$03-00-03-08-4-0

[soundStopAll]

[charaSet A 9005001 1 Holmes]
[charaSet B 1098159000 1 Boy]
[charaSet C 8001400 1 Mash]
[charaSet D 7005001 1 Spartacus]
[charaSet E 6011001 1 "Jing Ke"]

[scene 20115]

[bgm BGM_EVENT_80 0.1]

[cueSe Battle bac234]
[shake 0.05 1 4 1.0]
[effect bit_talk_impactlanding]

[fadein black 1.0]
[wait fade]

[wt 2.0]

[charaTalk depthOff]

[charaDepth E 2]
[charaDepth C 1]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0]

[charaFace C 7]
[charaFadein C 0.1 2]

@Jing Ke
Damn, it's not easy fighting so many of them at once!
[k]

[charaFace C 2]

@Mash
And they just keep coming!
[k]

[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

@Holmes
Well, our initial goal was to exterminate the Krichat'.[sr]So this was more or less inevitable.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]

@Jing Ke
Take care of the boy, Spartacus!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk depthOff]

[charaDepth D 2]
[charaDepth B 1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 120,0]

[charaFace B 4]
[charaFadein B 0.1 -120,0]

@Spartacus
No problem!
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]