$03-00-08-04-5-0 [soundStopAll] [enableFullScreen] [charaSet A 5045000 1 Altria] [charaSet B 2008002 1 Tristan] [charaSet D 1098124500 1 "Da Vinci"] [charaSet E 1098209300 1 "Earth Clan"] [charaSet F 1098209200 1 "Fang Clan"] [charaSet G 1098209400 1 "Wind Clan"] [charaSet H 1098215900 1 "Pub Owner Faerie"] [charaSet I 98115000 1 Effect] [sceneSet J 10000 1] [charaScale J 1.01] [sceneSet K 10000 1] [charaScale K 1.01] [charaSet M 1098209100 1 Coral] [charaSet N 98006200 1 ???] [charaSet O 98006200 1 "Enemy 2"] [charaSet P 98006200 1 "Enemy 3"] [scene 122400] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_92 0.1] [wt 2.0] [scene 117700 1.0] [wt 2.0] [fadeout black 1.0] [wait fade] [scene 117600] [wt 0.5] [fadein black 1.0] [wait fade] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 1.0] [charaFace E 1] [wt 1.5] [fadeout black 1.0] [wait fade] [scene 117900] [charaFadeout E 0.1] [wt 0.5] [fadein black 1.0] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 1.0] [charaFace F 1] [wt 1.5] [fadeout black 1.0] [wait fade] [scene 117400] [charaFadeout F 0.1] [wt 0.5] [fadein black 1.0] [wait fade] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 1.0] [charaFace G 1] [wt 1.5] [fadeout black 1.0] [wait fade] [scene 117700] [charaFadeout G 0.1] [wt 0.5] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Altria I'm back! You should have seen me out there, Mike! [k] @Altria I somehow managed to complete three tough Oberon quests all in a row! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 9] [charaFadein H 0.1 1] @Pub Owner Faerie O-oh, wow. Sounds like you're getting kind of desperate. Why don't you have an apple water? On the house. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Da Vinci Mmm, thanks, Mike! That's so considerate of you☆ You're really getting the hang of this pub owner thing! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] @Pub Owner Faerie Aww, cut it out, Duhbinchi.[sr]It's all thanks to you, my perfect angel. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Tristan First we arbitrated a dispute between a Wind faerie and an Earth faerie over who had the right of sunlight on a main road... [k] @Tristan Then we had to run a safety check on all the mysterious items (which turned out to be a bunch of bouquets) that had been sent to the head of the Wind clan... [k] @Tristan And finally, we had to subdue an out-of-control Wind faerie who had been unlucky in love for the past thirty years and wanted to have a romance with a human... [k] [charaFace B 1] @Tristan Surprisingly, none of this was at all easy, but that does make completing them all the more satisfying. [k] ?1:I was a little nervous at first, but everything worked out great! ?2:It was great to see everyone so happy! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Pub Owner Faerie Oh, right, I almost forgot. You there, the human.[sr][%1], was it? [k] @Pub Owner Faerie You've got a guest up in your room, and trust me, she's not the kind of faerie you want to keep waiting. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Da Vinci A guest? To see [%1]? [k] [messageOff] [bgmStop BGM_EVENT_92 1.0] [wipeout leftToRight 1.0 1] [wait wipe] [overlayFadein J 0.1 0,-745] [overlayFadein K 0.1 0,745] [charaFadeout D 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] [wt 1.0] [scene 117800] [wipein rightToLeft 1.0 1] [wait wipe] @Coral So, this is a human bedroom, hm? It's not so different from ours. [k] @Coral ...No, that's not right. We wouldn't even have rooms like these if not for humans. Really, we're the ones who should be thanking them... [k] [messageOff] [charaTalk A] [se ad570] [wt 1.5] [se ad93] [charaMove J 0,-820 0.6] [charaMove K 0,820 0.6] [wt 1.5] ?1:I'm coming in. ?2:Pardon me. ?! [charaTalk M] [charaFace M 2] [wt 1.0] [charaFace M 6] [bgm BGM_EVENT_70 0.1] @Coral ...So, you're back, human. [k] @Coral You did well with the farm incident yesterday. As a Wind faerie myself, you have my thanks. [k] [charaFace M 8] @Coral ...[wt 1.2][charaFace M 4][sr]... [k] ?1:...Uh, no problem. So, is that all you wanted to say, or...? ?! [charaFace M 9] @Coral ...We may have received word of your missing companion. [k] @Coral Every human captured in south Britain is taken to a ranch out west, and a new human was brought there three days ago. [k] @Coral It may be the one you've been searching for. [k] @Coral If you wish to go rescue it, I'll arrange for a guide to show you the way. [k] @Coral Tonight, I'll have a few soldiers stationed outside Salisbury. [k] @Coral You are to rendezvous with them and finish your rescue before the night is over. [k] @Coral I also have a message for you from Lady Aurora. She said, “I hope you find your friend there.” [k] ?1:That's great!!! ?2:Thanks, Coral! ?! [charaFace M 6] @Coral Don't thank me. Thank Lady Aurora. Now, if you'll excuse me, I must return to my post. [k] [messageOff] [se ade422] [charaMove M 50,0 0.4] [charaFadeout M 0.4] [wt 1.0] [seStop ade422 0.2] [wt 1.0] [charaTalk M] [charaFace M 8] [charaFadein M 0.1 2] @Coral ...I don't know what it is that brought you here, and I know I'm in no position to offer advice... [k] [charaFace M 6] @Coral But you should know that the ranch belongs to the high queen, and that it's very well-guarded. [k] [messageOff] [se ade422] [charaMove M 306,0 0.4] [charaFadeout M 0.4] [wt 1.0] [seStop ade422 0.5] [se ad93] [wt 1.5] [fadeout black 1.0] [bgmStop BGM_EVENT_70 1.0] [wait fade] [scene 117700] [wt 1.0] [fadein black 1.0] [wait fade] [wt 1.0] ?1:...So that's the scoop. ?! [bgm BGM_EVENT_77 0.1] [charaTalk D] [charaFace D 36] [charaFadein D 0.1 1] @Da Vinci Wow. When they said it'd take two to three days, I didn't expect them to actually come through that fast. Impressive. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Tristan So this human was brought in three days ago, huh. Then we don't have a moment to waste. [k] @Tristan I don't know what kind of facility this “ranch” is, but now is not the time for cowardice. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] @Da Vinci I agree. Oberon might not be back yet, but seeing as we have a guide I'm sure he'd be fine with it. [k] [charaFace D 0] @Da Vinci So what are you gonna do, Altria? [k] @Da Vinci This matter really only concerns us, so we'd understand if you'd rather stay behind. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Altria I'd be glad to help. [k] @Altria Plus, I'm dying to find out what the real Mash is like since I inadvertently used her name for a while. [k] @Altria And besides, I'm feeling a lot more confident after these last few days! [k] [charaFace A 1] @Altria Be it infiltration, lockpicking, or brewing sleep potions, I'm sure I can handle it just fine now with my Merlin magecraft! [k] ?1:Okay then, let's get going! ?2:Great! You'll have to tell me more about[csr]this Merlin magecraft later, though. ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout A 0.1] [wt 1.0] [scene 117401] [charaSet F 98014000 1 "Salisbury Soldier A"] [charaSet G 98014000 1 "Salisbury Soldier B"] [charaSet H 98014000 1 "Salisbury Soldier 3"] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth F 5] [charaDepth G 4] [charaDepth H 3] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.4 1] [charaFadein G 0.4 2] [charaFadein H 0.4 0] [wt 2.5] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Tristan It would seem those soldiers there are our guides... [k] @Tristan This is quite a surprise. I thought these soldiers would be faeries, not humans. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci Oh yeah, most of Salisbury's soldiers are actually human. [k] @Da Vinci They may not hold a candle to faeries when it comes to sheer combat ability, but they have no problem with using weapons, and above all, the mors don't pose any immediate threat to them. [k] @Da Vinci So yeah, human soldiers are basically the faeries' mors countermeasure. [k] @Da Vinci Most of the clans treat them as disposable tools, but Aurora sees the value in human soldiers, even appointing the more talented ones to serve as her personal guards. [k] @Da Vinci Remember the ones we saw protecting the great cathedral? [k] @Da Vinci The fact that they were so strong is proof that Aurora's given those humans various rights. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [wt 1.2] ?1:Altria? ?2:Are you feeling okay? ?! [charaFace A 8] @Altria Oh, uh... I'm just a little nervous. I've never been around so many humans before... [k] [charaFace A 13] @Altria Ahaha, it doesn't make sense, does it? I mean, I'm obviously fine with you! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Tristan ...Quiet. They've noticed us, too. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 5] [charaDepth G 4] [charaDepth H 3] [charaTalk F] [charaFace F 2] [charaFace G 0] [charaFadein F 0.1 1] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Salisbury Soldier A Hey, you there! The suspicious looking ones! You the outsiders Coral told us about? [k] [charaFace F 4] @Salisbury Soldier A I can't believe you actually showed up. Ugh, why now, of all times? This is exactly the sort of pain in the ass I don't need... [k] [charaFace F 0] @Salisbury Soldier A Oh well, if this is what Lady Aurora wants, then fine. Follow us. We'll show you the way to the ranch. [k] @Salisbury Soldier A Be warned, it's a two hour walk, so you'd better have everything ready before we get going. Do you? [k] ?1:Of course. Thanks for doing this. ?2:Yup. Thanks for showing us the way. ?! [charaFace F 4] @Salisbury Soldier A Man, you guys are dressed in the weirdest clothes I've ever seen. Lady Aurora sure does love her novelties, doesn't she? [k] [messageOff] [charaTalk off] [se ade428] [se ad173] [charaMove F -50,0 0.4] [charaMove H -306,0 0.4] [charaMove G 206,0 0.4] [charaFadeout F 0.4] [charaFadeout G 0.4] [charaFadeout H 0.4] [wt 1.0] [seStop ad173 0.5] [seStop ade428 0.5] [wt 1.0] [charaTalk on] [charaTalk depthOn] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Da Vinci Hmm. Not very happy to see us, are they? [k] @Da Vinci They probably think of us as a bunch of annoying pests moving in on their beloved Lady Aurora. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Altria Even so, that doesn't change the fact that they're helping us. We should be grateful to them for that. [k] @Altria Come on, [%1]. I'm afraid we won't be able to talk for a while, but at least that should help us make good time. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_70 1.0] [wait fade] [charaFadeout A 0.1] [wt 2.0] [scene 122401] [fadein black 1.0] [wait fade] [wt 2.0] [scene 118400 1.0] [wt 1.5] [bgm BGM_EVENT_81 0.1] [charaTalk depthOff] [charaDepth F 5] [charaDepth G 4] [charaDepth H 3] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Salisbury Soldier A We're here. This is the west human ranch. [k] ?1:Human...ranch? ?2:Not human city? ?! @Salisbury Soldier A That's right. We used to live here, too. [k] @Salisbury Soldier A We were assigned to a horrid faerie who robbed us of everything we had, down to our dignity, before throwing us away like so much trash. [k] @Salisbury Soldier A Us stray humans had nowhere to go until Lady Aurora took us in. [k] @Salisbury Soldier A We became soldiers so that we could win the freedom Lady Aurora showed us was possible. [k] @Salisbury Soldier A We support overthrowing the queen, too. [k] @Salisbury Soldier A But we're nothing like the trendy rebel army who's counting on the so-called Child of Prophecy to bail them out. [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Tristan Rebel army... I've heard them mentioned before. Does that mean there's an anti-queen movement outside Salisbury, too? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Salisbury Soldier A Yup. The rebel army's situated in the old castle ruins out east. [k] [charaFace F 4] @Salisbury Soldier A They claim to want to free all of Britain, and they even have the gall to call themselves the Round Table. [k] [charaFace F 0] @Salisbury Soldier A Still, they're definitely a force to be reckoned with. They're led by a human who actually survived against Lancelot in a joust in Camelot. [k] @Salisbury Soldier A Morgan herself offered him a reward, saying that he'd proved himself equal to a Tam Lin. [k] @Salisbury Soldier A Let's see... I think his name was Percival. Percival of the White Light, the man who reached the limits of human ability. [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Tristan ...! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 5] [charaDepth G 3] [charaDepth H 2] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Salisbury Soldier A Morgan was so impressed with him that she commanded him to join her forces in Camelot even though he's human... [k] @Salisbury Soldier A ...but instead he refused her command and formed the rebel army. [k] [charaFace G 2] @Salisbury Soldier B Hey, that's enough.[sr]It's too dangerous to stay here any longer. [k] [charaFace G 0] @Salisbury Soldier B If anyone sees us here, Lady Aurora's the one who'll pay the price. [k] @Salisbury Soldier B Let's just ditch these backwater faeries and head back to Salisbury already. [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Da Vinci ...I take it that means you guys were only here to show us the way? [k] @Da Vinci And that sneaking into the ranch and looking for our companion is entirely our job? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 5] [charaDepth G 3] [charaDepth H 2] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Salisbury Soldier A You're damn right it is. Hell, you should be thanking us just for taking you this far. [k] @Salisbury Soldier A The Wind clan might be good at everything, but they don't have the right temperament for combat. [k] @Salisbury Soldier A If Morgan ever thinks they're rebelling against her, Lady Aurora's as good as dead, along with all of Salisbury. [k] @Salisbury Soldier A Even knowing all that, Lady Aurora still asked us to help you. [k] @Salisbury Soldier A So you listen to me. Whatever you do, don't you dare mention Salisbury if you get caught. [k] @Salisbury Soldier A Got that? You'd better not bite the hand that fed you. Not if you lot have any pride at all in being human. [k] [messageOff] [charaTalk off] [se ade428] [se ad173] [charaMove F 50,0 0.4] [charaMove H -206,0 0.4] [charaMove G 306,0 0.4] [charaFadeout F 0.4] [charaFadeout G 0.4] [charaFadeout H 0.4] [wt 1.0] [seStop ad173 0.5] [seStop ade428 0.5] [wt 1.0] [charaTalk on] [charaTalk depthOn] [wt 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Altria Okay, let's discuss our next move. I just finished analyzing the ranch's interior structure. [k] @Altria From what I can tell, there are six big factories in the middle of the complex, and about thirty smaller ones. [k] @Altria I didn't sense any heat sources in the big factories, so those are probably shut down now. [k] @Altria But the small factories have lots of heat signals. There seems to be about sixty humans inside. [k] @Altria What do you think, [%1]? [k] @Altria If we scale the castle walls, we could probably sneak inside without the guards spotting us. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth D 5] [charaDepth B 4] [charaFace D 22] [charaFace B 2] [charaFadeinFSR D 0.1 2] [charaFadeinFSL B 0.1 0] [wt 1.5] [charaFadeout B 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.5] [charaTalk depthOn] ?1:W-wow, you're really efficient. [charaFace A 10] [wt 1.0] [charaFace A 13] @Altria E-efficient? Me? Oh, no, I'm really not. [k] [charaFace A 6] @Altria This is just a little spell that lets you see inside a building by hitting the walls with a magical energy wave and seeing how things inside react to it. [k] @Altria It's the most basic thievery spell Merlin taught me! He said I would definitely need it at some point, and it looks like he was right! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Tristan ...Hehe, that does take me back. It seems Merlin never changes, no matter what world he's in... [k] [charaFadeout B 0.1] [wt 0.1] ?2:Um... Are you mad about something? [charaFace A 10] [wt 1.0] [charaFace A 7] @Altria Oh, no, not at all. I was just concentrating on seeing what things are like inside. [k] @Altria Now let's forget about those whiners who ran off on us and focus on finding Mash! [k] [charaFadeout A 0.1] [wt 0.1] ?! [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Da Vinci Hmm. You still have your connection to Mash through your contract, [%1]. Can you sense anything? [k] @Da Vinci If you can, that'd be the fastest and easiest way to find her. [k] ?1:Maybe? I'm not sure. ?2:It's hard to tell... Maybe, maybe not... ?! [charaFace D 14] @Da Vinci Then there are probably too many crossed lines to say for sure. Honestly, I'm feeling the same thing. [k] @Da Vinci There are just way too many contracts going around Faerie Britain. [k] @Da Vinci Maybe whenever a faerie takes possession of a human, they form a bond that's similar to a Servant contract. [k] [charaFace D 32] @Da Vinci If I'm right about that, the only way we'll know whether Mash is here is if we see for ourselves. [k] @Da Vinci Tristan, do you think you can carry [%1][sr]and Altria up the castle wall? [k] @Da Vinci Oh, don't worry about me. I'll get up there with my roller skates. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Tristan Of course. It will be the quietest and most graceful wire work[line 2]I mean, lyre work you'll ever see. [k] @Tristan Both of you, over here, please. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth B 3] [charaDepth A 2] [charaTalk off] [charaFace B 0] [charaFace A 7] [charaFadein B 0.1 0] [charaFadein A 0.1 2] [wt 0.5] [charaMove A 156,0 0.8] [cameraMove 0.8 20,-10 1.1] [wt 0.6] [se ad775] [wt 0.3] [charaTalk on] [charaFace A 6] @Altria Then I'll lead the way. The western wall is the most lightly guarded right now, so let's go in from there! [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_81 1.0 0.4] [wait fade] [charaFadeout B 0.1] [charaFadeout A 0.1] [cameraHome 0.1] [scene 10000] [wt 1.0] [fadein black 0.1] [wait fade] [wipeout downToUp 0.1 1] [wait wipe] [scene 118500] [wt 0.5] [wipein upToDown 1.0 1] [bgm BGM_EVENT_81 1.0 1.0] [wait wipe] [charaTalk off] [se ad748] [charaFace B 0] [charaFadein B 0.4 -200,50] [charaFadein A 0.4 200,50] [charaMove B -200,-10 0.6] [charaMove A 200,-10 0.6] [wt 1.0] [charaMove B -200,0 0.2] [charaMove A 200,0 0.2] [se ad984] [seVolume ad984 0 0.3] [wt 0.9] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] ?1:It looks just like a town on the inside, too... ?2:(I don't see anyone else around...) ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Tristan Altria, I assume those large factories you spoke of earlier are those complexes, and the small ones are those homes? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Altria That's right. Humans kept at ranches like these are shipped out with their creativity intact... [k] @Altria So they should be confined in houses rather than pens. [k] [charaFace A 0] @Altria Just ignore the large factories.[sr]We won't find Mash there. [k] @Altria It's not birthing season yet, so there shouldn't be anything inside them. [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_81 1.0] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Da Vinci ... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad138] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 1] [wt 0.4] [bgm BGM_EVENT_80 0.1] [se ad22] @??? [image berserker_language_1]? [k] ?1:Altria, behind you! ?2:There's something here! ?! [messageOff] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 2] @Altria A surveillance familiar! It must have been disguised as a street lamp! [k] @Altria I can't believe I messed up again... I'm sorry, everyone, but we need to take it out now, before it calls in reinforcements! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad138] [charaTalk off] [charaFace N 0] [charaFadein N 0.1 1] [wt 1.0] [se ad138] [charaFace O 0] [charaFadeinFSL O 0.4 0] [wt 0.2] [se ad138] [charaFace P 0] [charaFadeinFSR P 0.4 2] [wt 0.2] [se ad22] @??? [image berserker_language_1]!!! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]