$04-00-03-06-2-1 [soundStopAll] [enableFullScreen] [charaSet A 11006000 1 萨列里] [charaSet B 1098292500 1 贞德·Alter] [charaSet C 1098291500 1 死灵骑士] [charaSet D 1098291500 1 死灵骑士] [charaSet E 1098291500 1 死灵骑士] [charaSet F 1098291500 1 死灵骑士] [charaSet G 1098291500 1 死灵骑士] [charaSet I 1098294000 1 布里托玛特·Alter] [charaSet J 98115000 1 特效用] [charaPut J 2500,2500] [sceneSet K 212900 1] [charaScale K 1.3] [sceneSet L 212900 1] [charaScale L 1.3] [charaSet T 5009000 1 特效用1] [charaScale B 1.2] [charaTalk depthOff] [charaDepth B 7] [charaDepth K 6] [charaDepth A 5] [charaDepth L 4] [charaDepth C 5] [charaDepth D 4] [charaDepth E 3] [charaDepth F 2] [charaDepth G 1] [bgm BGM_BATTLE_48 0.1] [scene 212900] [fadein black 0.8] [wait fade] [wt 0.2] [charaTalk off] [cueSe SE_21 21_ad1120] [seStop 21_ad1120 0.5] [charaFace C 0] [charaFace D 0] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFadein C 0.2 1] [charaFadein D 0.2 200,0] [charaFadein E 0.2 -200,0] [charaFadein F 0.2 420,0] [charaFadein G 0.2 -420,0] [wt 0.8] [se ad678] [seVolume ad678 0 0.8] [charaPut T 1] [charaEffect T bit_talk_41_fs] [charaMoveScale C 1.5 0.3] [charaMove C 0,100 0.3] [blur motion 0.3 4 200 0.5 0.6 0.02 200] [charaFadeout C 0.3] [wt 0.2] [fadeout black 0.2] [wait fade] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaPut T 2500,2500] [charaEffectStop T bit_talk_41_fs] [charaScale G 1.0] [blurOff motion 0.1] [wt 0.1] [scene 10000] [fadein black 0.1] [wait fade] [se ad1053] [effect bit_talk_quick_slash_ppl] [wt 0.5] [se ad32] [effect bit_talk_14] [wt 0.2] [fadeout white 0.1] [wt 0.1] [scene 212900] [fadein white 0.1] [wt 0.1] [se ad671] [seVolume ad671 0 0.5] [charaTalk on] [charaTalk B] [charaFace B 15] [charaFadein B 0.4 0,35] [charaMoveEase B 0,0 0.8 easeOutExpo] [charaMoveScaleEase B 1.0 0.8 easeOutExpo] [wt 0.1] [seStop ad671 0.8] [wt 0.8] @贞德·Alter 没完! 没了![r]每一个单独都没什么大不了的[line 3] [k] @贞德·Alter 但数量太多了! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [se ad596] [fadeout white 0.5] [wait fade] [charaChange A 11006001 6 normal 0.1] [wait charaChange A] [wt 0.5] [fadein white 0.7] [wait fade] [wt 0.5] [charaFace A 2] @萨列里 糟了。[r]我们怕是[#被拖住了]。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 25] [charaFadein B 0.1 1] @贞德·Alter 也就是说不出所料…… [k] [messageOff] [bgm BGM_BATTLE_48 1.0 0.5] [wipeout rectangleStripLeftToRight 0.6 1.0] [wait wipe] [charaFadeout B 0.1] [subCameraOn 3] [charaLayer D sub #A] [charaLayer E sub #A] [charaLayer F sub #A] [charaLayer G sub #A] [charaScale I 0.9] [charaLayer B sub #B] [charaLayer K sub #B] [charaLayer A sub #C] [charaLayer L sub #C] [subCameraFilter #A through] [subCameraFilter #B maskEdge cut359_mask10 5 0,0,0,0 0] [subCameraFilter #C maskEdge cut359_mask16 5 0,0,0,0 0] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 2] [subRenderFadein #A 0.1 0,0] [charaScale D 1.1] [charaScale E 1.1] [charaScale F 1.1] [charaScale G 1.1] [charaScale A 1.1] [charaScale B 1.1] [charaFace D 0] [charaFace E 0] [charaFace F 0] [charaFace G 0] [charaFadein D 0.1 350,15] [charaFadein E 0.1 -350,15] [charaFadein F 0.1 460,15] [charaFadein G 0.1 -460,15] [subBlur #A lens 0.1 4 5 1.0 subBlur] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 0.1] [charaFace B 25] [charaFadein B 0.1 70,130] [charaFadein K 0.1 800,-200] [charaFace A 2] [charaFadein A 0.1 -80,130] [charaFadein L 0.1 -800,-200] [wipein rectangleStripRightToLeft 0.6 1.0] [wait wipe] [wt 1.2] [charaTalk B] [subRenderFadeinFSSideL #B 0.3 -550,-150] [subRenderMoveEaseFSSideL #B -450,-150 0.3 easeOutQuad] [wt 0.4] @贞德·Alter 那家伙要攻过来了吧?[r]……虽然目前还按兵不动。 [k] [messageOff] [charaTalk A] [subRenderFadeinFSSideR #C 0.3 550,-150] [subRenderMoveEaseFSSideR #C 450,-150 0.3 easeOutQuad] [wt 0.4] @萨列里 一副蓄势待发的模样啊。[r]要保持警惕,御主。 [k] [messageOff] [wipeout rectangleStripRightToLeft 0.6 1.0] [wait wipe] [subBlurOff #A lens 0.1 normal] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout I 0.1] [charaFadeout B 0.1] [charaFadeout A 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [cameraMove 0.1 0,0 1.01] [wt 0.1] [charaLayer B normal] [charaLayer A normal] [charaScale B 1.0] [charaScale A 1.0] [wt 0.1] [wipein rectangleStripLeftToRight 0.6 1.0] [wait wipe] [bgm BGM_BATTLE_48 1.0 1.0] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @贞德·Alter 要来就赶紧来啊![r]我现在状态正好,会将你狠狠烧个痛快! [k] [charaFace B 25] @贞德·Alter 不过对方似乎也信心十足?[r]考虑到御主的安全…… [k] @贞德·Alter 一口气拉开几公里距离观察敌方动向[r]也不失为一种办法吧。 [k] [charaFace B 27] @贞德·Alter 但眼下还不能这样做。[r]毕竟现在那边的巷子里…… [k] [charaFace B 10] @贞德·Alter 还躲着玛修,不对,呃。 [k] ?1:还躲着基列。 ?2:我明白,现在还不能离开这里。 ?! [messageOff] [charaFace B 24] [wt 1.2] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @萨列里 为了在遇到意外时能立刻赶回去,[r]我们有必要与[#她:基列]维持一定的距离。 [k] @萨列里 在此前提下[line 3][r]可以后退,当然也可以前进。 [k] @萨列里 一切由你来决断,御主。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 19] [charaFadein B 0.1 1] @贞德·Alter 差不多吧。那么该怎么办?[r]御主亲。 [k] ?1:虽说那奇怪的硬度也很令人在意…… [branch select01] ?2:现在当然是…… [messageOff] [wt 0.5] [branch select02] ?! [label select01] [charaFace B 10] @贞德·Alter 硬度?[r]那个从者有那么硬吗? [k] [messageOff] [cameraMove 0.3 0,8 1.01] [wt 0.3] [cameraMove 0.3 0,0 1.01] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @萨列里 原来如此。 [k] ?1:有你们俩在,说不定会有办法! ?2:而且召唤的负荷也消失了,试试看吧! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] [branch selectEnd] [label select02] ?1:硬闯过去! ?2:开辟通路! ?! [charaFace B 16] [branch selectEnd] [label selectEnd] @贞德·Alter 我也! 赞成![r]那家伙看上去肯定就是老大! [k] @贞德·Alter 既然如此,先想办法干倒那家伙[r]才是所谓的上策吧! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @萨列里 这好像难以被称为“策”吧。[r]……不过,我也同意。 [k] @萨列里 尤其从者往往是特异点或[r]异闻带中异常事态的关键。 [k] @萨列里 既然是敌对个体,[r]就更是如此了吧。应该趁早处理掉。 [k] [charaFace A 1] @萨列里 偶尔来一场随机应变的爵士风演奏会也未尝不可。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 27] [charaFadein B 0.1 1] @贞德·Alter 没问题。[wt 1.0][charaFaceFade B 16 0.2][r]那么,动手吧[line 3]御主! [k] ?1:那家伙比铠甲军团可要硬得多,多加小心! ?2:突击! ?! @贞德·Alter 明白了! [k] [messageOff] [se ad678] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B erasureReverse 1 0.3] [wt 0.8] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.2] [se ad489] [se ade446] [seVolume ade446 0 0] [se ad556] [seVolume ad556 0 0] [seVolume ade446 0.5 0.4] [seVolume ad556 0.5 0.3] [effect bit_talk_sparks_black] [fowardEffect bit_talk_blk_fire_aura 0,-350] [wt 1.5] [se ad574] [fadeout white 0.5] [seStop ade446 1.0] [seStop ad556 1.0] [wait fade] [charaChange A 11006000 0 normal 0.1] [wait charaChange A] [effectDestroy bit_talk_sparks_black] [fowardEffectDestroy bit_talk_blk_fire_aura] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.3] [charaFace A 1] @萨列里 ……好了,诸位,保持肃静。[r]让你们倾听吾之旋律吧。 [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_48 0.4] [wait fade] [wt 0.5] [soundStopAll] [end]