$94-07-27-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098240500 1 Sousuke] [charaSet B 5008000 1 "Merlin (Hallucination)"] [charaSet C 1050000 1 Barghest] [charaSet D 98109400 1 "Altria Alter"] [charaSet E 4015001 1 Alexander] [charaSet F 2040000 1 "Sei Shounagon"] [charaSet G 2018001 1 "Kid Gil"] [charaSet H 3001000 1 "Cú Chulainn"] [charaSet I 9011001 1 Caren] [charaSet K 4036001 1 "Summer Carmilla"] [charaSet L 11005000 1 "Hessian Lobo"] [charaSet M 6033000 1 "Okada Izo"] [charaSet N 25001000 1 Abigail] [charaSet O 7028000 1 Bunyan] [charaSet P 25002000 1 "Katsushika Hokusai"] [charaSet Q 1098240200 1 "Kyokutei Bakin"] [charaSet R 1098124500 1 "Da Vinci"] [charaSet S 98002000 1 "Fou (Hallucination)"] [scene 10000] [fadein black 1.0] [wait fade] @??? (Sniff... Sniff, sniff...[sr]Sniff, sniff, sniff...) [k] [cueSe SE_21 21_ade580] [seStop 21_ade580 1.2] @ [lr](Rustle, rustle) (Rummage, rummage) [k] [messageOff] [wt 0.5] ?1:I think someone's sniffing me... ?2:So much for my nap... Who could that be? ?! @??? (Sniffle, sniffle) [k] [messageOff] [fadeout black 1.0] [wait fade] [wipeFilter openEye 0.4 0.5] [branchQuestClear lblClear01 94064915] [branchQuestClear lblClear01 3001101] [label lblNotClear01] [scene 105800] [branch lblConf01] [label lblClear01] [scene 157900] [label lblConf01] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] ?1:Fou? Is that you? [charaTalk S] [charaFace S 0] [charaFadein S 0.4 1] [wt 0.4] @Fou (Hallucination) Fou. Fou fooou.[charaMoveReturn S 0,10 0.2][sr](Special Translation: No, but I do smell a new rival.) [k] [messageOff] ?2:Merlin? Is that you? [charaFace B 1] [charaPut B 0,0] [charaFadeTime B 0.5 0.7] [wt 0.8] @Merlin (Hallucination) Hmm, makes sense. I suppose it could be me, if this were happening in a dream. [k] @Merlin (Hallucination) Afraid you're already half awake, though. It's a bit late to spend the night together. [k] [messageOff] [charaFadeout B 0.4] [wt 1.0] ?! [fadeout black 1.0] [wait fade] [charaFadeout S 0.1] [scene 10000] [wt 0.5] [blur lens 0.8 2 30] [fadein black 1.0] [wait fade] [wipeout openEye 1.0 1.0] [wait wipe] [branchQuestClear lblClear33 94064915] [branchQuestClear lblClear33 3001101] [label lblNotClear33] [scene 105800] [branch lblConf33] [label lblClear33] [scene 157900] [label lblConf33] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [wipein openEye 1.0 1.0] [wait wipe] [wipeout openEye 0.4 1.0] [wait wipe] [blurOff] [wipein openEye 2.0 1.0] [wait wipe] [wt 0.4] @A:??? (Sniff, sniff...) [k] [bgm BGM_EVENT_7 0.1] ?1:Huh!? ?2:Is that...a puppy? ?! [cueSe SE_22 22_ade754] @A:??? (Sniff...)[sr](Whine, whine) [k] ?1:Hehe. Easy, boy. There's a good dog. ?2:What's that around his neck? ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ade169] [wt 1.2] [se ad8] [wt 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @Barghest Forgive the intrusion, Master. I've brought you a change of clothes. [k] [branchQuestClear lblClear34 3001009] [label lblNotClear34] @Barghest Miss Crane finished making the alterations you asked for. [k] [branch lblConf34] [label lblClear34] @Barghest Miss Crane and Habetrot finished making the alterations you asked for. [k] [label lblConf34] @Barghest Humans really DO grow fast, don't you? Keep this up, and you may just end up talle[line 2]Hm? [k] [charaFace C 10] @Barghest I don't recall seeing this creature before. It looks like a canine. [k] [charaFace C 1] @Barghest May I approach? I should be able to determine how strong it is simply by stroking its nape[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [charaShake A 0.05 4 4 0.5] @A:Puppy (Twitch) [k] [messageOff] [charaMove A -100,0 0.3] [cueSe SE_22 22_ade750] [seStop 22_ade750 1.0] [charaFadeout A 0.4] @ [align center](Pitter-patter, pitter-patter)[align] [k] [messageOff] [wt 0.5] ?1:Aww, it ran away. ?! [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Barghest O-oh. I'm sorry. I wasn't trying to scare it... [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_7 1.5] [wait fade] [charaFadeout C 0.1] [wt 0.5] [branchQuestClear lblClear02 94064915] [branchQuestClear lblClear02 3001101] [label lblNotClear02] [scene 104200] [sceneSet B 104200 1] [branch lblConf02] [label lblClear02] [scene 132800] [sceneSet B 132800 1] [label lblConf02] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_94 0.1] [wt 0.5] [cueSe SE_22 22_ade750] [seStop 22_ade750 0.7] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 50,0] [charaMove A 0,0 0.3] @A:Puppy (Pant, pant, pant...)[sr](Whine) [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Altria Alter Hm? [k] @Altria Alter I have never seen this stray dog before. I sense faint magical energy coming from it... Is it someone's familiar? [k] @Altria Alter You there. What are you doing here?[sr]...You seem lethargic. Are you hungry? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.3] [charaMoveReturn A 10,0 0.6] [wt 0.7] [charaMoveReturn A -10,0 0.6] [wt 0.7] [charaFace A 6] @Puppy ...Yip. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Altria Alter Are you searching for something? Hmm...[sr]Regardless, you should have something to eat. [k] [charaFace D 1] @Altria Alter Fortunately for you, I keep dog food in my room at all times for just such an occasion. [k] @Altria Alter For the time being, I think I will call you...Cavall III. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.4 1] [wt 0.4] @Alexander What about “Peritas”? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Altria Alter I do not recall asking your opinion on the matter, young Iskandar. Unless this is your hound? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Alexander Sadly, no. I've never seen this adorable puppy before. [k] @Alexander Look how glossy his coat is, and how evenly the coloring is dispersed. [k] @Alexander He might still be a pup, but I can already tell he's going to grow into a big, strong dog[line 2]one who will have no trouble in the cold. [k] [charaFace E 1] @Alexander Here, puppy, have some water from my bottle. Here, come on. [k] [messageOff] [se ade3] [wt 0.5] [seStop ade3 0.5] [wt 0.3] [charaMove E 0,-10 0.6] [se ad77] [seVolume ad77 0 0.4] [seStop ad77 1.0] [wt 1.2] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @A:Puppy ...(Sniff)[cueSe SE_22 22_ade754] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Altria Alter It seems he is refusing to drink. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Alexander ...You really are a smart boy. I bet you already have an owner, don't you? [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 14] [charaFadein F 0.4 1] [wt 0.4] @Sei Shounagon Wh-whoa... [k] @Sei Shounagon Okinamaro...? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @A:Puppy Ruff? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 17] [charaFadein F 0.1 1] @Sei Shounagon Dude! Okinamaro! It IS you! What in the world are you doing here!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Altria Alter Do you know this dog, then? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 12] [charaFadein F 0.1 1] @Sei Shounagon Hm? Hmm? [k] [charaFace F 6] @Sei Shounagon No, wait. Now that I look closely, this isn't Okinamaro at all. He was way bigger than this guy. [k] [charaFace F 9] @Sei Shounagon But the sublime way he's panting right now, it's exactly like the pup I used to keep at court. [k] [messageOff] [charaMove F 0,-40 1.0] [se ad77] [seVolume ad77 0 0.5] [seStop ad77 1.0] [cameraMove 1.0 -30,40 1.05] [charaTalk depthOff] [charaDepth F 2] [charaDepth A 3] [charaFace A 0] [charaFadein A 1.0 250,-90] [charaMove A 250,-80 1.0] [wt 1.0] [charaFace F 17] @Sei Shounagon Theeere we go, Okinamaro! Who's a good boy!?[charaMoveReturn F 0,-35 0.3][se ade312][seVolume ade312 0 0.7][wt 0.3][seStop ade312 0.7][charaShake A 0.05 4 4 0.8][charaMoveReturn F 0,-35 0.3][sr](Nuzzle, nuzzle, nuzzle)[wt 0.3][charaMoveReturn F 0,-35 0.3] [k] [charaFace A 3] @A:Puppy Wuff... Wuff, wuff! [k] [messageOff] [cameraMove 1.0 0,0 1.0] [charaFadeout A 1.0] [charaFadeout F 1.0] [wt 1.0] [charaTalk depthOn] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Altria Alter Hey, no fair. Let me nuzzle him, as well. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Alexander Haha...[wt 0.4][charaFace E 0] Hm? Say, I just noticed he has[sr]a heart-shaped spot on his back. [k] [messageOff] [bgm BGM_EVENT_94 0.7 0.5] [wipeout rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaFadeout E 0.1] [charaTalk depthOff] [charaDepth B 2] [charaDepth I 3] [charaDepth H 4] [charaDepth G 5] [charaScale B 1.05] [charaFadein B 0.1 -25,-220] [wt 0.5] [bgm BGM_EVENT_94 0.7 1.0] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [wt 0.4] [charaTalk off] [charaFace I 0] [charaFadein I 0.4 1] [charaFace H 0] [charaFadeinFSR H 0.4 300,0] [charaFace G 0] [charaFadeinFSL G 0.4 -350,0] [wt 1.8] [cameraMove 1.0 50,-30 1.1] [charaMoveFSL G -200,0 1.0] [charaMove B 25,-220 1.0] [charaMoveFSR H 450,0 1.0] [charaMove I 150,0 1.0] [charaFadeout H 1.0] [charaFadeout I 1.0] [wt 1.0] @Kid Gil Well, well. I see everyone's fighting for a piece of that little fur ball. [k] [messageOff] [cameraMove 1.0 -50,-30 1.1] [charaFace H 0] [charaFadeinFSR H 1.0 100,0] [charaMoveFSR H 150,0 1.0] [charaMove B -25,-220 1.0] [charaMoveFSL G -300,0 1.0] [charaFadeout G 1.0] [wt 1.0] @Cú Chulainn A stray in Chaldea? That can't be right. This IS a top secret organization. [k] [charaFace H 4] @Cú Chulainn It's probably just some Servant's pet. In fact, don't we have a circus ringleader or something now? [k] [charaFace H 1] @Cú Chulainn So we've got a Demonic Beast tamer here, huh? Nice! But let's not bring in any rune-enhanced bears, yeah!? [k] [messageOff] [cameraMove 1.0 0,-30 1.1] [charaFace I 0] [charaFadein I 1.0 -50,0] [charaMove I 0,0 1.0] [charaMove B 0,-220 1.0] [charaMoveFSR H 250,0 1.0] [charaFadeout H 1.0] [wt 1.0] [charaDepth H 1] [charaFace H 2] [charaFadein H 0.1 1] @Caren ...Now I see, Lancer. So what you're trying to say is: [k] [effect bit_talk_41_fs] [se ad186] [charaFace I 6] @Caren “I want women and children to fawn over me, too! Especially with belly rubs!” [k] [messageOff] [effectDestroy bit_talk_41_fs] [seStop ad186 0.2] [charaMove I 20,0 0.5] [se ade423] [wt 0.3] [seStop ade423 0.3] [wt 0.2] @Caren Well, if you want it, you're always welcome to my foot. Now lie down on the floor and pull up your shirt. [k] [messageOff] [charaFace H 4] [cameraHome 1.0] [charaFadeout B 1.0] [charaFadeout I 1.0] [wt 1.0] @Cú Chulainn What the hell? Where'd that even come from? Were you just not listening? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Kid Gil Hmm... [k] @Kid Gil I know anything goes in Chaldea these days, but I still can't help but feel like something's going on here. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Cú Chulainn Huh? What do you mean by that?[sr]...Huh? [k] [messageOff] [bgm BGM_EVENT_94 0.7 0.5] [wipeout rectangleStripRightToLeft 0.7 1.0] [wait wipe] [charaFadeout H 0.1] [wt 0.5] [bgm BGM_EVENT_94 0.7 1.0] [wipein rectangleStripLeftToRight 0.7 1.0] [wait wipe] [wt 0.4] [wt 0.1] [charaTalk off] [charaDepth E 1] [charaDepth D 2] [charaDepth F 3] [cueSe SE_22 22_ade791] [seStop 22_ade791 1.5] [charaFace D 0] [charaFadein D 0.1 1] [charaFace E 3] [charaFadeinFSL E 0.1 -320,0] [charaFace F 3] [charaFadeinFSR F 0.1 320,0] @Alexander & Altria Alter & Sei Shounagon P[messageShake 0.05 4 4 0.3]eritas! Cavall III! Okinamaro! [k] [charaFadeout F 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [charaMoveReturn A 0,10 0.2] [cueSe SE_22 22_ade754] @A:Puppy Yip! [k] [messageOff] [cueSe SE_22 22_ade750] [charaFadeout A 0.4] [charaMove A -100,0 0.3] [seStop 22_ade750 1.0] @ [align center](Pitter-patter, pitter-patter)[align] [k] [charaDepth I 1] [charaDepth H 2] [charaDepth G 3] [wt 0.4] [charaTalk H] [charaFace H 0] [charaFadein H 0.2 1] [charaFace I 0] [charaFadeinFSR I 0.2 320,0] [charaFace G 0] [charaFadeinFSL G 0.2 -350,0] @Cú Chulainn ...And now it's run away. Maybe we should catch it before things get weird and totally out of hand? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_94 1.0] [wait fade] [charaFadeout G 0.1] [charaFadeout I 0.1] [charaFadeout H 0.1] [wt 0.5] [imageSet B cut364_abi00_full 1] [imageSet D cut365_pby00_full 1] [imageSet E cut364_abi00_full 1] [charaFilter E silhouette 00000080] [imageSet F cut365_pby00_full 1] [charaFilter F silhouette 00000080] [charaSet J 1098241900 1 "Carmilla's Dog 1"] [charaSet S 1098242000 1 "Carmilla's Dog 2"] [sceneSet C 10000 1] [charaScale C 1.01] [sceneSet H 10000 1] [charaScale H 1.01] [pictureFrame cut063_cinema] [branchQuestClear lblClear03 94064915] [branchQuestClear lblClear03 3001101] [label lblNotClear03] [sceneSet G 104200 1] [sceneSet A 104200 1] [branch lblConf03] [label lblClear03] [sceneSet G 132800 1] [sceneSet A 132800 1] [label lblConf03] [charaScale B 2.3] [charaScale D 1.3] [charaScale E 2.3] [charaScale F 1.3] [charaScale G 1.5] [charaScale A 1.6] [cameraMove 0.3 -30,20 1.05] [charaDepth G 1] [charaDepth A 2] [charaDepth D 3] [charaDepth F 4] [charaDepth B 5] [charaDepth E 6] [charaFadein G 0.2 100,-100] [charaFadein A 0.2 100,-100] [wt 1.5] [charaMove A -100,-100 25.0] [cueSe SE_22 22_ade750] [seStop 22_ade750 2.0] [fadein black 1.0] [wait fade] [bgm BGM_HALLOWEEN_2021_1 0.1] @Puppy (Huff, huff, huff...) [k] @Puppy (Sniff... Sniff, sniff, sniff) [k] [messageOff] [charaFadeout A 1.0] [charaFadein B 1.0 256,-530] [charaFadein D 1.0 -256,-70] [wt 1.3] [charaPut F -256,-70] [charaFadeTime F 0.1 0.4] @ [lr]“Oh my. It's a dog! Stay back! I don't want it biting me!” [k] [charaFadeout F 0.1] [charaPut E 256,-530] [charaFadeTime E 0.1 0.4] [clear] @ “Don't worry, Abby. It's just a tiny puppy.” [k] @ “Here, boy. It's okay. I wonder who he belongs to?” [k] [cueSe SE_22 22_ade754] [charaPut F -256,-70] [charaFadeTime F 0.1 0.4] @Puppy (Whine...) [k] [messageOff] [cameraMove 0.3 30,20 1.05] [cueSe SE_22 22_ade750] [seStop 22_ade750 1.0] [wt 0.8] [charaFadeout F 0.1] @ [lr]“Ah.” [k] [messageOff] [bgm BGM_HALLOWEEN_2021_1 0.6 0.5] [wipeout rectangleStripLeftToRight 0.6 1.0] [wait wipe] [branchQuestClear lblClear03a 94064915] [branchQuestClear lblClear03a 3001101] [label lblNotClear03a] [sceneSet A 104200 1] [branch lblConf03a] [label lblClear03a] [sceneSet A 132800 1] [label lblConf03a] [cameraHome 0.1] [charaFadeout F 0.1] [charaFadeout E 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [charaFadeout G 0.1] [charaDepth A 1] [charaDepth S 2] [charaDepth J 3] [charaDepth K 4] [charaScale J 1.2] [charaScale S 1.2] [charaScale K 1.2] [charaScale A 1.5] [charaFadein A 0.1 0,-100] [wt 0.5] [cueSe SE_22 22_ade750] [bgm BGM_HALLOWEEN_2021_1 0.6 1.0] [wipein rectangleStripRightToLeft 0.6 1.0] [wait wipe] [wipeFilter cinema 0.5 0] [pictureFrame] [seStop 22_ade750 1.0] [wt 0.5] [se ad224] [wt 0.4] [shake 0.03 3 3 0.4] [wt 1.0] [charaTalk off] [charaFace K 0] [charaFadein K 0.4 30,200] [wt 0.4] [charaFace J 0] [charaFadein J 0.4 -320,200] [charaFace S 0] [charaFadein S 0.4 310,200] [wt 0.4] [charaMove A 0,-350 1.0] [charaMove J -320,-50 1.0] [charaMove K 30,-50 1.0] [charaMove S 310,-50 1.0] [wt 1.5] [cameraMove 0.3 110,-30 1.2] [wt 1.0] [cameraMove 0.3 -110,-30 1.2] [wt 1.2] [cueSe SE_22 22_ade754] [seStop 22_ade754 0.3] [shake 0.03 3 3 0.4] [wt 1.2] [cueSe SE_22 22_ade750] [seStop 22_ade750 1.5] [pictureFrame cut063_cinema] [wipeOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [cameraHome 0.1] [charaFadeout A 0.1] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFadeout S 0.1] [charaFadein G 0.2 100,-150] [overlayFadein C 0.1 0,-745] [overlayFadein H 0.1 0,745] [pictureFrame] [charaSet A 1098240500 1 Sousuke] [imageSet B cut366_lbo00_full 1] [charaDepth B 5] [charaScale B 2.4] [wt 1.5] [bgmStop BGM_HALLOWEEN_2021_1 0.4] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] @Puppy (Sniff... Sniff, sniff...) Yip? [k] [messageOff] [charaFadein B 1.0 0,-300] [cueSe SE_22 22_ade792] [seVolume 22_ade792 0 0.4] [wt 1.0] [charaMove C 0,-850 1.0] [charaMove H 0,850 1.0] [wt 0.6] [charaMove B 0,-600 1.4] [charaMove G 100,-250 1.4] [wt 1.4] [cueSe SE_22 22_ade737] [seVolume 22_ade737 0 0.4] [se ade494] [seVolume ade494 0 0.3] @Hessian Lobo ... [k] [messageOff] [charaFadeout G 0.4] [charaFadeout B 0.4] [wt 0.5] [charaTalk on] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [charaShake A 0.05 3 3 0.3] @Puppy [f large](Surprised jump) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] [se ad334] @Hessian Lobo [image berserker_language_3]! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [charaShake A 0.05 3 3 0.5] [cueSe SE_22 22_ade754] @Puppy Y-yip! [k] [messageOff] [cueSe SE_22 22_ade750] [seStop 22_ade750 1.5] [charaMove A -150,0 0.4] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout G 0.1] [charaFadeout A 0.1] [branchQuestClear lblClear04 94064915] [branchQuestClear lblClear04 3001101] [label lblNotClear04] [scene 105800] [branch lblConf04] [label lblClear04] [scene 157900] [label lblConf04] [charaSet C 1050000 1 Barghest] [charaSet D 98109400 1 "Altria Alter"] [charaSet E 4015001 1 Alexander] [charaSet F 2040000 1 "Sei Shounagon"] [charaSet H 3001000 1 "Cú Chulainn"] [charaSet L 1050000 1 "Barghest_Silhouette"] [charaFilter L silhouette 00000080] [charaDepth E 1] [charaDepth D 2] [charaDepth F 3] [imageSet S back10000_fs 1] [charaScale S 1.5] [charaScale A 1.3] [charaScale B 1.0] [charaScale D 1.0] [charaScale E 1.0] [charaScale F 1.0] [charaScale G 1.0] [wt 1.0] [fadeout black 0.5] [wait fade] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] @Okada Izo (Zzzzzz...)[sr](Snooore...) [k] [se ade46] [seVolume ade46 0 0.5] @ [lr][align center](Rattle, rattle)[align] [k] [seStop ade46 0.2] @Okada Izo Snrk... Huh? [k] [messageOff] [cueSe SE_21 21_ade580] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 0,-50] [charaMove A 0,0 0.8] [wt 0.4] [seStop 21_ade580 0.7] @Puppy (Whine, whine...)[cueSe SE_22 22_ade754][seVolume 22_ade754 0 0.5] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 12] [charaFadein M 0.4 1] [wt 0.4] @Okada Izo ...The hell? How's a dustcloth moving around on its own? Is this one of those robot vacuum things? [k] [charaFace M 13] @Okada Izo Hey, outta my futon. You're too warm. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,0] [cueSe SE_22 22_ade754] @Puppy (Whiiine...) [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad8] [wt 1.0] [charaTalk O] [charaFace O 0] [charaFadeinFSL O 0.4 0] [charaFace N 0] [charaFadeinFSR N 0.4 2] [wt 0.4] @Bunyan Izo? Did you see a doggy around here? [k] [charaFadeout O 0.1] [charaFadeout N 0.1] [wt 0.1] [charaTalk M] [charaFace M 9] [charaFadein M 0.1 1] @Okada Izo Nope. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk O] [charaFace O 4] [charaFadeinFSL O 0.1 0] [charaFace N 4] [charaFadeinFSR N 0.1 2] @Bunyan Really? That's weird. I was sure I saw it come this way. [k] [messageOff] [se ade172] [se ade421] [seStop ade172 1.5] [seStop ade421 1.5] [charaFadeout O 0.4] [charaFadeout N 0.4] [wt 0.5] [se ad8] [seVolume ad8 0 0.5] [wt 1.5] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @Okada Izo ...Hell was that all about? [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [se ad8] [wt 0.5] [charaTalk off] [charaFace D 0] [charaFadein D 0.4 0,0] [charaFace E 0] [charaFadeinFSL E 0.4 -320,0] [charaFace F 0] [charaFadeinFSR F 0.4 320,0] [wt 2.0] [charaFadeout F 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk M] [charaFace M 11] [charaFadein M 0.1 1] @Okada Izo Now what!? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Altria Alter You there, the sulking strider. Did you see Cavall[line 2]I mean, a puppy around here? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk M] [charaFace M 13] [charaFadein M 0.1 1] @Okada Izo No! [k] @Okada Izo I swear, what's the matter with you people? Can't you let a guy nap in peace? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk F] [charaFace F 17] [charaFadein F 0.1 1] @Sei Shounagon Been drinking a little more than usual, Okada? You're getting quite the beer belly[line 2]well, sake belly. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Okada Izo Yeah, you've got me. I'm still almost full to bursting from my morning wake-up drink. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk E] [charaFace D 0] [charaFadein D 0.1 0,0] [charaFace E 4] [charaFadeinFSL E 0.1 -320,0] [charaFace F 0] [charaFadeinFSR F 0.1 320,0] @Alexander Hmm. Guess we'll have to look elsewhere then. [k] [messageOff] [charaTalk off] [wt 0.8] [se ade421] [seVolume ade421 0 0.5] [se ade428] [se ade422] [charaFadeout F 0.4] [charaFadeout D 0.4] [charaFadeout E 0.4] [wt 0.2] [se ad8] [seVolume ad8 0 0.5] [seStop ade421 2.0] [seStop ade422 2.0] [seStop ade428 2.0] [wt 1.5] [charaTalk on] [charaTalk M] [charaFace M 9] [charaFadein M 0.1 1] @Okada Izo ... [k] @Okada Izo What's all this about? They chasing you or something? [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 0,-50] [charaMove A 0,0 1.0] [wt 0.4] [cueSe SE_22 22_ade754] @Puppy (Whine...) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Okada Izo Heh... Haha. [k] [charaFace M 1] @Okada Izo All right, all right. If you wanna get out that badly, come on already. [k] @Okada Izo ...All that aside, you're an ugly son of a bitch, aren't you? [k] @Okada Izo I'd love to get a load of your owner. They say dogs and their owners look alike. [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [wt 0.5] [cueSe SE_21 21_ade553] [charaMove A 0,-400 0.3] [wt 0.3] @Puppy Yip... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [wt 0.2] [se ad870 0.4] [wt 0.6] [seStop ad870 0.1] [wt 0.5] [se ad8] [wt 0.5] [charaScale A 1.0] [wt 1.4] ?1:Izo? Is this a good time? ?2:Hi, Izo. I wanted to ask you something. ?! [charaTalk M] [charaFace M 12] [charaFadein M 0.1 1] @Okada Izo Great. Not you, too, Master. [k] @Okada Izo Leave me alone, will you!? I just want to catch up on my slee[line 2][wt 0.6][charaFace M 9]Hm? [k] [messageOff] [charaTalk C] [cueSe SE_21 21_ad1119 0.4] [seStop 21_ad1119 0.5] [wt 1.0] @Barghest I don't trust you. Your attitude... Your behavior... Your belligerence... It puts me in mind of a sopping wet dog. [k] [charaFace M 13] @Okada Izo Who said that? If ya want a fight that bad, then I'll[line 2] [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaTalk off] [charaDepth P 1] [charaDepth C 2] [charaDepth L 3] [bgm BGM_EVENT_147 1.5 0.6] [charaScale P 0.9] [charaFace P 0] [charaFadein P 0.7 -180,-10] [charaMove P -200,-10 0.7] [se ade141] [seStop ade141 0.7] [wt 1.5] [charaFace C 0] [charaFadein C 0.7 0,0] [cueSe SE_21 21_ad1119] [seStop 21_ad1119 0.5] [wt 2.0] [charaFadeout P 0.1] [charaFadeout C 0.1] [wt 0.1] [charaScale P 1.0] [charaDepth S 1] [charaDepth M 2] [charaTalk on] [charaTalk M] [charaFace M 11] [charaFadein M 0.1 1] [charaPut S 0,-200] [charaFadeTime S 0.2 0.6] @Okada Izo (Damn, that's a big Western dog! I mean, faerie!) [k] [charaFadeout S 0.2] [charaFace M 10] @Okada Izo Wh-what's it to you? As long as I'm not on the clock escorting or man-slaying, why can't I use my time how I like? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk P] [charaFace P 23] [charaFadein P 0.1 1] @Katsushika Hokusai (Deep breath...)[wt 0.2][charaMove P 0,2 0.5][charaMoveScale P 0.98 0.5] [k] [effect bit_talk_41_fs] [se ade211] [bgmStop BGM_EVENT_147 0.5] [charaFace P 2] [charaMove P 0,0 0.1] [charaMoveScale P 1.0 0.1] @Katsushika Hokusai [align center][f large]Squirrel![align] [k] [messageOff] [charaFadeout P 0.1] [wt 0.1] [effectDestroy bit_talk_41_fs] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 0,-350] [charaMove A 0,0 0.2] [se adm21] @A:Puppy Yip! [k] @Q:??? ...Sousuke? [k] [charaMoveReturn A 0,10 0.2] @A:Puppy (Whine) [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 21] [charaFadein Q 0.4 1] [bgm BGM_YAMA 0.1] [wt 0.4] @Q:??? There you are, Sousuke. Phew. I've been looking all over for you. [k] [messageOff] [charaTalk depthOff] [charaDepth Q 1] [charaDepth A 2] [charaTalk A] [charaFace A 1] [charaFadein A 0.4 340,-80] [charaMove A 240,-80 0.5] [cueSe SE_22 22_ade751] [wt 0.3] [cueSe SE_22 22_ade751] [wt 0.4] @Sousuke Arf, arf! [k] [charaFace Q 44] [charaMoveReturn A 240,-70 0.2] @Q:??? Now, now, settle down.[wt 0.3][charaMoveReturn A 240,-70 0.2] Yes, yes, I get it already.[sr]You've been through a lot, haven't you? [k] [charaFadeout A 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk M] [charaFace M 11] [charaFadein M 0.1 1] @Okada Izo ...[sr]... [k] @Okada Izo ...What the hell? [k] [messageOff] [fadeout black 1.0] [bgm BGM_YAMA 1.0 0.4] [wait fade] [charaFadeout M 0.1] [wt 0.5] [charaSet B 98001000 1 Mash] [charaSet D 1098158200 1 Sion] [charaSet F 1098124510 1 "Da Vinci_Transmission"] [charaSet H 1098123200 1 Goredolf] [charaSet I 9005001 1 Holmes] [charaSet J 4014001 1 Ushiwakamaru] [charaSet K 6041000 1 "Kiichi Hogen"] [charaSet L 98001000 1 Mash_Effects] [charaSet O 1098240200 1 "Kyokutei Bakin_Effects"] [branchQuestClear lblClear05 94064915] [branchQuestClear lblClear05 3001101] [label lblNotClear05] [scene 104100] [sceneSet N 104100 1] [branch lblConf05] [label lblClear05] [scene 132900] [sceneSet N 132900 1] [label lblConf05] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_YAMA 1.5 1.0] [charaTalk R] [charaFace R 13] [charaFadein R 0.4 1] [wt 0.4] @Da Vinci ...Okay, now I see. [k] [charaFace R 0] @Da Vinci So Sousuke here was the cause of all the hubbub about a stray dog... [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [cueSe SE_22 22_ade754] @Sousuke ...Yip? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth C 1] [charaDepth M 2] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace B 0] [charaFadeinFSR B 0.1 2] [wt 1.5] [charaFadeout B 0.1] [charaFadeout P 0.1] [wt 0.1] [charaFace C 0] [charaFadeinFSR C 0.1 240,0] [charaFace M 9] [charaFadeinFSL M 0.1 0] [wt 1.5] [charaFadeout M 0.1] [charaFadeout C 0.1] [wt 0.1] [charaFace A 0] [charaFadein A 0.1 240,-80] [charaFace Q 21] [charaFadein Q 0.1 1] [wt 1.5] [charaTalk on] @Da Vinci Hehe. So you're the lost little dog's owner, hm? [k] [messageOff] [charaScale N 1.2] [charaScale O 1.2] [charaDepth N 5] [charaDepth O 6] [charaTalk off] [charaFace O 21] [charaFadein N 1.0 0,-200] [charaFadein O 1.0 0,0] [charaMove N 0,-250 15.0] [charaMove O 0,-50 15.0] [wt 1.5] [charaFace Q 6] [charaFadeout A 0.1] @Da Vinci Lady Kyokutei Bakin, famed for being Japan's very first professional author! [k] [messageOff] [charaFadeout N 1.0] [charaFadeout O 1.0] [wt 1.0] [charaTalk depthOn] [charaTalk on] [charaTalk Q] @Kyokutei Bakin Y-you're far too kind. But yes, I am, um, Touto Kyokutei Shujin Bakin... [k] ?1:Kyokutei Bakin...! ?! [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Kyokutei...Bakin...! [k] [charaFace B 1] @Mash As in, the great writer of the Edo period's waning years who wrote “Nansou Satomi Eight Dog Chronicles”!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] @Kyokutei Bakin Uh, y-yes![wt 0.2][charaMoveReturn Q 0,-7 0.3] Th-that's definitely me...! [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash It's an honor![sr]...Although, I thought Kyokutei Bakin was[line 2] [k] [charaTalk depthOff] [charaDepth B 2] [charaDepth S 1] [charaDepth L 3] [charaFilter L silhouette CCCCCC80] [charaPut S 0,-200] [charaFadeTime S 0.2 0.6] [charaFadeTime L 0.2 0.5] @Mash (Male?) (Nth time.) (Or maybe she's used to this by now.) (Maybe I'm the weird one.) (Maybe she's from a parallel world.) (Maybe they're nonbinary.) [k] [charaFadeout S 0.2] [charaFadeout B 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk P] [charaFace P 10] [charaFadein P 0.1 1] @Katsushika Hokusai ... [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Da Vinci Can I say something? [k] @Da Vinci I'm pretty sure there are people here who weren't present for Lady Bakin's summoning... [k] @Da Vinci ...so this is probably a good time to explain how we got here. [k] [bgmStop BGM_YAMA 1.5] [charaFace R 25] @Da Vinci First off, we didn't summon Lady Bakin here intentionally. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 1] [charaDepth M 2] [charaTalk C] [charaFace C 0] [charaFadeinFSR C 0.1 240,0] [charaFace M 11] [charaFadeinFSL M 0.1 0] [bgm BGM_EVENT_5 0.1] @Barghest What? Then, you mean she has still not forged a contract? [k] [messageOff] [bgm BGM_EVENT_5 1.2 0.5] [wipeout circleIn 1.2 1.0] [wait wipe] [effect bit_sepia01_depth_fs] [charaFadeout M 0.1] [charaFadeout C 0.1] [wt 0.7] [wipein circleIn 1.2 1.0] [wait wipe] [charaTalk depthOn] @Da Vinci Yup, that's right. She's still contractless. [k] @Da Vinci She's what we'd refer to in most cases as a Rogue Servant. [k] [messageOff] [charaTalk off] [charaFace Q 0] [charaFadein Q 0.4 1] [wt 0.4] @Da Vinci You know the summoning circle we were testing? She just appeared there out of nowhere, claiming to be Kyokutei Bakin. [k] @Da Vinci [%1] was there too, though [&he'd:she'd] only[sr]just woken up from a nap. [k] @Da Vinci So the first ones to discover her were [&him:her], me,[sr]and some others of Chaldea's staff. [k] ?1:But Sousuke here showed up before any of that. ?! [messageOff] [charaFadeout Q 0.1] [wt 0.1] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] @Da Vinci Right. This little guy, who we believe is most likely a Bernese mountain dog... [k] @Da Vinci ...was spotted well before Lady Bakin was summoned. [k] [charaFadeout A 0.1] [wt 0.1] [charaFace Q 0] [charaFadein Q 0.1 1] @Da Vinci She then told [%1] about the familiar who[sr]was supposed to be accompanying her... [k] [messageOff] [wipeout circleIn 1.2 1.0] [wait wipe] [charaFadeout Q 0.1] [charaTalk on] [charaTalk R] [charaFace R 24] [charaFadein R 0.1 1] [effectDestroy bit_sepia01_depth_fs] [wt 0.7] [bgm BGM_EVENT_5 1.2 1.0] [wipein circleIn 1.2 1.0] [wait wipe] [wt 0.4] @Da Vinci ...which prompted us to begin searching Chaldea for him. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk M] [charaFace M 9] [charaFadein M 0.1 1] @Okada Izo And you finally tracked him to my room, huh? [k] [charaFace M 4] @Okada Izo What a pain in this ass this pup turned out to be. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [cueSe SE_22 22_ade751] @Sousuke Woof. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 38] [charaFadein Q 0.1 1] @Kyokutei Bakin I'm so sorry for the trouble Sousuke caused...[wt 1.1][charaFace Q 29][sr]A-ah, that is... I beg thy pardon! [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 14] [charaFadein P 0.1 1] @Katsushika Hokusai ... [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Stop acting as if you've been terribly wronged. Being prevented from sleeping all day is not a legitimate grievance. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk M] [charaFace M 13] [charaFadein M 0.1 1] @Okada Izo Don't talk to me about grievances. [k] @Okada Izo More importantly, something doesn't add up. I might not know much about summons... [k] @Okada Izo ...but I do know it's weird for a Servant and familiar to show up on their own, and in completely backassward order. [k] @Okada Izo Servants and familiars are supposed to be like a single unit, right? [k] @Okada Izo And if that weren't bad enough, she still hasn't forged a contract with Master. [k] [charaFace M 5] @Okada Izo This is ridiculous! She could easily be an assassin, and you just let her waltz right into our inner citadel! [k] [charaFace M 13] @Okada Izo Well, you can't fool me! She's up to something! I just know it! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 16] [charaFadein Q 0.1 1] @Kyokutei Bakin U-ulp... Well, um... How can I put this... [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [charaMove A 0,-10 0.7] [cueSe SE_22 22_ade754] @Sousuke (Whine...) [k] [messageOff] [charaFadeout A 0.1] [wt 0.5] ?1:What's your take on this, Da Vinci? ?! [charaTalk R] [charaFace R 29] [charaFadein R 0.1 1] @Da Vinci Hehehehe. I think this is all fascinating. Izo's right as far as something like this never having happened before goes. [k] [charaFace R 7] @Da Vinci But, we're already running an analysis on her and Sousuke to make sure Chaldea stays safe... [k] @Da Vinci ...and for good measure, we can have Barghest keep an eye on them, too. Would you mind, Barghest? [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest ...No, not at all. I am, admittedly, well-suited for keeping a stray dog on a leash. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Da Vinci Great. Oh, and one more thing. [k] [charaFace R 25] @Da Vinci We actually have someone here at Chaldea who knows more about Lady Bakin's temperament than anyone else. [k] @Da Vinci So I'd like to hear from her next. [k] [messageOff] [charaFadeout R 0.1] [wt 0.1] [bgm BGM_EVENT_5 1.5 0.6] [se ade141] [seStop ade141 0.7] [charaTalk P] [charaFace P 0] [charaFadein P 0.2 1] [wt 1.6] [charaFadeout P 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Oh! That's right! [k] @Mash You're from the same time and place as Kyokutei Bakin, right, Hokusai? And if I'm not mistaken, you even worked together when you were alive! [k] ?1:...So why have you been so oddly quiet? ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk P] [charaFace P 11] [charaFadein P 0.1 1] @Katsushika Hokusai ...Hmph. [k] @Katsushika Hokusai Izo's got plenty reason to be suspicious. Whole buncha things 'bout this ain't addin' up. [k] @Katsushika Hokusai First big question for ya: [k] [bgmStop BGM_EVENT_5 1.5] [charaFace P 14] @Katsushika Hokusai You're [wt 0.5][s 15][f large]Omicchan,[f][s 16][wt 0.5] ain'tcha? [k] ?1:“Omicchan”? ?! [charaFadeout P 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth Q 1] [charaDepth A 2] [charaTalk Q] [charaFace Q 48] [charaFadein Q 0.1 1] [charaFace A 0] [charaFadein A 0.1 240,-80] [charaShake Q 0.05 2 2 0.3] @Kyokutei Bakin Hrrk! [k] [charaFace Q 38] @Kyokutei Bakin ...That's right. I'm Omichi. [k] [charaFace Q 42] @Kyokutei Bakin Kyokutei Bakin's daughter-in-law...Tokimura Michi. [k] [messageOff] [wt 0.7] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [charaFadeout Q 0.1] [wt 0.5] [branchQuestClear lblClear06 94064915] [branchQuestClear lblClear06 3001101] [label lblNotClear06] [scene 105900] [branch lblConf06] [label lblClear06] [scene 158100] [label lblConf06] [charaSet N 98115000 1 Transmission] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk off] [charaFace Q 43] [charaFadein Q 0.1 1] [charaFace A 0] [charaFadein A 0.1 240,-80] [wt 1.2] [charaTalk on] @Katsushika Hokusai Welp, Izo left. Said he ain't one for complicated topics. [k] [charaFace Q 23] @Kyokutei Bakin Okada...Izo... [k] @Kyokutei Bakin I wanted to thank him for looking after Sousuke, but I guess I missed my chance... [k] [charaFadeout A 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest That won't be a problem. I'll be looking after you both from now on. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 22] [charaFadein Q 0.1 1] @Kyokutei Bakin Yes, of course. Thank you so much, Lady Barghest. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Barghest ... [k] [charaDepth S 1] [charaDepth C 2] [charaPut S 0,-200] [charaFadeTime S 0.2 0.6] @Barghest (I can tell she is genuinely placing her trust in me, but that's somehow just throwing me off...) [k] [charaFadeout S 0.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash ...Okay, Senpai, I have Da Vinci's analysis. [k] [bgmStop BGM_EVENT_77 1.7] @Mash She said she has something else she wants to look into personally, so I'll be reading her report in her stead. [k] ?1:Fine with me. What does it say? ?! [bgm BGM_EVENT_70 0.1] [charaFace B 7] @Mash “Kyokutei Bakin is a Rider-class Servant.” [k] @Mash “She possesses all the same general knowledge Servants are given when they are summoned. Physically, she has the body of a young adult woman.” [k] @Mash “Her mental autonomy and responses to external stimuli all check out. No signs of Madness Enhancement detected at this time.” [k] @Mash “However, her Spirit Origin is incredibly frail. I estimate she has no more than one eighth the power of a typical Servant.” [k] ?1:One eighth? That's weirdly specific. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [cueSe SE_22 22_ade754] @Sousuke Woof? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Apparently, that number doesn't just refer to a Servant's magical energy. [k] @Mash It seems to mean that all the various elements which go into making up a Servant are severely lacking. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk P] [charaFace P 10] [charaFadein P 0.1 1] @Katsushika Hokusai Yeah? I gotcha. No wonder there's only one Dog Warrior here with her. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Dog Warrior... That was the name given to the eight young samurai featured in “Nansou Satomi Eight Dog Chronicles.” [k] [charaFace B 13] @Mash I remember one of them was also named Inukawa Sousuke. Though this Sousuke is an actual dog, of course. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest One eighth the power of a typical Servant, huh? That will certainly not be helpful in a fight. [k] @Barghest What was the point of her being summoned to Chaldea in the first place? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash Well, we still don't know for certain that she was summoned to Chaldea per se... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 23] [charaFadein Q 0.1 1] @Kyokutei Bakin ... [k] ?1:So, is that why this “Kyokutei Bakin” is mostly Omichi? ?2:Does that have anything to do with why “Kyokutei Bakin” here is mostly Omichi? ?! [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash It's definitely possible, though we still don't know for sure. [k] @Mash All we know at this point is that this Servant is missing most of Kyokutei Bakin's memories and personality. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 38] [charaFadein Q 0.1 1] @Kyokutei Bakin ...Yes, that's right. [k] [charaFace Q 43] @Kyokutei Bakin So, if you don't mind, I would be grateful if you called me “Omichi” rather than “Bakin.” [k] ?1:...Okay, Omichi. How are you feeling about all of this? ?! [charaFace Q 37] @Q:Omichi Née Bakin A lot of what Da Vinci said made sense to me. [k] [charaFace Q 21] @Q:Omichi Née Bakin First of all, I could clearly tell that I'd been summoned as Kyokutei Bakin. [k] [charaFace Q 23] @Q:Omichi Née Bakin And I can also intuitively tell that I'm missing all sorts of things. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Such as? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 46] [charaFadein Q 0.1 1] @Q:Omichi The Eight Dog Warriors Oei and Mash mentioned earlier, for one thing. [k] @Q:Omichi As a Servant, I have eight dog familiars. Sousuke here is one of them. [k] [charaFace Q 38] @Q:Omichi I'm sure the other seven must be around somewhere, but I'm afraid I have no idea where! [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Eight dog familiars... Those must be Kyokutei Bakin the Servant's Eight Dog Warriors. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [cameraMove 1.5 0,0 1.2] [wt 2.5] @Mash I can see that the large bead tied to Sousuke's neck has the Chinese character for “justice” on it. Do the other dog warriors have something similar? [k] [messageOff] [cameraHome 1.3] [wt 1.5] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk Q] [charaFace Q 46] [charaFadein Q 0.1 1] @Q:Omichi Yes, they do. Each of them has a bead with a character corresponding to one of the Jingi Hakkou, or Eight Virtues: [k] [charaFace Q 36] @Q:Omichi Jin, benevolence... Gi, justice... Rei, courtesy... Chi, wisdom... Chu, loyalty... Shin, faith... Kou, piety... And Tei, respect. [k] [charaFace Q 46] @Q:Omichi Only once all eight dogs, along with their beads, have been brought together can I wield my full power. [k] [charaFace Q 23] @Q:Omichi But, I was so confused after I was first summoned that I, um, didn't handle myself very well... [k] [charaFace Q 44] @Q:Omichi I tried acting tough so as not to dishonor the name Kyokutei Bakin, but that obviously didn't go very well, either. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 9] [charaFadein P 0.1 1] @Katsushika Hokusai Hahaha! I coulda sat back and pretended not to know for a bit longer, but it was just too damn funny. [k] [charaFace P 14] @Katsushika Hokusai I mean, pretty, hardworkin' Omicchan, pretendin' ta be a stern old Servant like some kinda actor? [k] @Katsushika Hokusai Ain't never gonna see another show like that! [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 44] [charaFadein Q 0.1 1] @Q:Omichi Hmph. You haven't changed a bit, have you, Oei? [k] [charaFace Q 22] @Q:Omichi Still, I have to say, I was relieved to see a familiar face in this strange new land. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 9] [charaFadein P 0.1 1] @Katsushika Hokusai Well, ain't that a stroke of luck! [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest So, you command eight dogs as your familiars...[sr]But, more importantly, Michi[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 22] [charaFadein Q 0.1 1] @Q:Omichi Yes? What is it, Lady Barghest? [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Barghest Ulp... P-putting aside the matter of your lacking Spirit Origin for now... [k] [charaFace C 0] @Barghest Why did you, Kyokutei Bakin's daughter-in-law, materialize here instead of Kyokutei Bakin himself? [k] ?1:I was wondering the same thing. Is it another Hokusai/Oei kind of deal? ?2:Yeah, is it anything like the situation with Hokusai and Oei? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash I wondered the same thing. There do seem to be a lot of similarities! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 18] [charaFadein Q 0.1 1] @Q:Omichi Huh? Lord Hokusai? [k] [bgmStop BGM_EVENT_70 1.5] @Q:Omichi You mean the original Katsushika Hokusai[line 2]Oei's father, Tetsuzou[line 2]is here at Chaldea, too? [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 1] [charaFadein P 0.1 1] @Katsushika Hokusai Oh, right, I hadn't told ya yet. This octopus here's actually Toto-sama. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 48] [charaFadein Q 0.1 1] [bgm BGM_EVENT_146 0.1] @Q:Omichi Wait. What??? [k] [charaFace Q 45] @Q:Omichi I-I thought you were calling yourself Katsushika Hokusai because you'd inherited the name from your father. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash I don't blame you for being surprised... [k] [charaFace B 13] @Mash But yes, that's right. Katsushika Hokusai the Foreigner Servant is actually both Hokusai himself and Oei. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth Q 1] [charaDepth A 2] [charaTalk Q] [charaFace Q 11] [charaFadein Q 0.1 1] [charaShake Q 0.05 3 3 0.3] [charaFace A 0] [charaFadein A 0.1 240,-80] @Q:Omichi H-he is!? So, that bizarre-looking octopus is actually...Tetsuzou!? [k] @Q:Omichi Then, does that mean...Sousuke here is actually my pops!? [k] [charaFace Q 41] [charaMove Q 10,0 0.2] [se ad7] [seVolume ad7 0 0.6] @Q:Omichi Father? Pops? It's me, Michi! Are you in there, Pops? [k] [charaFace A 3] [charaMoveReturn Q 10,7 0.2] [charaMoveReturn A 240,-73 0.2] [se ad104 0.6] [seStop ad104 0.8] [se ade185 0.4] [seStop ade185 0.4] @Sousuke Woof, woof, woof![wt 0.2][charaMoveReturn Q 10,7 0.2][charaMoveReturn A 240,-73 0.2][wt 0.2][charaMoveReturn Q 10,7 0.2][charaMoveReturn A 240,-73 0.2] [k] [charaFadeout Q 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk P] [charaFace P 4] [charaFadein P 0.1 1] @Katsushika Hokusai Yeah, pretty sure that ain't what's goin' on here. [k] [charaFace P 6] @Katsushika Hokusai So, Tetsuzou, huh. That your real name, Toto-sama? [k] [charaFadeout P 0.1] [wt 0.1] [bgmStop BGM_EVENT_146 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest ...I still don't understand. [k] [bgm BGM_EVENT_70 0.1] @Barghest You call him father, yet as his daughter-in-law, you were not related by blood. Aren't you basically strangers, then? [k] @Barghest I can't imagine how you could have had a bond strong enough to become part of a shared Servant. [k] [charaFace C 3] @Barghest ...Of course, I am originally from Faerie Britain. There is still much I don't understand about human camaraderie or affection. [k] [bgmStop BGM_EVENT_70 1.8] [charaFace C 0] @Barghest But, if I am to monitor you, I will need a reason I can accept. There must be one besides you or that dog[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [cueSe SE_21 21_ad1116] [seVolume 21_ad1116 0 0.6] [charaEffect A bit_talk_ssk_light] [wt 1.0] @Sousuke ...Woof? [k] [seStop 21_ad1116 0.5] [charaEffectDestroy A bit_talk_ssk_light] [charaFadeout A 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 18] [charaFadein Q 0.1 1] @Q:Omichi Sousuke? Is something wrong? Did I shake you too hard? [k] [messageOff] [charaFadeout Q 0.1] [wt 0.1] [flashin loop 0.7 1 FF000080 FF000000] [se ad9] [wt 4.0] [seStop ad9 0.5] [flashout 0.5] [wt 0.8] [flashOff] [bgm BGM_EVENT_24 0.1] @Operator Emergency alert! Deploying magical energy barrier! [k] @Operator We're under attac[line 2]No, it's too fast for that![sr]We're picking up an enormous energy surge! [k] @Operator This is an artillery blast! Brace, brace, brace! [k] [messageOff] [se ad13] [charaPut N 0,0] [charaEffect N bit_talk_10_LowLevel] [wt 0.2] [charaTalk F] [charaFace F 2] [charaFadein F 0.2 1] [wt 0.4] @F:Da Vinci Those of you near [%1], make sure [&he:she][sr]stays safe! Hurry! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut N 2000,2000] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Barghest What the...!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk P] [charaFace P 11] [charaFadein P 0.1 1] @Katsushika Hokusai Huh? [k] [messageOff] [charaFadeout P 0.1] [wt 0.1] ?1:An artillery blast? Aiming directly for us!? ?! [charaTalk Q] [charaFace Q 18] [charaFadein Q 0.1 1] @Q:Omichi What's going on? [k] [messageOff] [charaFadeout Q 0.1] [wt 0.1] [se ad285] [seVolume ad285 0 0] [seVolume ad285 1.0 0.7] [wt 1.5] [seStop ad285 2.5] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Mash Someone's attacking Chaldea directly? I can't believe it... [k] [charaFace B 2] @Mash ...Senpai! Get down!!! [k] [messageOff] [bgmStop BGM_EVENT_24 0.3] [fadeout black 0.3] [wait fade] [charaFadeout B 0.1] [cueSe SE_22 22_ade740] [wt 1.5] [branchQuestClear lblClear07 94064915] [branchQuestClear lblClear07 3001101] [label lblNotClear07] [scene 104100] [branch lblConf07] [label lblClear07] [scene 132900] [label lblConf07] [wt 1.0] [se ad228] [seVolume ad228 0 0.1] [seVolume ad228 1.0 0.6] [wt 1.0] [seStop ad228 2.0] [wt 3.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] [branchQuestClear lblClear08 94064915] [branchQuestClear lblClear08 3001101] [label lblNotClear08] @Da Vinci ...That explosion did a real number on us. [k] [branch lblConf08] [label lblClear08] @Da Vinci ...That explosion did a real number on the Storm Border. [k] [label lblConf08] [messageOff] [bgm BGM_EVENT_81 1.5 0.5] [fadeout black 1.5] [wait fade] [charaFadeout R 0.1] [branchQuestClear lblClear09 94064915] [branchQuestClear lblClear09 3001101] [label lblNotClear09] [scene 157800] [branch lblConf09] [label lblClear09] [scene 158000] [label lblConf09] [effect bit_talk_40_fs 0,-100] [effect bit_talk_33 -200,0] [pictureFrame cut063_cinema] [cameraMove 0.1 50,-100 1.3] [wt 1.5] [cameraMove 35.5 -50,-100 1.3] [bgm BGM_EVENT_81 1.5 1.0] [fadein black 1.5] [wait fade] [effect bit_talk_rubble] [se ad892] [wt 1.5] @Da Vinci I'm sorry. I should have been more careful.[effectStop bit_talk_rubble][seStop ad892 1.0][sr]It all just happened so fast. [k] @Da Vinci Fortunately, considering the size of the blast, we were incredibly lucky with casualties. Only a few staff members were hurt, and only minor injuries at that. [k] @Da Vinci Plus, as you can see, [%1] is still alive[sr]and well, too. [k] @Da Vinci It's all thanks to our Servants responding so quickly. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_81 1.5] [wait fade] [wt 0.5] [cameraHome 0.1] [effectDestroy bit_talk_rubble] [effectDestroy bit_talk_40_fs] [effectDestroy bit_talk_33] [pictureFrame] [branchQuestClear lblClear10 94064915] [branchQuestClear lblClear10 3001101] [label lblNotClear10] [scene 104100] [branch lblConf10] [label lblClear10] [scene 132900] [label lblConf10] [sceneSet N 158200 1] [charaScale N 1.01] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_124 0.1] [charaTalk R] [charaFace R 4] [charaFadein R 0.1 1] @Da Vinci Phew. I'm so glad you're all okay... [k] ?1:Me too! [messageOff] [charaFadeout R 0.1] ?2:Thanks again, Mash. [charaFadeout R 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash O-of course! Now I'll run an even more thorough safety check to make extra sure you stay, well, safe! [k] [messageOff] [charaFadeout B 0.1] ?! [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaFace H 18] [charaFadeinFSR H 0.4 2] [branchQuestNotClear lblNotClear11 3001222] [branch lblClear11] [label lblNotClear11] [charaFace I 5] [charaFadeinFSL I 0.4 0] [branch lblConf11] [label lblClear11] [charaFace D 5] [charaFadeinFSL D 0.4 0] [label lblConf11] [wt 1.6] [charaFadeout I 0.1] [charaFadeout H 0.1] [charaFadeout D 0.1] [wt 0.1] [charaDepth C 1] [charaDepth B 2] [charaFace B 7] [charaFadeinFSR B 0.4 2] [charaFace C 0] [charaFadeinFSL C 0.4 0] [wt 1.6] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaFace P 0] [charaFadeinFSL P 0.4 0] [charaFace Q 0] [charaFadeinFSR Q 0.4 240,0] [charaFace A 0] [charaFadeinFSSideR A 0.4 450,-80] [wt 1.6] [charaFadeout A 0.1] [charaFadeout Q 0.1] [charaFadeout P 0.1] [wt 0.1] [charaFace J 0] [charaFadeinFSR J 0.4 2] [charaFace K 6] [charaFadeinFSL K 0.4 0] [wt 1.6] [charaFadeout K 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest We'll have to make do with minimum checks for now. We cannot afford to simply sit and wait while we are under attack. [k] [charaFadeout C 0.1] [wt 0.1] [branchQuestNotClear lblNotClear12 3001222] [branch lblClear12] [label lblNotClear12] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Holmes Ms. Barghest is correct. Thanks to the testimony of these two ladies... [k] @Holmes ...we now know we have very little time with which to act. [k] [charaFadeout I 0.1] [wt 0.1] [branch lblConf12] [label lblClear12] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Sion She is right. We now know from these two ladies' testimony that we have very little time left to respond. [k] [charaFadeout D 0.1] [wt 0.1] [label lblConf12] [messageOff] [charaTalk off] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace K 6] [charaFadeinFSL K 0.1 0] [wt 1.5] [charaFadeout K 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Huh? Ushiwakamaru and Kiichi Hogen? [k] [charaFadeout C 0.1] [wt 0.1] [branchQuestNotClear lblConf13 3001222] [branch lblClear13] [label lblClear13] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Sion Right. And there is one more reason as well. [k] @Sion We have detected a Spirit Origin pattern of the same type seen in the massive Singularity mission we recently completed! [k] [charaFadeout D 0.1] [wt 0.1] [label lblConf13] [charaTalk P] [charaFace P 7] [charaFadein P 0.1 1] @Katsushika Hokusai Huh? [k] [charaFadeout P 0.1] [wt 0.1] [branchQuestNotClear lblNotClear13a 3001222] [branch lblClear13a] [label lblNotClear13a] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Then why have you gathered us here? We don't have time for this. We should be mounting a counterattack, not simply talking. [k] [branch lblConf13a] [label lblClear13a] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Then your gathering us here makes even less sense. We should be mounting a counterattack, not simply talking. [k] [label lblConf13a] [charaFadeout C 0.1] [wt 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci You're right, Barghest. We don't have any time to spare. [k] @Da Vinci We need to make a decision, and we need to make it along with you, [%1]. [k] ?1:And here I am still wondering what to do about Bakin. ?2:And we still haven't gotten to the bottom of the mystery with Bakin. ?! [charaFadeout R 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 16] [charaFadein Q 0.1 1] @Omichi (Bundle of nerves) [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash I know. This is all a lot to take in. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci The situation is simply that urgent. We're preparing for another attack even as all this is happening. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest Another attack, hm? Yes, I suppose we should expect as much, given that we are all very much alive. [k] ?1:I also want to know who fired at us, but whoever it was,[csr]how do you know they'll fire again? ?2:How can you be so sure there's gonna be a second blast? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Ushiwakamaru Because I told them, Master. [k] [charaFace J 5] @Ushiwakamaru That attack was a Genji arrow, unleashed by a peerless samurai bowman. [k] [branchQuestClear lblClear14 94064915] [branchQuestClear lblClear14 3001101] [label lblNotClear14] @Ushiwakamaru That was what struck Chaldea. [k] [branch lblConf14] [label lblClear14] @Ushiwakamaru That was what struck the Storm Border. [k] [label lblConf14] @Ushiwakamaru What's more...I recognize the grudge, bloodlust, and malice that has were poured into this arrow. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk R] [charaFace R 25] [charaFadein R 0.1 1] @Da Vinci Ushiwakamaru sensed the attack before anyone else, even our radar. [k] [charaFace R 24] @Da Vinci She's the only reason we had time to deploy any sort of barrier! [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Wait. A single...arrow? That's what caused all this damage? Then, that would mean... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 7] [charaFadein K 0.1 1] @Kiichi Hogen That's right. As you're probably imagining, it was a Servant's Noble Phantasm, not an ordinary arrow. [k] [charaFace K 0] @Kiichi Hogen A good archer always nocks their bow with two arrows. [k] @Kiichi Hogen The first is to zero in on their target... [k] [charaFace K 6] @Kiichi Hogen ...and the second is meant to kill it. [k] @Kiichi Hogen So that earlier attack was just the first arrow. A test run, if you will. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] @Goredolf Huh? You're saying the massive strike earlier was only a test? [k] [charaFace H 5] @Goredolf You're kidding, right!? That “test” just tore a massive hole in our defenses! [k] [branchQuestClear lblClear15 94064915] [branchQuestClear lblClear15 3001101] [label lblNotClear15] @Goredolf One more shot with even close to that kind of power, and Chaldea's done for! [k] [branch lblConf15] [label lblClear15] @Goredolf One more shot with even close to that kind of power, and the Storm Border's done for! [k] [label lblConf15] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace K 6] [charaFadeinFSL K 0.1 0] @Ushiwakamaru Indeed. And there is nothing we can do to prevent it. [k] [charaFadeout K 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 9] [charaFadein H 0.1 1] @Goredolf Eep.[charaShake H 0.05 3 3 0.3] [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk P] [charaFace P 12] [charaFadein P 0.1 1] @Katsushika Hokusai ... [k] [charaFadeout P 0.1] [wt 0.1] [branchQuestNotClear lblNotClear16 3001222] [branch lblClear16] [label lblNotClear16] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Holmes Fortunately, we were able to trace the arrow's trajectory, so we do have a fair idea of where it was fired from. [k] @Holmes Take a look at this map. [k] [branch lblConf16] [label lblClear16] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Sion Luckily, we were able to trace the arrow's trajectory, so we have a good idea of where it was fired from. [k] @Sion Take a look at this map. [k] [label lblConf16] [messageOff] [se ad806] [seStop ad806 0.7] [charaTalk depthOff] [charaDepth P 1] [charaDepth I 2] [charaDepth D 3] [charaDepth N 4] [charaFadein N 0.7 0,-200] [wt 2.0] [charaFadeout I 0.1] [charaFadeout D 0.1] [charaTalk off] [charaFace P 7] [charaFadein P 0.1 1] [branchQuestNotClear lblNotClear17 3001222] [branch lblClear17] [label lblNotClear17] @Holmes We discovered a minute Singularity cluster floating in a space-time rift right around here. It is from here that the arrow was fired. [k] @Holmes What's more, this magic arrow jumped through both time and space to reach us, making it a particularly impressive precision shot. [k] [branch lblConf17] [label lblClear17] @Sion We discovered a minute Singularity cluster floating in a space-time rift right around here. It is from here that the arrow was fired. [k] @Sion Furthermore, this magic arrow jumped through both time and space to reach us. [k] @Sion This suggests it was an astonishingly precise shot. [k] [label lblConf17] [messageOff] [branchQuestClear lblClear18 94064915] [branchQuestClear lblClear18 3001101] [label lblNotClear18] [scene 104100] [branch lblConf18] [label lblClear18] [scene 132900] [label lblConf18] [charaFadeout N 1.0] [wt 1.2] [charaTalk depthOn] [charaTalk on] [charaTalk P] [charaFace P 15] @Katsushika Hokusai ...Hang on. Didja say minute Singularity “cluster”? As in, more than one of 'em? [k] [charaFace P 16] @Katsushika Hokusai Kinda sounds like a bunch of islands floatin' in space-time 'stead of the ocean. [k] [charaFace P 13] @Katsushika Hokusai Reminds me of the islets in Nanmei. [k] [charaFace P 11] @Katsushika Hokusai Hm. This's all startin' to smell real fishy. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 24] [charaFadein R 0.1 1] @Da Vinci I thought you might have thoughts about that, Hokusai. [k] ?1:So, are we doing anything to prepare for the next attack? ?! [bgmStop BGM_EVENT_124 1.2] [charaFace R 26] @Da Vinci Of course. In fact, we've already begun. [k] [bgm BGM_EVENT_62 0.1] [branchQuestNotClear lblNotClear19 3001222] [branch lblClear19] [label lblNotClear19] @Da Vinci We're going to make a special device that'll be key to our dealing with the next attack. The Nemo Series and Sion are working as fast as they can. [k] @Da Vinci Holmes and I'll be joining them as soon as we're done here. [k] [branch lblConf19] [label lblClear19] @Da Vinci We're going to make a special device that'll be key to our dealing with the next attack. The Nemo Series and Sion are working as fast as they can. [k] @Da Vinci I'll be joining them too as soon as we're done here. [k] [label lblConf19] @Da Vinci And we won't just be relying on the device, either. We'll be getting help from the Servant brigade, too. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk H] [charaFace H 15] [charaFadein H 0.1 1] @Goredolf ...Is what you said earlier true? [k] @Goredolf Did you really detect what appears to be a Holy Grail in that minute Singularity cluster? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk R] [charaFace R 24] [charaFadein R 0.1 1] @Da Vinci We think so. It definitely could have been. [k] [charaFace R 5] @Da Vinci We only picked up the signal for a moment, but it was so strong it's honestly left us bewildered. [k] @Da Vinci We took a closer look, and assuming the numbers are accurate, it looks like there are no fewer than seven Holy Grails there. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Seven Holy Grails!? [k] [charaFace B 12] @Mash ...Huh? Like...seven dogs...? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci I don't want to even think about it, but if this sniper manages to claim the Holy Grails' power... [k] @Da Vinci ...they could bombard us with as many of those attacks as they wanted. [k] @Da Vinci So we need to find this sniper and stop them as soon as we possibly can! [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] [branchQuestClear lblClear20 94064915] [branchQuestClear lblClear20 3001101] [label lblNotClear20] @Mash If they're firing at Chaldea from a long distance, couldn't we stop them by obfuscating our position somehow? [k] [branch lblConf20] [label lblClear20] @Mash Is there no way we could move the Border somewhere safe? [k] [label lblConf20] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 12] [charaFadein H 0.1 1] @Goredolf Hmm... No, I don't think that would be enough. In fact, it would probably be pointless. [k] [charaFace H 18] @Goredolf At the moment, we don't even know how they managed to find us! [k] [charaFace H 5] @Goredolf No, the only way to defend against a projectile capable of crossing space-time like this is to sever all magecraft connections, or to kill the source of the shot! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk R] [charaFace R 7] [charaFadein R 0.1 1] @Da Vinci What Gordy said. [k] @Da Vinci Which is why I'd like you to lead the mission to find and stop this shooter, [%1]. [k] [branchQuestClear lblClear21 94064915] [branchQuestClear lblClear21 3001101] [label lblNotClear21] ?1:Of course! ?2:No one's sinking Chaldea on my watch! ?! [branch lblConf21] [label lblClear21] ?1:Of course! ?2:No one's sinking the Border on my watch! ?! [label lblConf21] [charaFace R 1] @Da Vinci That's the spirit! [k] [charaFace R 14] @Da Vinci That aside, since we've already established a magecraft connection via the attack that hit us earlier... [k] @Da Vinci ...it's possible that this enemy could infiltrate us directly, or employ some kind of curse unaffected by distance. [k] [charaFace R 5] @Da Vinci But given how certain Ushiwakamaru and Kiichi Hogen were about the enemy using arrows, I'd say it's a safe bet that they're fixated on us like we're a giant target. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Barghest I don't think so. Whoever's doing this is taking this approach because their proficiency in archery is their greatest weapon... [k] @Barghest ...making it their most effective and reliable means of harming us. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Ushiwakamaru Indeed. I agree with that assessment, too. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci ...Gotcha. [k] ?1:(Gulp...) So, is that the decision you wanted me to make? ?2:Leading a mission doesn't seem like an unusual decision to me... ?! [charaFadeout R 0.1] [wt 0.1] [branchQuestNotClear lblNotClear22 3001222] [branch lblClear22] [label lblNotClear22] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Holmes No, it's not that, [&Mr.:Ms.] [%1]. There's[sr]another matter for which we require your approval. [k] @Holmes Specifically, we would like you to bring Ms. Tokimura... [k] @Holmes ...or “Kyokutei Bakin the Servant,” if you prefer, along on this mission. [k] @Holmes In my estimation, her presence will significantly affect the likelihood of the mission's success. [k] [charaFadeout I 0.1] [wt 0.1] [branch lblConf22] [label lblClear22] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Sion No, it is not that, [%1]. We actually want[sr]you to weigh in on a wholly different matter. [k] [charaFace D 0] @Sion Specifically, we want you to bring our newest intruder[line 2]I mean, guest, Ms. Tokimura... [k] @Sion ...aka “Kyokutei Bakin the Servant,” along on this mission. [k] [charaFace D 12] @Sion I believe her presence will make this mission much more likely to succeed. [k] [charaFadeout D 0.1] [wt 0.1] [label lblConf22] [charaTalk Q] [charaFace Q 6] [charaFadein Q 0.1 1] @Omichi What!? You want me to go along? [k] ?1:Huh!? But, why? ?2:But, I thought we determined she can't fight at all right now. ?! [charaFadeout Q 0.1] [wt 0.1] [branchQuestNotClear lblNotClear23 3001222] [branch lblClear23] [label lblNotClear23] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Holmes We have a number of good reasons for making this request, but unfortunately, we lack the time to explain in detail. [k] @Holmes However, there is one thing we must go over now: the name of the enemy attacking us! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Ushiwakamaru His name is Chinzei Hachirou, aka... [k] [charaFace J 2] @Ushiwakamaru [f large]Minamoto-no-Tametomo! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Minamoto-no...Tametomo...! [k] [charaFadeout B 0.1] [wt 0.1] [branch lblConf23] [label lblClear23] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Sion We have a number of good reasons for making this request, but unfortunately, we lack the time to explain in detail. [k] @Sion But there is one thing we must go over now: the name of the enemy attacking us! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Ushiwakamaru His name is Chinzei Hachirou, aka... [k] [charaFace J 2] @Ushiwakamaru [f large]Minamoto-no-Tametomo! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Minamoto-no...Tametomo...! [k] @Mash That's one of the possible candidates we determined could have been behind the powerful ranged attacks we saw in that recent Singularity... [k] @Mash ...and he's definitely a high-ranking Heroic Spirit! [k] [label lblConf23] [charaFadeout B 0.1] [wt 0.1] [branchQuestNotClear lblNotClear24 3001222] [branch lblClear24] [label lblNotClear24] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Holmes I expect Ushiwakamaru and Katsushika Hokusai will tell you more during the mission. [k] [charaFadeout I 0.1] [wt 0.1] [branch lblConf24] [label lblClear24] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Sion Ushiwakamaru and Katsushika Hokusai should be able to tell you more during the mission. [k] [charaFadeout D 0.1] [wt 0.1] [label lblConf24] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Ushiwakamaru Understood. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk P] [charaFace P 1] [charaFadein P 0.1 1] @Katsushika Hokusai Yeah, I figured as much. Don't worry, I'll take care of it! [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] [branchQuestClear lblClear25 94064915] [branchQuestClear lblClear25 3001101] [label lblNotClear25] @Da Vinci Of course, we'll do our best to support you, too. Let's just hope we're able to maintain clear, consistent comms this time. [k] [branch lblConf25] [label lblClear25] @Da Vinci Of course, we'll do our best to support you, too. Let's just hope we're able to maintain clear, consistent comms this time. [k] [label lblConf25] [charaFace R 12] @Da Vinci Unfortunately, it looks like I might not be able to help you out myself. I'm pretty sure I'm gonna have my hands full shoring up our defenses for the next attack. [k] [charaFace R 8] @Da Vinci So I'd like you to maintain comms support and otherwise provide [%1] with backup, Mash. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Got it! [k] ?1:Good luck, Mash. I'll be counting on you over there. [charaFace B 1] @Mash Thank you, Senpai! [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Da Vinci So, I take you're okay with Omichi coming along then? [k] ?1:Sure am! ?! [charaFace R 4] @Da Vinci Great. What about you, Omichi? Are you willing to do this? I hate to put a guest of ours in danger, but... [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 46] [charaFadein Q 0.1 1] @Omichi I-if there's anything I can do to help,[wt 0.8][charaFace Q 43] I'm happy to do it! [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 6] [charaFadein P 0.1 1] @Katsushika Hokusai Hell yeah, Omicchan! Well said! [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Sousuke Woof![cueSe SE_22 22_ade751][charaMoveReturn A 0,10 0.2] [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_62 1.0] [wait fade] [charaFadeout A 0.1] [wt 0.5] [branchQuestClear lblClear26 94064915] [branchQuestClear lblClear26 3001101] [label lblNotClear26] [scene 104100] [branch lblConf26] [label lblClear26] [scene 132900] [label lblConf26] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci Okay, based on what Hokusai said earlier, we decided to call this minute Singularity cluster we discovered in a space-time rift “Nanmei.” [k] @Da Vinci Apparently, “Nanmei” refers to both a sea in the south and the islands found there. [k] @Da Vinci Unfortunately, the attack damaged our transmission equipment, so we can only Rayshift a limited number of people there. [k] @Da Vinci Let's go over who'll be going on this mission one more time. [k] [charaFace R 25] @Da Vinci First up, the commander and Master, [%1]. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth C 1] [charaDepth J 2] [charaDepth Q 3] [charaDepth P 4] [charaDepth A 5] @Da Vinci [&He'll:She'll] be accompanied by Ushiwakamaru,[charaFace J 0][charaFadeinFSR J 0.4 400,0][wt 0.8] Barghest,[sr][charaFace C 0][charaFadeinFSL C 0.4 -400,0][wt 0.8] Katsushika Hokusai,[charaFace P 0][charaFadeinFSR P 0.4 150,0][wt 0.8] and Kyokutei Bakin.[charaFace Q 46][charaFadeinFSL Q 0.4 -150,0][charaFadein A 0.4 -20,-80][wt 0.8] [k] [charaFadeout J 0.1] [charaFadeout C 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaEffect A bit_talk_ssk_light2] [charaTalk depthOn] [charaTalk on] [charaTalk R] [charaFace R 5] [charaFadein R 0.1 1] @Da Vinci That'll be our team for this mission. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk K] [charaFace K 17] [charaFadein K 0.1 1] @Kiichi Hogen So I'm part of the rear guard, huh? Damn, too bad. [k] [charaFadeout K 0.1] [wt 0.1] @Operator T-minus twenty seconds to Rayshift. Nineteen... Eighteen... [k] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Ah! Sousuke's body is...glowing again? [k] [charaFadeout B 0.1] [wt 0.1] [cueSe SE_21 21_ad1116] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Sousuke Woof? Yip, yip yip![wt 0.3][cueSe SE_22 22_ade751][wt 0.3][cueSe SE_22 22_ade751][wt 0.3][cueSe SE_22 22_ade751] [k] [seStop 21_ad1116 0.3] [charaEffectDestroy A bit_talk_ssk_light2] [charaFadeout A 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 48] [charaFadein Q 0.1 1] @Omichi Sh-shush, Sousuke. What's gotten into you? [k] [messageOff] [bgm BGM_EVENT_82 1.0 0.5] [fadeout black 1.0] [wait fade] [pictureFrame cut063_cinema] [charaFadeout Q 0.1] [wt 0.5] [branchQuestClear lblClear27 94064915] [branchQuestClear lblClear27 3001101] [label lblNotClear27] [scene 105800] [branch lblConf27] [label lblClear27] [scene 157900] [label lblConf27] [fadein black 1.0] [wait fade] [charaTalk M] [charaFace M 9] [charaFadein M 0.1 0,-50] [charaEffect M bit_talk_izo_light] [cueSe SE_21 21_ad1116] [wt 0.5] [charaFace M 11] @Okada Izo ...Hm? What the heeeeeeeeell!? [k] [messageOff] [seStop 21_ad1116 1.0] [fadeout black 1.0] [wait fade] [charaEffectDestroy M bit_talk_izo_light] [charaFadeout M 0.1] [charaSet L 11005000 1 "Hessian Lobo"] [branchQuestClear lblClear28 94064915] [branchQuestClear lblClear28 3001101] [label lblNotClear28] [scene 104200] [branch lblConf28] [label lblClear28] [scene 132800] [label lblConf28] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] [charaEffect L bit_talk_lbo_light] [cueSe SE_21 21_ad1116] [wt 0.8] @Hessian Lobo ...!!! [k] [messageOff] [seStop 21_ad1116 1.0] [fadeout black 1.0] [wait fade] [charaEffectDestroy L bit_talk_lbo_light] [charaFadeout L 0.1] [wt 0.5] [branchQuestClear lblClear29 94064915] [branchQuestClear lblClear29 3001101] [label lblNotClear29] [scene 104100] [sceneSet N 104100 1] [branch lblConf29] [label lblClear29] [scene 132900] [sceneSet N 132900 1] [label lblConf29] [pictureFrame] [charaSet L 11005000 1 "Hessian Lobo"] [charaSet S 98006000 1 "Glow Effect1"] [charaSet F 98006000 1 "Glow Effect2"] [charaSet K 98006000 1 "Glow Effect3"] [charaSet E 98006000 1 "Glow Effect4"] [charaSet O 98006000 1 "Glow Effect5"] [charaSet T 1050000 1 Barghest2] [charaDepth K 5] [charaEffect K bit_talk_khs_light] [charaPut K 2000,2000] [charaDepth E 4] [charaEffect E bit_talk_bkn_light] [charaPut E 2000,2000] [charaDepth O 6] [charaEffect O bit_talk_ssk_light] [charaPut O 2000,2000] [charaScale N 1.2] [charaScale T 1.2] [wt 1.5] [bgm BGM_EVENT_82 1.0 1.0] [fadein black 1.0] [wait fade] [branchQuestNotClear lblNotClear30 3001222] [branch lblClear30] [label lblNotClear30] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Holmes ...Hmm. As I suspected. [k] [branch lblConf30] [label lblClear30] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Sion Oh boy. I thought this might happen. [k] [label lblConf30] ?1:Huh? ?2:(I'm getting a bad feeling about this!) ?! [branchQuestNotClear lblNotClear31 3001222] [branch lblClear31] [label lblNotClear31] [charaFace I 4] @Holmes My apologies. I failed to mention that we also detected a Holy Grail signal from that canine familiar. [k] @Holmes In our defense, it was a very faint signal. [k] @Holmes Truth be told, it casts a great deal of suspicion on whether the readings we saw in Nanmei truly came from Holy Grails. [k] [branch lblConf31] [label lblClear31] [charaFace D 12] @Sion I forgot to mention that we also detected a Holy Grail signal from that canine familiar. [k] @Sion In our defense, it was a very faint signal. [k] [charaFace D 10] @Sion It is enough to make you wonder whether the readings we saw in Nanmei were actually from Holy Grails. [k] [label lblConf31] ?1:Couldn't you have brought that up sooner!? ?! [charaFadeout D 0.1] [charaFadeout I 0.1] [wt 0.1] [cueSe SE_21 21_ad1116] [seVolume 21_ad1116 0 0] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 1] @Goredolf Can't we halt the Rayshift sequence?[sr]It's already too late?[wt 0.7][charaFace H 5] Figures! [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [branchQuestNotClear lblNotClear32 3001222] [branch lblClear32] [label lblNotClear32] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Holmes It simply goes to show that there must be a very good reason as to why a black dog would glow in such a manner. Heh. [k] [messageOff] [charaTalk depthOff] [charaDepth I 1] [charaDepth C 2] [charaDepth J 3] [charaDepth N 4] [charaDepth T 5] [charaTalk off] [charaFace T 10] [charaFadein T 0.7 -20,-50] [charaFadein N 0.7 -20,-250] [charaMove T -50,-50 0.7] [charaMove N -50,-250 0.7] [wt 0.7] [charaFadeout I 0.1] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace C 0] [charaFadeinFSL C 0.1 0] @Barghest ...Hmph. [k] [messageOff] [charaFadeout N 1.0] [charaFadeout T 1.0] [wt 1.0] [branch lblConf32] [label lblClear32] [charaTalk off] [charaFace J 0] [charaFadeinFSR J 0.1 2] [charaFace C 0] [charaFadeinFSL C 0.1 0] [label lblConf32] [charaDepth C 1] [charaDepth F 2] [charaDepth J 3] [charaDepth S 4] [seVolume 21_ad1116 0.5 0.6] [charaDepth S 3] [charaPutFSR S 256,0] [charaEffect S bit_talk_uwm_light] [charaDepth F 2] [charaPutFSL F -256,0] [charaEffect F bit_talk_bgs_light] [wt 3.0] [charaFadeout C 0.1] [charaFadeout J 0.1] [charaEffectDestroy S bit_talk_uwm_light] [charaEffectDestroy F bit_talk_bgs_light] [wt 0.1] [charaPut S 2000,2000] [charaPut F 2000,2000] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaPutFSL K -256,0] [charaFace Q 46] [charaFadeinFSR Q 0.1 2] [charaPutFSR E 256,0] [wt 2.0] [charaFadeout Q 0.1] [charaFadeout P 0.1] [charaEffectDestroy K bit_talk_khs_light] [charaEffectDestroy E bit_talk_bkn_light] [wt 0.1] [charaPut K 2000,2000] [charaPut E 2000,2000] [seStop 21_ad1116 0.7] [wt 0.1] [charaTalk on] [charaDepth R 1] [charaDepth B 2] [charaTalk B] [charaFace B 7] [charaFadeinFSR B 0.1 2] [charaFace R 5] [charaFadeinFSL R 0.1 0] @Mash Please be careful, Senpai! And everyone else, too! [k] @Da Vinci Good luck! We're all counting on you! [k] [messageOff] [bgmStop BGM_EVENT_82 1.0] [charaFadeout B 0.1] [charaFadeout R 0.1] [wt 0.1] [charaTalk off] [charaDepth A 4] [charaDepth O 6] [charaPut O 0,0] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [se ad744] [backEffect bit_talk_radiallight02_big] [wt 1.0] [seStop ad744 1.5] [fadeout white 1.0] [wait fade] [charaFadeout A 0.1] [charaEffectDestroy O bit_talk_ssk_light] [backEffectDestroy bit_talk_radiallight02_big] [scene 10000] [wt 0.5] [fadein white 1.0] [wait fade] [effect bit_talk_07_fs] [se ad12] [wt 4] [fadeout white 1.0] [wait fade] [scene 10001] [wt 1.5] [fadein white 0.1] [wait fade] [fadeout black 2.0] [wait fade] [scene 10000] [fadein black 1.5] [wait fade] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [charaSet A 1098240500 1 Sousuke] [charaSet B 5008000 1 Merlin] [charaSet C 1050000 1 Barghest] [charaSet D 98109400 1 "Altria Alter"] [charaSet E 4015001 1 Alexander] [charaSet F 2040000 1 "Sei Shounagon"] [charaSet G 2018001 1 "Kid Gil"] [charaSet H 3001000 1 "Cú Chulainn"] [charaSet I 9011001 1 Caren] [charaSet J 4014001 1 Ushiwakamaru] [charaSet K 4036001 1 "Summer Carmilla"] [charaSet L 11005000 1 "Hessian Lobo"] [charaSet M 6033000 1 "Okada Izo"] [charaSet N 25001000 1 Abigail] [charaSet O 7028000 1 Bunyan] [charaSet P 25002000 1 "Katsushika Hokusai"] [charaSet Q 1098240200 1 "Kyokutei Bakin"] [charaSet R 1098124500 1 "Da Vinci"] [charaSet S 98002000 1 Fou] [charaSet T 1050000 1 Barghest2] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 0.5] [fowardEffect bit_queststart80381] [wait fowardEffect] [wt 0.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]