$02-00-02-04-3-1 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 4004001 1 Astolfo] [charaSet C 98111500 1 "Da Vinci"] [charaSet D 4025000 1 Rider] [charaSet H 7027001 1 Effect] [bgm BGM_EVENT_25 0.1] [scene 42400] [fadein black 1.5] [wait fade] [charaPut H 1] [charaEffect H bit_talk_10_LowLevel] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-90] @Da Vinci Okay, now that we've studied the new information, and you've had some rest, let's discuss our next move. [k] @Da Vinci Which of the three cities and their respective rulers would you suggest we pay a visit to first, Rider? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rider Hmm... I think I'd go with the water one. [k] @Rider There's a whole host of reasons, but the most important is that we were planning to hit it next. [k] @Rider I've set up a small Resistance camp on the edge of their territory, so we can stop there to resupply. [k] ?1:No arguments here. Let's do it. ?2:Getting to rest on the way sounds good to me. ?! [charaFadeout D 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Astolfo Well if you're all set to attack this water city thing, then it'd make sense for us to go there, too! [k] [charaFadeout B 0.1] [charaPut H 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash By the way, Rider... [k] @Mash The names “El Dorado” and “Nightless City” for the other two cities both sound kind of familiar... [k] @Mash Does this water city happen to have a name like that as well? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rider Sure does. Did I not mention it before? [k] @Rider The city we're headed for next is called Ys, the City of Water. It's a decadent town that's built on the surface of the great lake. [k] [messageOff] [bgmStop BGM_EVENT_25 1.5] [fadeout black 2.0] [wait fade] [soundStopAll] [end]