$03-00-00-04-1-1 [soundStopAll] [charaSet A 1098125200 1 "Mash (Exhausted)"] [charaSet B 8001002 1 Mash] [charaSet C 1098123000 1 "Chaldea Staff"] [charaSet D 9005001 1 Holmes] [charaSet E 1098123600 1 Oprichnik] [charaSet F 1098123600 1 Oprichnik] [charaSet G 1098123600 1 Oprichnik] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_5 0.1] [scene 51402] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [wt 0.5] @A:Mash Nnn, [se ad60][charaMove A 0,-20 0.3][charaShake A 0.05 3 3 0.3]ghh...![wt 0.2][seStop ad60] [k] ?1:Mash...! ?! [messageOff] [shake 0.1 0 5 0.3] [cameraMove 0.3 0,0 1.1] [se ad59] [wt 0.3] [seStop ad59] [wt 0.5] [charaFace A 3] @A:Mash I...I did it, Master...[sr]I was able...to fight...again... [k] [messageShake 0.05 5 5 0.5] @Chaldea Staff You call that fighting!? That was way too reckless, Mash! It's obvious you're not ready for this! [k] @Chaldea Staff I saw how you used to fight when I was still working in the Command Room, and that wasn't even half of your former strength! [k] @Chaldea Staff There's no way we can let you fight like this![sr][%1], you and I'll need to[line 2] [k] [messageOff] [wipeout rectangleStripRightToLeft 0.3 1] [bgmStop BGM_EVENT_5 0.3] [wait wipe] [charaFadeout A 0.1] [cameraHome 0.1] [wt 0.2] [wipein rectangleStripLeftToRight 0.3 1] [wait wipe] [charaTalk off] [charaFace E 0] [charaFace F 0] [charaFace G 0] [se bac2] [charaFadein E 0.4 1] [wt 0.2] [se bac2] [charaFadein F 0.4 0] [wt 0.2] [se bac2] [charaFadein G 0.4 2] [bgm BGM_EVENT_24 0.1] [wt 0.5] @??? ...[sr]... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.3 1] [wait wipe] [charaTalk on] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.2] [wipein rectangleStripRightToLeft 0.3 1] [wait wipe] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Chaldea Staff Aaahhh![sr]Now there's even more of them! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 1.5] [charaFilter A silhouette FFFFFF80] [se ad39] [se ba15] [wt 1.0] [charaTalk B] [charaFace B 15] [flashin once 0.1 0.3 FFFFFF80 FFFFFF00] [effectStop bit_talk_36] [charaFadein B 0.1 -70,0] [charaFadeout A 0.1] [wt 1.5] @Mash ...! [k] @Mash (My shield is...so heavy...! Even after all that time I spent training... Why is this happening...!?) [k] [charaFadeout B 0.1] [wt 0.1] [charaSet A 98002000 1 Fou] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fou Fou, fooo...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mash Master! Mr. Meunière![sr]I'll draw their attention! [k] @Mash Once I push them out into the hallway,[sr]you run as fast as you can the other way...! [k] ?1:No way I'm gonna let you do that. ?2:As your Master, I'm with you right to the end. ?! [charaFace B 15] @Mash But...! [k] [bgmStop BGM_EVENT_24 1.0] @D:??? Why not take [&him:her] up on [&his:her] offer? This is the first time in a year you've been comrades in arms, after all. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.3 1] [wait wipe] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFadein E 0.1 1] [charaFadein F 0.1 0] [charaFadein G 0.1 2] [wipein rectangleStripLeftToRight 0.3 1] [wait wipe] [wt 0.2] [se bac105] [effect bit_talk_ichimon01bl] [wt 0.2] [charaShake E 0.05 3 3 0.2] [wt 0.2] [se bac104] [effect bit_talk_12_blue_L] [charaShake E 0.05 3 3 0.5] [wt 0.2] [se bac105] [effect bit_talk_12_blue_R] [wt 0.5] [charaMove E 0,-50 0.2] [charaFadeout E 0.2] [wt 0.2] [se ad144] [wt 0.1] [se bac149] [charaPut H -256,100] [charaEffect H bit_talk_13] [charaShake F 0.05 3 3 0.6] [wt 0.2] [se bac150] [charaPut H 0] [charaEffect H bit_talk_13] [wt 0.2] [se bac149] [charaPut H -256,-100] [charaEffect H bit_talk_13] [wt 0.2] [charaMove F -256,-50 0.2] [charaFadeout F 0.2] [wt 0.2] [se ad144] [se bac449] [charaPut H -100,-100] [charaEffect H bit_talk_arrow01bl] [wt 0.2] [seStop bac449 1.0] [wt 0.5] [se bac450] [wt 0.7] [seStop bac450 0.5] [se bac18] [charaShake G 0.05 5 5 0.2] [wt 0.2] [charaMove G 256,-50 0.2] [charaFadeout G 0.2] [wt 0.2] [se ad144] [wt 1.5] [bgm BGM_EVENT_4 0.1] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 1.5] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Holmes! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes I hope I didn't keep you waiting too long? My apologies. That is, as they say in modern parlance, simply how we great detectives roll. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_4 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]