$94-08-79-17-1-0 [enableFullScreen] [soundStopAll] [charaSet A 1098274400 1 "Altria Caster"] [charaSet B 1098199300 1 Mash] [charaSet C 1098272410 1 Oberon] [charaSet D 1098276000 1 Chloe] [charaSet E 1098275300 1 "Suzuka Gozen"] [charaSet F 1020300 1 "Summer Lancelot"] [charaSet G 2008300 1 "Summer Tristan"] [charaSet H 1007400 1 "Summer Gawain"] [sceneSet M 147900 1] [sceneSet K 10000 1] [charaFilter K silhouette FF000080] [sceneSet J 147900 1] [sceneSet L 147900 1] [charaSet Z 98115000 1 Effect] [cameraMove 0 0,0 1.1] [scene 109700] [fadein black 1.0] [cameraMove 10.0 0,0 1.0] [wait fade] [bgm BGM_EVENT_38 0.1] [wt 1.5] @ [lr]Since ancient times, people have known what life needs to flourish. [k] @ That's right. Sunlight, water, and air. Only, one of these things is not like the others. [k] @ People have long praised the sun for its warmth, as they have sought the blessings of water. [k] @ Despite its undeniable necessity, air is forgotten simply because it cannot be seen. [k] [messageOff] [scene 109701 1.0] [wt 2.0] @ [60EEFF]“I'm lonely. So lonely.”[-] [k] @ [60EEFF]“They're so close, but they can't understand me at all.”[-] [k] @ [60EEFF]“Still... Oh well. That's okay.”[-] [k] @ [60EEFF]“As long as they all move...”[-] [k] @ [60EEFF]“...and they all get along well...”[-] [k] @ [60EEFF]“...that's all the reason I need to stay on this planet.”[-] [k] @ That was her one and only wish, and the one thing she managed to convey to the people. [k] @ But the more the island's animals multiplied and the more complex the humans' lives became, the more different people began thinking in different ways. [k] @ This led to the formation of large groups that went on to compete with one another... [k] @ ...which meant that her one and only wish would now never come true. [k] [messageOff] [wt 0.5] [se ad539] [se ad31] [effect bit_talk_noise_gr] [wt 0.1] [seStop ad31 0.4] [seStop ad539 0.4] [charaScale K 1.2] [charaPut K 0,-200] [charaFadeTime K 0.2 0.4] [bgmStop BGM_EVENT_38 0.4] [wt 0.4] [effectDestroy bit_talk_noise_gr] @ [60EEFF]Huh?[-] [k] @ [60EEFF]Does this mean...[-] [k] @ [60EEFF]...they don't need me anymore?[-] [k] [messageOff] [wt 0.5] [charaFadeout K 1.5] [scene 109700 1.5] [wt 2.0] @ Although she didn't want to disappear, her existence kept growing fainter and fainter. [k] @ And if one day, she[line 2]the air[line 2]should vanish completely, well...nobody knows what will become of this planet then. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [wait fade] [scene 10000] [wt 0.5] [fadein black 1.0] [wait fade] @ [align center]– ServantFes Day One –[align] [k] [messageOff] [wipeout openEye 0.1 0.1] [wait wipe] [scene 147900] [charaFadein J 0.1 0,-200] [wt 0.1] [wipein openEye 0.2 0.7] [charaMoveScale J 1.05 0.4] [se ad7] [wait wipe] [wt 1.0] [charaFadeout J 0.6] [wt 1.0] ?1:Roll call! ?! [bgm BGM_EVENT_70 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth J 2] [charaDepth B 3] [charaDepth D 5] [charaDepth E 4] [charaDepth L 6] [charaDepth G 7] [charaDepth H 8] [charaDepth F 9] [charaDepth A 1] [charaScale J 1.2] [charaScale L 1.2] [charaFadein J 0.5 0,-250] [charaMove J -50,-250 3.5] [charaFace B 7] [charaFadein B 0.5 450,0] [charaMove B 400,0 3.5] [charaFace D 5] [charaFadein D 0.5 200,0] [charaMove D 150,0 3.5] [charaFace E 1] [charaFadein E 0.5 -200,0] [charaMove E -250,0 3.5] [wt 3.0] [charaFadein L 0.5 0,-250] [charaMove L 50,-250 3.5] [charaFace H 2] [charaFadein H 0.5 -400,0] [charaMove H -350,0 3.5] [charaFace G 0] [charaFadein G 0.5 -100,0] [charaMove G -50,0 3.5] [charaFace F 0] [charaFadein F 0.5 200,0] [charaMove F 250,0 3.5] [wt 1.5] [charaFadeout J 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFace A 28] [charaFadein A 0.1 1] [wt 1.5] [charaFadeout L 0.5] [charaFadeout F 0.5] [charaFadeout G 0.5] [charaFadeout H 0.5] [wt 2.0] ?1:Where's Yaraändoo? ?! @Altria Caster ...She's gone. [k] @Altria Caster Before, she could come back because I always held her hand, but... [k] @Altria Caster ...this time, I couldn't even touch her. Now Cnoc na Riabh is gone! [k] [messageOff] [charaFace A 31] [charaMove A 0,-20 0.5] [charaFadeout A 0.5] [wt 0.5] [se ad775] [wt 1.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash Alcas... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [subCameraOn 1] [charaLayer B sub #A] [charaLayer D sub #A] [charaLayer E sub #A] [charaLayer F sub #A] [charaLayer G sub #A] [charaLayer H sub #A] [charaLayer A sub #A] [charaLayer J sub #A] [subCameraFilter #A maskEdge cut359_mask08 3 255,255,255,255 0] [charaTalk off] [charaDepth J 1] [charaDepth G 2] [charaDepth H 3] [charaDepth F 4] [charaDepth E 5] [charaDepth B 6] [charaDepth D 7] [charaDepth A 8] [charaFace B 12] [charaFace D 14] [charaFace E 29] [charaFace G 6] [charaFace H 8] [charaFace F 13] [charaFace A 31] [charaScale J 1.2] [charaScale B 0.9] [charaScale D 0.9] [charaScale E 0.9] [charaScale F 0.9] [charaScale G 0.9] [charaScale H 0.9] [charaScale A 0.9] [charaFadein J 0.1 0,0] [charaFadeinFSR B 0.1 440,180] [charaFadeinFSR D 0.1 320,180] [charaFadeinFSR E 0.1 120,220] [charaFadeinFSL F 0.1 -130,200] [charaFadeinFSL G 0.1 -300,200] [charaFadeinFSL H 0.1 -450,200] [wt 0.1] [subRenderFadein #A 0.2 30,-270] [subRenderMove #A 0,-270 0.4] [wt 2.2] [subRenderFadeout #A 0.4] [wt 0.5] [se ade521] [seStop ade521 1.0] [wt 3.2] [charaTalk C] [charaFace C 11] [charaFadein C 0.4 1] [bgmStop BGM_EVENT_70 1.5] [wt 0.4] @Oberon Relax. She's probably not gone just yet. Nobody's disappeared from a reset so far, right? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaFace B 6] [charaFace D 10] [charaFace E 31] [charaFace G 8] [charaFace H 2] [charaFace F 7] [charaFace A 14] [charaFadein E 0.1 200,220] [charaFadein A 0.1 20,170] [wt 0.1] [subRenderFadein #A 0.2 0,-270] [wt 2.2] [subRenderMove #A -30,-270 0.4] [subRenderFadeout #A 0.2] [wt 0.5] [charaFadeout J 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout A 0.1] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] [wt 0.5] [bgm BGM_MAP_41 0.1] ?1:Oberon!? ?2:(So he's choosing to dress like that during the day now!) ?! [charaLayer B NORMAL #A] [charaLayer D NORMAL #A] [charaLayer E NORMAL #A] [charaLayer F NORMAL #A] [charaLayer G NORMAL #A] [charaLayer H NORMAL #A] [charaLayer A NORMAL #A] [charaScale B 1.0] [charaScale D 1.0] [charaScale E 1.0] [charaScale F 1.0] [charaScale G 1.0] [charaScale H 1.0] [charaScale A 1.0] [charaFaceFade C 10 0.2] @Oberon Sorry for coming in through the window. I couldn't help but drop by since you guys have never been here on day one before. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @Altria Caster ...Is that true, Oberon? Is Cnoc na Riabh really still around? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Oberon Why don't you just go see for yourself instead of making me repeat myself? [k] [charaFace C 1] @Oberon For that matter... [k] [messageOff] [se ad999] [seStop ad999 0.5] [se ad661] [seStop ad661 0.9] [charaCrossFade C 1098272400 5 0.5] [wait charaCrossFade C] [wt 0.9] @Oberon If you knew all this time, and you've been keeping it to yourself, then why are you agonizing about her now? [k] @Oberon Yaraändoo's not going to disappear until this island is destroyed. [k] @Oberon Not when she's the Third Calamity and the representative of this island's spirits. [k] @Oberon There are plenty of ways to save her, and you already have access to them. [k] @Oberon But you don't have any time to spare. This reset used up the last of Yaraändoo's power. [k] @Oberon That makes this the final seven days. Be ready. [k] [messageOff] [se ad311] [charaFadeout C 0.4] [wt 0.4] [seStop ad311 0.8] ?1:Wait! We need more details! ?2:Come on! Even the Count of Monte Cristo isn't that cryptic! ?! [charaTalk A] [charaFace A 33] [charaFadein A 0.1 1] @Altria Caster Yeah, what [%1] said! At least give us a hint about what our first step should be! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Oberon ... [k] [charaFace C 0] @Oberon That so? So you don't mind if I give it to you straight? In that case, I'd be glad to. [k] @Oberon Your biggest mistake was your happy-go-lucky attitude, thinking you'd resolved this island's troubles just by sealing off the First and Second Calamities. [k] @Oberon You aren't facing the real problem. Surely even you must have figured it out by now. [k] ?1:Hawaltria's de facto ruler...the Normalization Committee. ?2:The Normalization Committee, aka AAA... ?! [charaFaceFade C 4 0.2] @Oberon That's it. Ugh, just saying that name gives me a splitting headache. [k] [charaFace C 1] @Oberon Anyway, they tried to resolve this situation themselves, but this was the best they could do: resetting the game over and over in the hope of trying to get a good seed. [k] @Oberon This is what happens when you don't understand how people think, like the committee chair. [k] [charaFace C 5] @Oberon Ask them about this directly. [k] @Oberon I mean, restricting genres so everyone can be equal? That's about as dystopian as it gets. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Mash Oh. So, their intention behind restricting doujin genres to Altria alone... [k] @Mash ...was to eliminate differences between clubs and help everybody get along? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Oberon ...Well, yeah. [k] [charaFace C 6] @Oberon I don't want to get bogged down in empty chatter,[sr]but you picked the wrong person to be your great[sr]detective, [%1]. [k] @Oberon Maybe Altria would've been better off as an assistant, or a police detective blundering about the crime scene. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 26] [charaFadein A 0.1 1] @Altria Caster What was that!? Pretty rich, coming from the Dark Faerie King! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaSet C 1098272410 1 Oberon] [se ad999] [seStop ad999 0.5] [se ad661] [seStop ad661 0.9] [wt 0.5] [charaTalk C] [charaFace C 9] [charaFadein C 0.4 1] [wt 0.4] @Oberon Oh good, you're back to your usual self. All right, I'm leaving the rest in your hands. [k] [messageOff] [se ad311] [charaFadeout C 0.4] [wt 0.1] [seStop ad311 0.8] [wt 0.7] [se ade399] [seVolume ade399 0 0.7] [seStop ade399 1.8] [wt 0.7] [charaLayer C sub #A] [charaLayer M sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 0] [charaScale C 1.4] [charaScale M 2.0] [charaDepth C 2] [charaDepth M 1] [charaFace C 3] [charaFadein C 0.1 -20,130] [charaFadein M 0.1 -1215,-370] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Altria Caster Yeah, you better run! I'm gonna get you back so good! Also, thanks for the advice! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [subRenderFadein #A 0.3 200,-140] [subRenderMove #A 200,-150 0.5] [wt 1.5] [charaFaceFade C 7 0.2] [wt 0.4] @Oberon [%1]. [k] @Oberon Correcting the committee isn't going to resolve the real problem here. I'd even say it's the wrong path entirely. [k] @Oberon This isn't a solvable problem, so a solution isn't what you need here. You need to demonstrate there's still hope. [k] [charaFaceFade C 9 0.2] @Oberon But hey, I'm pretty sure you get that by now! Anyway, that's all for me! [k] @Oberon I definitely don't want to get caught up in an existential threat myself, so I'm going to head back to Chaldea now! [k] [messageOff] [se ad598] [charaSpecialEffect C wipeTime 0 1.0 0 0.5] [wait charaSpecialEffect C] [wt 1.2] [bgmStop BGM_MAP_41 1.0] [fadeout black 1.0] [wait fade] [subRenderFadeout #A 0.1] [wt 0.7] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash He's gone. Oberon(?) just vanished like a puff of smoke. [k] [charaFace B 0] @Mash Still, I think he gave us more than enough information to act on. What would you like to do now, Master? [k] ?1:What else? ?! [messageOff] [wt 0.3] [bgm BGM_EVENT_62 0.1] ?1:Pay the Normalization Committee headquarters a visit! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [wt 2.0] [messageOff] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_62 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]