$94-07-36-11-2-0 [enableFullScreen] [soundStopAll] [charaSet A 1098247310 1 Scáthach-Skadi] [charaSet B 6044300 1 Rún] [charaSet C 6043300 1 Irs] [charaSet D 6045300 1 Rindr] [charaSet E 6045300 1 Rindr_Silhouette] [charaFilter E silhouette 00000080] [charaSet F 28003000 1 "Lady Avalon"] [charaSet G 98002000 1 Fou] [charaSet I 6043000 1 Ortlinde] [charaSet J 6044000 1 Hildr] [charaSet K 6045000 1 Thrúd] [sceneSet M 159702 1] [charaScale M 1.05] [sceneSet N 159601 1] [charaScale N 1.01] [charaSet P 1098238800 1 "Effect 1"] [charaSet Q 1098238800 1 "Effect 1"] [charaSet R 1098238800 1 "Effect 1"] [charaSet S 28003000 1 "Lady Avalon_Closeup"] [sceneSet X 10000 1] [charaFilter X silhouette F9C1CF80] [charaScale X 1.4] [cameraMove 0.1 0,0 1.01] [subCameraOn] [charaLayer D sub] [charaLayer B sub] [charaLayer C sub] [charaLayer Q sub] [charaLayer N sub] [charaTalk depthOff] [charaDepth D 6] [charaDepth B 6] [charaDepth C 6] [charaDepth N 3] [charaScale D 1.3] [charaScale B 1.3] [charaScale C 1.3] [charaScale K 1.3] [charaScale J 1.3] [charaScale I 1.3] [scene 10000] [fowardEffect bit_talk_film_noise] [fowardEffect bit_talk_movie_film_fs] [se ade373] [seVolume ade373 0 0] [seVolume ade373 1.0 1.0] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.4] [scene 159601 0.5] [wt 1.0] [seStop ade373 1.0] [bgm BGM_AMAZONES 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.4] @Lady Avalon Ahem, ahem. Okay, let me explain. [k] @Lady Avalon I'm just gonna skip over the bit about the Valkyries' temperament, if you don't mind. [k] @Lady Avalon Basically, my work-around is a special Spirit Origin synthesis that takes advantage of the Valkyries' particular traits. [k] @Lady Avalon This only works because you already have units from the same manufacturing period registered at Chaldea. [k] @Lady Avalon As for exactly how my work-around, erm, works, it takes one of the new Valkyries and registers her as a Spiritron Dress for the unit you already have at Chaldea. [k] @Lady Avalon This also results in the other Valkyries being automatically registered as Noble Phantasms. [k] [messageOff] [charaFace F 4] [wt 1.0] [charaFace F 0] @Lady Avalon I mean, all the Valkyries have similar Noble Phantasms regardless of their class, right? [k] @Lady Avalon So this format allows us to temporarily summon multiple Valkyries and release their Noble Phantasms all at once. [k] @Lady Avalon We then tie this format directly to their Spirit Origins. [k] @Lady Avalon All this means that your first step... [k] @Lady Avalon ...must be to select just one of the Valkyries already at Chaldea. [k] @Lady Avalon Which is to say, Thrúd, Hildr, or Ortlinde. [k] @Lady Avalon Once you've done so, the Valkyrie who was manufactured at the same time as the Valkyrie you chose will be registered as a Simple Spiritron Dress. [k] [messageOff] [charaFadeout F 0.4] [wt 0.4] [charaTalk off] [charaFace K 0] [charaFadein K 0.2 -200,0] @Lady Avalon For example, if you choose Thrúd,[wt 1.0][subCameraFilter mask cut359_mask09][charaFace D 0][charaFadein D 0.1 0,295][charaFadein N 0.1 -200,100][subRenderFadein 0.5 250,-300] then Rindr,[sr]who was manufactured at the same time, will be[sr]registered as a Simple Spiritron Dress for her. [k] [messageOff] [charaFadeout D 0.4] [charaFadeout K 0.4] [wt 0.5] [charaFace B 0] [charaFace J 0] [charaFadein J 0.2 -200,0] @Lady Avalon If you choose Hildr,[wt 1.0][charaFadein B 0.2 0,295] the Simple Spiritron Dress[sr]unit will be Rún. [k] [messageOff] [charaFadeout B 0.4] [charaFadeout J 0.4] [wt 0.5] [charaPut P 2000,2000] [charaEffect P bit_talk_film_noise] [effect bit_talk_movie_film_fs] [charaFace C 0] [charaFace I 0] [charaFadein I 0.2 -250,0] @Lady Avalon And if you choose Ortlinde,[wt 1.0][charaFadein C 0.2 0,295] it will be Irs. [k] [messageOff] [charaFadeout C 0.4] [charaFadeout I 0.4] [charaFadeout N 0.4] [subRenderFadeout 0.4] [wt 0.5] [charaDepth P 6] [charaDepth F 3] [charaPut P 0,0] [fowardEffectDestroy] [charaTalk on] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Lady Avalon ...Too complicated? [k] @Lady Avalon Guess it sort of is, yeah. Sorry about that! [k] [charaFace F 4] @Lady Avalon If I had more time, I could have set things up so that you could switch between any of the Valkyries the way you can between the, er, original three. [k] [charaFace F 0] @Lady Avalon But, I don't! Sorry! [k] @Lady Avalon I'm afraid this is the best I could do under the circumstances. Parts of me are already starting to disappear. [k] [charaFace F 3] [bgmStop BGM_AMAZONES 1.5] @Lady Avalon So, uh, I hope you can forgive me for not doing a better job. [k] @Lady Avalon ... [k] [charaFace F 0] [bgm BGM_EVENT_98 0.1] @Lady Avalon ...But of course you will. You're nothing if not a kind Master. [k] [messageOff] [charaFaceFade F 1 0.3] [wt 1.3] [charaFaceFade F 7 0.7] [wt 0.7] @Lady Avalon Anyway, that's it from me! You can hear the rest from the Valkyries themselves. [k] @Lady Avalon Bye! [k] [messageOff] [charaDepth F 1] [charaDepth G 2] [wt 1.0] [se adm21] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 350,0] [charaMoveReturn G 350,50 0.4] [wt 0.4] @Fou Fooou! [k] [messageOff] [charaMove G 290,50 0.2] [wt 0.2] [charaMove G 260,0 0.2] [wt 0.2] [se ad183] [charaFace F 2] @Fou Fooou. [k] [charaTalk F] [charaFace F 4] @Lady Avalon Hey, you didn't rush at me. I wasn't expecting you to jump into my arms like this. [k] [charaFace F 1] @Lady Avalon What, are you going to miss me? Hehehe. What a cute Cath Palug you are. [k] [charaTalk G] @Fou Fou, fou. [k] [charaTalk F] [charaFace F 0] @Lady Avalon Yeah... You're right. If fate's on our side, we'll see each other again soon. So cheer up, okay? [k] @Lady Avalon Make sure you be a good boy, and do what Mash[sr]and [%1] tell you. [k] [messageOff] [se adm21] [charaTalk G] [charaMoveReturn G 260,50 0.4] [wt 0.4] @Fou Fooou! [k] [charaTalk F] [charaFace F 6] @Lady Avalon Hehe. There we go! Okay then...bye for now! [k] [charaTalk off] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_98 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]