$94-06-04-08-3-1 [soundStopAll] [enableFullScreen] [charaSet A 8001600 1 Mash] [charaSet B 1098220400 1 "Sei Shounagon"] [charaSet C 4029300 1 Achilles] [charaSet D 4008300 1 Blackbeard] [charaSet E 4039300 1 Mandricardo] [charaSet F 1098216800 1 "Okita Alter"] [charaSet G 1098220500 1 Caenis] [charaSet H 1098220610 1 Kama] [charaSet I 98006000 1 Enemy] [imageSet J back10000 1] [charaScale J 1.01] [imageSet K back10000 1] [charaScale K 1.01] [scene 131400] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Sei Shounagon All right, I found the next block![sr]Aaand HUP! [k] [messageOff] [se bac1] [charaMoveReturn B 0,15 0.3] [wt 0.2] [cueSe SE_21 21_ade612] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [se ade316] [wt 1.0] [seStop ade316 0.5] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Oh, hey. This looks like QP! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sei Shounagon There we go. That's how these things are supposed to work. I don't know HOW they work, but I know Moe-Moe knows her stuff. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Achilles Who's that? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 19] [charaFadein B 0.1 1] @Sei Shounagon You know, Tomocchi. [k] [charaFace B 1] @Sei Shounagon Now come on, keep hitting them! Don't be afraid to really get in there, like you're scooping them out from below! [k] [messageOff] [se bac1] [charaMoveReturn B 0,15 0.3] [wt 0.2] [cueSe SE_21 21_ade612] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [cueSe SE_21 21_ade610] [wt 1.3] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 -75,0] @Okita Alter I think this one just shot out some vines! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sei Shounagon Yup, some're like that.[sr]You can climb up them to get higher up. [k] ?1:Feels like we're in a platformer... ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Kama Platformer...? No, it's not that. I feel like I've seen these things somewhere else... Hmm? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Blackbeard They're obviously not natural. Maybe the pirates who hid the treasure here put them up? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Caenis If we can use 'em, we should use 'em.[sr]If we can't, just ignore 'em. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Achilles Yeah. In the meantime, those vines oughta be good for climbing higher up the mountain. [k] [charaFace C 1] @Achilles All right, let's leave the blocks alone before they pop out anything weird and keep heading up[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Sei Shounagon Wait! Hang on, Achi! Just let me do one more! [k] @Sei Shounagon It's gonna be something good! I'm positive! [k] [messageOff] [se bac1] [charaMoveReturn B 0,15 0.3] [wt 0.2] [cueSe SE_21 21_ade612] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [cueSe SE_21 21_ade611] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 0,-100] [charaMove I 0,0 1.0] [wt 1.5] [charaFadeout I 0.1] [wt 0.1] [bgm BGM_EVENT_27 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Sei Shounagon Whoops! Never mind! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Mandricardo Not again! [k] [messageOff] [charaFadeout E 0.2] [bgm BGM_EVENT_27 0.4 0.5] [overlayFadein J 0.1 0,-800] [overlayFadein K 0.1 0,800] [charaMove J 0,-745 0.5] [charaMove K 0,745 0.5] [wt 0.5] @ *The problem was resolved when Caenis kicked them over the ledge in a white-hot rage. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_27 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]