$91-10-32-01-1-0 [soundStopAll] [charaSet A 98110000 1 "Yagyu Tajima-no-kami"] [charaSet B 6029001 1 Chiyome] [charaSet C 98001000 1 Mash] [charaSet D 1035001 1 Diarmuid] [charaSet E 2021000 1 "Tomoe Gozen"] [charaSet F 1098124510 1 "Da Vinci"] [charaSet J 1098120900 1 Static] [charaDepth D 1] [charaDepth B 3] [charaDepth E 2] [scene 66600] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [wt 1.0] [se ad452] [seVolume ad452 0 0.1] [seVolume ad452 1.0 1.0] [wt 1.0] [seStop ad452] @Yagyu Tajima-no-kami ...Oh, hello, Master. [k] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] @Yagyu Tajima-no-kami Hmm. [k] @Yagyu Tajima-no-kami I see you are in good health. [k] @Yagyu Tajima-no-kami Then it would seem you are not suffering such adverse effects as I had feared... [k] ?1:Yagyu? ?2:Is something wrong? ?! @Yagyu Tajima-no-kami Ah, forgive me. [k] [messageOff] [wt 0.5] [charaFaceFade A 1 0.5] [wt 1.0] @Yagyu Tajima-no-kami I trust you have had time to adjust to this new “Chal-dee-uh?” From what I hear, your journey thus far has been long and arduous. [k] @Yagyu Tajima-no-kami You may yet be young, but everyone has their limits.[sr]I implore you to rest while you can. [k] @Yagyu Tajima-no-kami Now, if you will excuse me. [k] [messageOff] [se ad452] [charaFadeout A 0.4] [wt 0.4] [seStop ad452 0.4] [wt 1.5] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [wt 1.0] [scene 66400] [wt 0.1] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk B] [charaFace B 0] [se ad73] [fowardEffect bit_talk_quickmove] [charaSpecialEffect B appearance 1 0.25] [wt 0.4] @Chiyome Master! [k] [charaFace B 4] @Chiyome There is something I need to tell you.[sr]It is, well... [k] [charaFace B 0] @Chiyome It is about Lord Yagyu Tajima-no-kami.[sr]He has been acting strangely as of late. [k] ?1:Yagyu? ?2:I just ran into him, and he seemed fine... ?! @Chiyome To elaborate, he has become an extremely...enthusiastic user of the combat simulator. [k] @Chiyome He used to train in there no more than once or twice a month, but these last few days, he has been in there at all hours. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] [se ad15] [wt 0.4] @Mash Let's see...[sr]You're right; the logs bear that out. [k] @Mash It looks as though he isn't doing combat training... [k] [charaFace C 7] @Mash ...so much as he's wandering around different areas and time periods at random. [k] @Mash In fact, he just activated the simulator and set it to[sr]a completely random time and location not too long ago. [k] ?1:Maybe we should just ask him what's up. [charaFadeout C 0.1] [wt 0.1] [branch select01_01] ?2:...Let's go see what this is about. [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [branch select01_02end] ?! [label select01_01] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chiyome I... [k] [charaFace B 4] @Chiyome I'm so sorry! I could not take it any longer,[sr]so I already spoke to him! [k] @Chiyome When I asked Lord Tajima-no-kami directly why he has been spending so much time in the simulator, he said... [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_81 1.0 0.3] [wait fade] [charaFadeout B 0.1] [scene 66400] [effect bit_sepia01] [wipeFilter cinema 0.5 0] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 0,-50] @Yagyu Tajima-no-kami Haha. [k] @Yagyu Tajima-no-kami You need not concern yourself, Assassin of Paraíso[line 2]no, Lady Mochizuki Chiyome of the Kouga clan. [k] @Yagyu Tajima-no-kami All that I do, I do for Master. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_81 1.0 1.0] [wait fade] [wipeOff] [effectStop bit_sepia01] [charaFadeout A 0.1] [scene 66400] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Chiyome And that was all he said... [k] ?1:...Got it. Then let's go talk to him. ?! [label select01_02end] [charaFace B 0] @Chiyome Yes, Master! [k] [messageOff] [charaFadeout B 0.1] [wt 0.5] [se ad166] [wt 0.5] [seStop ad166 0.1] [wt 0.5] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Diarmuid Permit me to accompany you! Lord Tajima has[sr]always been a great help to me ever since my arrival. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad59] [seVolume ad59 0 0.1] [seVolume ad59 0.3 1.0] [wt 0.7] [seStop ad59] [charaTalk E] [charaFace E 2] [charaFadein E 0.4 1] [wt 0.4] @Tomoe Gozen I heard what's going on! I'm coming too! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chiyome Lady Inferno[line 2]I mean, Tomoe. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Tomoe Gozen Lord Tajima has been very kind to me as well.[sr]If he is in trouble, I must do whatever I can to help him. [k] @Tomoe Gozen Please, Master, allow me to accompany you as well. [k] ?1:Okay, let's all go together! ?! [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaFace D 0] [charaFace B 0] [charaFace E 1] [charaFadein D 0.1 -300,0] [charaFadein B 0.1 300,0] [charaFadein E 0.1 1] [wt 0.7] [charaMoveReturn D -300,-5 0.4] [charaMoveReturn B 300,-5 0.4] [charaMoveReturn E 0,-5 0.4] [wt 1.0] [charaFadeout D 0.1] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Mash I'll keep an eye on the simulator from here! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Diarmuid Thank you, Lady Mash. That will be most helpful. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Chiyome Very well then! Let us activate the simulator! [k] [messageOff] [se ad15] [wt 0.4] [se ad15] [wt 0.4] [se ad1] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_81 1.0] [wait fade] [charaFadeout B 0.1] [scene 46700] [wt 1.0] [fadein black 1.0] [wait fade] [se ad451] [seVolume ad451 0 0.1] [wt 0.1] [seVolume ad451 1.4 0.95] [wt 3.0] [seStop ad451 0.5] [se ad60] [wt 0.5] [seStop ad60 0.5] [se ad166] [seStop ad166 0.5] [wt 0.5] [bgm BGM_EVENT_66 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Diarmuid Hmm... [k] @Diarmuid These virtual spaces the simulator[sr]presents never fail to amaze me. [k] @Diarmuid From the look of these wooden buildings...I would say[sr]we are in the Far East, circa the sixteenth century. [k] [charaFace D 1] @Diarmuid I believe you are familiar with this[sr]era of history, are you not, Master? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chiyome ...Could it be...? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Diarmuid Hm? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Tomoe Gozen I-I think it is. I have not seen it myself before... [k] @Tomoe Gozen ...but this place does seem very similar[sr]to the one I saw in Chaldea's archives. [k] ?1:...It does, doesn't it. ?2:This is the Toke castle town from a parallel Shimousa. ?! [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaSet C 99502600 1 Mash] [charaPut J 1] [se ad13] [charaEffect J bit_talk_10_LowLevel] [wt 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash Can you hear me, Senpai? [k] @Mash According to the simulator's log,[sr]Mr. Yagyu should still be in that area. [k] @Mash This area was randomly generated, so there may be some external interference steering it towards[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Da Vinci That's possible, but extremely unlikely.[sr]Hey guys! Miss me? [k] [charaFace F 19] @Da Vinci Looks like you're having fun in there.[sr]Hehe, I think I'll help you out too. [k] [messageOff] [se ad15] [wt 0.4] [se ad15] [wt 0.4] @Da Vinci Aaand done! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.3] [charaEffect E bit_talk_np_buf] [charaFace E 3] [wt 0.2] [cueSe Battle bas7] [cueSeVolume bas7 0 0.5] [wt 1.0] @Tomoe Gozen Ah! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.3] [charaEffect E bit_talk_np_buf] [wt 0.2] [cueSe Battle bas7] [cueSeVolume bas7 0 0.5] [wt 1.0] @Chiyome This is... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [wt 0.3] [charaEffect E bit_talk_np_buf] [wt 0.2] [cueSe Battle bas7] [cueSeVolume bas7 0 0.5] [wt 1.0] @Diarmuid ...I see. [k] @Diarmuid You've given us a kind of protective effect. I imagine it's something similar to an Assassin's Presence Concealment. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 26] [charaFadein F 0.1 1] @Da Vinci Good eye, Diarmuid! That's right.[sr]You guys are pretending to be spies now, right? [k] @Da Vinci Then you need some way of, well,[sr]concealing your presence. [k] [charaFace F 12] @Da Vinci This might not be quite as good as an actual Assassin's skill, but it still ought to help keep you hidden. [k] @Da Vinci Well, maybe it won't do much against[sr]a swordsman of Yagyu's skill... [k] @Da Vinci ...but it should at least be better than nothing, right! [k] ?1:Thanks, Da Vinci! ?2:This'll be a big help! ?! [charaFace F 29] @Da Vinci Hehe. Go ahead, really heap on the praise.[sr]It's okay, I can take it. [k] ?1:I just wish we could use this all the time... ?! [charaFace F 1] @Da Vinci Ahaha, good point. But I'm afraid this[sr]exploit only works in the simulator. [k] [charaFace F 0] @Da Vinci Of course, if there's a Heroic Spirit with that kind of ability around, then it's a different story. But in the meantime, this is what we've got, so good luck, guys! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chiyome Yes, my lady. I will do my very[sr]best to see this mission through. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Tomoe Gozen All right, now we need to figure out which[sr]way Lord Tajima went, so we can[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash Ah. Wait! Something's not right! [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_66 1.5] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Da Vinci Huh, that's a surprise... [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaSet A 98006200 1 "Enemy 1"] [charaSet C 98006200 1 "Enemy 2"] [charaSet G 98006200 1 "Enemy 3"] [se ad433] [seVolume ad433 0 0.05] [wt 0.1] [seVolume ad433 1.0 0.6] [wt 1.5] [seStop ad433 1.0] [wt 1.5] [bgm BGM_EVENT_80 0.1] [charaTalk off] [se ad463] [charaDepth A 1] [charaDepth C 2] [charaDepth G 3] [charaPut A -350,0] [charaFace A 0] [charaSpecialEffect A appearance 1 0.5] [charaPut C 350,0] [charaFace C 0] [charaSpecialEffect C appearance 1 0.5] [charaPut G 1] [charaFace G 0] [charaSpecialEffect G appearance 1 0.5] [wt 0.4] [seStop ad463 1.0] [wt 2.0] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Tomoe Gozen !!! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Chiyome Enemies! How did they find us with[sr]our Presence Concealment exploit!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Diarmuid Hmm. This could be a problem. [k] [messageOff] [charaFace D 2] [se adm37] [wt 1.5] @Diarmuid We shall just have to eliminate them before we proceed. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Da Vinci That's weird. It shouldn't be possible[sr]for these enemies to bypass my exploit... [k] [charaFace F 5] @Da Vinci I'll look into this, but for now you're just going[sr]to have to take them out! Sorry about this, guys! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk off] [charaFace A 0] [charaFace C 0] [charaFace G 0] [charaFadein A 0.1 -350,0] [charaFadein C 0.1 350,0] [charaFadein G 0.1 1] [wt 1.0] [se ad463] [wt 0.5] [seStop ad463 1.0] [wt 1.0] ?1:Nothing we can do now but fight! [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Chiyome Yes, Master! I shall cut a path through them! [k] ?2:Prepare for battle! [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Tomoe Gozen Yes, Master! I'm ready! [k] ?! [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]