$94-05-34-21-5-1 [soundStopAll] [charaSet A 1031001 1 Fran] [charaSet B 25006001 1 "Van Gogh"] [charaSet C 1098158310 1 Nemo] [charaSet D 3040001 1 Lambda] [charaSet E 3029002 1 Minamoto-no-Raikou] [charaSet F 1098197710 1 "Yang Guifei"] [charaSet G 1098197500 1 Osakabehime] [charaSet H 1098197800 1 Mash] [charaSet I 7032001 1 "Xiang Yu"] [charaSet J 25006000 1 ???] [charaSet V 98115000 1 Transmission] [charaPut V 1200,1200] [charaEffect V bit_talk_10_LowLevel] [scene 10000] [fadein black 1.0] [wait fade] [charaEffect A bit_talk_kengekiall02] [wt 0.1] [se ad32] [wt 0.2] [se ad32] [seVolume ad32 0 0.8] [wt 0.2] [se ad170] [charaPut A 0,60] [wt 0.4] [effect bit_talk_v_slash01] [se ad878] [se bac263] [wt 1.2] [fadeout black 0.1] [wait fade] [scene 98900] [wt 0.1] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1] ?1:There! ?2:We did it! ?! @??? Well, this was unexpected. [k] @??? Your combat capability, engineering prowess, control over your state of mind... [k] @??? ...and your vicious tenacity to make the most of those traits in this abnormal space is impressive. [k] @??? However, my true body is still alive and well. Do you actually believe you will be walking out of here alive? [k] ?1:Fran! ?2:Get Van Gogh! ?! [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Fran Aye, aye. Can you get out? No, huh. Don't move, okay? [k] [messageOff] [charaFadeout A 0.1] [wt 0.4] [cueSe Battle bac23] [effect bit_talk_ichimon01wh 0,-70] [wt 0.1] [cueSe Battle bac139] [shake 0.03 3 3 0.4] [wt 0.7] [se ade80] [se ade403] [wt 0.5] [seStop ade80 1.1] [wt 1.5] [effectDestroy bit_talk_ichimon01wh] [charaTalk B] [charaFace B 4] [charaFadein B 0.4 1] @Van Gogh I'm...sorr[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Fran No apology. Just smile. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Van Gogh ...Ehehe. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fran Okay, let's go. I'll carry you.[sr]Close your mouth. I'm gonna run fast. [k] [messageOff] [charaMoveReturn A 0,-6 0.7] [wt 0.3] [se ad110] [wt 0.7] [charaFace A 5] @Fran Hraaah. [k] [messageOff] [se ad132] [se ad59] [seVolume ad59 0 0.4] [charaFadeout A 0.4] [wt 0.7] [seStop ad132 1.5] [seStop ad59 1.0] @??? It's no use. [k] [messageOff] [se ad85] [effect bit_talk_whip01] [wt 0.3] [cueSe Battle bac137] [fowardEffect bit_talk_v_slash01 -60,0] [wt 1.0] @??? I told you, it's no use. [k] [messageOff] [se ad85] [effect bit_talk_whip02] [wt 0.3] [cueSe Battle bac137] [fowardEffect bit_talk_h_slash01] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Fran Uh! I need backup! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut V 1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Nemo Hold on! I'll have Lambdaryllis get you more resources! [k] @??? No, you won't. [k] [messageOff] [se ad539] [charaFadeout C 0.1] [wt 0.1] [wt 1.0] [charaPut V 1200,1200] [charaEffectStop V bit_talk_10_LowLevel] [wt 0.1] @??? I've cut off your communications, and your escape routes. None of you are leaving here alive. [k] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Fran Are we done for? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Van Gogh Fran... [k] @Van Gogh I'll use...my Noble Phantasm... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Fran Huh? Isn't that bad? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Van Gogh Ehehe, don't worry. This is a different one. [k] [charaFace B 10] @Van Gogh A whole other Noble Phantasm...[sr]I think I can use in this Spirit Origin... [k] [charaFace B 5] @Van Gogh But I'll need a whole minute to paint it! Please buy me some time, Fran! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Fran Uh! Got it! [k] [charaFadeout A 0.1] [wt 0.1] @??? Stop that! [k] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Fran Nuh-uh. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_kengekiall02] [wt 0.2] [se ad33] [wt 0.8] [effect bit_talk_14] [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] [shake 0.03 3 3 0.4] [wt 1.0] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] @Van Gogh ...Ehehe, ehehe... [k] @Van Gogh Van Gogh's entrance of hope and despair...[sr]The shattered, abandoned remnants of dreams... [k] [charaFace B 6] @Van Gogh But...I'm still going to paint this...[sr]Or my name isn't...Clytie van Gogh! [k] [messageOff] [se ad39] [charaEffect B bit_talk_36] [wt 0.4] [charaFace B 5] @Van Gogh Here, in this sunlit room, its exterior yellow and interior white, I must paint a picture of hope, both for myself and my friends. [k] @Van Gogh Within these warm walls which keep the mistral's gusts at bay, in this land devoid of shadows, I will shake your hand with the best of wishes for our delicate friendship. [k] [charaFace B 2] @Van Gogh Let there be a street towards The Yellow House where my friends and I can live in peace! Het Gele Huis!!! [k] [messageOff] [bgm BGM_EVENT_24 1.5 0.4] [fadeout white 1.5] [wait fade] [se ad744] [charaEffectStop B bit_talk_36] [charaFadeout B 0.1] [wt 1.0] [fadein white 1.0] [wait fade] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Fran Oh? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Van Gogh Van Gogh once managed to reach another power from beyond. This is it! [k] [charaFace B 2] @Van Gogh Protection and blessings for my friends! Destruction and disaster for my enemies! This will help you break us out of here! [k] [messageOff] [charaFadeout B 0.1] [wt 0.4] [se ade283] [se ad2] [seVolume ad2 0 0] [seVolume ad2 1.0 0.4] [effect bit_talk_tornado01_02] [effect bit_talk_aerial_wave] [wt 1.5] [seStop ad2 1.5] [wt 0.7] [se ad85] [wt 0.4] [se ad322] [seVolume ad322 0 0.6] [shake 0.03 3 3 0.7] [wt 1.0] [effectStop bit_talk_tornado01_02] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.2] [cueSe Battle bas7] [charaEffect A bit_talk_np_buf] [wt 0.1] [charaFace A 1] [wt 0.3] [cueSe Battle bas13] [charaBackEffect A bit_talk_shadow_aura01] [wt 1.2] [bgm BGM_EVENT_24 1.5 1.0] [charaFace A 2] @Fran Okay! I can do this now! [k] @Fran Charging complete![sr]Big, electric, sure-hit, shocking ka-boom! [k] [messageOff] [se ad39] [charaEffect A bit_talk_36] [wt 0.4] @Fran Skewered Plasma Blade!!! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] @??? This can't be[line 2] [k] [messageOff] [se ade466] [bgmStop BGM_EVENT_24 1.0] [fadeout white 1.0] [wait fade] [wt 0.7] [se ade467] [charaEffectStop A bit_talk_36] [charaFadeout A 0.1] [charaBackEffect B bit_talk_shadow_aura01] [charaPut B 1200,1200] [scene 10001] [wt 1.5] [seStop ade467 2.5] [wt 1.5] [fadein white 0.1] [wait fade] [fadeout black 1.0] [wait fade] [scene 98900] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1 0.5] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Lambda It's about time you showed up! First comms go dead, then the aftereffects from your absurd Noble Phantasm make my legs tingle... What were you doing in there!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Fran Sorry. We managed. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Lambda ...You two do know you've been cursed, right?[sr]Like, a lot. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth B 1] [charaDepth A 2] [charaTalk B] [charaFace B 6] [charaFace A 0] [charaFadein B 0.1 0] [charaFadein A 0.1 2] @Van Gogh I'm sorry...[sr]Ehehe, it's a side effect of my Noble Phantasm... [k] [charaFace A 7] @Fran Let's go back. Before we die. [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaPut B 1200,1200] [charaPut A 1200,1200] [charaBackEffectStop B bit_talk_shadow_aura01] [charaBackEffectStop A bit_talk_shadow_aura01] [charaTalk depthOn] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Lambda Ugh, if it's not one thing with you two, it's another! Bridge, I've got Van Gogh and Fran! We're getting out of here! [k] [charaFace D 2] @Lambda Raikou! You're up! [k] [messageOff] [bgm BGM_EVENT_24 0.5 0.2] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout D 0.1] [scene 98400] [wt 0.4] [bgm BGM_EVENT_24 0.5 0.7] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [wt 0.2] [charaTalk E] [charaFace E 7] [charaFadein E 0.4 1] @Minamoto-no-Raikou ...Oh yes, it's been a very long time since I've had this much energy at my disposal, both magical and otherwise... [k] [charaFace E 0] @Minamoto-no-Raikou And now, at long last, I no longer have to worry about keeping silent. [k] [charaFace E 2] @Minamoto-no-Raikou So I will gladly channel every last drop of my devotion to ridding the world of evil into this attack, and shout it loud and proud with every fiber of my being! [k] [messageOff] [se ad39] [charaEffect E bit_talk_36] [wt 0.4] @Minamoto-no-Raikou The Vajra of Gozu-Tenno, reincarnation of the goddess Indra! The lance of divinity made from sacred bones! [k] @Minamoto-no-Raikou Come forth and annihilate all evil![sr]Vajra of Indra!!! [k] [messageOff] [bgmStop BGM_EVENT_24 2.5] [charaFadeout E 0.1] [wt 0.1] [charaPut E 1200,1200] [cueSe NoblePhantasm_302900 NP_302900_4] [cueSeVolume NP_302900_4 0 0] [cueSeVolume NP_302900_4 0.7 0.7] [wt 0.7] [effect bit_talk_arrow01br] [wt 1.2] [cueSeStop NP_302900_4 0.2] [se ad842] [seVolume ad842 0 0.7] [fadeout white 0.4] [wait fade] [charaEffectStop E bit_talk_36] [charaFadeout E 0.1] [scene 10001] [wt 0.4] [fadein white 0.1] [wait fade] [fadeout black 1.0] [wait fade] [wipeout rectangleStripRightToLeft 0.1 1] [wait wipe] [fadein black 0.1] [wait fade] [charaSet C 4037000 1 Nemo] [charaSet D 1098197410 1 Lambda] [scene 99002] [wt 0.4] [se ad14] [seVolume ad14 0 0] [seVolume ad14 0.5 0.3] [shake 0.03 3 3 1.7] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [bgm BGM_EVENT_24 0.1 0.4] [wt 0.2] [wt 1.0] ?1:... ?! [seStop ad14 1.5] [wt 0.1] [charaPut V 1] [charaEffect V bit_talk_10_LowLevel] [wt 0.3] [se ad13] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Yang Guifei This is Yang Guifei! I just heard some huge rending sound! The enemy structure is collapsing from the inside! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Osakabehime I see it too! We did it! Poggers! [k] [charaFace G 7] @Osakabehime By the way, Lambda? Could you maybe get me the heck outta here, hayaquick!? I'm about to lose my footing here, and it's triggering my PTSD! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lambda Don't you know that escorting princesses is one of my highest priorities? I've already sent a collection team your way, so just sit tight. [k] [bgmStop BGM_EVENT_24 1.0] [charaFace D 6] @Lambda Oh, and bridge? Just for the record, both Van Gogh and Fran are safe and sound. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut V 1200,1200] [bgm BGM_EVENT_82 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Nemo Thank goodness! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut V 1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Mash This is Mash! We did it, Senpai! We really did it! [k] ?1:We sure did! ?2:What a relief! ?! [charaFadeout H 0.1] [wt 0.1] [charaPut V 1200,1200] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Nemo Mission complete, everyone! Great work![sr]Nemo Series, prepare to withdra[line 2] [k] [messageOff] [se ad874] [bgmStop BGM_EVENT_82 0.7] [charaFadeout C 0.1] [wt 1.5] [seStop ad874 1.5] @??? Earthlings! [k] ?1:Aah! ?2:Who said that!? ?! [bgm BGM_EVENT_71 0.1] @??? I appear to have snatched defeat from the jaws of victory with my lack of foresight. [k] @??? And you, in turn, have refused your chance at the second best outcome you could have hoped for: a peaceful, even gentle annihilation. [k] @??? A pity. Goodbye. [k] [messageOff] [se ad42] [seVolume ad42 0 0.3] [se ad528] [wt 3.5] ?1:...I hope that was just sour grapes. ?2:...Well, that was unsettling. ?! [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Nemo ...Gods always resort to threats when things don't go their way. That's why humans are forced to worship them, whether they actually like them or not. [k] @Nemo But it doesn't matter what they say. It's up to humanity to sail the seas of hope, and guide our ships toward it. [k] [charaFace C 0] @Nemo Don't you agree, Xiang Yu? [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_71 1.5] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Xiang Yu ... [k] @Xiang Yu Affirmative. [k] [charaFadeout I 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Nemo I knew you would! All right, let's get ready to welcome everyone back on board! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]