$03-00-02-11-3-0 [soundStopAll] [charaSet A 1098153610 1 Gerda] [charaSet D 8001410 1 Mash] [charaSet E 98002000 1 Fou] [charaSet F 3012001 1 Brynhild] [charaSet G 2031001 1 Napoleon] [charaSet H 98115000 1 Effect] [scene 61604] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [se bac170] [wt 0.8] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash ...We made it to Village 23, Senpai! [k] ?1:Where are the giants!? @Mash I'm scanning for magical energy signals right now...! [k] ?2:I didn't see any giants outside. Are they already inside!? @Mash I'm afraid that's a definite possibility! [k] ?! @Mash The outer walls and gate all appear to be intact, but we still can't see what's happening around the fields! [k] @Mash I don't like that we had to climb over the gate without permission...but this is an emergency! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou, fooou! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Napoleon I'm a little worn out after all that high-speed cross-country skiing, but I'll worry about that later! Still...I don't sense any giants around here... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Brynhild Let us hurry.[sr]We should start by going to the village center. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Napoleon Right! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1] [wait wipe] [charaFadeout G 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1] [bgm BGM_EVENT_80 1.0 0.5] [wait wipe] [se adm13] [wt 2.0] [seStop adm13 1.0] [se ad60] [charaTalk G] [charaFace G 2] [charaFadein G 0.4 1] [wt 0.4] [seStop ad60 0.1] @Napoleon ...This is it! The center of the village! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash I don't see any people out and about.[sr]Maybe they've holed up inside to stay safe... [k] [charaFace D 12] @Mash ...or maybe we're already too late.[sr]But if we are... [k] ?1:I don't see any signs of a giant attack anywhere. ?2:Plenty of these homes still have lights on. ?! [bgmStop BGM_EVENT_80 1.5] [charaFace D 6] @Mash Th-that's true. What's going on... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad93] [wt 1.0] @Gerda Wh-who's there? [k] @Gerda I thought I heard voices...[sr]You shouldn't be out this late. [k] @Gerda Maybe I'm not really in a position to say anything after I went outside the village, but... [k] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Gerda! [k] [charaFadeout D 0.1] [wt 0.1] @Gerda That voice! [k] [messageOff] [charaTalk A] [charaFace A 8] [charaFadein A 0.4 1] [wt 0.4] @Gerda Lady Mash! [&Lord:Lady] [%1]![bgm BGM_EVENT_92 0.1][sr]And that man from the ordained day! [k] [charaFace A 1] @Gerda This is amazing...[sr]And you have another envoy with you today, too? [k] [charaFace A 5] @Gerda Wait, if you're here, that must mean you stopped fighting with the other envoys! Oh, what a relief. [k] @Gerda I was so worried about you[sr]after that big fight you had! [k] [charaFace A 8] @Gerda Hey... How did you get through the gate? It's so big and heavy that it takes several grown-ups to open... [k] @Gerda Oh, but we shouldn't be talking out here. We don't want to disturb anyone. Won't you come inside? [k] [messageOff] [charaFace A 6] [wt 1.0] [charaFace A 1] @Gerda I have some soup I can heat up if you'd like. I bet you're really cold after being out there all night! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Oh, uh, well... [k] ?1:Huh? ?2:Are we sure this village was attacked by giants...? ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Napoleon ...Hm? [k] @Napoleon Hang on. This magical energy is calm and gentle.[sr]It definitely doesn't belong to a rampaging giant. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Brynhild Phew. [k] @Brynhild No one is hurt. That's all that matters. [k] [charaFace F 0] @Brynhild But I do have to wonder... Why did that person from Chaldea tell us giants were attacking? [k] [charaFadeout F 0.1] [wt 0.1] [charaDepth A 10] [charaTalk D] [charaFace D 0] [charaFace A 0] [charaFadein D 0.1 2] [charaFadein A 0.1 0] @Mash ...Gerda, do you mind if I ask you a question? [k] @Gerda I'm not sure I'll be able to answer it well,[sr]since I don't know very many things, but sure. [k] @Mash Did anything unusual happen in the village today, particularly from sunset until about now? [k] [charaFace A 1] @Gerda Oh, yes! That, I do know about! [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Gerda Right before the sun set, a stranger came up to the gate from the outside! [k] @Gerda The grown-ups offered shelter from the cold,[sr]but the stranger just said... [k] [charaFace A 0] @Gerda “No need for that. I'm not cold.” [k] @Gerda But their clothes were all ragged, and their face was hidden, so we were worried. [k] @Gerda We invited them inside again, but they just clicked their tongue and said, “I'm from Chaldea. Don't worry about me.” [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 2] [charaFace A 0] [charaFadein A 0.1 0] [charaFace D 6] [wt 1.0] [charaFace A 1] @Gerda After that, the stranger said a blessing for everyone in the village and then just left. [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Senpai... Did you hear that...? [k] ?1:(Strengthened the Bounded Field without showing their face?) ?2:(This all sounds kind of familiar...) ?! @Mash Yes. I believe there was someone else who claimed to be from Chaldea in Russia as well... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Gerda Oh, and Laura said she thought[sr]she heard really loud footsteps! [k] [charaFace A 2] @Gerda We usually never hear loud footsteps except on the ordained day, so she wasn't sure if they belonged to giants or not... [k] [charaFace A 0] @Gerda ...but she did say she thought she could hear them shortly before the stranger showed up. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Napoleon ...I think I know what's going on! [k] [charaFace G 4] @Napoleon Those giants probably were on their way to Village 23, but this stranger must have driven them away. [k] @Napoleon Which means... [k] @Napoleon ...we hurried all this way...for nothing... [k] [charaFace G 10] @Napoleon ...I mean, it's great that no one was hurt, but... Hmm. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou, fo, fooou! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_92 1.5] [wait fade] [charaFadeout E 0.1] [wt 1.0] [scene 61701] [fadein black 1.0] [wait fade] [charaSet D 98001000 1 Mash] [se ad450] [wt 2.0] [seStop ad450 1.0] [bgm BGM_EVENT_77 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Mash ...Thank you for the delicious soup, Gerda. [k] @Mash It really warmed me up. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.5] ?1:I feel so nice and toasty now. ?2:Thank you, Gerda. ?! @Gerda Hehe, I'm so glad you liked it.[sr]It's Village 23's traditional fish soup recipe. [k] [charaFace A 1] @Gerda Okay, I'm going to clean up. [k] @Gerda Please stay here and relax, Lady Mash.[sr]You too, Fou. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou, fooou. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Mash Oh, please don't worry about us, Gerda.[sr]Let me help you clean up. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Gerda No, no, Lady Mash, you and [&Lord:Lady] [%1] should[sr]relax. That's what guests are supposed to do. [k] @Gerda I remember hearing that in one of our legends.[sr]You know, it's amazing... [k] [charaFace A 5] @Gerda I never thought I would actually get to entertain guests of my own someday! [k] @Gerda Hehehe.[sr]Please, enjoy your stay. [k] [messageOff] [se ade172] [charaFadeout A 0.7] [charaMove A -30,0 0.8] [wt 0.8] [seStop ade172 0.5] [wt 1.0] ?1:... [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mash ...Senpai. [k] ?2:That soup really was yummy. [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Mash Yes...[sr]It really was... [k] ?! [messageOff] [charaFadeout D 0.1] [wt 0.5] [se ad525] [wt 1.3] [seStop ad525] [wt 0.3] [se ad95] [wt 1.0] [seStop ad95 0.2] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Napoleon Oh good, you're both done eating.[sr]Perfect. [k] @Napoleon ...This place might not be in danger of running out of food, but they're not exactly enjoying a surplus. [k] @Napoleon Having them share what little they have with Heroic Spirits like us who don't need to eat, well... [k] @Napoleon ...I can't help but feel bad about that. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mash Don't worry, Napoleon. I explained that you and Brynhild had already eaten earlier. [k] @Mash So... [k] [messageOff] [charaFadeout D 0.1] [bgmStop BGM_EVENT_77 0.3] [wt 0.5] [bgm BGM_EVENT_70 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Brynhild Right. [k] [charaFace F 0] @Brynhild There is indeed a new Bounded Field around the outer walls and gate. [k] @Brynhild It's the same as the one around Village 67. It's a powerful Bounded Field, but it isn't made from runes. [k] [charaFace F 4] @Brynhild Well, there is one thing that's slightly different... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Napoleon It looks like the original Bounded Field had a small tear in it. Probably from our fight with the envoys. [k] @Napoleon I'm guessing that's what drew the giants here...[sr]So...basically... [k] [charaFace G 4] @Napoleon ...someone else cleaned up the mess I made. [k] [messageOff] [charaFace G 8] [wt 1.0] [charaFace G 2] @Napoleon Not only that, they did a brilliant job repairing the tear. Not so much as an ant could get in now! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Brynhild Well, there really are not any[sr]ants outside the village anyway... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Napoleon Haha, good point. [k] [charaFace G 0] @Napoleon How about you two?[sr]Any luck reaching the Border? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Mash I'm afraid not. I've tried several times,[sr]but I couldn't get through. [k] @Mash Last time, the connection was shaky, but we managed. However now it seems impossible... Maybe it's the new Bounded Field? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Napoleon That's possible.[sr]Definitely possible. [k] [messageOff] [charaFadeout G 0.1] [bgmStop BGM_EVENT_70 0.5] [wt 0.1] [se ad625] [seVolume ad625 0 0.3] [wt 1.5] [charaTalk off] [charaFace D 6] [charaFace F 5] [charaFadein D 0.1 2] [charaFadein F 0.1 0] [wt 1.0] [charaFadeout F 0.1] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk on] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Napoleon ...You all hear that!? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash ...Gerda, we're stepping out for a little bit![sr]We'll be right back! [k] @A:Gerda 'kaaay! [k] [messageOff] [wipeout leftToRight 0.7 1] [se ad59] [wait wipe] [scene 61604] [charaFadeout D 0.1] [wt 0.5] [wipein rightToLeft 0.7 1] [wait wipe] [seStop ad59] [se ad166] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] [wt 0.1] [seStop ad166 0.2] @Brynhild ...I can sense them. There appear to be several giants wandering around near the village. [k] [charaFace F 0] @Brynhild Perhaps they still think there is a hole in the Bounded Field, and do not know it was reinforced. [k] @Brynhild They keep going around the same location in circles, over and over... [k] @Brynhild It's possible they may give up if we leave them be...but they may not. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Napoleon Guess whoever fixed up the Bounded Field missed a few. Fine by me! We'll just have to clean up the cleanup! [k] ?1:Let's go! ?2:We don't want to worry the villagers about this. ?! @Napoleon Right on! Then let's try to keep it quiet so we don't disturb their beauty sleep! [k] [charaFadeout G 0.1] [wt 0.1] [charaDepth G 10] [charaTalk F] [charaFace F 0] [charaFace G 2] [charaFadein F 0.1 2] [charaFadein G 0.1 0] @Brynhild ...Understood. [k] [charaFace G 1] @Napoleon Oops. I was just kidding, okay? [k] @Brynhild Yes.[sr]I am aware. [k] [charaFace G 3] @Napoleon Man, you're beautiful. [k] [charaFace F 3] @Brynhild Please stop. [k] [charaFace G 5] @Napoleon Haha! Your cold demeanor makes it even better![sr]All right, my new Grande Armée, onward to battle! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]