$01-00-04-01-1-1 [soundStopAll] [bgm BGM_EVENT_5 0.1] [scene 10906 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 5009003 1 "Da Vinci"] [charaSet E 3016001 1 ???] [charaFace A 13] [charaFadein A 0] [fadein black 1] [wait fade] @Mash [line 3]We made it through. Somehow we[sr]were able to move without being surrounded. [k] [se ad13] [wait se ad13] [charaFadeout A 0.1] [charaTalk B] [charaFadein A 0.1 2] [communicationCharaLoop 98003003 0 5 0 4] @Dr. Roman Who knew something like that would be lurking in the[sr]fog? No wonder nobody's emerged from any buildings. [k] @Dr. Roman Since no doors or windows seem to be kicked in,[sr]that must mean they don't break into houses, right? [k] [communicationCharaFace 3] @Dr. Roman Strange.[sr]They're really quite strange. [k] [charaFace A 0] @Mash Yes. What bizarre enemies...[sr]No, I don't think they were living creatures. [k] [charaFace A 7] @Mash We'll call them enemy bodies for now.[sr]They're likely automata animated by magecraft. [k] @Mash The structure of their remains seems familiar.[sr]Some parts are machinery from this era, too. [k] [communicationCharaFace 5] @Dr. Roman I-I see... [k] @Dr. Roman I'm sorry. I won't be able to give you any advance[sr]warning. All of my magical detection readings are in a state of chaos. [k] [communicationCharaFace 3] @Dr. Roman I only have motion detection at best.[sr]Hmm, this is quite concerning. [k] [charaFace A 12] @Mash I feel the same.[sr]It's just like the city itself... [k] @Mash Fog, smoke.[sr]It's like there's a layer of mist around everything... [k] [communicationCharaFace 0] @Dr. Roman At any rate, we have to act more cautiously than before.[sr]All right, let's go after that girl. [k] [charaFace A 13] @Mash Yes... Senpai, let's go. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_5 0.4] [wait fade] [soundStopAll] [end]