$94-05-34-21-5-0 [soundStopAll] [charaSet A 3040001 1 Lambda] [charaSet B 1031001 1 Fran] [charaSet C 25006001 1 "Van Gogh"] [charaSet D 1098158310 1 Nemo] [charaSet E 25006000 1 ???] [charaSet V 98115000 1 Transmission] [charaPut V 1200,1200] [charaEffect V bit_talk_10_LowLevel] [scene 98900] [fadein black 2.0] [wait fade] [bgm BGM_EVENT_80 0.1] [wt 0.4] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 1] @Lambda I've certainly never seen the inside of an evil flower god before. I'll say this for Yang Guifei: she's got excellent taste in illusions! [k] [charaFace A 0] @Lambda How's the reception up on the[sr]bridge, [%1]? [k] ?1:Looking great. ?2:Coming in loud and clear. ?! [charaFace A 2] @Lambda Good. All right, Fran, get going! Be careful with that camera! And watch the coordinates too, since they're updated constantly! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Fran Okay, Mama. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Lambda No. Never call me that. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fran Here goooes. Hraaah. [k] [messageOff] [se ad54] [charaMoveScale B 1.1 0.4] [charaMove B 0,10 0.4] [charaFadeout B 0.2] [wt 0.4] [se ad237] [effect bit_talk_v_slash01] [wt 0.1] [se ad85] [seVolume ad85 0 0.4] [seStop ad85 0.7] [wt 0.2] [seStop ad237 0.3] [wt 0.5] [bgm BGM_EVENT_80 0.7 0.2] [fadeout black 0.7] [wait fade] [wt 0.7] [bgm BGM_EVENT_80 0.7 1.0] [fadein black 0.7] [wait fade] [charaTalk B] [charaFace B 5] [charaFadein B 0.4 1] @Fran Now this one. Yaaah. [k] [messageOff] [charaFadeout B 0.1] [wt 0.4] [se bac137] [effect bit_talk_h_slash01] [wt 0.1] [se bac263] [shake 0.03 3 3 0.4] [wt 1.0] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fran Haaa. [k] [messageOff] [charaFadeout B 0.1] [wt 0.4] ?1:Ow! ?2:That hurt, but I think we might have found her! ?! [messageOff] [bgmStop BGM_EVENT_80 1.5] [scene 99200 1.5] [wt 2.5] [bgm BGM_EVENT_81 0.1] @Van Gogh Fran...? [k] @Van Gogh Agh! [k] @??? Leave now. All your efforts have been for naught. [k] @??? The Noble Phantasm release may have failed, but now that “I” have grown, I cannot be eliminated by conventional means. [k] @??? Have no fear. Even after the conclusion of this plan, the invasion of your realm will not begin for another thousand years. [k] @??? When that time comes, you have my word that the invasion will be executed by a painless, or even pleasurable means of coexistence with intelligent life. [k] ?1:Is Van Gogh trapped inside a wall!? ?2:Some...thing is speaking through Van Gogh! ?! [messageOff] [sceneSet F 99200 0] [sceneSet G 98900 0] [charaDepth F 1] [charaDepth G 2] [charaDepth V 3] [charaDepth D 3] [charaDepth B 3] [charaFadein F 0.7 -320,-200] [charaFadein G 0.7 512,-200] [wt 0.7] [charaPut V 280,0] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 270,0] @Nemo Van Gogh! Fran! Don't listen to that voice! It's a divinity from another world! [k] @Nemo It's just saying random words[sr]to try and get us to back off! [k] @??? Not at all. The fact is, accepting me is the next best outcome all of you could hope for. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut V 1200,1200] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 2] @Fran Uhh. Nope. [k] @??? Why not? [k] [bgmStop BGM_EVENT_81 1.0] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 2] @Fran 'Cause you're hurting Van Gogh. [k] [charaFace B 1] @Fran Van Gogh! We're patchwork beings, but we can still have fun together! [k] @Van Gogh Th...ank...you...F...ran! [k] [bgm BGM_EVENT_24 0.1] @??? Initial negotiations have failed. A pity. Perhaps you'll be more receptive after I've captured and tortured you. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]