPLANATION"                                        : "使用圣晶片交换各种道具。",
    "SHOP_HELP_STONE_PURCHASE_EXPLANATION"                                              : "可购买「圣晶石」。",
    "SHOP_HELP_STONE_SHOP_EXPLANATION"                                                  : "使用圣晶石交换各种道具。",
    "SHOP_INDEFINITE_PERIOD"                                                            : "无期限",
    "SHOP_ITEM_CHANGE"                                                                  : "用{0}交换",
    "SHOP_ITEM_TIME_LIMIT"                                                              : "距离时间结束",
    "SHOP_LIST_EMPTY"                                                                   : "请等待新商品进货",
    "SHOP_MAX_ALERT"                                                                    : "{0}所持数量已经到达上限,\n无法进行交换。",
    "SHOP_NOAH"                                                                         : "玩游戏\n免费获得圣晶石!",
    "SHOP_QUEST_ALREADY_CLEARED"                                                        : "已完成",
    "SHOP_QUEST_NOT_CLEAR"                                                              : "任务尚未完成",
    "SHOP_QUEST_OPEN"                                                                   : "正在举办中",
    "SHOP_RECOVER_USER_GAME_ACT"                                                        : "回复行动点",
    "SHOP_RETURN_EXCHANGE_ITEM"                                                         : "\n({0}已返还)",
    "SHOP_SELL_SERVANT"                                                                 : "灵基变还",
    "SHOP_SELL_SERVANT_MAX_ALERT"                                                       : "{0}所持数量已经到达上限,\n无法进行变还。",
    "SHOP_SELL_SERVANT_QP_MAX_ALERT_MESSAGE"                                            : "[FFFF00]再进行灵基变还,\n也无法继续获得量子。[-]\n是否确认?\n\n\n现在所持量子为\n[FFFF00]{0}[-]/{1}",
    "SHOP_SELL_SERVANT_QP_MAX_ALERT_TITLE"                                              : "量子已到达上限。",
    "SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_GETABLE"                                    : "能够获得的量子:{0}量子",
    "SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_MESSAGE"                                    : "[FFFF00]将无法获得超过所持上限部分的量子。[-]\n是否确认?\n\n\n\n现在所持量子为\n[FFFF00]{0}[-]/{1}",
    "SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_TITLE"                                      : "再进行灵机变化,\n量子将到达上限。",
    "SHOP_SPECIAL_LIST_EMPTY"                                                           : "不存在符合条件的商品。",
    "SHORT_COMMAND_CODE_FRAME_QUEST"                                                    : "{0}的持有数到达上限。\n{0}无法超过持有数的上限,\n无法执行{1}。\n\n目前的持有数为\n[FF0000]{2}[-]/{3}",
    "SHORT_DLG_TITLE"                                                                   : "",
    "SHORT_HAVE_CHARGE_STONE"                                                           : "本召唤只可使用从商店购买的\n{0}个付费圣晶石才可执行。\n\n是否购买圣晶石?\n\n持有圣晶石(付费):{1}个\n持有圣晶石(免费):{2}个",
    "SHORT_HAVE_POINT"                                                                  : "友情点数不足。\n\n持有友情点数:{0:N0}点",
    "SHORT_HAVE_STONE"                                                                  : "圣晶石不足。\n是否购买圣晶石?\n\n持有圣晶石:{0:N0}个",
    "SHORT_ITEM_INFO_MSG"                                                               : "[DB0052]所需道具不足",
    "SHORT_QP_INFO_MSG"                                                                 : "[DB0052]量子不足!",
    "SHORT_RELEASE_COND_MSG"                                                            : "[DB0052]未满足开放条件",
    "SHORT_SERVANT_CANCEL"                                                              : "关闭",
    "SHORT_SERVANT_COMBINE"                                                             : "强化",
    "SHORT_SERVANT_COMMAND_CODE"                                                        : "指令纹章",
    "SHORT_SERVANT_COMMAND_CODE_SELL"                                                   : "变还",
    "SHORT_SERVANT_EQUIP"                                                               : "概念礼装",
    "SHORT_SERVANT_EQ_COMBINE"                                                          : "强化",
    "SHORT_SERVANT_EQ_SELL"                                                             : "变还",
    "SHORT_SERVANT_EQ_WAREHOUSE"                                                        : "灵基保管室",
    "SHORT_SERVANT_FORMATION"                                                           : "编队",
    "SHORT_SERVANT_FRAME"                                                               : "{0}空间已达上限。\n请至少留1个以上{0}空位,\n否则无法执行{1}。\n\n当前持有数\n[FF0000]{2}[-]/{3}",
    "SHORT_SERVANT_FRAME_LIMIT"                                                         : "{0}栏位(+{1}栏位)已达到上限。\n{0}栏位(+{1}栏位)在拥有1个以上空余之前,\n{2}将无法执行。\n\n现在所持数量为\n[FF0000]{3}[-]/{4}",
    "SHORT_SERVANT_FRAME_QUEST"                                                         : "{0}数已超上限。\n请至少留1个以上{0}空位,\n否则无法执行{1}。\n\n当前持有数\n[FF0000]{2}[-]/{3}",
    "SHORT_SERVANT_QUEST"                                                               : "任务出击",
    "SHORT_SERVANT_SELL"                                                                : "变还",
    "SHORT_SERVANT_SERVANT"                                                             : "从者",
    "SHORT_SERVANT_SUMMON"                                                              : "开始召唤",
    "SHORT_SERVANT_WAREHOUSE"                                                           : "灵基保管室",
    "SHORT_SHOP_INSUFFICIENCY_CONFIRM"                                                  : "该交换需要使用\n从商店购买的{0}个付费圣晶石\n才可进行。\n\n是否购买圣晶石?\n\n持有圣晶石(付费):{1}个\n持有圣晶石(免费):{2}个",
    "SKILLCHARGETURN_TXT"                                                               : "充能时间",
    "SKILL_COMBINE_EFFFECT_UNRELEASE"                                                   : "未解放",
    "SKILL_COMBINE_EFFFECT_UNSUMMON"                                                    : "未召唤",
    "SKILL_COMBINE_EFFFECT_UNSUMMON_DETAIL"                                             : "※召唤作为对象的从者时\n技能将为已强化状态。",
    "SKILL_EFFECT_LEVEL_TITLE"                                                          : "{0} 等级{1}",
    "SKILL_EFFECT_TITLE"                                                                : "{0}",
    "SKILL_LVDISP_ENABLE_SINGLE_TXT"                                                    : "[FCF050]{0}[-]",
    "SKILL_LVDISP_ENABLE_TXT"                                                           : "[FCF050]{0}[-]/",
    "SKILL_LVDISP_SINGLE_TXT"                                                           : "{0}",
    "SKILL_LVDISP_TXT"                                                                  : "{0}/",
    "SMART_SORT_DETAIL"                                                                 : "设定为开启时,不可选的对象将排序至最后,\n变为更为方便选取的排序",
    "SMART_SORT_NAME"                                                                   : "智能筛选",
    "SORT_WINDOW_DETAIL"                                                                : "可切换排列条件",
    "SORT_WINDOW_TITLE"                                                                 : "筛选设定",
    "SOUNDPLAYER_DIALOG_CANCEL"                                                         : "取消",
    "SOUNDPLAYER_DIALOG_MIDDLE"                                                         : "试听",
    "SOUNDPLAYER_DIALOG_OK"                                                             : "实行",
    "SOUNDPLAYER_HAVE_ITEM_NUM"                                                         : "所持数\n",
    "SOUNDPLAYER_ITEM_COST_WARNING"                                                     : "\n开放操作将消耗以下道具。\n",
    "SOUNDPLAYER_ITEM_DISP"                                                             : "{0} {1}\n",
    "SOUNDPLAYER_LOCK"                                                                  : "未满足开放条件",
    "SOUNDPLAYER_LOCK_ITEM"                                                             : "消耗道具即可解锁开放 (可欣赏)",
    "SOUNDPLAYER_LOCK_NAME"                                                             : "???",
    "SOUNDPLAYER_OPEN_CHECK"                                                            : "\n是否执行?",
    "SOUNDPLAYER_SOUND_CAN_PLAY_MAX"                                                    : "可播放乐曲数量",
    "SOUNDPLAYER_SOUND_CAN_PLAY_NUM"                                                    : "{0}/{1}",
    "SOUNDPLAYER_SOUND_NAME"                                                            : "{0}",
    "SOUNDPLAYER_SOUND_OPEN"                                                            : "「{0}」\n已开放。",
    "SOUNDPLAYER_SOUND_OPEN_TITLE"                                                      : "「{0}」的开放",
    "SPECIAL_ASCENSION_CONFIRM_TXT"                                                     : "对已选择的从者执行,\n不消耗「素材道具」与「量子」的,\n强化至最终再临的「特别再临」。\n\n是否确认执行?",
    "SPECIAL_ASCENSION_DIALOG_TXT"                                                      : "仅有1骑可以进行「特别再临」的强化。",
    "SPECIAL_ASCENSION_TIME_OVER2_TXT"                                                  : "特别再临的使用期限已经结束。\n将返回强化界面。",
    "SPECIAL_ASCENSION_TIME_OVER_TXT"                                                   : "特别再临使用期限已经结束。",
    "SPECIAL_ASCENSION_WARNING1_TXT"                                                    : "当前持有与所选的从者不同的\n已经培养了的同一从者。\n[FFFF00]※至最终再临前的强化\n将仅能对选择了的从者执行[-]\n\n是否确认对选择的从者\n执行「特别再临」强化?",
    "SPECIAL_ASCENSION_WARNING2_TXT"                                                    : "当前所选从者至最终再临为止所需的\n「素材道具」以及「量子」[FFFF00]全部拥有[-]。\n不使用「特别再临」,使用通常的「灵基再临」\n也可以进行强化。\n\n是否确认执行「特别再临」强化?",
    "SPEND_LIMIT_CLOSE"                                                                 : "OK",
    "SPEND_LIMIT_MESSAGE"                                                               : "本月可使用的金额已超上限,\n无法购买该商品。\n\n设定\n{0}\n\n本月的金额上限\n{1}",
    "SPEND_LIMIT_TITLE"                                                                 : "超过可使用金额",
    "SPEND_NUM_TXT"                                                                     : "个消耗",
    "SPOT_FREE_QUEST_LAST_TIME"                                                         : "上一次",
    "STATUS_ATK_OVER_DIALOG_MSG"                                                        : "「ATK强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下,将排除超过部分的内容。",
    "STATUS_HP_OVER_DIALOG_MSG"                                                         : "「HP强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下,将排除超过部分的内容。",
    "STATUS_OVER_DIALOG_MSG"                                                            : "「HP・ATK强化」达到了1000的上限。\n在选择了超过该上限的素材进行强化的情况下,将排除超过部分的内容。",
    "STONE_FRAGMENTS_NEED_INFO"                                                         : "圣晶片",
    "STONE_FRAGMENTS_UNIT"                                                              : "{0}个",
    "STONE_INFO"                                                                        : "持有圣晶石 {0}个",
    "STONE_INFO_NOTICE"                                                                 : "圣晶石将优先消耗免费部分。\n购买圣晶石时赠送的额外部分算作免费部分。",
    "STONE_INFO_TITLE"                                                                  : "圣晶石持有内容",
    "STONE_NAME"                                                                        : "圣晶石",
    "STONE_NEED_INFO"                                                                   : "圣晶石",
    "STONE_PURCHASE"                                                                    : "购买圣晶石",
    "STONE_PURCHASE_BUSY_STORE"                                                         : "正对圣晶石的购买进行认证,无法购买。",
    "STONE_PURCHASE_CLOSE"                                                              : "取消",
    "STONE_PURCHASE_EXPLANATION"                                                        : "关于特定商品交易法、资金结算法",
    "STONE_PURCHASE_RESULT_BLOCK"                                                       : "",
    "STONE_PURCHASE_RESULT_CANCEL"                                                      : "取消购买圣晶石。",
    "STONE_PURCHASE_RESULT_CLOSE"                                                       : "关闭",
    "STONE_PURCHASE_RESULT_DUPLICATE_TRANSACTION_MESSAGE"                               : "選択された聖晶石は、前回のご購入が正しく完了\nされませんでした。前回のご購入を完了させる\nためにはアプリの再起動を行ってください。\n\n再起動を行っても問題が解決しない場合、\n公式サイト上部のMENUにある「お問い合わせ」\nよりお問い合わせください。 www.fate-go.jp/",
    "STONE_PURCHASE_RESULT_DUPLICATE_TRANSACTION_TITLE"                                 : " ",
    "STONE_PURCHASE_RESULT_FAIL"                                                        : "圣晶石的购买已被取消。",
    "STONE_PURCHASE_RESULT_SUCCESS"                                                     : "圣晶石购买完成。\n\n所持圣晶石:[20C0FF]{0:N0}[-]个\n(付费部分:[20C0FF]{1:N0}[-]个 免费部分:[20C0FF]{2:N0}[-]个)\n\n购买后的圣晶石:[FFA500]{3:N0}[-]个\n(付费部分:[FFA500]{4:N0}[-]个 免费部分:[FFA500]{5:N0}[-]个)",
    "STONE_PURCHASE_RESULT_SUSPEND"                                                     : "结算被保留。\n\n请稍后重启游戏\n再进行尝试。",
    "STONE_PURCHASE_RESULT_WAIT"                                                        : "监护人控制\n\n本游戏无法使用该功能\n。",
    "STONE_PURCHASE_TITLE"                                                              : "购买圣晶石",
    "STONE_SHOP_PAY_CONFIRM"                                                            : "使用{0}个圣晶石进行交换。\n是否确定交换?\n[FFFF00]优先消耗免费圣晶石的部分。[-]\n\n持有圣晶石:[20C0FF]{1:N0}[-]个\n(付费部分:[20C0FF]{3:N0}[-]个 免费部分:[20C0FF]{2:N0}[-]个)\n\n交换后圣晶石:[FFA500]{4:N0}[-]个\n(付费部分:[FFA500]{6:N0}[-]个 免费部分:[FFA500]{5:N0}[-]个)",
    "STONE_TAKE"                                                                        : "持有圣晶石",
    "STONE_UNIT"                                                                        : "{0:N0}个",
    "STORAGE_SHOP_NOTIFICATION"                                                         : "所需道具不足。",
    "STORAGE_SHOP_SOLD_OUT"                                                             : "已全部兑换!",
    "SUMMON_APPEND_END"                                                                 : "已召唤",
    "SUMMON_AUTOSALE_BUTTON"                                                            : "自动变还设定",
    "SUMMON_AUTOSALE_EQUIP_TXT"                                                         : "概念礼装",
    "SUMMON_AUTOSALE_EXP_TXT"                                                           : "经验值",
    "SUMMON_AUTOSALE_FOU_TXT"                                                           : "芙芙",
    "SUMMON_AUTOSALE_MSG"                                                               : "[00FFFF]所选中的各个稀有度范围的卡牌,\n将在执行召唤之后自动变还为魔力棱镜与量子。",
    "SUMMON_AUTOSALE_TITLE"                                                             : "自动变还的对象设定",
    "SUMMON_EVENT_SERVANT_TITLE_GET"                                                    : "~关于暂时加入状态从者的正式加入~",
    "SUMMON_EVENT_SERVANT_TITLE_JOIN"                                                   : "~关于暂时加入状态的从者~",
    "SUMMON_HELP_MESSAGE"                                                               : "[00FFFF]可左右滑动来切换召唤卡池。[-]",
    "SUMMON_LIMIT_OVER_BTN"                                                             : "售罄",
    "SUMMON_LIMIT_WARNING_CANCEL"                                                       : "关闭",
    "SUMMON_MANA_LIMIT_WARNING_DECIDE"                                                  : "前往达・芬奇工房",
    "SUMMON_MANA_LIMIT_WARNING_MSG"                                                     : "目前持有魔力棱镜\n[FFFF00]{0:#,0}[FFFFFF]/{1:#,0}",
    "SUMMON_MANA_LIMIT_WARNING_TITLE"                                                   : "魔力棱镜达到上限。\n解除自动变还的设定。\n直到魔力棱镜消耗为止,无法进行召唤。",
    "SUMMON_OPEN_FRIENDQUEST_INFO"                                                      : "[FFFF00]可以在迦勒底之门中的\n「幕间物语」进行关卡[-]",
    "SUMMON_OPEN_FRINEDQUEST_NAME"                                                      : "「{0}」 \n已开放!",
    "SUMMON_OPEN_FRINEDQUEST_TITLE"                                                     : "[00FFFF]幕间物语[-]",
    "SUMMON_QP_LIMIT_WARNING_CONFIRM"                                                   : "是否确认?",
    "SUMMON_QP_LIMIT_WARNING_DECIDE"                                                    : "前往强化",
    "SUMMON_QP_LIMIT_WARNING_MSG"                                                       : "目前持有量子\n[FF0000]{0:#,0}[FFFFFF]/{1:#,0}",
    "SUMMON_QP_LIMIT_WARNING_TITLE"                                                     : "量子达到上限。\n解除自动变还的设定。\n 直到量子消耗为止,无法进行召唤。",
    "SUMMON_QP_LIMIT_WARNING_TITLE2"                                                    : "再进行友情召唤,\n量子将可能到达上限。",
    "SUMMON_QP_LIMIT_WARNING_WARNING"                                                   : "[FFFF00]再进行友情点数召唤,\n也无法继续获得量子。[-]",
    "SUMMON_QP_LIMIT_WARNING_WARNING2"                                                  : "[FFFF00]将无法获得超过所持上限部分的量子。[-]",
    "SUMMON_RESULT_AUTOSALE_MSG"                                                        : "设定为自动变还对象的灵基已经被变还了。",
    "SUMMON_RESULT_COIN_FORMAT"                                                         : "+{0:#,0}",
    "SUMMON_TICKET_END"                                                                 : "无呼符",
    "SUM_INFO"                                                                          : "{0}/{1}",
    "SUM_OVER_INFO"                                                                     : "[FF0000]{0}[-]/{1}",
    "SUPPORTMAIL_ADDRESS"                                                               : "fgo_support@bilibili.com",
    "SUPPORTMAIL_BODY"                                                                  : "用户ID:{0}\n使用OS:{1}\n使用设备:{2}\n------------------------------\n请详细填写以下内容。\n留下【】需要的信息,删除其他内容。\n\n网络环境:【3G/4G/Wi-Fi】\n运营商:【移动/联通/电信/其他】\n详细:\n",
    "SUPPORTMAIL_SUBJECT_INQUIRY"                                                       : "FGO 问题反馈",
    "SUPPORTMAIL_SUBJECT_SUGGEST"                                                       : "FGO 意见、建议",
    "SUPPORT_CURRENT_DECKID"                                                            : "【现在的助战编队】",
    "SUPPORT_DECKID_FREE"                                                               : "(SET {0})",
    "SUPPORT_DECKID_QUESTION"                                                           : "           是否取消现在的编队,回到变更前的状态?",
    "SUPPORT_DECK_ID_FIXED"                                                             : "SET {0}固定",
    "SUPPORT_EQUIP"                                                                     : "支援\n使用中",
    "SUPPORT_EVENTQUEST"                                                                : "活动关卡:",
    "SUPPORT_FOLLOWER_HELP"                                                             : "点击可选择支援从者。\n长按可查看该从者详细信息。",
    "SUPPORT_INFO_HELP"                                                                 : "点击查看详细信息。",
    "SUPPORT_KIND_0"                                                                    : "全职阶",
    "SUPPORT_KIND_1"                                                                    : "剑士",
    "SUPPORT_KIND_2"                                                                    : "弓兵",
    "SUPPORT_KIND_3"                                                                    : "枪兵",
    "SUPPORT_KIND_4"                                                                    : "骑兵",
    "SUPPORT_KIND_5"                                                                    : "魔术师",
    "SUPPORT_KIND_6"                                                                    : "暗匿者",
    "SUPPORT_KIND_7"                                                                    : "狂战士",
    "SUPPORT_KIND_8"                                                                    : "额外职阶",
    "SUPPORT_LAST_DECKID"                                                               : "【变更前的助战编队】",
    "SUPPORT_MAINQUEST"                                                                 : "通常关卡:",
    "SUPPORT_MEMBER"                                                                    : "支援用\n从者",
    "SUPPORT_SELECT_ALL_CLEAR_TITLE"                                                    : "解除全部选择",
    "SUPPORT_SELECT_ALL_CLEAR_WARNING"                                                  : "解除所有设定为\n支援的从者与概念礼装。\n是否确定解除?",
    "SUPPORT_SELECT_CANCEL_DIALOG_TITLE"                                                : "取消支援编制",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_CANCEL"                                           : "取消",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_BASE_DECK"                           : "复制对象",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_CANCEL"                              : "取消",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_DECIDE"                              : "执行",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_MESSAGE"                             : "[FFFF00]将解除复制前的编队,覆盖为复制对象的编队。[-]\n是否确认执行?\n",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_TARGET_DECK"                         : "复制目标",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_CONFIRM_TITLE"                               : "确认复制助战编队",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_CANCEL"                               : "取消",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_MESSAGE"                              : "请先指定复制目标",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_COPY_SELECT_TITLE"                                : "助战编队复制目标指定",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_DECIDE"                                           : "确定",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_DECK_NAME"                               : "作为对象的助战编队名 : [FFFF00]{0}[-]",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_MESSAGE"                                 : "清除助战编队名,并将助战编队中设定的\n从者以及概念礼装全部解除\n是否确认执行?\n\n",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_INIT_ALL_TITLE"                                   : "助战解散",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_EQUIP_MESSAGE"                         : "解除已设定的全部概念礼装\n是否确认执行?",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_EQUIP_TITLE"                           : "解除概念礼装选择",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_MESSAGE"                               : "将助战编队中设定的\n从者以及概念礼装全部解除\n是否确认执行?",
    "SUPPORT_SELECT_CONFIRM_DECK_MENU_REMOVE_ALL_TITLE"                                 : "解散助战",
    "SUPPORT_SELECT_CONFIRM_DECK_SUPPORT_NUM"                                           : "[0C2B8D]SUPPORT SET {0}[-]",
    "SUPPORT_SELECT_CURRENT_STATE"                                                      : "当前支援从者",
    "SUPPORT_SELECT_DECK_NAME_INIT"                                                     : "命名初始化",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_CANCEL"                                            : "取消",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_CHANGE_DECK_NAME"                                  : "变更助战名",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_COPY"                                              : "复制助战编队",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_INIT_ALL"                                          : "清除助战名\n并解散",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_REMOVE_ALL"                                        : "解散助战编队",
    "SUPPORT_SELECT_EDIT_MENU_BUTTON_REMOVE_EQUIP"                                      : "解除所有的\n助战概念礼装",
    "SUPPORT_SELECT_EDIT_MENU_DECK_NAME"                                                : "作为对象的助战编队名:[FFFF00]{0}[-]",
    "SUPPORT_SELECT_EDIT_MENU_MESSAGE"                                                  : "请选择想要执行的项目",
    "SUPPORT_SELECT_EDIT_MENU_TITLE"                                                    : "助战编队",
    "SUPPORT_SELECT_EQUIP_CHANGE_MESSAGE"                                               : "现在设定中的职阶\n{0}\n↓\n变更后设定的职阶\n{1}\n\n是否变更概念礼装设定的职阶?",
    "SUPPORT_SELECT_EQUIP_CHANGE_TITLE"                                                 : "概念礼装的设定变更",
    "SUPPORT_SELECT_EQUIP_CLEAR_TITLE"                                                  : "解除概念礼装的选择",
    "SUPPORT_SELECT_EQUIP_CLEAR_WARNING"                                                : "解除所有设定为支援的概念礼装。\n是否确定解除?",
    "SUPPORT_SELECT_HELP"                                                               : "这里可设定各职阶支援用从者以及概念礼装。\n全职阶类内可无视职阶设定任意从者。",
    "SUPPORT_SELECT_INPUT_DECK_NAME_EXPLANATION"                                        : "请输入助战名\n※最多输入20字。",
    "SUPPORT_SELECT_INPUT_DECK_NAME_TITLE"                                              : "更改助战名",
    "SUPPORT_SELECT_NAME"                                                               : "[FFFFFF]〜{0}[FFFFFF]〜",
    "SUPPORT_SELECT_NAME_BASE"                                                          : "助战{0}",
    "SUPPORT_SELECT_NAME_CLEAR"                                                         : "助战名清除",
    "SUPPORT_SELECT_NO_SERVANT_TITLE"                                                   : "支援编制",
    "SUPPORT_SELECT_NO_SERVANT_WARNING"                                                 : "支援用从者必须设定\n至少1名以上",
    "SUPPORT_SELECT_OLD_STATE"                                                          : "变更前的支援从者",
    "SUPPORT_SELECT_SERVANT_CLEAR_TITLE"                                                : "解除从者的选择",
    "SUPPORT_SELECT_SERVANT_CLEAR_WARNING"                                              : "解除所有设定为支援的从者。\n是否确定解除?",
    "SUPPORT_SELECT_SWAP"                                                               : "[00FFFF]拖动变更概念礼装的配置。",
    "SUPPORT_SELECT_USE_SUPPORT"                                                        : "选择中",
    "SUPPORT_SELECT_WARNING_DIALOG_CANCEL"                                              : "取消",
    "SUPPORT_SELECT_WARNING_DIALOG_CLOSE"                                               : "关闭",
    "SUPPORT_SELECT_WARNING_DIALOG_DECIDE"                                              : "决定",
    "SUPPORT_SERVANT_SELECT_EXPLANATION"                                                : "点击可选择支援从者\n长按可查看该从者详细信息",
    "SVTEQ_LVMAX_INFO_TXT"                                                              : "[DB0052]无法继续获得经验值",
    "SVT_ATK"                                                                           : "[FFB900]攻击[-] {0}",
    "SVT_HP"                                                                            : "[FFB900]生命[-] {0}",
    "SYSTEM_AU_BIND_ERROR"                                                              : "无法连接服务器\n将返回标题界面",
    "SYSTEM_ERROR_NON_SUPPORTED_TERMINAL"                                               : "您使用的设备不支持本游戏。\n\n关于支持设备的详细信息\n敬请参见「Fate/Grand Order 官方网站」。",
    "SYSTEM_ERROR_SERVER_TIME_LIMIT_OVER"                                               : "下载文件已更新。\n即将返回标题画面。",
    "TAKEOVER_DETAIL_TXT"                                                               : "通过输入继承码与密码\n可将数据继承到其他设备继续游戏。\n继承码在使用过1次后将失效。",
    "TAKEOVER_ID_TXT"                                                                   : "继承码",
    "TAKEOVER_PW_TXT"                                                                   : "密码",
    "TALKRESUME_CONFIRM_CANCEL"                                                         : "不继续",
    "TALKRESUME_CONFIRM_DECIDE"                                                         : "继续",
    "TALKRESUME_CONFIRM_MESSAGE_AFTER_BATTLE"                                           : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续?\n[ffdf00](不从中断处继续的话,剧情将被跳过\nAP,道具将被消耗。)[-]",
    "TALKRESUME_CONFIRM_MESSAGE_AFTER_BATTLE_NO_CONSUME"                                : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续?\n[ffdf00]不从中断处继续的话,剧情将被跳过\n关卡执行时使用的{0}将被消耗。[-]",
    "TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE"                                      : "由于发生了剧情中断情况。\n是否从中断的地方继续?\n[ffdf00](不从中断处继续的话,剧情将被跳过\nAP,道具将被消耗。)[-]",
    "TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE_NO_CONSUME"                           : "正在进行战斗后的剧情\n由于发生了中断情况。\n是否从中断的地方继续?\n[ffdf00]不从中断处继续的话,剧情将被跳过\n关卡执行时使用的{0}将被消耗。[-]",
    "TALKRESUME_CONFIRM_MESSAGE_AFTER_NONE_BATTLE_NO_CONSUME_AP0"                       : "在剧情进行中游玩中断。\n是否从中断的地方继续?\n\n[ffdf00]不从中断处继续的话,剧情将被跳过。[-]",
    "TALKRESUME_CONFIRM_MESSAGE_APQP_PART"                                              : "AP、量子",
    "TALKRESUME_CONFIRM_MESSAGE_AP_PART"                                                : "AP、道具",
    "TALKRESUME_CONFIRM_MESSAGE_BEFORE_BATTLE"                                          : "正在进行战斗前的剧情\n由于发生了中断情况。\n是否从中断的地方继续?\n[ffdf00](不从中断处继续的话,关卡进度将中断\nAP、道具将不会消耗。)[-]",
    "TALKRESUME_CONFIRM_MESSAGE_BEFORE_NONE_BATTLE"                                     : "由于发生了剧情中断情况。\n是否从中断的地方继续?\n[ffdf00](不从中断处继续的话,关卡进度将中断\nAP、道具将不会消耗。)[-]",
    "TALKRESUME_CONFIRM_MESSAGE_ITEM_PART"                                              : "道具",
    "TALKRESUME_CONFIRM_MESSAGE_QPITEM_PART"                                            : "道具、量子",
    "TALKRESUME_CONFIRM_MESSAGE_QP_PART"                                                : "量子",
    "TALKRESUME_CONFIRM_MIDDLE_AFTER_BATTLE"                                            : "从开头处重新开始",
    "TALKRESUME_CONFIRM_MIDDLE_AFTER_NONE_BATTLE"                                       : "从开头处重新开始",
    "TALKRESUME_CONFIRM_MIDDLE_BEFORE_BATTLE"                                           : "从开头处重新开始",
    "TALKRESUME_CONFIRM_MIDDLE_BEFORE_NONE_BATTLE"                                      : "从开头处重新开始",
    "TALKRESUME_CONFIRM_TITLE"                                                          : "确认",
    "TERMINAL_NETWORK_ERROR_DIALOG_MESSAGE"                                             : "通讯失败。\n将移动至标题界面。",
    "TERMINAL_NETWORK_ERROR_DIALOG_TITLE"                                               : "通讯错误",
    "TERMS_OF_PRIVACY_SHOW"                                                             : "隐私政策",
    "TERMS_OF_USE_CANCEL"                                                               : "不同意",
    "TERMS_OF_USE_DECIDE"                                                               : "同意",
    "TERMS_OF_USE_DENIAL_MESSAGE"                                                       : "进行『Fate/Grand Order』\n需要同意用户协议。",
    "TERMS_OF_USE_DENIAL_TITLE"                                                         : "用户协议确认",
    "TERMS_OF_USE_LOCATION_CANCEL"                                                      : "关闭",
    "TERMS_OF_USE_LOCATION_DECIDE"                                                      : "千金",
    "TERMS_OF_USE_LOCATION_MESSAGE"                                                     : "この機能は、ご使用の端末の位置情報機能を\n使用します。\n取得した位置情報は本キャンペーンへの\n応募資格確認にのみ使用し、本キャンペーン\n終了後に直ちに削除します。\nその他位置情報の利用に関しては\n利用規約をご確認ください。",
    "TERMS_OF_USE_LOCATION_TITLE"                                                       : "位置情報機能の利用",
    "TERMS_OF_USE_MESSAGE1"                                                             : "请您仔细阅读并充分理解相关条款。\n\n您点击「同意」即表示您已阅读并同意条款内容。",
    "TERMS_OF_USE_MESSAGE2"                                                             : "本游戏的用户协议及隐私政策已更新。\n\n请您仔细阅读并充分理解相关条款。\n您点击「同意」即表示您已阅读并同意条款内容。",
    "TERMS_OF_USE_SHOW"                                                                 : "用户协议",
    "TERMS_OF_USE_TITLE"                                                                : "用户协议及隐私政策确认",
    "TICKET_NUM"                                                                        : "呼符持有数:{0}张",
    "TICKET_SUMMON_DETAIL"                                                              : "用呼符召唤",
    "TIME_BEFORE_DAYS"                                                                  : "{0}天前",
    "TIME_BEFORE_HOURS"                                                                 : "{0}小时前",
    "TIME_BEFORE_MINUTES"                                                               : "{0}分钟前",
    "TIME_BEFORE_OVER_YEARS"                                                            : "1年以上",
    "TIME_BEFORE_TITLE_COLOR"                                                           : "{0}",
    "TIME_BEFORE_TITLE_LOGIN"                                                           : "[00FFFF]最后登录[-]",
    "TIME_OVER_EVENTREWARD"                                                             : "兑换期限",
    "TIME_OVER_USER_ITEM"                                                               : "使用期限",
    "TIME_OVER_WORD"                                                                    : "用完",
    "TIME_REST2_DAYS"                                                                   : "{0}天",
    "TIME_REST2_HOURS"                                                                  : "{0}小时",
    "TIME_REST2_MINUTES"                                                                : "{0}分钟",
    "TIME_REST2_NONE"                                                                   : "----",
    "TIME_REST2_OVER_YEARS"                                                             : "1年以上",
    "TIME_REST2_TIMEOVER"                                                               : "已过期",
    "TIME_REST5_DAYS"                                                                   : "剩余 {0}日",
    "TIME_REST5_HOURS"                                                                  : "剩余 {0}小时",
    "TIME_REST5_MINUTES"                                                                : "剩余 {0}分",
    "TIME_REST5_NONE"                                                                   : "----",
    "TIME_REST5_OVER_YEARS"                                                             : "剩余 1年以上",
    "TIME_REST5_TIMEOVER"                                                               : "持续时间结束",
    "TIME_REST_ACHIVE"                                                                  : "领取期限",
    "TIME_REST_DAYS"                                                                    : "剩余 {0}天",
    "TIME_REST_EVENT"                                                                   : "举办期间 ",
    "TIME_REST_EVENTREWARD"                                                             : "兑换期限 还剩",
    "TIME_REST_HOURS"                                                                   : "剩余 {0}小时",
    "TIME_REST_MINUTES"                                                                 : "剩余 {0}分钟",
    "TIME_REST_NONE"                                                                    : "----",
    "TIME_REST_OVER_YEARS"                                                              : "剩余 1年以上",
    "TIME_REST_PRESENT"                                                                 : "领取期限  剩余",
    "TIME_REST_PRESENT_INDEFINITE_PERIOD"                                               : "领取时限",
    "TIME_REST_PRESENT_INDEFINITE_PERIOD_TEXT"                                          : "无时间限制",
    "TIME_REST_PRESENT_LIMITED"                                                         : "使用期限・领取期限",
    "TIME_REST_QUEST"                                                                   : "举办期间 ",
    "TIME_REST_QUEST_BOARD_CAMPAIGN"                                                    : "{0} 举办期间 {1}",
    "TIME_REST_QUEST_BOARD_CAMPAIGN_WITH_ITEM"                                          : "持有×{0}  剩余 {1}",
    "TIME_REST_QUEST_BOARD_EVENT"                                                       : "活动举办时间 剩余 {0}",
    "TIME_REST_QUEST_BOARD_QUEST"                                                       : "关卡举办时间 剩余 {0}",
    "TIME_REST_RAID"                                                                    : "{0:D2}:{1:D2}:{2:D2}",
    "TIME_REST_STRING"                                                                  : "剩余 ",
    "TIME_REST_TIMEOVER"                                                                : "已过期",
    "TIME_REST_USER_ITEM"                                                               : "使用期限 剩余",
    "TIME_STR_DAYS"                                                                     : "日",
    "TIME_STR_EXPIRED"                                                                  : "持续时间结束",
    "TIME_STR_HOURS"                                                                    : "小时",
    "TIME_STR_MINUTES"                                                                  : "分钟",
    "TIME_STR_OVER_YEARS"                                                               : "年以上",
    "TIME_STR_TIMEOVER"                                                                 : "时间结束",
    "TITLE_COPYRIGHT"                                                                   : "[133493]©TYPE-MOON / FGO PROJECT",
    "TITLE_INFO_RAID_TOTALHP"                                                           : "总生命值:{0}",
    "TITLE_INFO_SUPERBOSS_TOTALHP"                                                      : "Episode Countdown:{0:#,0}",
    "TUTORIAL_ARROW_MARK_MESSAGE"                                                       : "点击",
    "TUTORIAL_CANCEL_CONFIRM_MESSAGE"                                                   : "是否要离开新手教程?",
    "TUTORIAL_CANCEL_CONFIRM_TITLE"                                                     : "跳过新手教程的确认",
    "TUTORIAL_IMAGE_DIALOG_CLOSE"                                                       : "关闭",
    "TUTORIAL_IMAGE_DIALOG_NEXT"                                                        : "前进",
    "TUTORIAL_IMAGE_DIALOG_PREV"                                                        : "返回",
    "TUTORIAL_MESSAGE_BATTLE_000"                                                       : "\n",
    "TUTORIAL_MESSAGE_BATTLE_110"                                                       : "开始模拟战斗\n\n请点击攻击\n向从者下达行动指示",
    "TUTORIAL_MESSAGE_BATTLE_111"                                                       : "向从者下达指示\n请选择3张「指令卡」\n\n重新点击已选中的指令卡\n可取消选中",
    "TUTORIAL_MESSAGE_BATTLE_120"                                                       : "越靠后选中的指令卡\n效果加成越大",
    "TUTORIAL_MESSAGE_BATTLE_121"                                                       : "每回合会有5张指令卡\n指令卡是随机分配的\n\n越靠后选中的指令卡\n效果加成越大",
    "TUTORIAL_MESSAGE_BATTLE_122"                                                       : "若选择的3张指令卡为同一从者\n则会发动攻击次数追加效果\n「追击连携」",
    "TUTORIAL_MESSAGE_BATTLE_130"                                                       : "显示「克制」的指令卡\n可以给对手更大的伤害",
    "TUTORIAL_MESSAGE_BATTLE_131"                                                       : "若选择的3张都是相同颜色\n则会根据颜色\n发动「连携」效果",
    "TUTORIAL_MESSAGE_BATTLE_140"                                                       : "[00FF00]绿色「迅指令卡连携」[-]\n获得额外的暴击星\n\n[FF0000]红色「力指令卡连携」[-]\n本回合攻击力提升\n\n[00A2FF]蓝色「技指令卡连携」[-]\n获得宝具发动所需的能量",
    "TUTORIAL_MESSAGE_BATTLE_141"                                                       : "选中的第1张指令卡的效果\n会影响第2张和第3张\n\n接下来请自己\n向从者下达指令吧",
    "TUTORIAL_MESSAGE_BATTLE_150"                                                       : "第1张为[00FF00]绿色「迅指令卡」[-]的加成\n提升暴击星掉落率\n\n第1张为[FF0000]红色「力指令卡」[-]的加成\n本回合攻击力提升\n\n第1张为[00A2FF]蓝色「技指令卡」[-]的加成\n获得宝具发动所需的能量",
    "TUTORIAL_MESSAGE_BATTLE_151"                                                       : "能量达到100%时\n即可发动宝具。\n这次破例让阿尔托莉雅的\n能量直接提升至100%",
    "TUTORIAL_MESSAGE_BATTLE_152"                                                       : "让我们使用\n阿尔托莉雅的宝具吧",
    "TUTORIAL_MESSAGE_BATTLE_153"                                                       : "从者的能量\n攒到100%后\n「宝具」指令卡就会出现\n\n请点击选择\n「誓约胜利之剑」",
    "TUTORIAL_MESSAGE_BATTLE_210"                                                       : "[00FF00]绿指令卡[-]的特征\n暴击星掉落率提升\n\n[FF0000]红指令卡[-]的特征\n本回合攻击力提升\n\n[00A2FF]蓝指令卡[-]的特征\n更容易获得能量",
    "TUTORIAL_MESSAGE_BATTLE_220"                                                       : "从者拥有各种「技能」\n不同的技能有不同的效果\n\n请点击图标\n发动技能",
    "TUTORIAL_MESSAGE_BATTLE_222"                                                       : "技能在使用后需要经过一定回合\n才能再次使用\n\n此外,1回合内可使用的技能数没有限制",
    "TUTORIAL_MESSAGE_BATTLE_223"                                                       : "可将战斗速度\n切换为高速模式",
    "TUTORIAL_MESSAGE_BATTLE_230"                                                       : "越往后选择的指令卡\n指令卡的效果加成越高\n\n此外,选择的第1张指令卡的效果\n会影响第2、3张\n\n请仔细考虑选择指令卡的顺序",
    "TUTORIAL_MESSAGE_BATTLE_320"                                                       : "通过点击敌人\n可更换攻击的目标",
    "TUTORIAL_MESSAGE_BATTLE_321"                                                       : "画面右下角积攒的星\n可提升暴击率\n\n这些暴击星会在下一回合\n随机分配给各指令卡\n暴击率会根据被分配到的暴击星数量相应提升",
    "TUTORIAL_MESSAGE_COMBINE"                                                          : "这里可通过将从者\n和道具进行合成,\n来强化从者,以及其自身的技能、宝具。",
    "TUTORIAL_MESSAGE_COMBINE1"                                                         : "接下来去进行从者强化吧\n请移动至主菜单中的「强化」",
    "TUTORIAL_MESSAGE_COMBINE2"                                                         : "来对从者进行强化吧\n请选择之前获得的从者",
    "TUTORIAL_MESSAGE_COMBINE3"                                                         : "接下来选择强化素材吧\n这次特别准备了强化素材以供使用",
    "TUTORIAL_MESSAGE_COMBINE4"                                                         : "从者强化需要消耗量子\n这次也特别准备了量子以供使用\n请点击「强化」吧",
    "TUTORIAL_MESSAGE_COMBINE5"                                                         : "这样就完成了从者强化了\n不断进行强化让从者越来越强吧",
    "TUTORIAL_MESSAGE_FAVORITE1"                                                        : "中意从者的说明",
    "TUTORIAL_MESSAGE_FOLLOWER1"                                                        : "在「支援选择」画面中\n可选择任务中助战的从者\n\n通过邀人支援\n可获得友情点数",
    "TUTORIAL_MESSAGE_FOLLOWER2"                                                        : "这次可以选择剧情助战从者\n作为支援从者出战!\n这就让我们完成选择吧!",
    "TUTORIAL_MESSAGE_FOLLOWER_ORGANIZATION1"                                           : "准备就绪\n\n请点击「开始任务」按钮\n挑战任务吧!",
    "TUTORIAL_MESSAGE_FOLLOWER_ORGANIZATION2"                                           : "像刚才那样,随着剧情推进\n部分剧情助战从者\n可被邀请为支援从者!",
    "TUTORIAL_MESSAGE_FOLLOW_OFFER"                                                     : "关注提供了助战的玩家吧!\n\n关注后在进行第1部主线剧情时,\n将可以将其选作助战",
    "TUTORIAL_MESSAGE_FORMATION1"                                                       : "「队伍编制」界面中\n可编制从者与概念礼装",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION1"                                              : "在这个界面中\n可编制队伍",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION1_2"                                            : "点击「选择」\n让从者加入这支队伍",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION2"                                              : "请点击「选择」按钮",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION3"                                              : "请点击刚才召唤的从者",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION4"                                              : "这样该从者就加入队伍了\n\n请按下「决定」按钮",
    "TUTORIAL_MESSAGE_PARTY_ORGANIZATION5"                                              : "下面将用这支队伍挑战任务\n\n请按照画面指示继续进行操作",
    "TUTORIAL_MESSAGE_RAID_100"                                                         : "{0}除了每次战斗会重置的「生命值」以外,\n还存在「总生命值」。\n\n「总生命值」是所有御主共通的,\n削减的「总生命值」将会延续到下次战斗。",
    "TUTORIAL_MESSAGE_RAID_200"                                                         : "与{0}的战斗有回合数限制。\n\n当剩余回合数归0后,无论敌我双方状况如何,战斗都将结束。\n截止结束前对敌人造成的伤害会转化为「伤害点数」并记录。\n\n此外,当我方全灭时,不可续关,\n撤退时也无法获得伤害点数,请务必注意。",
    "TUTORIAL_MESSAGE_SHOP1"                                                            : "在这里可以购买圣晶石、\n灵基变还\n提升持有数上限、\n以及使用魔力棱镜。",
    "TUTORIAL_MESSAGE_SUMMON1"                                                          : "使用圣晶石或友情点数\n可进行召唤\n\n赠送您{0}个圣晶石\n现在就来尝试一下召唤吧!",
    "TUTORIAL_MESSAGE_SUMMON2"                                                          : "成功召唤从者!\n\n下面将这位从者编入队伍吧",
    "TUTORIAL_MESSAGE_TERMINAL_FAVORITE"                                                : "中意从者的设置功能开放。可在从者详细界面进行设置。\n\n中意从者会显示在个人空间界面内。",
    "TUTORIAL_MESSAGE_TERMINAL_GACHA"                                                   : "您可以通过主菜单\n跳转到各个其他界面\n\n请前往「召唤」界面",
    "TUTORIAL_MESSAGE_TERMINAL_MENU"                                                    : "「主菜单」已开放\n\n请点击菜单按钮",
    "TUTORIAL_MESSAGE_TERMINAL_QUEST1"                                                  : "点击开始任务",
    "TUTORIAL_MESSAGE_TERMINAL_QUEST2"                                                  : "每当通关一次任务\n任务的进度就会前进一个阶段",
    "TUTORIAL_MESSAGE_TERMINAL_QUEST3"                                                  : "部分任务由\n复数「任务进度」组成",
    "TUTORIAL_MESSAGE_TERMINAL_SPOT1"                                                   : "请点击标有下一步的地标\n来进行下一个剧情任务",
    "TUTORIAL_MESSAGE_TERMINAL_SPOT2"                                                   : "地标上显示的数字\n代表尚未通关的任务数",
    "UNIT_INFO"                                                                         : "{0}个",
    "UNIT_REST_NONE"                                                                    : "----",
    "UNIT_REST_NUM"                                                                     : "剩余{0}个",
    "UNKNOWN_NAME"                                                                      : "???",
    "UNKNOWN_NAME_CV"                                                                   : "???",
    "UNKNOWN_NAME_ILLUST"                                                               : "???",
    "UPDATE_FRIENDPOINT_GACHA_ERROR"                                                    : "免费召唤的内容已变更。\n请再次尝试。",
    "UPDATE_FRIENDPOINT_GACHA_ERROR_TITLE"                                              : "召唤错误",
    "USER_ACTION_POINT"                                                                 : "{0}/{1}",
    "USER_ACTION_POINT_MAX_TIME"                                                        : "完全回复剩余 ",
    "USER_ACTION_POINT_MAX_TIME_FORMAT"                                                 : "{0:D2}:{1:D2}:{2:D2}",
    "USER_ACTION_POINT_NEXT_TIME"                                                       : "距离下一次回复剩余 ",
    "USER_ACTION_POINT_NEXT_TIME_FORMAT"                                                : "{0:D2}:{1:D2}",
    "USER_ACTION_POINT_RECOVER"                                                         : "还剩 {0:D2}:{1:D2}",
    "USER_EXP_NAME"                                                                     : "经验",
    "USER_EXP_UNIT"                                                                     : "{0} 经验",
    "USER_FRIEND_CODE"                                                                  : "[133493]ID : {0}",
    "USER_GAME_ACT_RECOVER_CANCEL"                                                      : "取消",
    "USER_GAME_ACT_RECOVER_CLOSE"                                                       : "关闭",
    "USER_GAME_ACT_RECOVER_DECIDE"                                                      : "回复",
    "USER_GAME_ACT_RECOVER_INFO"                                                        : "[00FFFF]{0,2}[-]/[00FFFF]{1,2}[-]",
    "USER_GAME_ACT_RECOVER_INFO_BEFORE_AFTER"                                           : "  现在的行动点 {0}\n回复后的行动点 {1}",
    "USER_GAME_ACT_RECOVER_MESSAGE_END"                                                 : "行动点已回复完毕。",
    "USER_GAME_ACT_RECOVER_MESSAGE_ERROR"                                               : "[00FFFF]无法回复行动点。",
    "USER_GAME_ACT_RECOVER_MESSAGE_INFO_NONE"                                           : "未找到购买商品的信息。",
    "USER_GAME_ACT_RECOVER_MESSAGE_MAX_ACT"                                             : "[00FFFF]行动点不需要回复。",
    "USER_GAME_ACT_RECOVER_MESSAGE_START"                                               : "是否使用1颗圣晶石\n以回复行动点?",
    "USER_GAME_ACT_RECOVER_REQUEST_STONE_MESSAGE"                                       : "[FF0000]圣晶石不足。",
    "USER_GAME_ACT_RECOVER_STONE"                                                       : "购买圣晶石",
    "USER_GAME_ACT_RECOVER_TITLE"                                                       : "AP回复",
    "USER_SERVANT_COIN_LIST_EMPTY"                                                      : "未持有从者币",
    "USE_ITEM_CONFIRM_MSG"                                                              : "使用{0}。\n是否确认?",
    "USE_MASTER_SPELL"                                                                  : "消耗令咒:",
    "VOICE_EMPTY_MESSAGE"                                                               : "无语音",
    "VOTE_QUEST_CONFIRM_INFO"                                                           : "0,从五个投票关卡中选择一个进行投票。\n基于投票结果,最受御主们支持的研究将作为正篇结尾公布!\n(未入选的结局将在日后于图鉴中公布),是否确认投票给该结尾?,投票,21",
    "VOTE_QUEST_CONFIRM_RESULT_MESSAGE"                                                 : "{0}。",
    "WARBOARD_ACTION_COUNT_DECREASE_NOTICE_CLOSE"                                       : "关闭",
    "WARBOARD_ACTION_COUNT_DECREASE_NOTICE_MESSAGE"                                     : "消耗行动次数\n从无法行动状态中回复。",
    "WARBOARD_ATTACK_CONFIRMATION_MESSAGE"                                              : "是否进行攻击?\n(行动力:[FFD524,FFFF7E]‐{0}[--])",
    "WARBOARD_ATTACK_CONFIRMATION_NO"                                                   : "不",
    "WARBOARD_ATTACK_CONFIRMATION_YES"                                                  : "是",
    "WARBOARD_GET_TREASURE_DIALOG_MESSAGE"                                              : "[FFFF00]※获得宝箱报酬是圣杯战线获胜条件之一。\n※宝箱报酬仅能获得一次。\n已经获得宝箱报酬将无法再次获得。[-]",
    "WARBOARD_GET_TREASURE_DIALOG_TITLE_GET"                                            : "宝箱发现",
    "WARBOARD_GET_TREASURE_DIALOG_TITLE_RESULT"                                         : "宝箱报酬获得",
    "WARBOARD_INFO_POPUP_SVT_ATK"                                                       : "攻击力:",
    "WARBOARD_INFO_POPUP_SVT_DETAIL_BUTTON"                                             : "详情",
    "WARBOARD_INFO_POPUP_SVT_HP"                                                        : "生命值:",
    "WARBOARD_INFO_POPUP_SVT_LV"                                                        : "[FCC300,FFDC00]等级[ffffff,ffffff]{0}",
    "WARBOARD_MENU_BACK_BUTTON_LABEL"                                                   : "返回",
    "WARBOARD_MENU_RETIRE_BUTTON_LABEL"                                                 : "战线脱离",
    "WARBOARD_MENU_RETIRE_CONFIRMATION_MESSAGE"                                         : "若进行战线脱离,圣杯战线开始时\n[FFDF00]消耗的AP将不会退还。[-]\n是否进行战线脱离?",
    "WARBOARD_MENU_RETIRE_CONFIRMATION_MESSAGE_GET_TREASURE"                            : "该从者持有宝箱。\n\n当战线脱离时\n[FFDF00]将无法获得宝箱报酬。[-]\n是否确认?",
    "WARBOARD_MENU_RETIRE_CONFIRMATION_NO"                                              : "不",
    "WARBOARD_MENU_RETIRE_CONFIRMATION_TITLE"                                           : "战线脱离",
    "WARBOARD_MENU_RETIRE_CONFIRMATION_YES"                                             : "是",
    "WARBOARD_MENU_SUSPEND_BUTTON_LABEL"                                                : "中断",
    "WARBOARD_MENU_SUSPEND_CONFIRMATION_MESSAGE"                                        : "若中断,将记录圣杯战线的进度状况\n并返回标题界面。\n是否进行中断?",
    "WARBOARD_MENU_SUSPEND_CONFIRMATION_NO"                                             : "不",
    "WARBOARD_MENU_SUSPEND_CONFIRMATION_TITLE"                                          : "中断",
    "WARBOARD_MENU_SUSPEND_CONFIRMATION_YES"                                            : "是",
    "WARBOARD_MENU_TITLE_LABEL"                                                         : "菜单",
    "WARBOARD_PARTY_COST_OVER_MESSAGE"                                                  : "由于费用限制\n无法以当前成员出击。",
    "WARBOARD_PARTY_COST_OVER_TITLE"                                                    : "[FF2020]超出费用限制[-]",
    "WARBOARD_PARTY_ORGANIZATION_COST_COLOR"                                            : "",
    "WARBOARD_PARTY_ORGANIZATION_COST_OVER_COLOR"                                       : "[FF2020]",
    "WARBOARD_PARTY_ORGANIZATION_COST_SPLIT"                                            : "/",
    "WARBOARD_PIECE_ICON_SVT_LV"                                                        : "[FCC300,FFDC00]等级[ffffff,ffffff]{0}",
    "WARBOARD_PLAYING_UI_ACTION_NO_POINT_COLOR"                                         : "[FF2020]",
    "WARBOARD_RESUME_CONFIRM_DIALOG_MESSAGE"                                            : "正在圣杯战线中。\n是否继续圣杯战线?\n\n[ffdf00](如不继续,仅将消耗AP)",
    "WARBOARD_RESUME_CONFIRM_DIALOG_NO"                                                 : "不",
    "WARBOARD_RESUME_CONFIRM_DIALOG_TITLE"                                              : "确认",
    "WARBOARD_RESUME_CONFIRM_DIALOG_YES"                                                : "是",
    "WARBOARD_RETURN_CONFIRM_MESSAGE"                                                   : "是否返回前一个界面?\n\n[FFFF00]※这种情况下,编成・配置状况将取消。",
    "WARBOARD_RETURN_CONFIRM_NO"                                                        : "不",
    "WARBOARD_RETURN_CONFIRM_TITLE"                                                     : "",
    "WARBOARD_RETURN_CONFIRM_YES"                                                       : "是",
    "WARBOARD_SERVANT_INFO_ENEMY_ATK"                                                   : "???",
    "WARBOARD_SORTIE_CONFIRMATION_MESSAGE"                                              : "是否开始圣杯战线?\n\n[FFFF00]※如若开始圣杯战线,该战斗结束前\n将无法进行「强化」「召唤」等,圣杯战线以外活动。[-]",
    "WARBOARD_SORTIE_CONFIRMATION_MESSAGE_FREE_SQUARE"                                  : "[FFFF00]仍残留可以配置从者的出击格。[-]\n\n是否确认不将所有出击格都配置上从者,\n就开始圣杯战线?\n\n※圣杯战线开始后,直至该战斗结束为止,\n将无法进行「强化」「召唤」等,圣杯战线以外的行动。",
    "WARBOARD_SORTIE_CONFIRMATION_NO"                                                   : "不",
    "WARBOARD_SORTIE_CONFIRMATION_TITLE"                                                : "",
    "WARBOARD_SORTIE_CONFIRMATION_YES"                                                  : "是",
    "WARBOARD_SQUARE_COST"                                                              : "-{0}",
    "WARBOARD_SWAP_CONFIRMATION_MESSAGE"                                                : "是否进行位置替换?\n(行动力:[FFD524,FFFF7E]‐{0}[--])",
    "WARBOARD_SWAP_CONFIRMATION_NO"                                                     : "不",
    "WARBOARD_SWAP_CONFIRMATION_YES"                                                    : "是",
    "WARBOARD_TURN_BASE"                                                                : "Turn {0}",
    "WARBOARD_TURN_END_CONFIRMATION_MESSAGE"                                            : "仍然有可以进行的行动\n是否确认结束战线回合?",
    "WARBOARD_TURN_END_CONFIRMATION_NO"                                                 : "不",
    "WARBOARD_TURN_END_CONFIRMATION_YES"                                                : "是",
    "WAREHOUSE_CONFIRM_PUT_IN_CANCEL"                                                   : "取消",
    "WAREHOUSE_CONFIRM_PUT_IN_DECIDE"                                                   : "执行",
    "WAREHOUSE_CONFIRM_PUT_IN_MESSAGE"                                                  : "已选择的灵基\n从所持栏位转移到灵基保管室。\n是否进行操作?",
    "WAREHOUSE_CONFIRM_PUT_IN_TITLE"                                                    : "所持栏位→灵基保管室移动",
    "WAREHOUSE_CONFIRM_PUT_OUT_CANCEL"                                                  : "取消",
    "WAREHOUSE_CONFIRM_PUT_OUT_DECIDE"                                                  : "执行",
    "WAREHOUSE_CONFIRM_PUT_OUT_MESSAGE"                                                 : "已选择的灵基\n从灵基保管室转移到所持栏位。\n是否进行操作?",
    "WAREHOUSE_CONFIRM_PUT_OUT_TITLE"                                                   : "灵基保管室→所持栏位移动",
    "WAREHOUSE_EXPLANATION_CHOICE"                                                      : "点击图标\n选择切换「标记」「解除」。",
    "WAREHOUSE_EXPLANATION_LOCK"                                                        : "点击图标\n切换「锁定」与「锁定解除」。",
    "WAREHOUSE_EXPLANATION_PUSH"                                                        : "点击图标可以设定\n『推荐!从者』。",
    "WAREHOUSE_EXPLANATION_PUT_IN"                                                      : "请选择「所持栏位」→「灵基保管室」移动的灵基。\n※长按对象之后,可以通过拖动进行复数对象的选定。",
    "WAREHOUSE_EXPLANATION_PUT_OUT"                                                     : "请选择「灵基保管室」→「所持栏位」移动的灵基。\n※长按对象之后,可以通过拖动进行复数对象的选定。",
    "WAREHOUSE_NOTIFICATION_PUT_IN_CLOSE"                                               : "关闭",
    "WAREHOUSE_NOTIFICATION_PUT_IN_MESSAGE"                                             : "已选择的灵基\n已从所持栏位转移到灵基保管室。",
    "WAREHOUSE_NOTIFICATION_PUT_IN_TITLE"                                               : "所持栏位→灵基保管室移动",
    "WAREHOUSE_NOTIFICATION_PUT_OUT_CLOSE"                                              : "关闭",
    "WAREHOUSE_NOTIFICATION_PUT_OUT_MESSAGE"                                            : "已选择的灵基\n已从灵基保管室转移到所持栏位。",
    "WAREHOUSE_NOTIFICATION_PUT_OUT_TITLE"                                              : "灵基保管室→所持栏位移动",
    "WAREHOUSE_OVER_PUT_IN_CLOSE"                                                       : "关闭",
    "WAREHOUSE_OVER_PUT_IN_SERVANT_EQUIP_MESSAGE"                                       : "正在转移超过灵基保管室上限的灵基。\n[FF2020]无法对超过灵基保管室上限的灵基进行转移。[-]\n\n所持概念礼装数量[FF2020]{0}[-]/{1}",
    "WAREHOUSE_OVER_PUT_IN_SERVANT_MESSAGE"                                             : "正在转移超过灵基保管室上限的灵基。\n[FF2020]无法对超过灵基保管室上限的灵基进行转移。[-]\n\n所持从者数量[FF2020]{0}[-]/{1}",
    "WAREHOUSE_OVER_PUT_IN_TITLE"                                                       : "所持栏位→灵基保管室移动",
    "WAREHOUSE_OVER_PUT_OUT_CLOSE"                                                      : "关闭",
    "WAREHOUSE_OVER_PUT_OUT_SERVANT_EQUIP_MESSAGE"                                      : "正在转移超过所持栏位上限的灵基。\n[FF2020]无法对超过所持栏位上限的灵基进行转移。[-]\n\n所持概念礼装数量[FF2020]{0}[-]/{1}",
    "WAREHOUSE_OVER_PUT_OUT_SERVANT_MESSAGE"                                            : "正在转移超过所持栏位上限的灵基。\n[FF2020]无法对超过所持栏位上限的灵基进行转移。[-]\n\n所持从者数量[FF2020]{0}[-]/{1}",
    "WAREHOUSE_OVER_PUT_OUT_TITLE"                                                      : "灵基保管室→所持栏位移动",
    "WAR_CLEAR_CLOSED_108"                                                              : " 神殿已然消失,仅有玉座残留,再也没有兽的迹象了。",
    "WAR_CLEAR_CLOSED_300"                                                              : "空想之根落下。最后的希望存于虚空之中。",
    "WAR_CLEAR_CLOSED_8347"                                                             : "『漂流电影空间好莱坞』的拍摄已经结束了。杀青!",
    "WAR_CLEAR_MOVIE_100"                                                               : "ops00100",
    "WAR_CLEAR_MOVIE_300"                                                               : "ops00300",
    "WAR_CLEAR_MOVIE_306"                                                               : "intro001",
    "WAR_CLEAR_REWARD_GET"                                                              : "{0}{1}{2:#,0}",
    "WEB_VIEW_TITLE_BOXGACHA"                                                           : "抽奖详情",
    "WEB_VIEW_TITLE_CONTACT_US"                                                         : "问题反馈",
    "WEB_VIEW_TITLE_CREDIT"                                                             : "开发团队",
    "WEB_VIEW_TITLE_HELP"                                                               : "游戏说明",
    "WEB_VIEW_TITLE_INFOMATION"                                                         : "游戏公告",
    "WEB_VIEW_TITLE_RIGHT_NOTATION"                                                     : "著作权",
    "WEB_VIEW_TITLE_SERIAL_CODE"                                                        : "输入序列码",
    "WEB_VIEW_TITLE_STONE_PURCHASE"                                                     : "关于特定商品交易法、资金结算法",
    "WEB_VIEW_TITLE_SUMMON"                                                             : "召唤详情",
    "WEB_VIEW_TITLE_TERMS_OF_AGE"                                                       : "适龄提示说明",
    "WEB_VIEW_TITLE_TERMS_OF_PRIVACY"                                                   : "隐私政策",
    "WEB_VIEW_TITLE_TERMS_OF_USE"                                                       : "用户协议",
    "CHOICE_SERVER_TITLE"                                                               : "区服选择",
    "CHOICE_SERVER_MESSAGE"                                                             : "请进行服务器的选择",
    "CHOICE_SERVER_NAME_BILI"                                                           : "哔哩安卓",
    "CHOICE_SERVER_NAME_IOS"                                                            : "iOS",
    "CHOICE_SERVER_NAME_UNITY"                                                          : "Unity",
    "CHOICE_SERVER_NAME_CPS"                                                            : "享游安卓",
    "CHOICE_SERVER_NAME_UO"                                                             : "渠道服",
    "MYROOM_MENU_NAME_100"                                                              : "账号注销",
    "MYROOM_TITLE_ACCOUNT_UNREGISTER"                                                   : "是否要进行账号注销?",
    "WINDOWTITLE_COMMANDSPELL_BATTLE"                                                   : "请点击想要向从者下达的命令",
    "WINDOWTITLE_COMMANDSPELL_NO_BATTLE"                                                : "战斗中,可通过消耗令咒来向从者下达特殊命令。\n消耗的令咒会在每天0:00回复1划。(直到3划为止)"
}