$94-09-00-04-2-0 [soundStopAll] [enableFullScreen] [charaSet A 4052000 1 "Takeda Harunobu"] [charaSet B 2052000 1 Hotaru] [charaSet C 3038000 1 "Nagao Kagetora"] [charaSet D 1098280500 1 "Nobbu Drive"] [charaSet E 1098280500 1 "Nobbu Drive 2"] [charaSet F 1098280500 1 "Nobbu Drive 3"] [charaSet G 1098280200 1 "Imagawa Yoshimoto"] [charaSet H 1098280300 1 "Itou Kashitarou"] [charaSet I 1098280900 1 Child] [charaSet J 1098281000 1 Civilian] [imageSet K cut503_car 1] [charaScale K 1.2] [sceneSet L 201000 1] [sceneSet M 201200 1] [charaScale M 1.3] [sceneSet N 201300 1] [charaScale N 1.4] [sceneSet O 201400 1] [charaScale O 1.6] [sceneSet P 201400 1] [charaScale P 1.6] [sceneSet Q 200900 1] [charaScale Q 1.2] [sceneSet R 201000 1] [charaScale R 1.01] [sceneSet S 201300 1] [charaScale S 1.2] [sceneSet T 201300 1] [charaScale T 1.2] [scene 201000] [pictureFrameTop cut063_cinema] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_175 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 0,-50] @Itou Kashitarou I can't believe it... [k] @Itou Kashitarou He actually broke our alliance agreement right in front of one of our soldiers... I mean, I knew he would eventually, but why did it have to be now, of all times? [k] [charaFace H 8] @Itou Kashitarou Just as soon as Oda has been taken care of, now we have Takeda to worry about again. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Imagawa Yoshimoto Acting rationally has never been a concern of Takeda's. He must have learned I couldn't move right now and saw an opportunity. [k] [charaFace G 3] @Imagawa Yoshimoto Honestly, it's practically a miracle he's been keeping quiet until now. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 15] [charaFadein H 0.1 0,-50] @Itou Kashitarou Since you really can't move right now, Takeda must have felt this was his chance. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Imagawa Yoshimoto Either way, we won't be settling things with him just yet. [k] [charaFace G 4] @Imagawa Yoshimoto More importantly, what about the creatures that have been leaking out from the demon king's power I absorbed? Can we use them for anything? [k] [messageOff] [subCameraOn 2] [charaLayer Q sub #A] [charaLayer D sub #A] [charaLayer E sub #A] [charaLayer F sub #A] [charaLayer R sub #B] [charaLayer H sub #B] [subCameraFilter #A mask&gray cut359_mask22] [subCameraFilter #B maskEdge cut359_mask12 5 0,0,0,255] [charaTalk off] [charaTalk depthOff] [charaDepth Q 1] [charaDepth D 2] [charaDepth E 3] [charaDepth F 4] [charaDepth R 1] [charaDepth H 2] [subRenderScale #A 1.1] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaFace D 1] [charaFace E 4] [charaFace F 0] [charaFace H 10] [charaFadein Q 0.1 0,-100] [charaFadein R 0.1 -500,0] [charaFadein D 0.1 320,80] [charaFadein E 0.1 -320,80] [charaFadein F 0.1 0,80] [charaFadein H 0.1 -505,205] [wt 0.1] [subRenderFadein #A 0.5 50,-160] [wt 0.7] [subRenderFadeinFSSideL #B 0.3 120,-230] [subRenderMoveFSSideL #B 100,-250 0.3] [wt 0.4] @Itou Kashitarou Those things? Well, they are certainly strong fighters, but there are far more differences between individuals than we thought. [k] [charaFace H 0] @Itou Kashitarou Some of them are fiercely rebellious, like the ones that turned traitor. Others are weirdly docile. I suppose they're not unlike people in that regard. [k] @Itou Kashitarou So if we're going to keep using them, we'll need to whip them into shape, mentally speaking. [k] [charaFace H 12] @Itou Kashitarou And that's not even getting into their...bizarre appearance. [k] [messageOff] [subRenderFadeout #A 0.5] [subRenderFadeout #B 0.5] [wt 0.5] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout H 0.1] [wt 0.1] [charaLayer Q normal] [charaLayer R normal] [charaLayer D normal] [charaLayer E normal] [charaLayer F normal] [charaLayer H normal] [subCameraOff] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk G] [charaFace G 6] @Imagawa Yoshimoto I don't care what they look like. All that matters is that they have the strength one would expect of creatures born from Demon King Nobunaga's magical energy. [k] [charaFace G 0] @Imagawa Yoshimoto And thanks to the Holy Grail's magical energy, I can even produce them at scale. [k] @Imagawa Yoshimoto Once we have enough to send north to reinforce our soldiers, Takeda should no longer pose a threat. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,-50] @Itou Kashitarou Right you are, my lord. Especially since Takeda is most likely gunning for[line 2] [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 0,-50] @Imagawa Yoshimoto The Northern God of War, yes. [k] [messageOff] [wt 0.5] [fadeout black 1.5] [bgmStop BGM_EVENT_175 1.5] [wait fade] [pictureFrame] [charaFadeout G 0.1] [scene 201200] [subCameraOn 3] [charaLayer M sub #A] [charaLayer K sub #A] [charaLayer A sub #B] [charaLayer I sub #C] [charaLayer J sub #C] [subCameraFilter #A through] [subCameraFilter #B through] [subCameraFilter #C through] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [subRenderFadein #A 0.1 0,0] [subRenderFadein #B 0.1 0,0] [subRenderFadein #C 0.1 0,0] [charaTalk off] [charaTalk depthOff] [charaDepth M 1] [charaDepth K 2] [subRenderScale #A 1.2] [wt 1.5] [cueSe SE_21 21_ade643 1.5 0.4] [fadein black 1.5] [wait fade] [wt 1.0] [cueSe SE_23 23_ade935] [charaFadein M 0.5 140,-200] [charaFadein K 0.5 190,-420] [charaMoveScaleEase K 1.3 1.5 easeOutCubic] [charaMoveEase M 190,-200 1.5 easeOutCubic] [charaMoveEase K 140,-470 1.5 easeOutCubic] [wt 1.5] [seStop 23_ade935 1.5] [wt 0.5] [cueSe SE_23 23_ade934] [wt 1.0] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.6] [bgm BGM_EVENT_96 0.1] [cueSeStop 21_ade643 1.5] [subRenderMoveEase #A -120,0 1.0 easeOutSine] [subRenderMoveEase #B -120,0 1.0 easeOutSine] [wt 1.0] [se ad452] [seStop ad452 0.5] [charaFace J 0] [charaFadeinFSR J 0.4 320,0] [charaMoveFSR J 300,0 0.5] [wt 0.7] [charaTalk on] [charaTalk J] [charaFace J 3] @Civilian Oh, Lord Harunobu. I'm so glad to see you've safely returned. [k] [charaTalk A] [charaFace A 15] @Takeda Harunobu Hey there, Grandpa Kasuga. How's the back? [k] [charaTalk J] @Civilian Hahaha, oh, it still hurts like crazy every time I unload another crate. [k] [charaTalk A] @Takeda Harunobu I see. You must still be working hard then. [k] [charaTalk J] @Civilian Oh, I picked fresh mountain veggies today. I'll bring you some later. [k] [charaTalk A] [charaFace A 4] @Takeda Harunobu Sounds great. Thanks. [k] [messageOff] [charaTalk A,I] [se ad456] [seVolume ad456 0 0] [seVolume ad456 1.0 1.0] [charaFadeout J 0.4] [charaMoveEaseFSR J 540,0 1.5 easeOutSine] [subRenderMoveEase #A 120,0 1.5 easeOutSine] [subRenderMoveEase #B 120,0 1.5 easeOutSine] [wt 1.5] [seStop ad456 0.5] [charaFace I 0] [charaFadeinFSL I 0.4 -350,0] [charaMoveFSL I -300,-0 0.5] [wt 0.5] [charaTalk I] [charaFace I 4] @Child Ooh, it's Harunobu! Harunobu! I wanna go for another ride, Harunobu! [k] [charaTalk A] [charaFace A 7] @Takeda Harunobu Hey, keep your mitts off my car, kids. [k] [charaTalk I] @Child But it's so cool! Especially that red! Will you give me a car when I'm grown up? [k] [charaFace A 15] @Takeda Harunobu Let's wait and see when the time comes. Now go on, get out of here. Your mom's been looking for you. [k] [charaTalk I] [charaFace I 0] @Child Tch, fine. Guess I'll go home and do my chores like Mom said. [k] @Takeda Harunobu You do that. And no slacking, you hear? [k] [messageOff] [cueSe SE_21 21_ade643 1.0 0.4] [subRenderFadeout #A 0.5] [subRenderFadeout #B 0.5] [subRenderFadeout #C 0.5] [wt 0.5] [charaFadeout M 0.1] [charaFadeout K 0.1] [charaFadeout A 0.1] [charaFadeout I 0.1] [wt 0.5] [charaLayer M normal] [charaLayer K normal] [charaLayer A normal] [charaLayer I normal] [subCameraOff] [seStop ad940 1.5] [wt 1.5] [cueSeVolume 21_ade643 1.0 0.2] [charaDepth C 1] [charaDepth B 2] [charaTalk C] [charaFace C 8] [charaFace B 1] [charaFadeinFSR C 0.1 2] [charaFadeinFSL B 0.1 0] @Nagao Kagetora THIS is Takeda's Tsutsujigasaki Yakata? It looks a lot different than I heard. [k] @Nagao Kagetora I don't see much in the way of defenses here. What kind of castle is this? [k] [charaTalk B] @Hotaru I've heard about this place too, but I've never been here before, either. You're right, this castle is kind of, um... [k] [charaTalk C] [charaFace C 1] @Nagao Kagetora Run down. [k] [charaTalk B] [charaFace B 0] @Hotaru Yes, that. [k] ?1:But the people here seem to love it. [charaFace B 2] @Hotaru That's true. And the children in particular seem especially happy. [k] ?2:I don't know if I'd say tha[line 2]no, I guess I would. [charaTalk C] [charaFace C 12] @Nagao Kagetora As pathetic as these defenses are, I could take this place myself and still have time for tea. [k] ?! [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Come with me. [k] [messageOff] [charaFadeout A 0.4] [se ad987] [wt 0.1] [se ad60] [seStop ad987 2.0] [seStop ad60 2.0] [wt 2.0] [wipeout rightToLeft 1.0 1.0] [bgm BGM_EVENT_96 1.5 0.4] [cueSeStop 21_ade643 1.0] [wait wipe] [cameraMove 0.1 0,0 1.01] [scene 201300] [wt 1.0] [bgm BGM_EVENT_96 1.5 1.0] [wipein leftToRight 1.0 1.0] [wait wipe] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Okay, we're here. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hotaru Here, where? I don't see anything but grass, trees, and mountains. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nagao Kagetora What's the big idea, dragging us out to the woods? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu You wanted to see my castle? Here it is. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nagao Kagetora What are you talking about? This is just...empty space. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu You're serious? What, have you gone blind? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Nagao Kagetora Huh? Watch how you speak to me, or I'll kill you. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Hotaru I don't see anything here, either. [k] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_96 2.0] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Takeda Harunobu Keep looking. [k] [messageOff] [se ad957] [fadeout white 0.2] [wait fade] [seStop ad957 1.0] [fadein white 0.5] [wait fade] [wt 0.2] [charaFadeout A 0.1] [wt 0.5] [effect bit_talk_summon_o] [se ad474] [seVolume ad474 0 0] [seVolume ad474 0.5 0.7] [wt 1.5] [bgm BGM_BATTLE_141 0.1] [shake 0.03 1 2 0] [se ad476] [seVolume ad476 0 0.6] [se ade393] [seVolume ade393 0 0] [seVolume ade393 0.5 1.0] [subCameraOn 2] [charaLayer S sub #A] [charaLayer C sub #A] [charaLayer T sub #B] [charaLayer B sub #B] [subCameraFilter #A maskEdge cut359_mask11 5 255,255,255,255] [subCameraFilter #B maskEdge cut359_mask12 5 255,255,255,255] [charaDepth S 1] [charaDepth T 1] [charaDepth B 2] [charaDepth C 2] [charaFace C 16] [charaFace B 14] [charaFadein B 0.1 -485,225] [charaFadein C 0.1 485,220] [charaFadein S 0.1 -120,-80] [charaFadein T 0.1 -120,-80] [wt 2.0] [seVolume ade393 2.0 0.7] [charaDepth A 4] [charaDepth N 3] [charaScale A 1.3] [charaTalk A] [charaFace A 7] [charaFadein N 0.6 0,-350] [charaFadein A 0.6 0,50] [charaMove N 0,-400 10.0] [charaMove A 1 10.0] [wt 2.0] [charaTalk B] [subRenderFadeinFSSideL #B 0.3 120,-180] [subRenderMoveFSSideL #B 100,-200 0.3] [wt 0.4] @Hotaru Wh-what is this magical energy!? [k] [subRenderMoveFSSideL #B 80,-220 0.3] [subRenderFadeout #B 0.3] [wt 0.3] [charaTalk A] @Takeda Harunobu People are your castle... [k] [charaTalk C] [subRenderFadeinFSSideR #A 0.3 -120,-180] [subRenderMoveFSSideR #A -100,-200 0.3] [wt 0.3] @Nagao Kagetora “People are your castle”? You don't mean[line 2] [k] [subRenderMoveFSSideR #A -80,-220 0.3] [subRenderFadeout #A 0.3] [wt 0.3] [charaTalk A] @Takeda Harunobu They are your walls, and your moats. Treat them well, and they shall be your trusted ally... [k] [messageOff] [seStop ad474 0.8] [cameraMoveEase 0,-25 0.8 easeOutQuad 1.15] [wt 1.0] [se ad967] [charaFace A 2] @Takeda Harunobu But wrong them, and they shall be your greatest enemy! [k] [messageOff] [se ad574] [se ad732] [seStop ad476 2.0] [shake 0.05 3 3 0] [fadeout white 2.0] [wait fade] [cameraMoveEase 0,0 0.1 easeOutQuad 1.01] [effectDestroy bit_talk_summon_o] [charaScale A 1.0] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout B 0.1] [charaFadeout N 0.1] [charaFadeout S 0.1] [charaFadeout T 0.1] [charaLayer S normal] [charaLayer T normal] [charaLayer C normal] [charaLayer B normal] [subCameraOff] [scene 10001] [charaDepth O 1] [charaDepth P 2] [wt 1.0] [fadein white 1.0] [wait fade] [se ad913] [shake 0.05 4 3 0] [charaFadein O 1.0 -300,-350] [charaMove O -300,-550 5.0] [wt 1.5] [shake 0.03 1 1 0] [fadeout white 1.0] [wait fade] [charaFadeout O 0.1] [charaFadein P 0.1 300,-350] [wt 0.1] [se ad913] [shake 0.05 4 3 0] [charaMove P 300,-150 5.0] [fadein white 1.0] [wait fade] [wt 2.0] [shake 0.03 1 1 0] [fadeout white 1.0] [wait fade] [charaFadeout P 0.1] [scene 201400] [cameraMove 0.1 0,30 1.3] [se ad949] [wt 0.8] [seStop ade393 3.5] [shake 0.03 1 1 3.5] [cameraMoveEase 0,0 3.5 easeOutSine 1.0] [fadein white 2.0] [wait fade] [wt 2.5] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Hotaru There really is a castle here now! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Nagao Kagetora I can't believe it! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Come, we'll talk more inside. [k] [messageOff] [cueSe SE_21 21_ad1066] [cueSeStop 21_ad1066 2.0] [charaFadeout A 0.4] [wt 2.0] [fadeout black 1.0] [bgmStop BGM_BATTLE_141 1.0] [wait fade] [charaSet G 7048000 1 "Nagakura Shinpachi"] [charaSet H 1098285420 1 "Northern God of War"] [charaFilter H silhouette 00000080] [charaSet I 1098285420 1 "Northern God of War 2"] [charaScale I 1.3] [sceneSet J 201500 1] [charaScale J 1.4] [sceneSet K 201600 1] [charaScale K 1.3] [sceneSet L 201500 1] [charaScale L 1.4] [charaSet S 98115000 1 "Effect 1"] [charaSet T 98115000 1 "Effect 2"] [charaDepth A 1] [charaDepth N 1] [charaDepth K 1] [charaDepth J 2] [charaDepth L 1] [charaDepth I 2] [charaDepth G 3] [charaDepth D 4] [charaDepth E 5] [charaDepth F 6] [charaFadein J 0.1 150,-150] [charaFadein L 0.1 -180,-250] [scene 201500] [wt 1.0] [charaMove J 150,-300 5.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_50 0.1] [wt 3.0] [charaFadeout J 1.0] [charaMoveEase L -250,-250 4.0 easeOutSine] [wt 3.0] [charaFadeout L 1.0] [wt 1.2] [charaScale J 1.3] [wt 0.5] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] @Takeda Harunobu All right, let's pick up where we left off. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nagao Kagetora To think you materialized an entire castle. I guess you really are the Rider of Kai. [k] @Nagao Kagetora Even I have to admit you surprised me with this one. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Hotaru I thought it was awfully convenient that you had a castle built in just the right place for a war with the Imagawa. This explains it. [k] @Hotaru I thought the Imagawa spies were just mistaken, but now it all makes sense. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Takeda Harunobu Here in Kai, there's nothing I can't do. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nagao Kagetora Now I see. You are supported by the land of Kai itself, so a Noble Phantasm like this is only possible for you. [k] [charaFace C 7] @Nagao Kagetora I guess that does give you a pretty strong territorial advantage in Kai then. At least, if you forget how Shinano's already fallen. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 17] [charaFadein A 0.1 1] @Takeda Harunobu Don't interrupt me.[sr]As I was sayi[line 2] [k] [messageOff] [cueSe SE_23 23_ade936] [charaTalk depthOff] [charaFadein J 0.4 190,-200] [charaMoveEase J 90,-200 1.5 easeOutCubic] [wt 0.5] [charaFadeout A 0.1] [charaTalk off] [charaFace D 2] [charaFace E 2] [charaFace F 1] [charaFadein E 0.4 -270,0] [charaMoveEase E -320,0 0.5 easeOutQuad] [wt 0.15] [charaFadein F 0.4 50,0] [charaMoveEase F 0,0 0.5 easeOutQuad] [wt 0.15] [seStop 23_ade936 1.0] [charaFadein D 0.4 370,0] [charaMoveEase D 320,0 0.5 easeOutQuad] [wt 0.5] [charaTalk on] [charaTalk F] @F:Nobbu Drive Nooobbu drive!? [k] @F:Nobbu Drive Mr. Harunobbuuu! There's a weird old man who keeps attacking us, nobu! [k] [messageOff] [charaTalk off] [se ad1001] [seVolume ad1001 0 0] [seVolume ad1001 1.0 1.0] [charaFadeout D 0.4] [charaFadeout E 0.4] [charaFadeout F 0.4] [charaMoveEase J -166,-200 1.5 easeOutSine] [charaMoveEase D 66,0 1.5 easeOutSine] [charaMoveEase E -576,0 1.5 easeOutSine] [charaMoveEase F -256,0 1.5 easeOutSine] [wt 1.3] [seStop ad1001 0.4] [charaScale G 1.1] [charaFace G 2] [charaFadein G 0.4 306,20] [charaMoveEase G 256,20 0.5 easeOutQuad] [wt 0.7] [charaTalk on] [charaTalk G] @Nagakura Shinpachi You little bastards! I don't know how you got in here, but you ain't getting away from me! [k] [messageOff] [charaFadeout J 0.5] [charaFadeout G 0.5] [charaFadeout D 0.5] [wt 0.7] [charaScale G 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nagao Kagetora It's you... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hotaru The scary-looking old man. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Nagakura Shinpachi Oh, hey! Glad you're all okay. I guess General Harunobu must've rescued you. [k] [charaFace G 1] [charaFace G 22] @Nagakura Shinpachi But never mind that now. General! We've got an Imagawa monster invasion on our hands! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Calm down, Shinpachi. They've come over to the Takeda side. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 25] [charaFadein G 0.1 1] @Nagakura Shinpachi Really? These weird things? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Takeda Harunobu Yes. I liked their shade of red. Makes them a perfect match for Takeda. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 21] [charaFadein G 0.1 1] @Nagakura Shinpachi Oh come on, you can't be serious. These...things have Imagawa written all over them. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace D 0] [charaFace E 0] [charaFace F 0] [charaFadeinFSR D 0.1 320,0] [charaFadeinFSL E 0.1 -320,0] [charaFadein F 0.1 1] @F:Nobbu Drive We're done with Imagawa, nobu! No more associating with people who don't understand what it means to be a street racer, nobu! [k] [clear] [charaTalk E] [charaFace E 4] @E:Nobbu Drive Mr. Harunobbu gets it, nobu. The high-octane fuel here is way cheaper! It's great, nobu! [k] [clear] [charaTalk D] [charaFace D 4] @D:Nobbu Drive From this day forth, the Owari Nobbu Stars are gonna go down in legend as the fastest racers in not just Kai, but all the Warring States, nobu! [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk G] [charaFace G 21] [charaFadein G 0.1 1] @Nagakura Shinpachi Well damn, I already whipped a few of you. Guess I'd better apologize then. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Good timing. I was just about to tell them about the Northern God of War. You should join us. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 18] [charaFadein G 0.1 1] @Nagakura Shinpachi Will do. Good to have you...things on the team. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace D 4] [charaFace E 4] [charaFace F 4] [charaFadeinFSR D 0.1 320,0] [charaFadeinFSL E 0.1 -320,0] [charaFadein F 0.1 1] @Nobbu Drive Good to be here, nobbuuu! [k] [messageOff] [cueSe SE_23 23_ade940] [charaFadeout E 0.4] [charaMoveFSL E -370,0 0.5] [wt 0.15] [cueSeStop 23_ade940 2.5] [charaFadeout F 0.4] [charaMove F -50,0 0.5] [wt 0.15] [charaFadeout D 0.4] [charaMoveFSR D 270,0 0.5] [wt 3.0] [charaTalk on] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nagao Kagetora So, you were working with Takeda. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Nagakura Shinpachi That's right. I was supposed to find out where the Imagawa've been taking our people so I could rescue them... [k] [charaFace G 4] @Nagakura Shinpachi ...but as you saw, my temper pretty well ruined that. It's a good thing you all showed up when you did. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hotaru So that's what that was all about... How are the children now? Are they okay? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Nagakura Shinpachi Sure are. With you bringing up the rear, I had no trouble getting 'em back to their village. Thanks. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Takeda Harunobu Please also allow me to extend my thanks for your help with the rescue effort, Master of Chaldea. I don't know what we would have done without you. [k] @Takeda Harunobu I won't forget what you did for us. [k] ?1:Please, don't worry about it. ?2:I'm just glad everyone's okay. ?! [charaFace A 5] @Takeda Harunobu ...I see. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 16] [charaFadein C 0.1 1] @Nagao Kagetora I-incredible... I've never seen him act so upright. Don't be fooled, Master. He'll probably forget all about it in a day or so. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Takeda Harunobu Do you ever shut up? I swear, you really are just as irritating as ever. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 14] [charaFadein C 0.1 1] @Nagao Kagetora Ahahahaha! Funny, I was just thinking the same about you. [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_50 1.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Hmph... Anyway, Master of Chaldea, as I was saying earlier, do we have an agreement on our alliance? [k] ?1:I'm fine with forming one, yes. [bgm BGM_EVENT_124 0.1] @Takeda Harunobu Great. Then we're partners until Imagawa is gone. [k] ?2:How long did you have in mind for that? [bgm BGM_EVENT_124 0.1] @Takeda Harunobu How about until Imagawa is gone? That's what you want too, right? [k] ?! @Takeda Harunobu I trust you're okay with that too, Saika? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Hotaru The Saika always follow whomever we've entrusted with our Yatagarasu. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Good. Now, let me tell you about the Northern God of War. [k] @Takeda Harunobu Up north, there's another Kenshin different from the one here now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nagao Kagetora Another, different Kenshin? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 21] [charaFadein G 0.1 1] @Nagakura Shinpachi To be honest, I got shivers down my spine when you showed up back at that rest stop. [k] [charaFace G 1] @Nagakura Shinpachi For a moment, I couldn't believe the Northern God of War had come so far south. It probably surprised you too, right, Saika girl? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Hotaru Ulp... I'm embarrassed to say this, but I had no idea they were the same person. Besides, they look very different. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Nagakura Shinpachi You think? Well, I will say that I thought she seemed pretty different than what I'd heard, too. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Hotaru The God of War I know wears a lot more...things. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Nagao Kagetora Things? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hotaru Yeah, things. Like, she has a really long thing she keeps on her back. [k] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_124 2.0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Takeda Harunobu She showed up out of nowhere one day while we were fighting the Imagawa. [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [effect bit_sepia01_depth_fs] [charaTalk depthOff] [charaScale N 1.2] [charaFadein N 0.1 -120,-250] [charaMove N 120,-250 30.0] [scene 201300] [wt 0.5] [fadein black 0.5] [wait fade] [bgm BGM_MAP_92 0.1] [wt 1.0] @Takeda Harunobu I hate to say it, but the Imagawa forces had us outmatched that day. [k] [messageOff] [charaFadeout N 1.0] [wt 1.5] [charaTalk off] [charaFace H 0] [charaFadein H 0.4 1] [wt 0.4] @Takeda Harunobu Just when we decided to fall back and regroup, she showed up and started slaughtering Imagawa soldiers left and right. [k] @Takeda Harunobu You saw it too, right, Saika? [k] [messageOff] [fadeout black 0.5] [bgm BGM_MAP_92 0.5 0.5] [wait fade] [charaFilter H normal] [charaFadeout H 0.1] [effectDestroy bit_sepia01_depth_fs] [charaTalk on] [charaTalk depthOn] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [scene 201500] [wt 0.5] [fadein black 0.5] [bgm BGM_MAP_92 0.5 1.0] [wait fade] @Hotaru I remember. She turned the tide of that battle in the blink of an eye. It was so drastic that it prompted Yoshimoto to ride out to battle himself. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Takeda Harunobu Yeah. But then, she suddenly stopped. [k] @Takeda Harunobu And the next thing we knew... [k] [charaFace A 1] @Takeda Harunobu ...she was killing Takeda soldiers instead. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_MAP_92 1.5] [wait fade] [charaFadeout A 0.1] [charaTalk off] [charaTalk depthOff] [scene 201600] [charaFace H 15] [charaFadein H 0.1 0,-50] [charaFadein K 0.1 0,-150] [pictureFrameTop cut063_cinema] [wt 1.5] [se ad207] [seVolume ad207 0 0] [seVolume ad207 1.5 1.0] [fadein black 1.5] [wait fade] [charaFace I 15] [charaFadein I 0.4 0,150] [wt 1.0] [charaMoveEase K 0,-350 3.5 easeOutSine] [charaMoveEase I 0,-50 3.5 easeOutSine] [wt 4.5] [charaFadeout K 0.8] [charaFadeout I 0.8] [wt 1.0] [charaTalk on] [charaTalk H] @Northern God of War ... [k] [charaFaceFade H 0 0.2] @Northern God of War ...The scales have tipped. [k] [charaFace H 16] @Northern God of War Then I must go and save them. [k] [messageOff] [cueSe Servants_201500 bac1111] [charaSpecialEffect H erasureReverse 1 0.4] [charaEffect S bit_talk_mgn_light02] [wt 2.0] [fadeout black 0.7] [seStop ad207 0.7] [wait fade] [charaSet A 1098280700 1 "Imagawa Soldier 1"] [charaSet B 1098280700 1 "Imagawa Soldier 2"] [charaSet C 1098280700 1 "Imagawa Soldier 3"] [charaSet D 1098280800 0 1] [charaSet E 1098280800 0 1] [charaSet F 1098281000 1 "Villager 3"] [sceneSet G 10000 1] [charaScale G 1.05] [scene 201202] [wt 1.0] [se ad162] [seVolume ad162 0 0] [seVolume ad162 0.7 1.0] [fadein black 0.7] [wait fade] [bgm BGM_MAP_63 0.1] [wt 1.5] [seVolume ad162 1.0 0.3] [charaTalk off] [charaDepth A 1] [charaDepth B 2] [charaDepth C 3] [charaDepth S 9] [charaDepth T 9] [cueSe SE_23 23_ade924] [wt 0.2] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFadein C 0.4 0,-50] [wt 0.2] [charaFadeinFSL A 0.4 -320,-50] [wt 0.2] [seStop 23_ade924 0.6] [charaFadeinFSR B 0.4 320,-50] [wt 0.5] [charaTalk on] [charaTalk C] @C:Imagawa Soldier All right! Round up everyone in the village. Kill the sick and elderly, but don't let anyone else escape. They're valuable material! [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFace E 3] [charaFadeinFSL D 0.1 -256,-50] [charaFadeinFSR E 0.1 256,-50] @D:Villager E-everyone, run! It's an Imagawa manhunt! [k] [clear] [charaTalk E] @E:Villager It's no use! They've already got the village surrounded. We're done for. [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFadeinFSL A 0.1 -320,-50] [charaFadeinFSR B 0.1 320,-50] [charaFadein C 0.1 0,-50] @C:Imagawa Soldier If anyone resists, cut off their feet. We'll figure out what to do with them later. Besides, people with that kind of spirit usually have potential. [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 0,-50] @F:Villager P-please, God! Please, save me! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Imagawa Soldier An old man, huh. How useless. Time to die. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] [charaShake F 0.03 2 2 0.5] @F:Villager Eee! S-somebody! Anybody! Save[line 2] [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [seStop ad162 1.0] [se ad695] [seVolume ad695 0 0.3] [cueSe SE_21 21_ade546] [se ade8] [seVolume ade8 0 0.3] [wt 1.5] [effect bit_talk_mgn_light] [se ad696] [seVolume ad696 0 0.6] [wt 0.7] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,-60] [wt 0.75] [charaMove H 0,-50 0.5] [wt 1.0] @Northern God of War Hmm. An Imagawa soldier. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Imagawa Soldier Y-you!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 0,-50] @Northern God of War Powerless ones... [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] [wt 0.1] [effect bit_talk_gram_slash_03_fs 0,70] [se ad959] [seStop ad959 1.5] [se ad683] [se ad969] [cueSe Battle bac81] [wt 0.2] [scene 10000] [charaFadeout A 0] [wt 1.0] [seStop ad969 0.4] @A:Imagawa Soldier Guh! [k] [messageOff] [se ad464] [se 21_ad1101] [effect bit_talk_neck_blood02] [wt 2.6] [cueSe SE_21 21_ad1118] [se ad144] [wt 1.0] [scene 201202 0.5] [wt 0.8] [charaTalk off] [cueSe SE_23 23_ade924] [wt 0.2] [charaScale B 0.81] [charaScale C 0.95] [charaFace C 0] [charaMoveScale C 1.0 0.4] [charaFadein C 0.4 200,-50] [wt 0.4] [seStop 23_ade924 0.6] [charaFace B 0] [charaMoveScale B 0.85 0.4] [charaFadein B 0.4 -200,-70] [wt 1.0] [charaTalk on] [charaTalk B] @B:Imagawa Soldier Th-the Northern God of War! What's she doing here!? [k] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 0,-50] @Northern God of War Bishamonten shall save you. [k] [messageOff] [charaTalk off] [cueSe Servants_703300 bac1142] [charaSpecialEffect H erasureReverse 1 0.3] [wt 0.3] [charaFace B 0] [charaFace C 0] [charaFadein B 0.1 -200,-70] [charaFadein C 0.1 200,-50] [wt 0.1] [cameraMoveEase -60,-10 0.3 easeOutCubic 1.1] [wt 0.3] [effect bit_talk_beam_slash_01 0,0 H] [cueSe Battle bac265 0 0.7] [cueSe Battle bac218 0 0.7] [cueSe Battle bac417 0 0.7] [wt 0.5] [se ad863] [effect bit_talk_blood_splash_fs] [charaShake C 0.05 3 3 0.7] [wt 1.0] [charaMove C 200,-100 0.4] [charaFadeout C 0.3] [cueSe Servants_703300 bac1142] [cameraMoveEase 100,-20 0.4 easeOutCubic 1.2] [wt 0.4] [effect bit_talk_beam_slash_01] [cueSe Battle bac264 0 0.7] [cueSe Battle bac218 0 0.7] [se ad683] [wt 0.2] [se ad144] [wt 0.3] [se ad464] [effect bit_talk_blood_splash_fs 0,0 H] [charaShake B 0.05 3 3 0.7] [wt 0.5] @B:Imagawa Soldier Aaarrrgh! [k] [messageOff] [charaMove B -200,-120 0.4] [charaFadeout B 0.3] [wt 0.4] [se adm39] [subCameraOn 2] [charaScale H 1.3] [charaScale A 0.85] [charaScale B 0.85] [charaScale C 0.85] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaLayer A sub #A] [charaLayer B sub #A] [charaLayer C sub #A] [charaLayer H sub #B] [charaScale I 1.094133] [subCameraFilter #A through] [subCameraFilter #B through] [subRenderFadein #A 0.1 0,0] [subRenderFadein #B 0.1 5,0] [subRenderScale #B 1.01] [wt 0.5] [cameraMoveEase 0,-20 0.8 easeOutSine 1.2] [wt 0.3] [charaTalk on] [charaTalk H,C] [charaFace H 3] [charaFadein H 0.4 306,0] [charaMoveEase H 256,0 0.5 easeOutSine] [wt 0.4] [charaFace I 3] [charaFadein I 0.2 220,-26] [wt 0.1] @Northern God of War=spot[H,C] Bishamonten shall save you. [k] [messageOff] [subBlur #B lens 0.4 2 20 1.0 subBlur] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFadein A 0.4 -420,-100] [charaFadein B 0.4 20,-100] [charaFadein C 0.4 -200,-100] [wt 0.5] @C:Imagawa Soldier F-fall back! Fall baaack! [k] [messageOff] [cueSe SE_23 23_ade924] [charaTalk off] [charaFadeout H 0.5] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFadeout C 0.4] [charaMove A -470,-100 0.5] [charaMove B -30,-100 0.5] [charaMove C -250,-100 0.5] [wt 0.5] [seStop 23_ade924 1.0] [wt 1.0] [cueSe Servants_703300 bac1139 0 0.7] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.4] [fadeout black 0.5] [wait fade] [scene 10000] [cameraHome 0.1] [subBlurOff #B lens 0.1 normal] [wt 0.2] [charaFadeout H 0.1] [charaScale A 1.0] [charaScale B 1.0] [charaScale C 1.0] [charaScale H 1.0] [charaLayer A normal] [charaLayer B normal] [charaLayer C normal] [charaLayer H normal] [subCameraOff] [wt 0.1] [se ad162] [seVolume ad162 0 0] [seVolume ad162 1.0 0.7] [fadein black 1.0] [wait fade] [wt 0.5] [effect bit_talk_gram_slash_04_fs 0,0] [cueSe Servants_504100 bac980 0 0.7] [cueSe Servants_9943320 m44408 0 0.7] [wt 0.5] [se ad464] [wt 1.2] [se ad959] [seStop ad959 1.5] [se ad683] [effect bit_talk_gram_slash_03_fs 0,70] [cueSe Battle bac80] [wt 0.5] [cueSe SE_21 21_ad1118] [cueSe Servants_2500900 m45505] [wt 2.0] [fadeout black 2.0] [bgmStop BGM_MAP_63 2.0] [seStop ad162 2.0] [wait fade] [charaDepth G 1] [charaDepth H 2] [charaDepth F 2] [scene 201202] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk H] [charaFace H 15] [charaFadein H 0.1 0,-50] @Northern God of War ... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 0,-50] @F:Villager I-I'm saved... A god really saved me! [k] @F:Villager Oh, thank you, God! Thank you! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 0,-50] [wt 0.5] [cueSe SE_22 22_ad1151 1.5 0.3] [charaPut G 0,-200] [charaFadeTime G 1.0 0.7] [charaMoveScale H 1.1 15.0] [charaMove H 0,-46 15.0] [wt 1.5] [bgm BGM_MAP_52 0.1] @Northern God of War Powerless ones... [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaMoveScale H 1.05 0.1] [charaMove H 0,-48 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 0,-50] @F:Villager ...G-God? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 0,-50] @Northern God of War Bishamonten shall save you. [k] [messageOff] [se ad679] [se ad681] [se ade282] [se ad961] [seVolume ad961 0 0.8] [seStop ad961 1.5] [charaPut S 0,-50] [charaEffect S bit_talk_beamsword_appearance] [charaMoveReturn H 0,-53 0.5] [wt 1.5] [charaFadeout H 0.1] [wt 0.1] [charaPut S 2000,2000] [charaEffectDestroy S bit_talk_beamsword_appearance] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @F:Villager A-[messageShake 0.05 5 5 0.5]aaaaaahhh! [k] [cueSeStop 22_ad1151 0.5] [bgmStop BGM_MAP_52 0.5] [messageOff] [cameraMoveEase 0,-30 0.7 easeOutQuart 1.3] [wt 0.3] [wipeout circleIn 0.2 1.0] [wait wipe] [charaFadeout G 0.1] [charaFadeout F 0.1] [scene 10000] [cameraHome 0.1] [pictureFrame] [wt 0.5] [wipein circleIn 0.1 1.0] [wait wipe] @Northern God of War ...Bishamonten shall save you. [k] [messageOff] [cueSe Battle bac264 0 0.7] [cueSe Battle bac80] [se ad683] [wt 0.5] [cueSe SE_21 21_ad1118] [cueSe Servants_2500900 m45505] [effect bit_talk_blood_stay] [wt 2.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]