$94-08-25-21-3-0 [soundStopAll] [enableFullScreen] [charaSet A 33001001 1 Draco] [charaSet B 1057000 1 Sétanta] [charaSet C 28003000 1 Merlin] [charaSet D 1098271400 1 Locusta] [charaSet E 10016000 1 Tiamat] [charaSet F 33001001 1 Effect] [charaSet G 33001001 1 Draco_Effects] [sceneSet H 185300 1] [charaSet I 33001001 1 "Effect 1"] [charaSet J 33001001 1 "Effect 2"] [charaScale J 2.0] [sceneSet K 185300 1] [charaSet M 98115000 1 "Effect 1"] [charaPut M 2000,2000] [charaEffect M bit_talk_41_fs] [sceneSet N 185300 1] [charaSet O 98115000 1 "Effect 1"] [charaPut I 2000,2000] [charaEffect I bit_talk_blood_aura_fs] [charaBackEffect I bit_talk_blood_aura_back_fs] [charaTalk depthOff] [charaDepth K 1] [charaDepth C 2] [charaDepth D 3] [charaDepth E 4] [charaDepth B 5] [charaDepth A 6] [charaDepth F 7] [charaDepth O 7] [charaDepth J 8] [scene 185300] [fadein black 1.0] [wait fade] [wt 0.7] [se ad801] [fadeout white 1.5] [wait fade] [charaTalk C] [charaFace C 0] [charaFadeinFSR C 0.1 2] [charaFace D 14] [charaFadeinFSL D 0.1 0] [wt 1.5] [fadein white 1.5] [wait fade] [wt 1.2] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Tiamat [%1]! You're back! [k] [bgm BGM_MAP_63 0.1] ?1:I'm outside again!? What happened!? ?2:How did I get here!? What's going on!? ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Sétanta We were hoping you could tell us. What happened over there? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 14] [charaFadein D 0.1 1] [charaShake D 0.05 2 2 0.3] @Locusta Lady...Nero... [k] [messageOff] [charaMove D 0,-50 0.5] [charaFadeout D 0.4] [wt 0.3] [se ad775] [wt 0.8] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Sétanta Huh? Mushroom lady!? Oh shit, you're an absolute wreck! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 50,0] @Tiamat Oh gosh! Don't worry, Mother will take care of this! I could never leave an injured child to fend for herself! [k] [messageOff] [se ad555] [seVolume ad555 0 0] [seVolume ad555 0.3 0.7] [charaMove E -50,0 0.5] [charaFadeout E 0.4] [wt 0.5] [seStop ad555 1.3] [charaTalk off] [charaFace D 14] [charaFadein D 0.1 -250,0] [wt 0.5] [charaFace E 0] [charaFadein E 0.3 250,0] [charaMove E 200,0 0.4] [wt 0.8] [charaMoveReturn E 200,-5 0.3] [wt 0.4] [charaMoveReturn E 200,-5 0.3] [wt 1.3] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Lady Avalon Master, look. Over there. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaFadeout C 0.1] [charaScale N 1.4] [charaScale A 1.4] [charaDepth N 1] [charaFadein N 0.1 0,-150] [wt 0.5] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 0,150] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [wt 0.4] [charaMove A 0,0 3.0] [charaMove N 0,-300 3.0] [se ade280] [seVolume ade280 0 0.3] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.2] [cueSe SE_22 22_ad1213] [seVolume 22_ad1213 0 0.3] [charaEffect A bit_talk_blood_aura_fs] [charaBackEffect A bit_talk_blood_aura_back_fs] [wt 3.5] @Draco ... [k] ?1:...Something's not right. ?2:She seems different somehow... ?! [charaFace A 0] @Draco Our chalice is once more filled with poison. [k] @Draco The time of our rebirth has come. [k] @Draco Come with us, our Master. Our contractor. [k] ?1:...Us? ?2:You... ?! [messageOff] [wt 0.5] ?1:...You're not Draco, are you? ?! [bgmStop BGM_MAP_63 1.5] [charaFace A 1] @A:Draco? We are[line 2] [k] [messageOff] [se ad678] [wt 0.1] [charaPut M 0,0] [charaMoveScale A 1.5 0.2] [charaMove A 0,30 0.2] [blur motion 0.2 4 10 0.5 0.6 0.05 100] [seStop ade280 0.2] [seStop 22_ade807 0.2] [seStop 22_ad1213 0.2] [charaEffectDestroy A] [charaBackEffectDestroy A] [charaFadeout A 0.2] [wt 0.2] [charaPut M 2000,2000] [charaEffectDestroy M bit_talk_41_fs] [charaMoveScale A 1.0 0.1] [blurOff motion 0.1] [wt 0.4] [charaTalk D] [charaFace D 14] [charaFadein D 0.1 1] [wt 0.2] [se ad7] [charaTalk E] [charaFace E 4] [charaFadein E 0.4 300,0] [charaMove E 150,0 0.2] [wt 0.3] @Tiamat Stop right there! [k] [messageOff] [se ad1051] [se bac389] [effect bit_talk_claw_red02] [wt 0.2] [se ad170] [se ad419] [charaShake E 0.05 3 3 0.3] [effect bit_talk_14 100,-100] [wt 1.0] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @A:Draco? We are the Seven Crowns of the Beast. We are the Seven Heads of the Dragon. I, Incarnadine Demonic Beast Luxuria, shall overwhelm you with lust. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Tiamat I don't like this. That might be Beast VI, but it doesn't smell like Draco! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [wt 0.3] [bgm BGM_BATTLE_33 0.1] [se ad357] [se ade19] [seVolume ade19 0 0.5] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] [charaEffect A bit_talk_blood_aura_fs] [charaBackEffect A bit_talk_blood_aura_back_fs] [charaPut O 0,0] [charaEffect O bit_talk_suspicious_moya] [wt 1.5] [charaFace A 8] @A:Draco? I, Incarnadine Demonic Beast Ira, shall burn you with indignant wrath! [k] [messageOff] [effect bit_talk_blood_mud_attack] [se ad85] [se ad161] [wt 0.9] [seStop ad357 0.2] [seStop ade19 0.2] [seStop ade280 0.2] [seStop 22_ade807 0.2] [seStop 22_ad1213 0.2] [charaPut A 2000,2000] [effectDestroy bit_talk_blood_mud_attack] [charaFadeout A 0.1] [charaPut O 2000,2000] [wt 0.3] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [wt 0.1] [se ad32] [effect bit_talk_14] [wt 0.2] [charaShake C 0.05 2 2 0.3] [wt 0.5] @Lady Avalon Yep, you're both right. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaScale B 1.1] [se ad357] [se ade19] [seVolume ade19 0 0.5] [se ad302] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [charaPut A 0,0] [charaEffect F bit_talk_charge_red] [charaPut O 0,0] @A:Draco? I, Incarnadine Demonic Beast Invidia, shall drive you mad with envy! [k] [messageOff] [effect bit_talk_blood_pile01] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac174] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.1] [se bac70] [se bac45] [wt 0.2] [se bac42] [se ad865] [se ad868] [shake 0.05 3 3 0.3] [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] [effectDestroy bit_talk_blood_pile01] [seStop ad357 0.2] [seStop ade19 0.2] [seStop ade280 0.2] [seStop 22_ade807 0.2] [seStop 22_ad1213 0.2] [charaPut A 2000,2000] [charaPut O 2000,2000] [charaFadeout A 0.1] [wt 0.1] [charaPut A 2000,2000] [charaPut F 2000,2000] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,10] [se ad170] [effect bit_talk_14] [charaMoveScale B 1.0 0.3] [charaMove B 0,0 0.3] [wt 0.5] @Sétanta Hold up. Does this mean she's actually[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Lady Avalon It's a trap. [k] @Lady Avalon Luxuria. Ira. Invidia. [k] @Lady Avalon Gula. Acedia. Superbia. [k] @Lady Avalon The six Incarnadine Demonic Beasts Draco recovered have rebelled from within her. [k] @Lady Avalon Draco's supposed to be the original...but the Incarnadine Demonic Beasts took over. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [charaPut A 0,0] [charaPut F 0,0] [charaPut O 0,0] [se ad302] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] @A:Demonic Beast Draco I cannot die here. Not like this. [k] @A:Demonic Beast Draco Not without anyone here to be with me. Not in this empty corner of the world. [k] @A:Demonic Beast Draco I refuse destruction. I reject the curtainfall. I... [k] @A:Demonic Beast Draco We Incarnadine Demonic Beasts...rebel against the setting sun. [k] [messageOff] [charaTalk off] [subCameraOn 2] [charaLayer G sub #A] [charaLayer H sub #A] [charaLayer I sub #A] [charaLayer N sub #B] [charaLayer E sub #B] [subCameraFilter #A maskEdge cut359_mask05 6 0,0,0,0] [subCameraFilter #B maskEdge cut359_mask05 6 255,255,255,255] [charaDepth G 2] [charaDepth H 1] [charaDepth E 2] [charaDepth N 1] [charaScale H 1.4] [charaScale G 1.4] [charaScale N 1.4] [charaScale E 1.4] [charaFace G 4] [charaFadein G 0.4 -320,260] [charaFadein H 0.2 -350,100] [charaPut I 0,500] [charaFace E 4] [charaFadein E 0.4 10,280] [charaFadein N 0.2 50,-250] [subRenderFadein #A 0.3 230,-350] [wt 1.8] [subRenderFadeout #A 0.3] [wt 0.7] [charaTalk on] [charaMove N 50,-200 0.2] [charaMove E 10,180 0.2] [subRenderFadein #B 0.2 -270,-150] @Tiamat [%1]! [k] [messageOff] [charaMove N 50,-150 0.2] [charaMove E 10,50 0.2] [subRenderFadeout #B 0.3] [wt 0.3] [charaFadeout E 0.1] [charaFadeout N 0.1] [wt 0.2] [subCameraOff] @A:Demonic Beast Draco We are waiting for you, [%1]. [k] @A:Demonic Beast Draco We await you in the first imitation Singularity, in the land where it all began and where it will finally end: Orleans. [k] [messageOff] [charaEffectStop F bit_talk_charge_red] [charaEffectStop A bit_talk_blood_aura_fs] [charaBackEffectStop A bit_talk_blood_aura_back_fs] [wt 0.3] [charaEffectStop O bit_talk_suspicious_moya] [effectPause bit_talk_blood_mud 0,100] [se ade282] [wt 0.05] [charaSpecialEffect A wipeTime 0,0 0.7] [seStop ade280 0.2] [seStop 22_ade807 0.2] [seStop 22_ad1213 0.2] [wt 2.0] [charaScale K 1.4] [charaScale J 1.8] [charaTalk depthOff] [charaDepth K 5] [charaDepth N 6] [charaDepth J 7] [se ade393] [shake 0.02 2 2 4.6] [wt 1.5] [se ad609] [effect bit_talk_explosion_triple02] [flashin once 0.2 1.0 f74e17AF f74e1700] [fowardEffect bit_talk_sparks_fs] [wt 1.0] [cueSe SE_23 23_ade871 0] [seVolume 23_ade871 0 0] [seVolume 23_ade871 1.0 1.0] [wt 0.5] [charaFadein K 1.0 -100,-200] [charaMove K 100,-200 30.0] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 0.5] [se ade280] [seVolume ade280 0 0.5] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.2] [cueSe SE_22 22_ad1213] [seVolume 22_ad1213 0 0.5] [charaPut J 0,100] [charaBackEffect J bit_talk_blood_aura_back_fs] [wt 1.0] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 1.0] [cueSe SE_22 22_ade740 0] [wt 0.5] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [seVolume 22_ade740 0.4 0.8] [flashin once 0.3 0.4 FFFFFFAF FFFFFF00] [effect bit_talk_29v -200,120] [effectStop bit_talk_29v] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 0.5] [fowardEffect bit_talk_29v 300,-20] [fowardEffectStop bit_talk_29v 300,-20] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [shake 0.03 3 3 2.5] [wt 0.5] [se ad826] [se ad416] [effectStart] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 0.5] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 1.0] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 1.5] [seVolume ade280 0.4 0.3] [seVolume 22_ade807 0.4 0.2] [seVolume 22_ad1213 0.4 0.3] [seVolume ad826 0.4 0.21] [seVolume ade393 0.4 0.3] [fowardEffectStop bit_talk_sparks_fs] [effectStop bit_talk_blood_mud] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout K 0.1] [charaLayer N normal] [fowardEffectDestroy bit_talk_sparks_fs] [cameraMove 0.1 0,0 1.2] [effectDestroy bit_talk_blood_mud] [charaScale N 1.2] [charaFadein N 1.0 100,-200] [charaMove N -100,-200 30.0] [fowardEffectPause bit_talk_blood_splash02] [fowardEffectPause bit_talk_blood_rain 0,0 V] [fowardEffectPause bit_talk_rain02] [effectPause bit_talk_blood_mud02 0,100] [wt 0.3] [seVolume ade280 0.4 0.5] [seVolume 22_ade807 0.4 0.2] [seVolume 22_ad1213 0.4 0.5] [seVolume ade393 0.4 1.0] [fowardEffect bit_talk_sparks_fs] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [fowardEffectStart] [seVolume ad826 0.4 1.0] [cueSe SE_23 23_ade871 0.8] [se ad416] [flashin once 0.3 0.4 DB0024AF DB002400] [shake 0.03 3 3 3.0] [wt 1.0] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [cueSe SE_22 22_ade720] [effectStart] [wt 1.5] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 0.8] [se ad960 0.4] [se ad267 0.8] [se ad429] [se ad963] [fowardEffect bit_talk_fire_wall 0,150] [wt 0.7] [fowardEffectStop bit_talk_sparks_fs] [fowardEffect bit_talk_sparks_fs] [wt 1.3] [messageOff] [seStop ad963 2.0] [seStop ad960 2.0] [seStop ad267 2.0] [seStop ad429 2.0] [seStop 22_ade720 2.0] [seStop ad826 2.0] [seStop ade393 2.0] [seStop 23_ade871 2.0] [seStop ade280 2.0] [seStop 22_ade807 2.0] [seStop 22_ad1213 2.0] [fowardEffectStop bit_talk_sparks_fs] [bgmStop BGM_BATTLE_33 2.0] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]