$03-00-02-12-1-0 [soundStopAll] [charaSet A 1098123010 1 Meunière] [charaSet B 1098124510 1 "Da Vinci"] [charaSet C 1098123210 1 Goredolf] [charaSet D 98001000 1 Mash] [charaSet E 98002000 1 Fou] [charaSet F 3012001 1 Brynhild] [charaSet G 2031001 1 Napoleon] [charaSet H 98115000 1 Effect] [scene 61700] [fadein black 1.0] [se ad663] [seVolume ad663 0 0.6] [wait fade] [wt 1.0] [seStop ad663 1.0] [wt 0.5] [se ad15] [wt 1.2] [se ad15] [wt 0.8] [wt 0.3] [charaPut H 1] [charaEffect H bit_talk_10_LowLevel] [wt 0.3] [se ad13] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.3] [bgm BGM_EVENT_77 0.1] @Da Vinci Ahem, testing, testing. Can you hear me? I think these adjustments should help us stay connected. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Mash Yes, it worked![sr]We can hear you fine, Da Vinci! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Da Vinci Bene, bene! We can hear you loud and clear, too! Now, we've got an emergency on our hands, so I'll be quick! [k] [bgm BGM_EVENT_77 1.0 0.6] ?1:An emergency!? ?2:Wh-what's happening!? ?! [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Napoleon Morning! So you're the ones[sr]making all this racket so early! [k] [charaFace G 11] @Napoleon Well now, you're a cute one![sr]If only you were about ten years older... [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Da Vinci Oh, are you the new guy?[sr]My, what an overbearing Spirit Origin you have... [k] [charaFace B 25] @Da Vinci Never mind that.[sr]We really do have an emergency on our hands! [k] [bgmStop BGM_EVENT_77 1.0] @Da Vinci The Shadow Border's currently under attack.[sr]We're being chased by a bunch of flying humanoids! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [bgm BGM_EVENT_81 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash That sounds like envoys...[sr]Mass-produced Valkyries...! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 25] [charaFadein B 0.1 1] @Da Vinci Aha, I THOUGHT that might be the case! Since we're[sr]in Norse lands and all, the Valkyries were the first thing to[line 2][wt 0.5][charaFace B 22]Did you say “mass-produced”!? [k] [charaFace B 35] @Da Vinci Ooh, I like the sound of that! I'd love to have[sr]my own squad of mini Borders at the[line 2][wt 0.8][charaFace B 22]Er, never mind that! [k] [charaFace B 25] @Da Vinci We just got the Border's controls back up and running this morning. So of course, the first thing our fearless leader here decides to do is take the Border outside my Bounded Field. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Goredolf D-don't you blame me for this! I was just[sr]trying to find a spot with a better signal! [k] @Goredolf Besides, how could I know a little drive would give our position away!? You could have camouflaged us once we were mobile! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Da Vinci Anyway, that is why we've been able to call you again,[sr]so it isn't all bad news. So[line 2] [k] [messageOff] [charaTalk D] [se ad608] [seVolume ad608 0 0.4] [charaFace B 20] [charaShake B 0.05 3 2 1.0] [wt 1.0] [charaEffect H bit_talk_10] [se ad539] [wt 0.5] [seStop ad539 0.2] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Goredolf Gah! Driving on these snow plains is terrible![sr]It's like one big sheet of ice! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1200,1200] [charaEffectStop H bit_talk_10] [charaTalk D] [charaFace D 2] [charaFace E 0] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Mash Director! [k] @Fou Fo fou! [k] ?1:Are you under attack right now!? [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Da Vinci Yep! We're pretty much at our limit here! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière I'll send you our current coordinates now! I don't wanna rush you, but if you can get here soon, we'd reeeally appreciate it! [k] ?2:Where are you right now!? [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Da Vinci At the moment...we're about fifty[sr]kilometers west of Norrköping! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière Here are our coordinates! [k] ?! [messageOff] [bgmStop BGM_EVENT_81 1.0] [se ad608] [seVolume ad608 0 0.4] [charaEffect H bit_talk_10] [charaShake A 0.05 3 2 1.5] [wt 1.5] [charaFadeout A 0.4] [se ad539] [wt 0.5] [charaPut H 1200,1200] [wt 1.0] [charaTalk D] [charaFace D 15] [charaFadein D 0.1 1] @Mash We just lost our connection... Master![bgm BGM_EVENT_80 0.1] [k] ?1:We need to go right now! ?2:Mash, suit up! ?! [charaFace D 2] @Mash Got it! [k] [messageOff] [charaFadeout D 0.1] [bgm BGM_EVENT_80 1.0 0.5] [wt 0.5] [charaEffectStop H bit_talk_10_LowLevel] [charaEffectStop H bit_talk_10] [charaSet A 1098153610 1 Gerda] [se ad93] [wt 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Gerda Is something wrong?[sr]Breakfast is almost ready... [k] [charaFace A 2] @Gerda Lady Mash, [&Lord:Lady] [%1]...[sr]What's the matter? Did you catch a cold? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0] [charaFace E 0] [charaFadein E 0.1 2] @Napoleon Well now... [k] @Fou Fou, fo fo fou! [k] [charaFadeout E 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Brynhild No, we're fine. But I'm afraid we have some urgent business to attend to outside the village. I'm sorry, Gerda. [k] [charaFace F 1] @Brynhild We'll be glad to have breakfast once we get back.[sr]Won't we, [%1]? [k] ?1:You bet! ?2:Don't worry, we'll be right back. ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Gerda I see... [k] [messageOff] [wt 0.8] [charaFace A 5] [wt 0.4] @Gerda Okay, see you later then! [k] @Gerda Please be careful![sr]Promise me you'll come back safe! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [charaSet D 8001400 1 Mash] [cameraMove 0.1 0,0 1.01] [wt 1.0] [scene 60700] [charaPut H 1] [charaEffect H bit_talk_41] [shake 0.05 1 3 3.0] [fadein black 1.0] [se ad543] [seVolume ad543 0 0.3] [wait fade] [bgm BGM_EVENT_80 1.0 1.0] [wt 1.5] @Mash Engaging the Ollerus Boards' second gear... [k] [messageOff] [wt 1.5] @Mash Our speed is holding steady. We may have lost contact again, but I have a good idea where the Border is right now. [k] @Mash It should be about twenty kilometers away from our location! [k] @Napoleon If we keep accelerating,[sr]we should be there in no time! Although... [k] @Brynhild Yes. There are several giants roaming about up ahead.[sr]We could go around them, but[line 2] [k] @Napoleon We don't have time![sr]We'll have to go through them! [k] @Napoleon We don't need to kill them all![sr]Once we've cleared a path, we can get moving again! [k] ?1:Got it! ?2:Slow down for a bit, Mash! ?! @Mash Yes, Master! [k] [messageOff] [cameraMove 0.5 0,0 1.1] [se ad543] [wt 0.2] [se ad607] [wt 0.3] [seStop ad543 0.2] [wt 0.1] [seStop ad607 0.3] [wt 0.5] [charaPut H 1200,1200] [cameraHome 1.0] [wt 1.0] [se ad270] [wt 0.1] [seStop ad270 0.3] [wt 0.5] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Reducing Ollerus Boards' speed...and stopped. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad625] [shake 0.05 1 3 2.0] [wt 2.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou fou![sr]Kyaaau! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Napoleon Ooh la la, here they come![sr]Let's do this! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]