$04-00-02-04-7-1 [soundStopAll] [enableFullScreen] [charaSet A 7046001 1 Duryodhana] [charaSet B 1098270200 1 Kama] [charaSet C 1098270000 1 Sion] [charaSet D 1098270300 1 Āyus] [masterBranch _Male _Female] [label _Male] [charaSet E 1098259400 1 "Player Character_Second Avatar_New Expressions (Male)"] [branch _branchEnd] [label _Female] [charaSet E 1098259410 1 "Player Character_Second Avatar_New Expressions (Female)"] [branch _branchEnd] [label _branchEnd] [charaSet F 1098269600 1 Caster] [charaSet G 1098269800 1 ???] [charaSet H 1098270900 1 Rani-R] [charaSet I 98015000 1 Generic_Servant] [sceneSet L 191204 1] [sceneSet M 189300 1] [charaScale M 1.2] [imageSet Q back10001 1 1] [charaScale Q 1.3] [imageSet R back10000 1 1] [charaScale R 1.3] [charaSet S 98115000 1 "Effect Dummy"] [scene 189300] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [fadein black 1.0] [wait fade] [se ad42] [charaSpecialEffect I enemyErasure 0,0 1.0] [wait charaSpecialEffect I] [seStop ad42 0.8] [wt 1.0] [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kama ...[sr]... [k] @Kama What the hell were those things? [k] ?1:The black haze made it hard to tell, but they seemed familiar. ?2:It was hard to tell, but I think I recognized those attacks. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Duryodhana You think? It was over so quickly I could barely make out anything! Gahaha! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Sion I would like to examine their remains more closely. Would you help me, Āyus? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Āyus Yes, of course. Hmm, let's see... I think they were around here somewhere... [k] [messageOff] [se ad95] [charaMove D -50,0 0.4] [charaFadeout D 0.4] [seStop ad95 1.2] [wt 1.4] [bgmStop BGM_EVENT_70 1.5] [charaTalk off] [charaTalk depthOff] [charaDepth D 2] [charaDepth M 3] [charaDepth B 4] [charaFadein M 0.8 -70,-225] [charaMove M -120,-225 0.8] [wt 1.0] [se ade422] [charaScale B 1.1] [charaFace B 4] [charaFadein B 0.4 50,10] [charaMove B 0,10 0.4] [wt 0.4] [seStop ade422 0.2] [wt 0.4] [charaTalk on] @Kama Hey, Master, got a sec? There's something we should talk about and I'd like to keep it between us. [k] [bgm BGM_EVENT_5 0.1] @Kama Remember what I told you before about Sion? Is she really the Sion we know? [k] @Kama Don't you think she's a little too cool and collected? [k] @Kama Hell, for all we know, she might actually have everything all figured out already, and she's just pretending to investigate. [k] ?1:Hmm... ?! [charaFace B 0] @Kama It's not just that she looks different. She's acting like a whole other person too. [k] [charaFace B 8] @Kama I'm not saying we were ever great friends. We weren't. But I've seen her in the Command Room plenty of times. [k] [charaFace B 0] @Kama So I knew she's an alchemist who loves her work to an almost irritating degree and who always seems cheerfully unfazed no matter what's going on... [k] @Kama ...and always keeps herself at arm's length from the rest of Chaldea despite that cheerful act... [k] @Kama ...aaand you can never tell what she's really thinking. [k] [charaFace B 8] @Kama I always suspected there was something more to her than she was letting on. [k] [charaFace B 24] @Kama But if nothing else, she wasn't ever quite the sort of super serious, stick-up-her-ass scientist you'd usually expect. [k] @Kama Think about it. Has she even laughed out loud once since we got here? [k] ?1:Sion's always been pretty serious...[csr]but she did seem more good-natured at Chaldea. ?2:The seriousness is nothing new...[csr]but I guess she was more laid-back before. ?! [charaFace B 0] @Kama Exactly. So I'm thinking... [k] @Kama ...maybe she's just pretending to be Sion. [k] @Kama So if you ask me, you should be a little more careful around her. [k] ?1:Hmm... ?! [bgmStop BGM_EVENT_5 1.5] [messageOff] [charaFadeout M 0.8] [charaFadeout B 0.8] [wt 1.0] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Sion What are you talking about? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaScale B 1.0] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] [wt 1.0] [bgm BGM_EVENT_77 0.1] [charaFace B 3] @Kama Oh, nothing. [k] @Kama I was just surveying Master about what kind of depra[line 2]I mean, love suits [&him:her] best. [k] @Kama You never know when someone might realize they have a very, very specific desire they just need fulfilled. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Sion Nothing important then. As I calculated. [k] ?1:Um... Is there any chance of us getting along better? ?2:Uh, think we could be a bit less formal with each other? ?! [charaFace C 6] @Sion You mean, you want me to treat you two like friends? [k] ?1:I guess I do, yeah. ?! [messageOff] [charaFace C 10] [wt 1.0] [charaFace C 6] @Sion That will not be happening. [k] @Sion I could never be your friend. I am not qualified. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Kama Wha...? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Sion Now, let us talk about something more constructive. [k] [charaFace C 7] @Sion Unfortunately, I was not able to glean any useful information from those shadows' remains. [k] @Sion The only good news is that we were able to restock a bit, since they turned out to be data structures containing Raniment. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kama Data structures containing Raniment? Isn't that[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Sion Yes. Given the structure of this world and its beings, this means they were similar to Servants. [k] @Sion However, they were not actually Servants. [k] [charaFace C 8] @Sion We still face many unanswered questions, so we will need to keep investigating. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Kama Hmm. That right? Well, I'll leave that to you. [k] @Kama You do seem to know a lot more than I do, and in all kinds of areas... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Sion ...[sr]... [k] ?1:S-so hey, if we're done here, why don't we head back? ?2:U-um, maybe now's a good time to make our way back? ?! [charaSet D 1098270310 1 Āyus] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Āyus Good point. Excursions like this aren't the only way to collect Raniment. [k] @Āyus There'll also be AIs bringing repair tasks to our base, like with the Master of Rider. [k] [charaFace D 0] @Āyus But why don't we try contacting our base first and checking? Especially since we really don't want to waste time right now. [k] @Āyus We did a lot to improve security after what happened[sr]yesterday, so we should be able to reach them just[sr]fine.[wt 1.0][charaCrossFade D 1098270350 5 0.3][se ad15] Hello? Do you read me?[wait charaCrossFade D] [k] [messageOff] [charaFace D 0] [wt 1.5] [charaFace D 1] [wt 1.5] [bgmStop BGM_EVENT_77 1.5] [charaFace D 3] [wt 1.5] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Duryodhana What is it? Don't tell me they're under attack again. [k] [charaSet D 1098270300 1 Āyus] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_MAP_57 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Āyus N-no...it's not that. [k] @Āyus The base is fine. They also mentioned that no damaged AIs have come by. [k] [charaFace D 4] @Āyus But that might be changing soon...and in a big way. [k] @Āyus Actually, they said one of the Transfer AIs delivered an official request for aid that said: [k] @Āyus “Large numbers of damaged AIs detected in Grow.” [k] @Āyus “We know we're in the middle of the System Grail War, but if possible, please send help.” [k] ?1:Grow... ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kama That's where the Saber is, right? We haven't seen anything from them so far. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Sion It is about as far as Repair you can get. [k] [messageOff] [charaTalk off] [charaDepth L 6] [charaDepth C 5] [wt 0.15] [se ad1] [charaFadein L 0.6 0,-200] [wt 0.8] [charaFadeout C 0.1] [wt 1.0] @Sion Grow is located on the opposite side of Defend. [k] @Sion If nothing else, given its location, it seems like it will probably not be a direct threat to us, but... [k] @Duryodhana ...[sr]... [k] [bgm BGM_MAP_57 0.5 0.5] @Duryodhana (The other area next to Grow is Keep...where Lancer is.) [k] @Duryodhana (Is this his doing?) [k] @Duryodhana (It's possible. Definitely possible. Keep's bound to need materials from Grow to do their cooking.) [k] @Duryodhana (Yeah, it's got to be him. He's finally making his move!) [k] [messageOff] [charaFadeout L 0.8] [wt 1.1] [charaTalk on] [charaTalk depthOff] [charaDepth R 4] [charaDepth A 5] [charaPut R 1] [charaFadeTime R 0.2 0.5] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Duryodhana (Wait. Let's think about this. Maybe...this is a good chance to go on the offensive?) [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout A 0.1] [charaFadeout R 0.1] [charaTalk off] [charaDepth B 5] [charaDepth E 4] [charaFace B 0] [charaFace E 0] [charaFadeinFSR E 0.1 256,-50] [charaFadeinFSL B 0.1 -256,-50] [pictureFrame cut063_cinema] [wt 0.6] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 1.6] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout B 0.1] [charaFadeout E 0.1] [pictureFrame] [charaTalk on] [charaPut R 1] [charaFadeTime R 0.1 0.5] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [wt 0.6] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.2] @Duryodhana (The softhearted Assassin's group and I just finished stocking up on Raniment.) [k] @Duryodhana (And the way I see it, that the other AIs have time to request aid means they still have resources to spare.) [k] [charaFace A 0] @Duryodhana (Which means the Saber hasn't lost yet.) [k] [charaFace A 11] @Duryodhana (In fact, they might be duking it out right this minute. So if all goes well, it could be three against one...) [k] [charaFace A 10] @Duryodhana (If we strike now, we might even win. In fact, this could be our only chance...) [k] [charaFadeout A 0.1] [charaFadeout R 0.2] [wt 0.1] [bgmStop BGM_MAP_57 1.5] [charaTalk depthOn] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Āyus What is it, Berserker? Is something wrong? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 7] [wt 1.0] [bgm BGM_KYOSU_1 0.1] [charaFace A 10] @Duryodhana Wrong? Of course something's wrong! [k] @Duryodhana There are people out there who need help. [k] [charaFace A 5] @Duryodhana And we have the means to provide that help! So isn't it incumbent upon us to do just that!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Āyus H-hang on! Where'd THAT come from!? Did you get hit on the head in that fight or something!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Duryodhana No, nothing like that. I just couldn't live with myself if I ignored a request for help, that's all! [k] [charaFace A 10] @Duryodhana Now come on. Time is of the essence, right? We can't afford to waste any by heading back to our base first. [k] @Duryodhana So let's head straight to Grow from here! Hurry! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Kama Oh, there's definitely more to this than you're letting on. [k] [charaFace B 3] @Kama All right then, while you're off playing hero, I think we'll take our time and solidify our own position. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Duryodhana Aw crap. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Kama What was that? [k] [messageOff] [wt 1.0] [messageOff] [bgm BGM_KYOSU_1 0.5 0.3] [se ad437] [fadeout white 0.1] [wait fade] [charaFadeout B 0] [scene 189401] [pictureFrame cut063_cinema] [cameraFilter gray] [charaTalk off] [charaDepth F 3] [charaDepth G 2] [charaDepth Q 9] [charaFace F 10] [charaFace G 1] [charaFadein F 0 175,-50] [charaFadein G 0 -175,-50] [fadein white 0.1] [wait fade] [wt 1.2] [se ad437] [charaFadein Q 0.1 0,-200] [wt 0.1] [charaFace H 14] [charaFadein H 0 20,-50] [charaFadeout F 0] [charaFadeout G 0] [charaFadeout Q 0.1] [wt 0.7] [se ad59] [charaMove H 120,-50 0.4] [charaFadeout H 0.4] [seStop ad59 1.0] [wt 1.0] [charaFace F 0] [charaFadein F 0.1 0,-50] [wt 0.6] [charaFadeout F 0.1] [wt 0.2] [cueSe Battle bac134] [cueSe Servants_2500900 m45605] [effect bit_talk_x_slash_bk_01] [wt 0.65] [se ad464] [effect bit_talk_blood_splash_fs] [wt 1.8] [bgm BGM_KYOSU_1 0.5 1.0] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [effectDestroy bit_talk_blood_splash_fs] [scene 189300] [pictureFrame] [cameraFilter normal] [charaTalk on] [charaTalk B] [charaFace B 15] [charaFadein B 0 1] [wt 0.8] ?1:(I'm not sure Caster's behind this, but it could be him.) ?2:(There's a chance Caster is slaughtering more AIs.) ?! [messageOff] [wt 0.2] ?1:...If there are people out there who need help, then[line 2] [charaFace B 8] @Kama Let me guess. You can't just ignore them. [k] [charaFace B 7] @Kama (Sigh) Oh well, I knew this was coming. [k] ?2:I can't ignore people who need help. [charaFace B 7] @Kama (Sigh) Yeah, I figured this was coming. [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Sion Just as I calculated. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Duryodhana Phew. I-I mean, that's the spirit! Of course, I could expect no less from my chosen allies! [k] [charaFace A 3] @Duryodhana You've earned some proper praise from yours truly! Great job! [k] ?1:(He's not exactly subtle...but he doesn't seem like a bad guy, either.) ?2:(You know, for all his faults, I just can't bring myself to dislike him.) ?! [charaFace A 10] @Duryodhana All right. Now that everything's settled, let's get going. Keep your guard up. Things are about to get serious. [k] @Duryodhana But whatever happens, we're going to win. We have to...! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStopEnd BGM_KYOSU_1 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]