$94-08-25-12-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098261000 1 Draco] [charaSet B 3013001 1 Scáthach] [charaSet C 7014001 1 Nightingale] [charaSet D 3013001 1 Scáthach2] [sceneSet G 184400 1] [charaScale G 1.1] [sceneSet H 181600 1] [charaScale H 1.3] [charaSet I 98115000 1 Effect] [sceneSet J 10001 1] [charaSet K 98115000 1 Effect] [sceneSet L 184400 1] [charaSet M 98115000 1 Effect] [imageSet N back10000 1 1] [charaTalk depthOff] [charaDepth G 1] [charaDepth B 2] [charaDepth C 3] [charaDepth K 5] [charaDepth J 6] [charaDepth I 9] [scene 184400] [pictureFrame cut063_cinema] [charaFadein G 0.1 50,-200] [fadein black 1.5] [wait fade] [cueSe SE_23 23_ade864] [shake 0.03 2 2 2.0] [wt 2.0] [bgm BGM_BATTLE_197 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.4 0,-50] [wt 0.4] @Scáthach Shut up. Stop whining. [k] [messageOff] [charaEffect B bit_talk_quickmove] [wt 0.1] [se ad73] [charaSpecialEffect B erasureReverse 1 0.15] [charaMove B 0,-45 0.4] [fadeout black 0.3] [wait fade] [charaEffectDestroy B bit_talk_quickmove] [pictureFrame] [charaFadeout G 0.1] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [se ad81] [charaPut I 0,0] [charaEffect I bit_talk_ereshki01] [wt 2.0] [se ad248] [wt 1.5] [seStop ad248 1.5] [fadeout black 0.5] [wait fade] [pictureFrame cut063_cinema] [charaFadein G 0.1 50,-200] [cueSe Servants_301300 m03408 0.7] [charaPut I 2000,2000] [charaEffectDestroy I bit_talk_ereshki01] [wt 0.5] [shake 0.03 3 3 0.5] [fadein black 0.1] [wait fade] [wt 1.5] [charaFace B 5] [charaPut B -200,-50] [se ad73] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B appearanceReverse 1 0.25] [charaMoveReturn B -200,-55 0.4] [wt 0.5] @Scáthach Accursed Incarnadine Demonic Beast. No matter how many times I kill it, it comes back to life. There's no end in sight. [k] [messageOff] [charaTalk off] [charaMove G 0,-200 1.0] [charaMove B -300,-50 1.0] [wt 0.5] [charaFace C 0] [charaFadein C 0.4 350,-50] [charaMove C 300,-50 0.5] [wt 0.7] [charaTalk on] @Nightingale That is the nature of disease. [k] [charaFace B 0] @Scáthach Nightingale? [k] [charaFace C 6] @Nightingale Germs will always thrive and multiply in unsanitary environments. [k] [charaFace B 0] @Scáthach Hmm... I suppose. [k] [messageOff] [subCameraOn] [charaLayer L sub] [charaLayer D sub] [subCameraFilter maskEdge cut359_mask03 4 178,34,34,0] [charaTalk depthOff] [charaDepth L 1] [charaDepth D 2] [charaScale D 1.4] [charaScale L 1.4] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 -300,50] [charaFadein L 0.1 150,-250] [subRenderFadein 0.2 0,-100] [charaMove D -250,50 0.2] [charaMove L 200,-250 0.2] [wt 0.7] [charaMove D -200,50 0.2] [charaMove L 250,-250 0.2] [wt 0.1] [subRenderFadeout 0.3] [charaFadeout B 0.2] [charaFadeout C 0.2] [wt 0.6] [charaFadeout D 0.1] [charaFadeout L 0.1] [se ad670] [charaPut I 0,-50] [charaEffect I bit_bolg_03] [wt 0.5] [charaFadein J 0.5 0,-200] [wt 0.5] [charaEffectDestroy I bit_bolg_03] [charaMoveScale B 1.0 0.1] [charaFadeout B 0.1] [wt 0.5] [subCameraOff] [charaLayer L normal] [charaLayer D normal] [charaScale D 1.2] [charaScale J 1.0] [cueSe SE_23 23_ade864] [shake 0.04 3 3 2.0] [charaFadeout J 0.5] [wt 2.5] [charaTalk off] [charaFace C 6] [charaFadein C 0.1 300,-50] [charaFace B 5] [charaPut B -300,-50] [se ad73] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B appearanceReverse 1 0.25] [charaMoveReturn B -300,-55 0.4] [wt 0.5] [charaTalk on] @Scáthach Well, if it insists on coming back to life, I will just have to keep killing it until it stops. [k] @Nightingale Unfortunately, the only way to truly eradicate a disease at its source is to cut it off from the impurity in its environment. [k] [charaFace B 0] @Scáthach Meaning Beast VI and the Master it has contracted with. [k] [charaFace C 0] @Nightingale And it seems the two of them have escaped the lowermost floor, and have just arrived at this fifth imitation Singularity. [k] [charaFace B 4] @Scáthach I see. [k] [messageOff] [se ad73] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B erasureReverse 1 0.15] [charaMove B -300,-45 0.4] [wt 0.5] [charaFadeout C 0.2] [wt 0.2] [se ad1053] [charaPut I 0,0] [charaEffect I bit_talk_quick_slash] [wt 1.0] [cueSe SE_21 21_ad1092] [charaPut K 0,0] [charaEffect K bit_talk_h_slash01_fs] [wt 1.0] [shake 0.04 3 3 2.0] [cueSe SE_23 23_ade864] [wt 2.3] [charaTalk off] [charaFace B 4] [charaPut B 0,-50] [se ad73] [charaEffect B bit_talk_quickmove] [charaSpecialEffect B appearanceReverse 1 0.25] [charaMoveReturn B 0,-55 0.4] [wt 1.5] [charaDepth B 1] [charaDepth G 2] [charaDepth D 3] [charaScale G 1.4] [bgmStop BGM_BATTLE_197 1.5] [charaFace D 4] [charaFadein G 0.6 200,-150] [charaFadeinFSL D 0.6 -80,-50] [charaMove G 230,-150 0.5] [charaMoveFSL D -50,-50 0.5] [wt 1.0] [charaFace D 1] [charaTalk on] @D:Scáthach I suppose I will go kill them, then. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [wait fade] [pictureFrame] [scene 181600] [effect bit_talk_noise02] [charaFadeout B 0.1] [charaFadeout D 0.1] [charaFadeout G 0.1] [wt 2.0] [charaFadein H 0.1 100,-200] [charaMove H -100,-200 50.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_38 0.1] @ [lr]I think I've done what I could. Maybe it's okay to just end my life here. [k] @ There was nothing I could do. My only choice is to wait here for my end. [k] @ Maybe I'll just close my eyes/curl up and die. [k] @ That way, sleep/the end will take me that much slower/quicker... [k] [messageOff] [charaFadein N 1.0 0,-200] [wt 1.8] [se ad231] [flashin once 0.2 0.6 FF0000AF FF000000] [wt 0.2] [charaFadeout N 0.4] [wt 1.0] @ Only...that's the one thing I can't do. [k] @ Every fiber of my life/soul is screaming at me not to. [k] @ Even if I eventually have to bend the knee/there is nothing I can do... [k] @ ...I still need to stand up/look ahead. [k] @ I need to grit my teeth through the searing pain/swallow the feelings of powerlessness that threaten to overwhelm me. [k] [messageOff] [charaFadeout H 0.8] [wt 1.0] @ I need to at least fight back with my own hands/let go of these hands. [k] [messageOff] [bgmStop BGM_EVENT_38 1.5] [fadeout black 1.5] [wait fade] [effectStop bit_talk_noise02] [charaFadeTime N 0.1 0.6] [scene 10000] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_75 0.1] [charaEffect M bit_talk_marblebg_fs] @ Even disgraced beyond belief, they refuse to collapse. Even in the face of incredible catastrophe, they continue to resist. [k] @ Ahh, how ungainly.[sr]Ahh, how wretched. [k] @ This is humankind. This is the very desire that gives birth to all manner of evil. [k] @ ...The desire to live. [k] @ No, it would be presumptuous to call it a desire. [k] @ It is a craving, lying naked and exposed. It is a desperate prayer, innocent as a newborn babe. [k] @ Humankind's brand of brutality is far, far too common. [k] @ And yet/That is why...they shine so brightly in the midst of corruption... [k] [messageOff] [bgmStop BGM_EVENT_75 1.5] [fadeout black 1.5] [wait fade] [charaFadeout N 0.1] [charaEffectDestroy M bit_talk_marblebg_fs] [scene 181400] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 0,-10] [wt 1.5] [charaFaceFade A 0 0.5] [wt 0.5] @Draco ... [k] [bgm BGM_EVENT_11 0.1] ?1:Draco? ?2:Are you awake? ?! @Draco I... The mud swallowed me up...and then... [k] [charaFace A 14] @Draco ...I see. So we are back in the ladder. [k] [messageOff] [se ad77] [seStop ad77 0.7] [charaMove A 0,0 0.5] [wt 0.5] ?1:Are you okay? ?2:You don't have to get up if you're not ready. ?! [charaFace A 0] @Draco Your concern is unnecessary. [k] [charaFace A 1] @Draco If anything, I am brimming with power. I feel excellent. [k] ?1:Because you regained an Incarnadine Demonic Beast? ?2:I guess that's the second Incarnadine Demonic Beast at work. ?! [charaFace A 0] @Draco Indeed. First, I regained Luxuria in the Seventh Singularity. Now, Ira has also returned to me. [k] [charaFace A 1] @Draco Next, we have the fifth imitation Singularity, a land ravaged by war. You know it well. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_EVENT_11 2.0] [wait fade] [soundStopAll] [end]