$91-60-30-01-2-1 [soundStopAll] [charaSet A 6030000 1 Danzo] [charaSet B 6019001 1 "Fuuma Kotarou"] [charaSet C 1098157800 1 "Caster of Limbo?"] [charaSet D 1001000 1 Effect] [charaSet E 1001000 1 "Effect 2"] [charaSet F 98006200 1 "Limbo Effect"] [charaSet H 1098157800 1 Silhouette_Limbo] [charaFilter H silhouette 00000080] [scene 47300] [bgm BGM_EVENT_24 0.1] [fadein black 1.0] [wait fade] [wt 0.1] [effect bit_talk_kengekiall02] [wt 0.1] [se ad33] [wt 1.0] [shake 0.03 3 3 0.4] [effect bit_talk_14] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.7] [flashin once 0.3 0.3 FFFFFFAF FFFFFF00] [se bac194] [wt 0.1] [shake 0.03 3 3 0.4] [wt 0.7] [flashin once 0.3 0.3 FFFFFFAF FFFFFF00] [se bac194] [wt 0.1] [shake 0.03 3 3 0.4] [wt 0.7] [shake 0.05 1 4 1.0] [se ad211] [effect bit_talk_impactlanding] [wt 3.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [se ad7] [charaMoveReturn A 0,5 0.2] [charaMoveScale A 0.95 0.2] [wt 0.7] [charaFace A 2] @Danzo Mechanical ninja art: Fuuma Missile![sr]It will tear any target apart, even a monster! [k] [charaFadeout A 0.1] [wt 0.1] [charaScale A 1.0] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fuuma Kotarou Caster of Limbo...or whatever remains of you.[sr]Go away, and leave us alone! [k] [charaFace B 5] @Fuuma Kotarou If you ever think to try something like this again... [k] [charaFace B 2] @Fuuma Kotarou ...then I will crush you as many times as it takes! [k] [messageOff] [flag MALE false] [flag FEMALE false] [selectionUse masterMale] ?1:Release your Noble Phantasm! [flag MALE true] ?! [selectionUse masterFemale] ?1:Release your Noble Phantasm! [flag FEMALE true] ?! [branch play01 MALE 1] [branch play02 FEMALE 1] [label play01] [charaEffect B bit_talk_CommandMantra_01 0,64] [wt 0.5] [se bas16] [wt 1.5] [branch play03] [label play02] [charaEffect B bit_talk_CommandMantra_02 0,64] [wt 0.5] [se bas16] [wt 1.5] [branch play03] [label play03] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 2] [charaFace B 5] [charaFadein B 0.1 0] @Danzo Allow me to join you, Lord Kotarou! [k] [charaFace B 1] @Fuuma Kotarou Of course! [k] [messageOff] [charaTalk off] [charaEffect B bit_talk_36] [charaEffect A bit_talk_36] [se ad39] [wt 1.7] [cueSe NoblePhantasm_603000 NP_603000_2] [charaFace A 2] [charaFace B 2] @Fuuma & Puppet ...Evil Wind Death Storm![sr]...Immortal Chaos Brigade! [k] [messageOff] [cueSeStop NoblePhantasm_603000 NP_603000_2 0.1] [fadeout white 1.0] [wait fade] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaEffectStop A bit_talk_36] [charaEffectStop B bit_talk_36] [wt 0.5] [fadein white 0.5] [wait fade] [charaPut D 1] [charaPut E 1] [charaEffect D bit_talk_tornado01] [se bac30] [wt 0.5] [charaEffect E bit_talk_32] [se ad439] [seVolume ad167 0 0.3] [wt 1.5] [charaEffectStop E bit_talk_32] [wt 0.1] [charaEffectStop D bit_talk_tornado01] [effect bit_talk_explosion_triple] [wt 0.2] [shake 0.05 3 3 0.7] [seStop ad439] [se ad63] [wt 2.5] [effectStop bit_talk_explosion_triple] [charaPut F 1200,1200] [charaEffect F bit_talk_shadow_aura01] [charaTalk on] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [charaPut F 0,-180] [charaShake C 0.04 4 4 0.7] [wt 1.0] @Caster of Limbo? Hngggh! [k] [charaFadeout C 0.1] [charaPut F 1200,1200] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Danzo ...And this is not all. I have one more technique for you...a dark and cursed one. [k] [messageOff] [charaEffect A bit_talk_36] [se ad39] [wt 1.5] [charaFace A 5] @Danzo This is not a Fuuma technique.[sr]In fact, it is not a technique used by any human. [k] @Danzo It is my forbidden, ultimate technique for sealing away oni and those who have fallen. I swore I would never use it in the presence of another. [k] @Danzo But this is my own database; it is a fleeting illusion, not unlike a dream. Here, I can cross this line at least once. [k] [charaPut D 1200,1200] [charaFace A 4] @Danzo Forgive me, Master. [k] [messageOff] [charaEffectStop A bit_talk_36] [cameraMove 1.0 100,-65 1.4] [wt 1.5] @Mash I'm seeing something in Danzo's hand...[sr]Is that...a moonflower? [k] [charaFace A 5] @Danzo ...I'm sorry. [k] [messageOff] [charaScale D 0.7] [charaPut D -150,50] [charaEffect D bit_talk_12_platinum_L] [se bac95] [wt 1.0] [wipeout rectangleStripRightToLeft 0.2 1] [wait wipe] [charaFadeout A 0.1] [cameraHome 0.1] [wt 0.1] [wipein rectangleStripLeftToRight 0.1 1] [wait wipe] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [charaPut F 0,-180] @Caster of Limbo? !!! [k] [messageOff] [bgmStop BGM_EVENT_24 0.1] [charaEffectStop F bit_talk_shadow_aura01] [charaTalk off] [charaFace H 0] [charaFadein H 0.1 1] [charaFadeout C 0.1] [wt 0.8] [charaFadeout H 0.1] [fowardEffect bit_talk_blood_splash] [se ad464] [wt 2.0] [se ad144] [wt 1.0] [seStop ad144] [seStop ad464] [charaTalk on] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Danzo Once I cut the flower I hold in my hand,[sr]it causes my enemy's head to fall on the spot. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Fuuma Kotarou ...Impressive, Lady Danzo. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Danzo ...Youjutsu Zanhou: Moonflower. [k] @Danzo It is a cursed, forbidden technique.[sr]Please, forget you saw it. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [charaSet C 5009001 1 "Da Vinci"] [charaSet D 9005001 1 Holmes] [charaSet E 98001000 1 Mash] [scene 10200] [wt 2.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mash ...Da Vinci, Holmes.[sr]It looks like they finished their battle. [k] @Mash Senpai, Kotarou, and Danzo are all doing fine.[sr]This should put an end to... [k] [messageOff] [charaFace E 6] [wt 1.0] [charaFace E 12] @Mash ...Da Vinci? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci Oh, right, yeah. The battle's all over, and I'm seeing the abnormal data disappear on my monitor too. [k] [charaFace C 4] @Da Vinci That's all well and good, but there's[sr]still something strange about this. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mash What do you mean? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci I'm looking at the damage to her database right now... [k] @Da Vinci ...and a segment of it has been repaired perfectly.[sr]I wonder what's going on? [k] [charaFadeout C 0.1] [wt 0.1] [messageOff] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes We determined that the mysterious data causing this daydream malfunction was either a bug or a virus. [k] @Holmes I have not changed my position there, of course.[sr]However... [k] [charaFace D 6] @Holmes ...what if the purpose of this strange data lay[sr]not in destroying Danzo, but in repairing her...? [k] [charaFace D 0] @Holmes Of course, that alone does not tell us why this data was sent, but opposing forces have been known to make merciful gestures towards their enemy at times. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace E 6] [charaFadein E 0.1 2] [charaFace C 2] [charaFadein C 0.1 0] [wt 1.0] [charaTalk on] [bgmStop BGM_EVENT_2 0.1] [charaFace C 5] @Da Vinci ...Again, Holmes? Are you doing it AGAIN? [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [bgm BGM_EVENT_7 0.1] @Holmes Well now, I wouldn't say I knew right away.[sr]This was merely one of many possibilities. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Da Vinci [messageShake 0.03 4 4 0.7] So you DID do it again![sr]Dammit Holmes! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_7 1.0] [wait fade] [charaFadeout C 0.1] [scene 10000] [wt 1.0] [fadein black 1.0] [wait fade] [fadeout white 1.0] [wait fade] [scene 10001] [wt 2.0] [wipeFilter cinema 0.5 0] [fadein white 1.0] [wait fade] @ ...Lord [image berserker_language_5]. [k] @ Lord [image berserker_language_5].[sr]Lord [image berserker_language_5]. [k] [messageOff] [se ad31] [effect bit_talk_noise_gr] [wt 1.0] [seStop ad31 0.1] [se ad15] [wt 0.5] [se ad15] [wt 0.7] [effectStop bit_talk_noise_gr] [effect bit_talk_security] [bgm BGM_EVENT_6 0.1] @ The pieces are fitting together. [k] @ Something is taking shape within me. [k] @ Ahh, I'm finally going to see this[sr]memory I was never able to play back. [k] @ It may still be just a small piece of my memories...but I can sense it knitting itself back together anew. [k] @ It's the record of a certain day. A day that transpired after Kashin Koji and the first Fuuma were gone... [k] @ ...after I had traveled around all[sr]of Japan to fight in its wars. [k] @ It was still a turbulent time of war...but for me at least, things had calmed down considerably at this point. [k] @ Ahh, it was so long ago. [k] @ So very, very long since I was able to[sr]view the events of this lost record. [k] @ In human terms, this would be... [k] @ ...a memory. [k] [messageOff] [fadeout white 1.0] [bgmStop BGM_EVENT_6 1.0] [wait fade] [effectStop bit_talk_security] [scene 47000] [wt 1.0] [effect bit_sepia01] [charaSet A 6030002 1 Danzo] [charaSet E 1001000 1 Child] [fadein white 1.0] [wait fade] [se ad443] [wt 1.0] [seStop ad443 0.1] [bgm BGM_EVENT_25 0.1] @Child (...Huff, huff, gasp) [k] @Child I-I'm back. [k] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Danzo Good job. You finished exactly thirty minutes sooner today than you did last time. [k] @Danzo What's more, the mountain you crossed today is the steepest in Sagami. You did well to traverse them. [k] [charaFace A 1] @Danzo Well done...Lord Fifth. [k] @Child Thank you. [k] @Child Oh, but, it's still too soon to call me that... [k] @Child I have a long way to go before I'm worthy.[sr]That's why I'm still training with you. [k] @Child Once I've learned all the Fuuma arts, and made them my own, that's when I'll start going by “Fifth.” [k] @Child So, until then... [k] [charaFace A 0] @Danzo ...I shall call you Lord Kotarou. [k] @Child Um, I don't[line 2] [k] [charaFace A 5] @Danzo I insist. At least let me call you by your name.[sr]You have already been chosen as the clan's successor. [k] [charaFace A 1] @Danzo You should be proud of that, Lord Kotarou. [k] @Danzo Given your current stage of progression, I will respect your wish to not be addressed as “Fifth.” [k] [charaFace A 0] @Danzo But you have already been named as Fuuma Kotarou.[sr]You cannot go by your childhood name forever. [k] @Danzo I am sure your late father would want the same. [k] [messageOff] [charaFace A 1] [wt 1.0] [charaFace A 0] @Danzo Okay? [k] @Child ...Okay. [k] @Danzo Good. Now, let's get ready for dinner. Today, instead of returning to Fuuma Village, we will be staying at that cabin there. [k] @Child Huh? You mean, we're not just[sr]going to have hyourougan? [k] @Danzo You are a growing boy. You need large[sr]meals to help you grow big and strong. [k] @Child O-okay! [k] @Child I'll go catch some fish and game then! [k] @Danzo No need. I have already caught a number of trout.[sr]I can cook them in the cabin's fireplace. [k] @Danzo I also killed a rabbit I can use to make soup.[sr]You need as much nourishment as you can get. [k] @Child Oh, I love trout and rabbit![sr]But, um... [k] @Danzo Hm? [k] @Child Are you going to cook them, Mother?[sr]Usually, someone in the village prepares meals... [k] @Danzo Yes. [k] [charaFace A 3] @Danzo Since... [k] @Danzo Since you are kind enough to call me “Mother”...[sr]I thought I would try to act like one. [k] @Danzo If...if it's not too presumptuous of me. [k] @Child No, Mother.[sr]Not at all. [k] @Child I, uh... [k] @Child I can't wait to try your cooking! [k] [messageOff] [charaTalk A] [charaFace A 1] [wt 1.0] [charaFace A 0] @Danzo Then let's go back to the cabin.[sr]Um... [k] @Danzo ...[sr]... [k] [charaFace A 4] @Danzo ...Is it normal for mothers to hold their children's hands at times like this? [k] @Child O-oh, um...[sr]I think so...? [k] [charaFace A 1] @Danzo Then take my hand, and let's be on our way...Kotarou. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_25 1.0] [wait fade] [effectStop bit_sepia01] [charaFadeout A 0.1] [wt 2.0] [effect bit_talk_security] [scene 47900] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_41 0.1] @Voice Hehehe... [k] @Voice Hehe, hehehehehehehehe. Hahahahahaha.[sr]Ahh, that took much longer than I expected. [k] @Voice But at long last, the connection is made.[sr]A single, cherished treasure, at least for you. [k] @Voice A record[line 2]a memory that you[sr]yourself singled out as being precious. [k] @Voice Do continue to cherish it. [k] @Voice You need memories that inspire warmth inside that cold, unfeeling body. You must not forget that which you love. [k] @Voice No, that won't do at all.[sr]Not at all. [k] [messageOff] [wt 1.0] @Danzo Why...? [k] @Danzo Why are you...[sr]doing this...? [k] @Danzo Are you really... [k] @Danzo ...helping me to recall these irreplaceable memories... [k] @Danzo ...I thought I had forgotten for good? [k] @Voice Yes, of course. You were in a truly[sr]sorry state of disrepair, after all. [k] @Voice You were so broken down that you couldn't even remember your own precious past, or why you were made to begin with. [k] @Voice I couldn't bear it.[sr]I simply couldn't bear it. [k] @Voice Why... [k] [messageOff] [wt 1.0] @Voice ...that would just be far too dull. [k] @Voice Yes, dreadfully dull! For how could I hope to truly devastate you if I didn't know exactly what to break! [k] @Voice That's why I did this. [k] @Voice That's why I brought your memory back. A precious, cherished memory, just like a real human's! [k] @Voice So, you care for this child as your own, even though you have oil running through your veins instead of blood? Hmm, I see. That's great. Wonderful, even. [k] @Voice I'm so glad to hear that, my little wooden doll. [k] @Voice I can't begin to understand why you cherish this memory so...but please, do not stop. [k] @Voice Because one day, I will return...and I will see that you are utterly destroyed. [k] [messageOff] [wt 1.0] @Danzo Destroyed... [k] @Danzo You mean, you're going to break me? [k] [messageOff] [bgmStop BGM_EVENT_41 1.0] [wt 1.0] @Voice Oh no. [k] @Voice I mean I'm going to devastate you.[sr]I'm going to destroy that which you cherish most. [k] [bgm BGM_EVENT_72 0.1] @Voice I'm going to find the dead shadow...the Servant who looks exactly like the living boy you cared for so very much. [k] @Voice I'm going to find the man you love...[sr]the so-called apple of your eye... [k] @Voice ...and I'm going to crush him to a pulp,[sr]right in front of you. [k] @Voice And when that time comes... [k] @Voice ...I look forward to seeing your face twist in anguish, my beautiful wooden doll. [k] [messageOff] [fadeout white 1.5] [bgmStop BGM_EVENT_72 1.5] [wait fade] [effectStop bit_talk_security] [wipeOff] [charaSet A 6030000 1 Danzo] [charaSet D 6030000 1 Danzo_Effects] [charaSet E 98001000 1 Mash] [wt 1.0] [scene 10000] [fadein white 1.0] [wait fade] [wt 2.0] [effect bit_talk_07_02] [se ad12] [wt 6.5] [fadeout black 1.0] [wait fade] [scene 10200] [wt 2.0] [fadein black 2.0] [wait fade] [wt 0.8] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] [bgm BGM_EVENT_2 0.1] @Mash Welcome back, Senpai![sr]You did great. [k] ?1:It's good to be back! @Mash I'm so glad to see you're safe.[sr]And Danzo's just finished rebooting. [k] ?2:How's Danzo? Is she okay? @Mash Yes, she's fine.[sr]In fact, she just finished rebooting! [k] ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_2 1.0] [wait fade] [charaFadeout E 0.1] [scene 10310] [wt 1.5] [fadein black 1.0] [wait fade] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fuuma Kotarou ...[sr]... [k] [charaFace B 1] @Fuuma Kotarou I'm back, Moth[line 2] [k] [charaFace B 4] @Fuuma Kotarou I mean, Lady Danzo. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad95] [seVolume ad95 0 0.3] [wt 0.5] [seVolume ad95 0.5 1.0] [wt 1.0] [charaTalk off] [charaFace A 4] [charaFadein A 0.7 1] [charaFace D 1] [charaFadein D 0.7 1] [seStop ad95 0.1] [wt 1.5] [charaFadeout A 0.7] [wt 0.7] [bgm BGM_EVENT_45 0.1] [wt 1.0] @Danzo ...Welcome back, Kotarou. [k] [messageOff] [wt 0.5] [fadeout black 2.5] [bgmStop BGM_EVENT_45 2.5] [wait fade] [wt 1.0] [soundStopAll] [end]