$94-07-27-09-1-1 [soundStopAll] [enableFullScreen] [charaSet A 1098124510 1 "Da Vinci"] [charaSet B 2010002 1 Billy] [charaSet C 2037000 1 Jane] [imageSet G cut361_radar04_2 1] [imageSet E cut361_radar04_3 1] [charaSet H 98115000 1 Static] [charaEffect H bit_talk_10_LowLevel] [charaPut H 2000,2000] [scene 157301] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_62 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] [effect bit_talk_noble_light 0,-300] @Jane Holy shit! I'm done! Can't keep goin'! [k] [charaFace C 1] @Jane Hey, Ishtariiin! I'm counting on you to handle the cleanup! [k] [messageOff] [se ad606] [charaEffect C bit_talk_22] [charaSpecialEffect C erasureReverse 1 2.0] [wt 1.0] [effectDestroy bit_talk_noble_light] [charaEffectStop C bit_talk_22] [wait charaSpecialEffect C] [wt 0.5] [wt 1.0] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [effect bit_talk_noble_light 0,-300] @Billy Dang, outta ammo[line 2]er, magical energy. Guess we couldn't get rid of 'em all... [k] [charaFace B 0] @Billy Least I got to charge in, guns blazin' for the first time in a long while. Man, now I'm gonna smell like gunpowder. [k] [messageOff] [se ad606] [charaEffect B bit_talk_22] [charaSpecialEffect B erasureReverse 1 2.0] [wt 1.0] [effectDestroy bit_talk_noble_light] [charaEffectStop B bit_talk_22] [wait charaSpecialEffect B] [wt 0.5] [wt 1.0] [charaPut H 0,0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Da Vinci Thanks, you two! [k] @Da Vinci Whatever your issues with each other, you still managed some amazing team combos! [k] [charaFace A 26] @Da Vinci You've done a lot to chip away at the enemy. We should be able to handle the rest from here. [k] @Da Vinci I don't think we'll need to use the Spirit Origin pods anymore. [k] [charaFace A 7] @Da Vinci I'm sorry to bring Ishtar back after she was already launched... [k] @Da Vinci ...but with this taken care of, we need to focus everything we can on helping [%1] and [&his:her] tea[line 2] [k] [bgmStop BGM_EVENT_62 1.0] [charaFace A 23] @Da Vinci ...Hm? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut H 2000,2000] [charaTalk depthOff] [charaDepth G 1] [charaDepth E 2] [se ad1] [charaFadein G 0.2 0,-200] [wt 1.7] [cueSe SE_22 22_ade799 0.4] [charaFadein E 0.4 0,-200] [wt 1.7] [bgm BGM_EVENT_72 0.1] [charaFadeout G 0.1] [wt 1.0] [seStop 22_ade799 0.4] [charaFadeout E 0.2] [wt 0.5] [charaPut H 0,0] [charaTalk A] [charaFace A 22] [charaFadein A 0.1 1] @Da Vinci What the...!? [k] [charaFace A 21] @Da Vinci The enemy's rapidly recovering... No, wait. Are they actually multiplying!? [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_EVENT_72 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]