$04-00-03-12-2-0 [soundStopAll] [enableFullScreen] [charaSet A 11015002 1 ニトクリス・オルタ] [charaSet B 1098292500 1 ジャンヌ・オルタ] [charaSet C 11006000 1 サリエリ] [charaSet D 1098291600 1 骸骨兵] [charaSet E 1098291700 1 女性ゴースト_エジプト1] [charaSet F 1098291700 1 女性ゴースト_エジプト2] [charaSet G 1098227500 1 ソウルイーター1] [charaSet H 1098227500 1 ソウルイーター2] [charaSet I 1098227500 1 ソウルイーター3] [sceneSet J 213100 1] [charaScale J 1.3] [sceneSet K 213100 1] [charaScale K 1.2] [sceneSet L 213100 1] [charaScale L 1.01] [charaSet R 5009000 1 エフェクト用1] [charaSet S 5009000 1 エフェクト用2] [charaSet T 5009000 1 エフェクト用3] [scene 213200] [pictureFrame cut063_cinema] [fadein black 1.5] [wait fade] [bgm BGM_MAP_91 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @ニトクリス・オルタ 戦況は。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @骸骨兵 敵サーヴァント二騎、新宿中央公園ヨリ突出セリ。[r]南方面軍、三割ノ損耗。 [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @ニトクリス・オルタ それでいい。[r]奴らの魔力を削れ。 [k] @ニトクリス・オルタ 所詮、槍と魔術では恩讐を知る炎を消せはせんが、[r]霊基を稼動させる魔力は有限である。 [k] @ニトクリス・オルタ マスターであれば尚更のことだ。 [k] [charaFace A 2] @ニトクリス・オルタ せいぜい刃を振るわせ、[r]消耗させるがいい。 [k] @ニトクリス・オルタ 宝具のひとつも解放させられれば、[r]望外の戦果であると知れ。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @骸骨兵 御意。 [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 0,-50] [wt 0.5] [charaFaceFade A 10 0.2] [wt 1.7] [charaFace A 6] @ニトクリス・オルタ とは言え[line 3][r]打てる手は打っておくか。 [k] [charaFace A 5] @ニトクリス・オルタ 『[#永劫の獅身獣:ワ ァ フ ・ ス フ ィ ン ク ス]』! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cueSe SE_24 24_ad1376] [wt 0.15] [se ad772] [seVolume ad772 0 0.5] [wt 1.0] [seStop ad772 0.5] [wt 1.35] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,-50] @ニトクリス・オルタ 我が周囲三方を守護せし三騎のうち、[r]二騎! 前へ! [k] [messageOff] [charaFadeout A 0.1] [wt 0.3] [se ad57] [shake 0.04 1 1 0.5] [wt 0.8] [seStop ad57 1.0] [shake 0.04 1 1 0.5] [se ade311] [wt 1.5] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,-50] @ニトクリス・オルタ さあ、砂漠の夜の嵐ども![r]アヴェンジャー二騎の霊基を一気に削り取れ! [k] @ニトクリス・オルタ 敵マスターには構わずともよい。[r]二騎を消せば、あれは丸裸も同然だ。 [k] [messageOff] [wt 0.5] [wipeout rectangleStripRightToLeft 0.4 1.0] [bgmStop BGM_MAP_91 1.0] [wait wipe] [pictureFrame] [charaFadeout A 0.1] [scene 213100] [cameraMove 0.1 0,0 1.01] [wt 0.5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.3] [bgm BGM_BATTLE_107 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth F 2] [charaDepth R 4] [charaDepth S 5] [charaFace E 0] [charaFace F 0] [charaFadeinFSR E 0.1 2] [charaFadeinFSL F 0.1 0] [wt 0.2] [charaPutFSR R 2] [charaPutFSL S 0] [cueSe Battle bac31] [cueSe Battle bac26] [charaEffect R bit_talk_throwing_blue 0,0 H] [charaMoveFSR R 50,0 0.8] [wt 0.2] [charaEffect S bit_talk_throwing_blue] [charaMoveFSL S -50,0 0.8] [wt 0.1] [cueSe Battle bac26] [wt 0.5] [fadeout white 0.1] [wait fade] [charaFadeout E 0] [charaFadeout F 0] [charaDepth L 1] [charaDepth J 2] [charaDepth B 3] [charaDepth K 4] [charaDepth C 5] [charaFace B 8] [charaFadein J 0 -190,-300] [charaFadein B 0 1] [fadein white 0.1] [wait fade] [charaPut R 150,0] [charaPut S -150,0] [charaEffect R bit_talk_shelling_blue01] [charaMove R 50,0 0.8] [wt 0.1] [charaEffect S bit_talk_shelling_blue01] [charaMove S -50,0 0.8] [effect bit_talk_29] [effect bit_talk_sparks_fs] [wt 0.1] [se ad961] [wt 0.05] [charaFace B 2] [cueSe SE_23 23_ad1341 0 0.7] [fowardEffect bit_talk_14] [wt 0.7] [seStop ad961 1.5] [effectForceStop bit_talk_sparks_fs] [wt 1.2] [charaFace C 1] [charaFadein K 0.4 50,-250] [charaFadeinFSR C 0.4 306,0] [charaMove K 0,-250 0.4] [charaMoveFSR C 2 0.4] [wt 0.7] [charaFadeout J 0] [charaFadeout B 0] [charaDepth G 1] [charaDepth H 2] [charaDepth I 3] [charaFace G 0] [charaFace H 0] [charaFace I 0] [charaFadeinFSR G 0.1 330,0] [charaFadeinFSL H 0.1 -330,0] [charaFadein I 0.1 1] [se ad73] [charaPut T 1] [charaEffect T bit_talk_42 0,0 H] [charaMoveFSR C 56,0 0.2] [charaFadeout C 0.2] [wt 0.5] [charaPut T 2000,2000] [charaEffectStop T bit_talk_42] [charaFadeout K 0.4] [wt 0.4] [cueSe Servants_104200 bac1650] [effect bit_talk_x_slash_bk_01 -250,0] [wt 0.25] [cueSe Servants_104200 bac1652] [charaShake H 0.03 3 3 0.5] [effect bit_talk_x_slash_bk_02 250,0] [wt 0.25] [cueSe Servants_104200 bac1654] [charaShake G 0.03 3 3 0.5] [effect bit_talk_x_slash_bk_03 0,0 H] [wt 0.25] [charaShake I 0.03 3 3 0.5] [wt 0.5] [cueSe SE_22 22_ade777] [charaSpecialEffect I enemyErasure 1 1.5] [wt 0.1] [charaSpecialEffect G enemyErasure 1 1.5] [wt 0.1] [charaSpecialEffect H enemyErasure 1 1.5] [wait charaSpecialEffect H] [cueSeStop 22_ade777 0.5] [wt 0.5] [se ad671] [charaScale J 1.25] [charaScale B 0.96] [charaFace B 8] [charaFadein J 0.4 -150,-275] [charaFadein B 0.4 180,0] [charaMoveEase J -50,-275 0.8 easeOutCubic] [charaMoveEase B 280,0 0.8 easeOutCubic] [wt 0.2] [seStop ad671 1.0] [charaFace C 8] [charaFadein C 0.4 -180,0] [charaMoveEase C -280,0 1.0 easeOutCubic] [wt 1.0] [charaFadein L 0.1 0,-200] [charaTalk on] [charaTalk C] @サリエリ ……オルタ! 上だ。来るぞ! [k] [charaTalk B] @ジャンヌ・オルタ 聞こえてる。[r]これ、アレよね。 [k] [messageOff] [se ade216] [seVolume ade216 0 0] [seVolume ade216 0.5 1.0] [charaFadeout J 0.5] [charaFadeout B 0.5] [charaFadeout C 0.5] [wt 0.5] [seStop ade216 1.0] [wt 0.3] [se ad153] [seVolume ad153 0 0] [seVolume ad153 0.5 1.0] [effect bit_talk_strongwind03_m_wh] [wt 0.7] [se ade216] [wt 0.5] [seStop ade216 1.0] [wt 1.0] [seStop ad153 1.5] [effectForceStop bit_talk_strongwind03_m_wh] [wt 0.5] [charaPutFSR R 280,0] [charaPutFSL S -280,0] [se ad322] [seVolume ad322 0 0.8] [charaEffect R bit_talk_impactlanding] [shake 0.05 4 4 1.0] [wt 0.5] [se ade344] [charaEffect S bit_talk_impactlanding] [wt 0.3] [shake 0.03 2 2 0.5] [wt 0.4] [shake 0.02 1 1 0.5] [wt 1.2] [se ad772] [effect bit_talk_voice02] [wt 0.15] [shake 0.03 3 3 2.5] [wt 3.2] ?1:……黒いスフィンクス ?2:[&邪魔だ:邪魔!] ?! [charaDepth R 2] [charaDepth S 3] [charaPutFSR R 280,-270] [charaPutFSL S -280,-270] [se ad859] [charaEffect R bit_talk_impactlanding] [effect bit_talk_41_fs] [blur motion 0.3 4 200 0.5 0.5 0.02 200] [wt 0.5] [se ad859] [charaEffect S bit_talk_impactlanding] [wt 0.2] [charaMoveFSR R 280,-1500 0.2] [charaMoveFSL S -280,-1500 0.2] [wt 0.6] [fadeout black 0.5] [seStop ad859 0.4] [bgmStopEnd BGM_BATTLE_107 0.4] [wait fade] [soundStopAllEnd] [end]