$94-08-50-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098267100 1 Medusa] [charaSet B 8001410 1 Mash] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 11004002 1 Gorgon] [charaSet E 5033000 1 "Imaginary Circe"] [charaSet F 7001000 1 Heracles] [charaSet G 1098233500 1 "Serpent Enemy"] [charaSet H 1098233500 1 "Serpent Enemy"] [charaSet I 1098267100 1 Medusa_Effects] [charaScale I 1.2] [charaSet J 11004002 1 Gorgon_Effects] [charaScale J 1.2] [sceneSet P 136900 1] [charaScale P 1.2] [imageSet Q cut473_back86800 1] [sceneSet R 187800 1] [charaScale R 1.2] [sceneSet S 187800 1] [imageSet X back10000 1 1] [charaScale X 1.05] [charaSet Z 98115000 1 Effect] [charaPut Z 2000,2000] [charaEffect Z bit_talk_10_LowLevel] [scene 136900] [charaFadein P 0.1 50,-220] [wt 0.1] [charaMove P -150,-220 10.5] [se ad527] [seVolume ad527 0 0.1] [seVolume ad527 1.5 1.0] [cueSe SE_21 21_ad1066] [seVolume 21_ad1066 0 0.1] [seVolume 21_ad1066 1.5 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_147 0.1] [wt 2.0] [seStop ad527 1.5] [seStop 21_ad1066 1.5] [charaFadeout P 1.0] [wt 1.7] [sceneSet P 136900 1] [charaPut Z 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Da Vinci So far so good. [k] @Da Vinci The enemies we've been seeing have all been pretty standard, so I'm hopeful we can keep this pace up. [k] [charaFace C 0] @Da Vinci By the way, now that we have a moment to spare, can I ask you a question out of pure intellectual curiosity? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Medusa What is it? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut Z 1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Da Vinci You summon a giant with multiple heads and arms whenever you release your Noble Phantasm's True Name, right? [k] @Da Vinci Well, maybe less summon it than your golden sword sort of becomes it. [k] @Da Vinci Anyway, I was just curious what that giant's deal is. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Medusa It's Geryon. [k] @Medusa ...Well, I can't prove it's them. I've never seen them before, and no one told me that's who they are. [k] @Medusa I just know. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut Z 1] [charaTalk C] [charaFace C 35] [charaFadein C 0.1 1] @Da Vinci Ooh, Geryon! [k] @Da Vinci Geryon is from Greek mythology and is said to either have three bodies or be divided into three beings! [k] [charaFace C 29] @Da Vinci I think they were Chrysaor's kid, right? [k] [messageOff] [charaPut Z 2000,2000] [charaScale A 1.2] [charaScale B 1.1] [subCameraOn] [charaLayer A sub #A] [subCameraFilter #A through] [subRenderFadein #A 0 0,0] [charaScale P 1.25] [charaTalk depthOff] [charaDepth A 6] [charaDepth B 5] [charaDepth P 4] [charaDepth Z 3] [charaDepth C 2] [charaTalk off] [charaFace A 0] [charaFadein A 0.5 240,10] [charaMove A 260,10 1.0] [charaFadein P 0.5 100,-230] [charaMove P 110,-230 1.0] [wt 1.2] [charaFadeout C 0.1] [charaTalk on] [charaTalk B] [subBlur #A lens 1.0 2 10 1.0 subBlur] [charaFace B 12] [charaFadein B 0.5 -300,-25] [wt 0.5] @Mash ...[sr]... [k] [charaTalk A] [subBlurOff #A lens 0.1 normal] [charaFace A 11] @Medusa It's fine. I don't mind answering innocent questions. [k] [charaFace A 0] [charaFace B 6] @Medusa I don't like being compared to my other selves, but I don't love being misunderstood, either. [k] @Medusa Besides, it's important for a Master to know their Servant's unique traits, right? [k] ?1:True, I would like to have at least a baseline level of knowledge. ?! [messageOff] [charaTalk B] [charaFace B 3] [wt 1.0] [charaFace B 1] @Mash Then I would be honored to join in the discussion. [k] [bgmStop BGM_EVENT_147 2.0] [charaFace B 0] @Mash First, is this the same Geryon that shows up in the Twelve Labors of Heracles? [k] [messageOff] [charaFadeout A 0.7] [charaFadeout B 0.7] [charaFadeout P 0.7] [wt 0.7] [charaScale A 1.0] [charaScale B 1.0] [subCameraOff] [charaLayer A normal] [bgm BGM_MAP_41 0.1] [charaTalk depthOn] [charaPut Z 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci Yup, that's the one. [k] [charaFace C 14] @Da Vinci Heracles fought him when King Eurystheus ordered him to steal his cattle, which ended up with him...um... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Medusa Getting killed, right? I both do and don't know what happened. [k] [charaTalk depthOff] [charaDepth A 5] [charaDepth F 4] [charaPut F 270,0] [charaFadeTime F 0.4 0.8] [charaMove F 300,0 15.0] [charaFace A 3] @Medusa Hmph, Heracles. The version of him here is completely mad, right? [k] @Medusa I bet there are plenty of Servants who'd love to give him a piece of their mind, but he can't even understand normal language, let alone biting remarks. [k] @Medusa Maybe Chaldea's actually lucky he ended up as a Berserker. [k] [charaFadeout F 0.4] @Medusa In my case, there's Geryon, the Hydra, and... Never mind. We'd be here all day if I listed every one of them. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut F 2000,2000] [charaPut Z 1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Da Vinci I know what you mean. You're said to be the source of a ton of monsters from Greek mythology, after all. [k] [charaFace C 25] @Da Vinci When Perseus cut off your head, two more creatures were born from your blood. [k] @Da Vinci The first was the winged horse Pegasus, and the second was Chrysaor, the monster with the golden sword. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 1200,1200] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Medusa I don't actually know much about either of them. I suppose that's no surprise, since I was already dead. [k] [charaFace A 0] @Medusa But, even so...I can still tell. [k] @Medusa This being I possess now is Chrysaor[line 2]a being destined to create countless other monsters. [k] [charaFadeout A 0.1] [wt 0.1] [charaDepth Z 5] [charaDepth C 4] [charaDepth X 1] [charaFadeTime X 0.2 0.5] [charaPut Z 1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] [bgm BGM_MAP_41 0.5 0.6] @Da Vinci (She couldn't possibly know about the real Chrysaor with a physical form she “created”...) [k] @Da Vinci (...so maybe her concept of him merged with the golden sword, since it represents his essence and all.) [k] [charaFace C 13] @Da Vinci (Either way, I think I'll just keep my speculation to myself, since she seems kind of sensitive about it.) [k] [charaFadeout X 0.2] [bgm BGM_MAP_41 0.5 1.0] [charaFace C 0] @Da Vinci True, there are a great many monsters said to be descended from Chrysaor. [k] @Da Vinci Accounts of who comes from who vary depending on which historical source you're reading, but Echidna is usually included alongside Geryon. [k] ?1:(Echidna...) ?! [messageOff] [cueSe SE_22 22_ad1177] [fadeout white 0.5] [bgm BGM_MAP_41 0.5 0.5] [wait fade] [charaTalk depthOn] [charaFadeout C 0.1] [charaPut Z 2000,2000] [charaScale Q 1.4] [charaFadein Q 0.1 0,-360] [effect bit_sepia01_depth_fs] [wt 0.5] [charaMove Q 0,-390 6.0] [fadein white 0.5] [wait fade] [wt 4.0] [fadeout white 1.0] [wait fade] [charaFadeout Q 0.1] [effectDestroy bit_sepia01_depth_fs] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [fadein white 1.0] [bgm BGM_MAP_41 1.0 1.0] [wait fade] @Medusa I'd have to think the ones who show up in Singularities and other histories are entirely different creatures that just happen to have the same name and significance. [k] @Medusa At least for the me here and now. [k] @Medusa So don't worry about me getting on your case for fighting or killing them. Not that I'd be thrilled about either outcome. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut Z 1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Da Vinci That kind of thing does tend to happen with Servants...often. [k] @Da Vinci So honestly, I appreciate that it doesn't bother you. [k] [charaFace C 0] @Da Vinci Anyway, getting back on track, Echidna is said to have created so many descendants it's hard to keep track of them all. [k] @Da Vinci Off the top of my head, there's Cerberus, Orthrus, the Hydra, and Scylla, but that's still leaving out a ton of others. [k] ?1:Cerberus was pretty tough, too. [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Yes. I can still remember how hard his attacks smashed into my shield. [k] @Mash As for Scylla, I think Odysseus ran into her during his odyssey? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut Z 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Da Vinci Sure did. [k] ?2:Scylla? [charaFace C 0] @Da Vinci I'm oversimplifying in a big way, but Scylla was a sea monster. [k] ?! [charaFace C 7] @Da Vinci There are numerous accounts of Scylla too, but the oldest known one says she looked human... [k] @Da Vinci ...until Glaucus the sea-god asked Circe to transform her into a monster. [k] @Da Vinci She then took up residence in the ocean, and later went on to attack Odysseus's ship when it passed by her. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Medusa Circe's here in Chaldea too, right? I swear, she's never done anything genuinely helpful in her life. [k] @Medusa The fact that they didn't just kill her only makes it worse. [k] [charaFace A 1] @Medusa If I ever run into her, I'm going to tell her exactly what I think of her. [k] [messageOff] [charaTalk depthOff] [charaDepth A 5] [charaDepth E 1] [charaTalk E] [charaFace E 6] [charaPutFSL E -320,0] [charaFadeTime E 0.4 0.7] [wt 0.6] @Imaginary Circe What? Maybe I messed with a completely different Scylla who just happened to have the same name. You don't know. [k] [charaFace E 2] @Imaginary Circe I demand to be treated as innocent until proven otherwise! [k] [messageOff] [charaFadeout E 0.4] [wt 0.4] [charaTalk depthOn] [charaFace A 0] @Medusa Anyway, in this form, I possess the power of that monster lineage in the form of my golden sword... [k] @Medusa ...including all those indistinct possibilities. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash I see... I think that helps me understand you so much better now, Saber Medusa. [k] @Mash Thank you so much! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Medusa You don't need to thank me for that. [k] [charaFace A 0] @Medusa ...Anyway, that's enough talking for now. [k] [bgmStop BGM_MAP_41 1.5] @Medusa I don't know if we have another wall coming up or not, but something smells funny up ahead. Be careful. [k] ?1:What kind of smell is it? ?! [messageOff] [wt 1.2] @Medusa ...Water, and... [k] [messageOff] [charaTalk depthOff] [charaDepth I 5] [charaDepth P 4] [charaDepth A 2] [charaTalk off] [charaFace I 3] [charaFadein I 1.0 0,10] [charaFadein P 1.0 0,-220] [wt 1.4] @Medusa ...snakes. [k] [messageOff] [wt 0.5] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [charaFadeout I 0.1] [charaFadeout P 0.1] [charaTalk depthOn] [charaTalk on] [scene 187800] [charaFadein R 0.1 30,-220] [wt 1.5] [charaMove R -130,-220 8.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_141 0.1] [wt 3.5] [charaFadeout R 1.0] [wt 1.5] ?1:It's a spring! ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Yes, it is. I can't yet tell if it's suitable for drinking, but it's very clear and beautiful. [k] @Mash Oases like these are important to local wildlife too. [k] [messageOff] [wipeout rectangleStripLeftToRight 1.0 1.0] [bgm BGM_EVENT_141 1.0 0.5] [wait wipe] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 1.0 1.0] [bgm BGM_EVENT_141 1.0 1.0] [wait wipe] [wt 0.3] [charaDepth G 2] [charaDepth H 1] [cueSe SE_22 22_adm90] [charaTalk off] [charaFace G 0] [charaFace H 0] [charaFadeinFSR G 0.4 250,0] [charaFadeinFSL H 0.4 -250,0] [wt 2.0] [wipeout rectangleStripRightToLeft 1.0 1.0] [bgm BGM_EVENT_141 1.0 0.5] [wait wipe] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout R 0.1] [charaFace B 7] [charaFadein B 0.1 1] [wt 0.5] [wipein rectangleStripLeftToRight 1.0 1.0] [bgm BGM_EVENT_141 1.0 1.0] [wait wipe] @Mash You were right, Medusa. There are several serpentine monsters here. [k] @Mash We'll need to eliminate them before we[line 2][wt 1.0][charaFace B 6]Huh? [k] [messageOff] [wipeout rectangleStripLeftToRight 1.0 1.0] [bgm BGM_EVENT_141 1.0 0.5] [wait wipe] [charaFadeout B 0.1] [charaDepth G 2] [charaDepth H 1] [charaFace G 0] [charaFace H 0] [charaFadeinFSR G 0.1 250,0] [charaFadeinFSL H 0.1 -250,0] [wt 0.5] [wipein rectangleStripRightToLeft 1.0 1.0] [bgm BGM_EVENT_141 1.0 1.0] [wait wipe] [cueSe SE_22 22_adm90] [wt 1.0] [charaMoveFSL H -300,0 0.5] [charaFadeout H 0.4] [se ad460] [seVolume ad460 0 0.4] [wt 0.3] [se ade255] [seVolume ade255 0 0.6] [charaMoveFSR G 200,0 0.5] [charaFadeout G 0.4] [wt 0.3] [se ad27] [wt 1.2] [wipeout rectangleStripRightToLeft 1.0 1.0] [bgm BGM_EVENT_141 1.0 0.5] [wait wipe] [charaTalk on] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [wt 0.5] [wipein rectangleStripLeftToRight 1.0 1.0] [bgm BGM_EVENT_141 1.0 1.0] [wait wipe] @Mash They just ran away. Why did they do that? [k] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_141 2.0] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Medusa Probably because a much bigger snake showed up. [k] [messageOff] [charaTalk depthOff] [charaDepth D 5] [charaDepth R 4] [charaDepth A 3] [charaFadein R 1.0 90,-180] [charaMove R 120,-180 1.5] [wt 1.6] [charaFadeout A 0.1] [charaScale D 1.3] [charaTalk D] [charaFace D 0] [charaFadein D 0.7 -50,100] [wt 1.5] [charaMove D -50,0 1.2] [charaMove R 120,-280 1.2] [bgm BGM_EVENT_71 0.5] [wt 2.4] [subCameraOn 1] [charaLayer S sub #A] [charaLayer C sub #A] [charaLayer Z sub #A] [charaLayer J sub #A] [subCameraFilter #A maskEdge cut359_mask11 3 255,255,255,255] [charaDepth J 9] [charaDepth Z 8] [charaDepth C 7] [charaDepth S 6] [charaScale Z 1.2] [charaScale C 1.2] [charaScale S 1.2] [charaPut Z 520,270] [charaTalk C] [charaFace C 23] [charaFadein C 0.1 520,270] [charaFadein S 0.1 200,-50] [wt 0.1] [subRenderFadeinFSSideR #A 0.3 -95,200] [subRenderMoveFSSideR #A -95,-200 0.3] @Da Vinci Hey, that's Gorgon! What's she doing there? [k] [subRenderFadeout #A 0.2] [charaFace D 7] @Gorgon Hmph. Is it wrong for a serpent to be near water? [k] @Gorgon For that matter, what is wrong with a serpent being in the woods? [k] @Gorgon If the choice is between a neat little steel ship and a creepy chaotic forest, it should be obvious which better suits monsters. [k] [messageOff] [charaFadeout D 0.7] [charaFadeout R 0.7] [wt 0.7] [charaScale D 1.0] [charaPut Z 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaScale C 1.0] [charaLayer C normal] [charaLayer Z normal] [subCameraFilter #A maskEdge cut359_mask20 3 0,0,0,0] [charaFace J 6] [charaFadein J 0.1 0,240] [charaPut S 0,0] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Medusa ...(Sigh) I guess the rumors were true then. There really are all sorts of mes out there. [k] [charaFace A 11] @Medusa You're clearly not like me; Pegasus would have nothing to do with you. You're what would happen to me if I followed my cursed demonic nature to its conclusion. [k] @Medusa You took a completely different route than me, turning yourself into a queen of monsters and a wellspring of evil... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Gorgon Oh, it's you. The one who is so close, yet very far from me. [k] @Gorgon A version of me who still goes by my long-forgotten name. One who possesses what I could one day birth into the world. [k] [charaFace D 6] @Gorgon Answer me this: Why are you here? [k] @Gorgon Why are you doing this? Isn't there only one thing you need to be doing? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Medusa I don't know what you're talking about. The only thing I can think of that I need to be doing... [k] @Medusa ...is getting rid of the monster right here who happens to share my face. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Mash Medusa, please! There's no need to be hostile! [k] @Mash That's the Gorgon who was summoned to Chaldea. She's not our enemy! [k] @Mash We should be working with her to resolve this situation, not picking fights unnecessarily. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 50,0] @Medusa Not our enemy? Doesn't seem like she agrees with you. [k] [messageOff] [charaTalk J] [subRenderFadeinFSL #A 0.3 -310,-270] [wt 0.5] @J:Gorgon ...[sr]... [k] [messageOff] [subRenderFadeout #A 0.2] [charaFadeout A 0.2] [wt 0.2] [charaFadeout J 0.1] [charaFadeout S 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.2 1] [wt 0.2] [subCameraOff] [charaLayer J normal] [charaLayer S normal] @Gorgon ...Hmph. Looks like I do not have the luxury of just keeping quiet and letting you pass. [k] @Gorgon Especially since it seems like we still need more time. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaPut Z 1] [charaTalk C] [charaFace C 23] [charaFadein C 0.1 1] @Da Vinci More time? Hang on. Do you know something about this forest? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Gorgon Good question. But would you really expect a straight answer from a monster? [k] [bgmStop BGM_EVENT_71 1.5] @Gorgon A monster's mouth isn't made for speaking truth. It is for devouring prey. And a monster doesn't stop until it's bitten the head from its prey's shoulders. [k] [bgm BGM_BATTLE_62 0.1] [charaFace D 2] @Gorgon Lucky for you, I'm going to remind you of that myself, in exactly the hands-on way you humans love so much. [k] [messageOff] [se adm31] [se ad214] [charaDepth G 9] [charaScale G 1.4] [charaPut G 0,0] [charaEffect G bit_talk_charge_ppl02] [wt 2.5] [seStop ad214 0.5] [seStop adm31 0.5] [charaFadeout D 0.1] [wt 0.1] [charaPut G 2000,2000] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Medusa See? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Mash Gorgon has assumed a combat stance! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut Z 1] [charaTalk C] [charaFace C 22] [charaFadein C 0.1 1] @Da Vinci Dammit, looks like you'll just have to fight her off then! [k] @Da Vinci But go easy on her! Especially you, Medusa! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaPut Z 2000,2000] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 0] @Medusa I'll try. But don't get your hopes up. [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_BATTLE_62 0.4] [wait fade] [soundStopAllEnd] [end]