$94-08-80-76-1-1 [soundStopAll] [enableFullScreen] [charaSet A 8001600 1 Mash] [charaSet B 11016000 1 Chloe] [charaSet C 1098275300 1 Suzuka] [charaSet D 1098274400 1 "Altria Caster"] [charaSet E 3034001 1 Ibaraki-Douji] [charaSet F 7022002 1 Ibaraki-Douji] [charaSet G 1047000 1 Watanabe-no-Tsuna] [charaSet H 6021001 1 Shuten-Douji] [charaSet J 6043000 1 Ortlinde] [charaSet K 6043300 1 Irs] [charaSet L 6043000 1 Ortlinde2] [charaSet M 6043300 1 Irs2] [charaSet R 5009000 1 "Effect Dummy 1"] [charaSet S 5009000 1 "Effect Dummy 1"] [sceneSet T 142500 1 1] [sceneSet U 142500 1 1] [sceneSet V 142500 1 1] [charaSet W 5009000 1 "Effect Dummy 1"] [charaSet X 5009000 1 "Effect Dummy 2"] [sceneSet Y 10000 1] [sceneSet Z 10001 1] [charaDepth Y 9] [charaDepth Z 9] [cameraMove 0 0,0 1.01] [scene 142500] [bgm BGM_BATTLE_48 0.1] [fadein black 1.0] [wait fade] [charaTalk off] [charaTalk depthOff] [charaFace F 2] [charaFadein F 0.1 1] [wt 0.35] [se ad73] [charaMoveScale F 1.1 0.25] [charaMove F 0,15 0.25] [charaFadeout F 0.25] [wt 0.40] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.2] [se ad1051] [fowardEffect bit_talk_claw_red02 0,0] [wt 0.35] [se ad7] [charaMove G 120,0 0.25] [wt 0.4] [cameraMove 0.5 60,-10 1.1] [charaFadeout G 0.25] [wt 0.25] [charaScale H 0.95] [charaFace H 0] [charaFadein H 0.25 -80,-5] [charaMove H -50,0 0.25] [charaMoveScale H 1.0 0.25] [wt 0.35] [se ad1051] [fowardEffect bit_talk_claw_red02 0,0 H] [wt 0.35] [se ad73] [charaMove H -150,0 0.3] [wt 0.65] [charaFaceFade H 1 0.2] [wt 0.8] [wipeout rectangleStripLeftToRight 0.4 1.0] [bgm BGM_BATTLE_48 0.6 0.5] [wait wipe] [cameraMove 0 0,0 1.01] [charaFadeout H 0.1] [wt 0.4] [bgm BGM_BATTLE_48 0.6 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask06 4 0,0,0,255 0] [charaLayer L sub #A] [charaLayer T sub #A] [charaDepth L 4] [charaDepth T 2] [charaFace L 8] [charaFadein L 0.1 20,210] [charaFace T 0] [charaFadein T 0.1 -150,-100] [subCameraFilter #B maskEdge cut359_mask06 4 0,0,0,255 0] [charaLayer M sub #B] [charaLayer U sub #B] [charaDepth M 4] [charaDepth U 2] [charaFace M 0] [charaFadein M 0.1 -20,210] [charaFace U 0] [charaFadein U 0.1 150,-100] [se ad346] [subRenderFadein #A 0.35 120,-250] [subRenderMove #A 0,-250 0.35] [subRenderFadein #B 0.35 -120,-500] [subRenderMove #B 0,-500 0.35] [wt 0.4] [seStop ad346 0.2] [wt 0.6] [subRenderFadeout #A 0.35] [subRenderFadeout #B 0.35] [subRenderMove #A -80,-250 0.35] [subRenderMove #B 80,-500 0.35] [wt 0.35] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout T 0.1] [charaFadeout U 0.1] [wt 0.15] [subCameraOff] [charaLayer L main] [charaLayer T main] [charaLayer M main] [charaLayer U main] [charaFace J 8] [charaFadein J 0.1 1] [wt 0.2] [charaFace J 5] [charaShake J 0.01 1 1 1.0] [se ad96] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.2] [seStop ad96 0.2] [wt 0.5] [charaFadeout J 0.1] [wt 0.1] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.15] [se ad96] [effect bit_shot_01 90,-60] [wt 0.15] [se ad73] [charaFace H 1] [charaMove H 0,-10 0.1] [fowardEffect bit_talk_quickmove] [effect bit_shot_01 -200,50] [wt 0.1] [charaSpecialEffect H erasureReverse 1 0.3] [wt 0.05] [effect bit_shot_01 150,-140] [wt 0.05] [charaMove H 0,10 0.15] [wt 0.05] [effect bit_shot_01 -30,150] [wt 0.15] [effect bit_shot_01 90,-60] [wt 0.3] [seStop ad96 0.1] [wt 0.1] [sceneSet T 106800 1] [wt 0.1] [subCameraOn 2] [charaLayer H sub #A] [charaLayer T sub #A] [charaLayer V sub #A] [charaLayer R sub #A] [charaLayer F sub #A] [charaLayer S sub #B] [charaLayer J sub #B] [charaLayer K sub #B] [charaLayer U sub #B] [subCameraFilter #A maskEdge cut359_mask08 4 255,255,255,255] [subCameraFilter #B maskEdge cut359_mask20 4 0,0,0,0] [charaTalk depthOff] [charaDepth T 1] [charaDepth U 1] [charaDepth V 1] [charaDepth H 2] [charaDepth K 2] [charaDepth J 3] [charaDepth F 2] [charaDepth R 4] [charaDepth S 4] [charaScale T 1.4] [charaScale U 1.4] [charaScale V 1.4] [charaScale H 1.2] [charaScale F 1.2] [charaScale K 1.2] [charaScale J 1.2] [charaScale R 1.0] [charaScale S 1.0] [charaFace H 1] [charaFadein H 0.1 0,280] [charaFadein T 0.1 -100,125] [charaFace K 5] [charaFace J 5] [charaFadein K 0.1 -100,280] [charaFadein J 0.1 100,200] [charaFadein U 0.1 0,125] [subRenderFadein #A 0.35 0,-350] [subRenderMove #A 0,-300 0.35] [wt 0.4] [effectDestroy bit_shot_01] [seStop ad207 0.3] [se ad39] [charaPut R 0,250] [charaEffect R bit_talk_36] [wt 2.0] [seStop ad39 0.3] [subRenderFadeout #A 0.15] [wt 0.15] [charaFadeout H 0.1] [charaFadeout T 0.1] [charaFace F 5] [charaFadein F 0.1 0,280] [charaFadein V 0.1 0,125] [charaPut R 2000,2500] [charaEffectStop R bit_talk_36] [se ad1050] [charaPut W 1] [charaEffect W bit_talk_liquor_wave] [wt 0.8] [subCameraFilter #A maskEdge cut359_mask20 4 0,0,0,0] [wt 0.2] [cueSe SE_21 21_ade576] [seStop ad1050 2.5] [wt 0.8] [subRenderFadeinFSSideR #A 0.35 300,-350] [subRenderFadeinFSSideL #B 0.35 -300,-350] [subRenderMoveFSSideR #A 300,-250 0.35] [subRenderMoveFSSideL #B -300,-250 0.35] [wt 0.45] [charaPut R 0,280] [charaPut S 0,280] [charaEffect R bit_talk_liquor_wave] [charaEffect S bit_talk_liquor_wave] [wt 0.15] [se ad7] [charaMove F 250,280 0.3] [charaMove K -350,280 0.3] [charaMove J -150,200 0.3] [charaFadeout F 0.3] [charaFadeout K 0.3] [charaFadeout J 0.3] [wt 1.1] [wipeout rectangleStripUpToDown 0.4 1.0] [bgm BGM_BATTLE_48 0.6 0.5] [cueSeStop 21_ade576 0.6] [wait wipe] [charaPut W 5000,5000] [charaPut R 5000,5000] [charaPut S 5000,5000] [charaEffectDestroy W bit_talk_liquor_wave] [charaEffectDestroy R bit_talk_liquor_wave] [charaEffectDestroy S bit_talk_liquor_wave] [charaFadeout T 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaFadeout F 0.1] [charaFadeout H 0.1] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFadeout R 0.1] [charaFadeout S 0.1] [wt 0.2] [subCameraOff] [charaLayer T normal] [charaLayer U normal] [charaLayer V normal] [charaLayer H normal] [charaLayer F normal] [charaLayer K normal] [charaLayer J normal] [charaLayer R normal] [charaLayer S normal] [charaScale T 1.0] [charaScale U 1.0] [charaScale V 1.0] [charaScale H 1.0] [charaScale F 1.0] [charaScale K 1.0] [charaScale J 1.0] [charaScale R 1.0] [charaScale S 1.0] [scene 106800] [wt 0.1] [se ad556] [seVolume ad556 0 0] [charaDepth J 2] [charaDepth K 3] [charaFace J 8] [charaFace K 0] [charaFadeinFSR J 0.1 256,-40] [charaFadeinFSL K 0.1 -256,-40] [wt 0.05] [charaMoveFSR J 256,0 0.5] [charaMoveFSL K -256,0 0.5] [wipein rectangleStripDownToUp 0.4 1.0] [seVolume ad556 0.4 0.8] [bgm BGM_BATTLE_48 0.6 1.0] [wait wipe] [wt 0.35] [se ad346] [seStop ad556 1.5] [charaMoveReturnFSR J 256,-8 0.4] [charaMoveReturnFSL K -256,-8 0.4] [wt 0.5] [seStop ad346 0.1] [wt 0.5] [charaFace J 5] [charaFace K 5] [se ad96] [charaShake K 0.01 1 1 1.0] [charaShake J 0.01 1 1 1.0] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [seStop ad96 0.6] [wt 0.5] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [scene 142500] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.3] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [effect bit_talk_14 150,-80] [wt 0.05] [se ad96] [se ad602] [charaShake G 0.02 2 2 1.0] [effect bit_shot_01 150,-80] [wt 0.3] [se ad602] [effect bit_shot_01 -100,60] [wt 0.3] [se ad602] [effect bit_shot_01 60,10] [effect bit_talk_14 -150,10] [wt 0.3] [se ad602] [effect bit_shot_01 -90,-130] [wt 0.6] [se ad678] [se ad1006] [blur motion 0.1 4 10 0.5 0.6 0.05 100] [charaFace G 5] [charaMoveScale G 1.1 0.25] [charaMove G 0,15 0.25] [charaFadeout G 0.25] [wt 0.25] [effectDestroy bit_shot_01] [blurOff motion 0.1] [wt 0.15] [se ad85] [se ad171] [effect bit_talk_gram_slash_04_fs 0,0 H] [wt 0.55] [se ad32] [se ad170] [se ad686] [cueSe Battle bac151] [fadeout white 0.1] [wait fade] [effectDestroy bit_talk_gram_slash_04_fs] [charaScale F 1.1] [charaFace F 8] [charaFadein F 0 0,15] [se ad671] [fowardEffect bit_talk_blow02] [charaShake F 0.03 4 4 0.9] [charaMoveScale F 1.0 0.3] [charaMove F 0,0 0.3] [fadein white 0.1] [wait fade] [seStop ad671 0.7] [wt 1.2] [charaTalk on] [charaTalk depthOn] [charaFace F 7] @F:Ibaraki-Douji (Huff... Huff...!) [k] [messageOff] [bgmStop BGM_BATTLE_48 1.5] [wt 0.05] [cueSe Battle bas13] [effect bit_talk_debuff] [wt 1.4] [se adm20] [fadeout white 0.7] [cueSeStop bas13 0.9] [wait fade] [charaFadeout F 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] [wt 1.0] [seStop adm20 1.0] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.6] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Ibaraki-Douji is growing less hostile. I believe it's thanks to Shuten-Douji's intervention! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Shuten-Douji Fufu, done already? [k] @Shuten-Douji I haven't had that much fun in a looong time. It's nice to see you get all worked up once in a while, Ibaraki. [k] [charaFadeout H 0.1] [wt 0.1] [charaScale G 1.0] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Watanabe-no-Tsuna ...[se ad954][sr]... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Irs Your magical energy reserves are severely depleted, Ibaraki-Douji. I don't think you can keep this up... [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Ibaraki-Douji ...Hmph. [k] @Ibaraki-Douji That's it. I'm done. I can't go all out against Shuten, anyway. [k] [charaFace E 2] @Ibaraki-Douji Especially now that I've noticed Master's here, too! [k] @Ibaraki-Douji Ugh, forget it! This is stupid! Did you think you could cheer me up without so much as a single sweet!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash Ibaraki-Douji's mood doesn't seem to have improved! What do we do now, Senpai!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Altria Caster Huh? That's weird. I thought that fighting would fix things, like it did before. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Chloe Not this time. Instead of helping her remember what she likes through sheer physics, we just made her even madder. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 16] [charaFadein C 0.1 1] @Suzuka Gozen That's weird. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.5] ?1:Shuten-Douji! ?2:Is there anything we can do!? ?! [messageOff] [wt 0.05] [charaFace H 6] [se ad217] [charaMoveReturn H 0,-5 0.8] [wt 0.8] [seStop ad217 0.1] [wt 0.5] [charaFace H 1] @Shuten-Douji Ahhh. Did you say something, Master? [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.5] ?1:...Tsuna! ?2:Is there anything we can do!? ?! [bgmStop BGM_EVENT_77 1.5] @Watanabe-no-Tsuna ...Ibaraki. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Ibaraki-Douji (Huff,[charaMoveReturn E 0,-8 0.6] huff,[wt 0.9][charaFace E 5] huff...) What!? You want to laugh at me[sr]for making a fool of myself!? Go on, then! [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_MIZUGI_2020_1 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Watanabe-no-Tsuna I heard what you're up to, at least in part. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Ibaraki-Douji ... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Watanabe-no-Tsuna They say you're making a book in collaboration with Lady Tomoe and the Valkyries. [k] [charaFace G 1] @Watanabe-no-Tsuna I'm impressed. I could never do anything like that. [k] @Watanabe-no-Tsuna The only thing I know how to do is swing a sword. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @Ibaraki-Douji H-hmph! Quit it with the cheap flattery! [k] [charaFace E 5] @Ibaraki-Douji Besides, if Ortlinde, Irs, and I can't figure out what game to write about... [k] [charaFace E 4] @Ibaraki-Douji ...we might not be able to make another book anyway. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Watanabe-no-Tsuna Hmm. [k] [charaFace G 0] @Watanabe-no-Tsuna Well, in my opinion, you should just write about whatever game you feel like. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Ibaraki-Douji Just like that, huh? Hmph! The whole problem's that I don't KNOW what game I want to write about! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Watanabe-no-Tsuna No? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Ibaraki-Douji No! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Watanabe-no-Tsuna Well, then...what is a game you have played recently that you enjoyed? [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [wt 1.2] @Ibaraki-Douji W-well[line 2] [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_MIZUGI_2020_1 1.5] [wait fade] [charaFadeout E 0.1] [charaSet A 1098276910 1 Mash] [charaSet B 1098276000 1 Chloe] [charaSet F 1098272000 1 Lancelot] [charaSet G 1045000 1 "Tomoe Gozen"] [scene 147900] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk F] [charaFace F 3] [charaFadein F 0.4 1] [wt 0.4] [bgm BGM_EVENT_25 0.1] @Lancelot Altriacraft? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Altria Caster Th-that's right. Ibaraki-Douji says it's the best game she's played in a while. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Chloe Makes sense. It WAS really well-made. I guess that's why Ozymandias is the King of Kings! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Suzuka Gozen Huh, no kidding? Maybe I'll, like, give it a shot too. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chloe Why don't you go visit him in his room then? You might have to contend with a bunch of the kid Heroic Spirits, though. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Suzuka Gozen Hell yeah! I'll totes go! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Tomoe Gozen What a relief. I was worried about Ibaraki-Douji, but it sounds like all is well now. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Ortlinde and Irs said they'll go with Altriacraft too. [k] [charaFace A 2] @Mash So now, Ibaraki-Douji is going to continue her Altriacraft Picture Diary... [k] [charaFace A 4] @Mash ...and Ortlinde and Irs are going to write and illustrate an Altriacraft column! [k] @Mash At least, that's what they're planning as of now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chloe I can't say I'm surprised. But, that sounds like it should also work just fine. [k] @Chloe There's no rule that says you can't still make a book about Altria just because the Altria-only restriction is no longer in place. [k] ?1:True. And I can't blame them for liking a game as well-made as Altriacraft. ?2:Plus, there's a reason Altriacraft got so popular. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Altria Caster For sure. Though I have to say, it's still a little embarrassing. [k] [charaFace D 10] @Altria Caster But, all's well that ends well![wt 0.7][charaFace D 1] Now let's keep going! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_25 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]