$94-06-28-04-4-0 [soundStopAll] [enableFullScreen] [charaSet A 4046000 1 Elisabeth] [charaSet B 2045000 1 Zenobia] [charaSet E 1009001 1 Mordred] [charaSet F 1047000 1 Watanabe-no-Tsuna] [imageSet G back10000 1 1] [charaSet H 98115000 1 Effect] [charaSet I 2014000 1 "Tawara Touta"] [charaSet J 2031001 1 Napoleon] [charaSet L 2003001 1 "Robin Hood"] [charaSet M 1026001 1 d'Eon] [charaSet N 1012300 1 Bedivere] [charaSet P 98006000 1 "Demonic Beast"] [charaSet Q 98006000 1 "Demonic Beast"] [charaSet R 3016001 1 Hektor] [charaSet S 2035000 1 Paris] [charaSet T 98115000 1 Effect] [charaSet U 98115000 1 Effect] [charaScale G 1.1] [charaTalk depthOff] [charaDepth T 1] [charaDepth G 2] [charaDepth A 3] [charaDepth F 4] [charaDepth J 4] [charaDepth B 5] [charaDepth M 5] [charaDepth L 6] [charaDepth E 8] [charaDepth U 10] [scene 136900] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk J] [charaFace J 2] [charaFadein J 0.1 1] @Napoleon Try this on for size! Adios, amigos! [k] @Napoleon Or, as they say in my country... [k] [charaFace A 5] @Napoleon Adieu, mes amis! [k] [messageOff] [charaFadeout J 0.1] [flashin once 0.2 0.2 FFFFFFFA FFFFFF80] [cueSe Servants_203100 bac738] [wt 0.1] [charaTalk off] [charaFace P 0] [charaFadeinFSR P 0.1 2] [charaFace Q 0] [charaFadeinFSL Q 0.1 0] [wt 0.3] [se ad609] [cueSe Servants_203100 bac740] [effect bit_talk_explosion_triple02] [charaShake P 0.05 3 3 2.5] [charaShake Q 0.05 3 3 2.5] [wt 2.5] [charaMoveFSR P 256,-20 0.5] [charaMoveFSL Q -256,-20 0.5] [charaFadeout P 0.4] [charaFadeout Q 0.4] [wt 0.3] [se ad144] [wt 1.2] [bgmStop BGM_EVENT_80 1.5] [charaTalk on] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Napoleon Ooh la la! Looks like we're done here. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Mordred Man, what a joke. The sun came up while we were fighting those things. [k] [charaFace E 2] @Mordred Hey, d'Eon! It's breakfast time! [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_2 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @d'Eon I know. Don't worry, everything is all ready. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadeinFSR A 0.1 2] [charaFace M 1] [charaFadeinFSL M 0.1 0] @Elisabeth I'm famiiished♪[sr]I'm going to need a lot more than toooast♪ [k] [charaFace M 0] @d'Eon Would you care for some Demonic Beast meat, then? [k] [charaFace A 17] @Elisabeth ...I'd rather not have meat for breakfast. It gives me indigestiooon♪ [k] [charaFace M 1] @d'Eon How about some fruit then? [k] [charaFace A 14] @Elisabeth That's iiit♪ That's the kind of fairy-tale food I want to live ooon♪ [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadeinFSL E 0.1 0] @Mordred The hell're you singing and dancing every second of the damn day for? [k] [charaFace A 15] @Elisabeth It's my destinyyy (read: class)♪ [k] [charaFace E 4] @Mordred Gotcha... Well, I guess there's not much you can do in that case... [k] [messageOff] [charaFadeout A 0.1] [charaFadeout E 0.1] [wt 0.1] [se ad60] [wt 1.0] [charaTalk B] [charaFace B 3] [charaFadein B 0.4 1] [seStop ad60 0.5] [wt 0.5] @Zenobia (Yaaawn...) Good morning. What was all that commotion? [k] ?1:You slept through it!? ?! [charaFace B 14] @Zenobia S[messageShake 0.05 2 2 0.4]-slept through what!?[sr]Huh? An enemy attack? Here at the cottage!? [k] [charaFace B 13] @Zenobia I can't believe I didn't notice... How could I have been so careless!? [k] [charaFace B 4] @Zenobia Why didn't you wake me up? Then I could have fought as well. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Tawara Touta Hahaha, impressive! You really must be a queen, with nerves of steel like that! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Zenobia Don't most people usually sleep soundly at night? [k] [charaFace B 5] @Zenobia Structure and discipline are of great importance! By which I mean early to bed, early to rise! [k] @Zenobia Nighttime is for recovering your strength, not for sneaking into a woman's bedroom! [k] [charaFace B 13] @Zenobia Of course, had I known there would be a battle last night, I would have made sure to wake up for it... [k] @Zenobia I can't believe I failed to notice... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadeinFSR A 0.1 2] [charaFace B 13] [charaFadeinFSL B 0.1 0] @Elisabeth It's true, you were sleeping so soundlyyy♪[sr]Our Sleepyhead Queeen♪ [k] [charaFace B 14] @Zenobia Stop that! I will not have my failure immortalized in song! [k] [messageOff] [bgmStop BGM_EVENT_2 1.5] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.5] [scene 137000] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_145 0.6 0.9] [charaTalk N] [charaFace N 7] [charaFadein N 0.1 1] @Bedivere Anyway, the way to make it out of this forest...is to defeat its lords. [k] ?1:The forest lords? ?! [charaFace N 6] @Bedivere Precisely. [k] @Bedivere This Jacques de Molay person you told us about probably put them there. [k] @Bedivere One of them is a Servant: Hektor. [k] @Bedivere And the other is Grendel, Beowulf's archnemesis. [k] @Bedivere These two form a deadly team... [k] @Bedivere ...that prevents anyone from leaving the forest. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Zenobia Hm? That's strange. [k] @Zenobia Why would a hero like Hektor team up with a monster like Grendel? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Mordred We got no clue either. [k] @Mordred Those two ain't got a damn thing in common. [k] ?1:Hektor and Grendel... I wonder if[line 2] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Zenobia You have an idea? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] @Napoleon That's great! Lay it on us! [k] [branch _sel01a] ?2:I have no idea what it could be, either... [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Elisabeth Oh![wt 1.0][charaFaceFade A 1 0.2] I think I might knooow♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 2000,2000] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Watanabe-no-Tsuna Oh? Please, tell us. [k] [charaFace F 0] @Watanabe-no-Tsuna We have crossed swords with them a number of times, and are still no closer to understanding. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut A 1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Elisabeth This is just a guess, buuut♪ [k] @Elisabeth Could it be a play on “Hansel and Greteeel”♪ [k] [charaFaceFade A 15 0.2] @Elisabeth Hektor and Hanseeel♪ Grendel and Greteeel♪[sr]You can see it, can't youuu♪ [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [bgmStop BGM_EVENT_145 2.0] [charaFace E 8] [charaFadeinFSR E 0.1 2] [charaFace N 11] [charaFadeinFSL N 0.1 0] [wt 1.5] [charaFadeout E 0.1] [charaFadeout N 0.1] [wt 0.1] [charaFace I 4] [charaFadeinFSR I 0.1 2] [charaFace F 4] [charaFadeinFSL F 0.1 0] [wt 1.5] [charaFadeout I 0.1] [charaFadeout F 0.1] [wt 0.1] [charaDepth J 4] [charaDepth L 5] [charaDepth M 3] [charaFace J 2] [charaFadeinFSL J 0.1 0] [charaFace L 2] [charaFadein L 0.1 1] [charaFace M 2] [charaFadeinFSR M 0.1 2] [wt 1.5] [charaFadeout J 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaFace B 12] [charaFadein B 0.1 1] [wt 1.2] [charaFadeout B 0.1] [wt 0.1] @All [f large]You're kidding me! [k] [charaTalk off] [branch _sel01end] ?! [label _sel01a] [messageOff] [charaFadeout J 0.1] [wt 0.5] ?1:I know this is a stretch, but...could it be a play on “Hansel and Gretel”? ?2:Well, their names kind of remind me of...Hansel and Gretel... ?! [bgmStop BGM_EVENT_145 2.0] [charaTalk off] [charaFace E 8] [charaFadeinFSR E 0.1 2] [charaFace N 11] [charaFadeinFSL N 0.1 0] [wt 1.5] [charaFadeout E 0.1] [charaFadeout N 0.1] [wt 0.1] [charaFace I 4] [charaFadeinFSR I 0.1 2] [charaFace F 4] [charaFadeinFSL F 0.1 0] [wt 1.5] [charaFadeout I 0.1] [charaFadeout F 0.1] [wt 0.1] [charaDepth J 4] [charaDepth L 5] [charaDepth M 3] [charaFace J 4] [charaFadeinFSL J 0.1 0] [charaFace L 4] [charaFadein L 0.1 1] [charaFace M 4] [charaFadeinFSR M 0.1 2] [wt 1.5] [charaFadeout J 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaFace B 10] [charaFadein B 0.1 1] [wt 1.2] [charaFadeout B 0.1] [wt 0.1] @All ...[sr]... [k] [charaTalk on] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 1] [bgm BGM_EVENT_7 0.1] @Napoleon Could that...really be it? I mean, even if this Singularity is built on fairy tales... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Mordred A pun? A stupid goddamn pun!? I can KIND OF see it, but all Hektor and Hansel have in common is a damn “H”! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @d'Eon “Hansel and Gretel” is about two young siblings who defeat a witch, right? [k] @d'Eon ...I can't think of any connection those two could possibly share with those siblings... [k] [charaFadeout M 0.1] [wt 0.1] [branch _sel01end] [label _sel01end] [charaTalk on] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] @Napoleon Ahem. [k] [bgm BGM_EVENT_7 0.1] [charaFace J 8] @Napoleon All right, let's just put aside the question of what's going on with those two for now. [k] [charaFace J 0] @Napoleon What do you all think? [k] @Napoleon Does anyone else here want to go with Maître and these two fair mademoiselles to help them escape these woods and save the world? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk N] [charaFace N 7] [charaFadein N 0.1 1] @Bedivere I have no issue, of course, but I don't think we can all go with them. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @d'Eon I agree. [k] @d'Eon If we all left, the Demonic Beasts of this forest would have free passage to and from the desert. [k] [charaFace M 4] @d'Eon At most, only three[line 2]no, two of us can go with them. The rest need to stay here and keep the local wildlife in check. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Watanabe-no-Tsuna That sounds reasonable...[sr]Very well then, who will go with them? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Mordred How 'bout we decide it with...[wt 2.0][charaFace E 1]rock-paper-scissors? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadeinFSL L 0.1 0] [charaFace E 1] [charaFadeinFSR E 0.1 2] @Robin Hood Hey, I'd be fine with not going at all, personally.[sr][wt 1.0][charaFadeTime G 0.2 0.5](I just know I'm gonna get caught up in some weird crap if I do.) [k] [charaFadeout G 0.2] [charaFace E 2] @Mordred Oh quit whinging and get over here! [k] [charaFadeout L 0.1] [charaFadeout E 0.1] [wt 0.1] @All Rock, paper, scissors... [k] @All [f large]Shoot! [k] [messageOff] [bgmStop BGM_EVENT_7 1.5] [fadeout black 1.5] [wait fade] [scene 136900] [wt 0.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_62 0.1 0.9] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mordred So, there you have it. Now you've got me[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] @Napoleon And me coming along! [k] ?1:Glad to have you both with us! ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Elisabeth I always thought my daring kniiight♪[sr]Would come riding along on a white hooorse♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Mordred A white horse? No way. That'd draw too much damn attention. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] @Napoleon Haha, I used to ride a white horse! [k] ?1:You did, didn't you? It's in that famous painting and everything. ?! [charaFace J 10] @Napoleon But unfortunately, I'm an Archer now, so I couldn't summon it along with me. [k] [charaFace J 3] @Napoleon Hope you don't mind an emperor instead of a knight, my fair Cinderella. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadeinFSR A 0.1 2] [charaFace J 3] [charaFadeinFSL J 0.1 0] @Elisabeth You know, [&Puppy:Deerlet], even I can tell this guy will[sr]hit on anything with a puuulse♪ [k] [charaFace J 11] @Napoleon Hahaha. I wouldn't say that. [k] [charaFadeout A 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Mordred Just ignore the sweet-talking emperor.[sr][wt 1.0][charaFace E 0]Come on, we've gotta get outta these woods! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadeinFSL B 0.1 0] [charaFace E 0] [charaFadeinFSR E 0.1 2] @Zenobia Oh, right, I meant to ask. Exactly how do we go about doing that? [k] [charaFace E 5] @Mordred Oh, yeah, that reminds me.[sr]Hey, Master of Chaldea? [k] ?1:Yes? ?! [charaFace E 0] @Mordred People usually wanna try to protect the environment, right? [k] ?1:Uh... Where'd that come from? [charaFace E 1] @Mordred It's important, trust me. 'Cause what I'm about to do... [k] [charaFace E 2] @Mordred ...is wreck the absolute shit out of this particular environment. [k] ?2:Uh, yeah, I'm pretty sure they do! [charaFace E 1] @Mordred Gotcha. [k] @Mordred From the look on your face, I'm betting you already figured out what I have in mind, didn't you? [k] ?! [bgmStop BGM_EVENT_62 1.5] [charaFace B 8] @Zenobia ...Wait. You can't be serious... [k] [messageOff] [charaFadeout E 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [se ad39] [charaEffect E bit_talk_36] [wt 1.0] [bgm BGM_EVENT_63 0.1] @Mordred You bet your ass I am! [k] @Mordred The Woods of Illusion don't just make it near impossible to get your bearings. They also completely regrow themselves every day! [k] @Mordred Which means we can burn the whole forest down and it won't be a problem! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut E 2000,2000] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Elisabeth How savage! How barbariiic♪[sr]But that also sounds like it'd feel reeeally goood♪ [k] [charaFace A 10] @Elisabeth Do iiit! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut E 1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mordred All right! If the princess there don't got a problem, I see no reason to hold back! [k] [charaEffectStop E bit_talk_36] [cueSe NoblePhantasm_100900 NP_100900_4] [charaFace E 2] @Mordred Releasing Noble Phantasm! Here goes! [k] [charaFace E 6] @Mordred [f large]Clarent Blood Arthur! [k] [messageOff] [cueSe NoblePhantasm_100900 NP_100900_5] [wt 0.8] [effect bit_talk_v_slash02] [wt 0.1] [charaFadeout E 0.1] [wt 0.1] [fadeout white 0.6] [wait fade] [cueSe NoblePhantasm_100900 NP_100900_7] [se ad828] [se ad14] [charaPut T 1] [charaPut U 1] [charaEffect U bit_talk_sand_dust_front] [charaEffect T bit_talk_sand_dust_back] [wt 1.5] [seStop ad14 5.0] [shake 0.05 3 3 3.5] [fadein white 3.0] [wait fade] [wt 1.0] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Zenobia Wh-what were you thinking!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Mordred Even if our sense of direction gets thrown off a little now, we'll be fine as long as we can see where we're going! [k] @Mordred Now c'mon! We gotta move before the trees grow back! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_63 1.5 0.5] [cameraMove 1.0 0,-15 1.1] [se ad769] [fadeout black 1.5] [effectStop bit_talk_sand_dust_front] [effectStop bit_talk_sand_dust_back] [wait fade] [charaPut T 2000,2000] [charaPut U 2000,2000] [effectDestroy bit_talk_sand_dust_front] [effectDestroy bit_talk_sand_dust_back] [wt 1.0] [cameraHome 0.1] [effect bit_talk_41_fs] [shake 0.05 0 3 3.0] [fadein black 1.5] [wait fade] [effectStop bit_talk_41_fs] [seStop ad769 3.0] [bgm BGM_EVENT_63 1.0 1.0] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Mordred Move it! [k] @Mordred Hurry up, or the trees'll grow back before you know it! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Elisabeth Ahh, so frantiiic♪[sr]Why must I hurry everywheeere♪ [k] ?1:(Gasp, gasp...!) ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 1] @Napoleon ...Hm? [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ade255] [wt 1.4] [bgmStop BGM_EVENT_63 1.5] [se ad671] [seVolume ad671 0 0.4] [wt 0.5] [charaTalk E] [charaFace E 5] [charaFadein E 0.4 80,0] [charaShake E 0.05 1 1 0.2] [charaMove E -20,0 0.3] [wt 0.3] [charaMove E -30,0 0.3] [wt 0.4] @Mordred Something wrong, Boney? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 1] @Napoleon I thought I heard something... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Mordred Yeah? [k] [messageOff] [se ade255] [wt 1.5] [se ad51] [charaFace E 2] @Mordred There, I just heard it too. Get your weapons ready! [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_48 0.1] [charaTalk B] [charaFace B 8] [charaFadeinFSL B 0.1 0] [charaFace E 2] [charaFadeinFSR E 0.1 2] @Zenobia All right. But...where is this foe? [k] [charaFace E 8] @Mordred What do you mean? [k] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @Elisabeth III caaan't seee aaa thiiing♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 1] @Napoleon ...Can't see a thing, huh. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Mordred Boney? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] @Napoleon ...I just remembered something about Grendel's legend. [k] @Napoleon One reason it was one of the toughest monsters Beowulf ever fought... [k] [charaFace J 2] @Napoleon ...was that he was able to both change shape and turn invisible. [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ad564] [wt 1.8] ?1:Oh man, there really is something here! ?! [bgmStop BGM_EVENT_48 1.0] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Mordred Crap![sr]It's going after you, Boney! [k] [messageOff] [se ad678] [seVolume ad678 0 0.6] [charaMove E -400,0 0.4] [wt 0.1] [charaFadeout E 0.4] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaTalk off] [charaFace J 2] [charaFadein J 0.1 1] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFace E 6] [charaFadein E 0.4 450,0] [charaMove E 100,0 0.2] [wt 0.1] [se ad1028] [effect bit_talk_14] [charaMove J -300,0 0.3] [wt 0.1] [charaFadeout J 0.4] [charaMove E 180,0 0.2] [charaTalk on] @Napoleon Woah! [k] [messageOff] [charaTalk off] [se ad7] [se bac389] [se ad715] [effect bit_talk_claw_red02 -350,0] [wt 1.0] [bgm BGM_BATTLE_48 0.1] [charaFace E 2] [charaTalk on] @Mordred [f large]Gotcha! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ad671] [seVolume ad671 0 0.4] [wt 0.5] [charaTalk J] [charaFace J 2] [charaFadein J 0.4 80,0] [charaShake J 0.05 1 1 0.2] [charaMove J -20,0 0.3] [wt 0.3] [charaMove J -30,0 0.3] [wt 0.4] @Napoleon There you are! [k] [messageOff] [charaFadeout J 0.1] [flashin once 0.2 0.2 FFFFFFFA FFFFFF80] [cueSe Servants_203100 bac738] [wt 0.1] [se ad609] [cueSe Servants_203100 bac740] [effect bit_talk_explosion_triple02] [shake 0.05 3 3 2.0] [wt 2.5] [se ade80] [se ad1006] [wt 0.6] [se ad1006] [wt 1.0] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Mordred Did we get it!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 2] [charaFadein J 0.1 1] @Napoleon I know my shot connected, but...! [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ad1006] [wt 1.0] [se bac389] [se ad715] [effect bit_talk_claw_red02] [wt 0.2] [se ad170] [effect bit_talk_14] [flashin once 0.2 0.2 FFFFFFFA FFFFFF80] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] [charaShake E 0.04 2 2 0.4] [wt 0.6] @Mordred Dammit! Watch yourselves! Damn thing's still invisible! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Zenobia Tch... It's fast, too! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Mordred Why you...! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [effect bit_talk_kengekiall03_fs] [se ad1032] [wt 0.3] [se ad687] [wt 0.1] [se ad1031] [wt 0.2] [effect bit_talk_14] [se ad715] [wt 1.5] [se ad678] [seVolume ad678 0 0.5] [wt 1.0] [se ad223] [charaTalk R] [charaPut R 1] [charaFace R 4] [charaEffect R bit_talk_quickmove 0,0 H] [charaSpecialEffect R appearanceReverse 1 0.2] [charaMoveReturn R 0,-6 0.4] [wt 0.8] [se ad442] [bgm BGM_BATTLE_48 2.0 0.5] @Hektor ...[sr]...(Sigh...) [k] @Hektor You know, this old man's been around the Servant block a good few times now... [k] @Hektor ...but being summoned because my name is maybe passingly similar to Hansel? That's a new one. [k] ?1:Damn, seriously, Hektor? [charaFace R 0] @Hektor Oh, you're from Chaldea, huh? Yeah, I'm serious, all right. [k] @Hektor I've been summoned to my share of Holy Grail Wars before. [k] @Hektor Some of my Masters were awful, and some of them, I truly wanted to fight beside. [k] [charaFace R 4] @Hektor And, well, as far as awful ones go, this one makes the top three, no sweat. [k] ?2:My deepest sympathies... @Hektor Thanks... [k] @Hektor I still can't quite believe the first thing this amorphous blob of a thing said to me when we met was: [k] [charaFace R 1] @Hektor “Hi, Big Brother! Nice to meet you! I'm Grendel! My favorite thing to do is eat! Especially people!” [k] [charaFace R 4] @Hektor If nothing else, that was a first for me. [k] @Hektor Man, I'm sorry, Paris. I never knew how good I had it with you as a little brother until now... [k] [messageOff] [charaTalk depthOff] [charaDepth S 5] [charaDepth R 4] [charaPut S -300,0] [charaTalk S] [charaFace S 1] [charaFadeTime S 0.4 0.6] [wt 0.5] @Paris Uh, Hektor? [k] @Paris I mean, everybody knows I'm your biggest fan, but... [k] [charaFace S 5] @Paris ...if you ever compare me to an amorphous blob like that again, even I'll get pretty ticked, got it!? Hmph! [k] @Hektor You're right. I'm sorry, Paris... [k] [charaFadeout R 0.1] [charaFadeout S 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] [charaFadeTime G 0.2 0.5] @Zenobia (Is he...conversing with an invisible brother!?) [k] [charaFadeout G 0.1] [charaFadeout B 0.2] [wt 0.1] [charaTalk R] [charaFace R 4] [charaFadein R 0.1 1] ?! @Hektor Anyway, that's why this old man's not really invested in this fight... [k] [charaFace R 1] @Hektor The creature behind you, getting ready to attack is another matter, though. [k] [messageOff] [charaFadeout R 0.1] [wt 0.1] [bgm BGM_BATTLE_48 1.0 1.0] [se ad85] [wt 0.8] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Mordred Whoa! [k] [messageOff] [se ad73] [charaEffect E bit_talk_quickmove] [charaSpecialEffect E erasureReverse 1 0.2] [charaMove E 0,6 0.4] [wt 0.5] [se ad628] [shake 0.05 1 4 3.0] [effect bit_talk_impactlanding] [wt 3.0] [se ad625] @Grendel [i berserker_language_1] [k] [shakeStop] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Hektor Anyway, there you have it. I really don't want to do this, but my extremely not-adorable “sister” really does. [k] @Hektor So get ready to face Hektor and Grendel![sr][wt 1.0][charaFace R 4]...Man, this is such a pain... [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Elisabeth Good luck, Old Maaan♪ Don't let your old person smell get the better of yooou♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Hektor Ouch! Low blow, princess! [k] @Hektor But for the record, I'm technically royalty, so I know how to manage my personal hygiene! [k] [charaFace R 4] @Hektor If the smell of smoke bothers you, though...[sr]Well, sorry! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_48 0.5] [wait fade] [wt 0.5] [soundStopAll] [end]