$94-08-25-24-1-0 [enableFullScreen] [soundStopAll] [charaSet A 6048001 1 Locusta] [charaSet B 1057000 1 Sétanta] [charaSet C 10016000 1 Tiamat] [charaSet D 28003000 1 "Lady Avalon"] [charaSet E 10016002 1 Tiamat_Effects] [charaSet F 6048001 1 Effect] [sceneSet I 181100 1] [sceneSet J 186100 1] [sceneSet K 186100 1] [sceneSet L 10000 1] [charaScale L 1.05] [sceneSet M 181100 1] [sceneSet O 10001 1] [charaScale O 2.0] [scene 181900] [cameraMove 0.1 0,0 1.01] [wt 0.5] [fadein black 2.2] [wait fade] ?1:...We're okay? ?! [bgm BGM_EVENT_38 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Locusta But, I thought we were[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Sétanta Swallowed up by the mud? Guess not. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tiamat It's okay. [k] [messageOff] [charaEffectEdgeBlur C afeeee afeeee 10 2.0] [cueSe SE_22 22_ad1180] [seVolume 22_ad1180 0 0] [seVolume 22_ad1180 1.0 0.6] [wt 1.0] [seStop 22_ad1180 1.5] [wt 1.0] [charaFace C 4] @Tiamat I'll keep the mud away! [k] [messageOff] [cueSe SE_21 21_ad1110] [fadeout white 1.5] [bgm BGM_EVENT_38 1.5 0.5] [wait fade] [seStop 21_ad1110 1.5] [charaFadeout C 0.1] [charaPut C 2000,2000] [wt 1.5] [fadein white 1.5] [bgm BGM_EVENT_38 1.5 1.0] [wait fade] [wt 0.5] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Oooh, I see. That's a clever use of your Chaos Tide. [k] ?1:Phew. You saved us, Tiamat. ?2:Thanks, Tiamat. We owe you. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Tiamat ... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Sétanta Things're still pretty bad, though. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_38 2.0] [se ade393] [seVolume ade393 0 0.1] [seVolume ade393 1.0 1.0] [shake 0.02 2 2 9.5] [charaScale F 2.0] [charaPut F 0,300] [charaEffect F bit_talk_blood_aura_fs] [charaBackEffect F bit_talk_blood_aura_back_fs] [wt 2.0] [effect bit_talk_blood_rain 0,0 V] [cueSe SE_22 22_ade720] [seVolume 22_ade720 0 0.1] [seVolume 22_ade720 1.0 1.0] [wt 0.2] [flashin once 0.3 4.0 8E0019FF 8E001900] [wt 0.3] [se adm11] [se ad979] [se ade66] [se ad414] [effectDestroy bit_talk_blood_rain] [charaEffectDestroy F bit_talk_blood_aura_fs] [charaBackEffectDestroy F bit_talk_blood_aura_back_fs] [effect bit_talk_mud_down] [effectStop bit_talk_mud_down] [charaScale I 1.3] [charaFadein I 1.5 0,-150] [charaMove I 0,-320 7.0] [wt 0.5] [se ad226] [wt 1.0] [scene 181100] [wt 4.0] [seVolume ade393 2.0 0.2] [seStop 22_ade720 2.0] [seStop ad414 1.0] [charaFadeout I 1.5] [wt 3.0] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Locusta This is...Lady Nero's Domus Aurea. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Lady Avalon It's Sodom's Beast's Noble Phantasm. So it's finally awakened... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [cueSe SE_23 23_ade867] [shake 0.02 4 4 3.6] [wt 2.5] [seStop 23_ade867 1.5] [seStop ade393 1.0] [fadeout black 1.0] [wait fade] [cameraHome 0.1] [scene 10000] [wt 1.0] [fadein black 0.5] [wait fade] [criMovie talk_mov169 bgmPlay true] [fadeout black 0.5] [wait fade] [charaTalk depthOff] [charaDepth J 4] [charaDepth K 3] [charaScale K 1.3] [charaFadein K 0.1 0,-250] [charaScale J 1.2] [charaFadein J 0.1 50,-200] [charaMove J -150,-200 15.0] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_171 0.1] [wait fade] [wt 2.5] [charaMove K 0,-450 15.0] [charaFadeout J 1.5] [wt 2.5] [sceneSet J 186100 1] [charaDepth J 2] [charaScale J 1.01] [charaFadein J 0.1 0,-200] [wt 2.0] [charaFadeout K 1.5] [wt 2.5] ?1:...Is that Sodom's Beast's true form? ?! [scene 181100] [charaDepth M 1] [charaScale M 1.2] [charaFadein M 0.1 -80,-200] [subCameraOn 1] [charaLayer C sub #A] [charaLayer B sub #A] [charaLayer D sub #A] [charaLayer A sub #A] [charaLayer I sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,255] [charaScale C 1.2] [charaScale B 1.2] [charaScale D 1.2] [charaScale A 1.2] [charaScale I 1.2] [charaDepth A 8] [charaDepth B 6] [charaDepth C 5] [charaDepth D 4] [charaDepth I 3] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 10,270] [charaFadein I 0.1 0,0] [wt 0.1] [subRenderFadeinFSR #A 0.2 250,-230] [subRenderMoveFSR #A 250,-270 0.2] [wt 0.2] @Tiamat That's very different from the Sodom's Beast we[line 2]the other Chaldea fought. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 30,250] @Sétanta Yeah. We just fought a version of Draco that was a lot bigger in, uh, certain places. [k] @Sétanta So the inside of that thing's gotta be[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 0,250] @Lady Avalon Yes. A new Sodom's Beast, with the incarnadines at its core. Which means Draco is gone forever... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 0,250] @Locusta No... Lady Nero... [k] ?1:... ?2:...Is there really nothing more we can do? ?! [messageOff] [charaFadeout J 1.0] [subRenderFadeout #A 1.0] [wt 1.0] [charaFadeout A 0.1] [charaFadeout I 0.1] [wt 0.1] [charaScale C 1.0] [charaScale B 1.0] [charaScale D 1.0] [charaScale A 1.0] [charaLayer C normal] [charaLayer B normal] [charaLayer D normal] [charaLayer A normal] [charaLayer I normal] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Tiamat No! I refuse to accept this! [k] [messageOff] [charaBackEffect C bit_talk_radiallight02_big] [cueSe SE_22 22_ad1180] [seVolume 22_ad1180 0 0] [seVolume 22_ad1180 1.0 0.8] [wt 2.5] [seStop 22_ad1180 0.3] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Sétanta Tiamat? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Tiamat [%1]! You mustn't give up! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Lady Avalon Tiamat. Are you[line 2] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Tiamat I'm sorry, [%1]! Mother was wrong! [k] [charaFace C 4] @Tiamat Draco may be a Beast, but deep down...she's another child crying out to be loved! [k] @Tiamat And that makes her Mother's darling child, too! [k] @Tiamat And Mother will never EVER abandon her children! [k] [messageOff] [charaTalk D] [charaMove C 100,0 0.8] [charaMove M 0,-200 0.8] [charaPut D -300,-50] [charaMove D -310,-50 0.8] [wt 0.5] [charaScale D 0.92] [charaFace D 3] [charaFadeTime D 0.3 1.0] [wt 1.7] [charaTalk D,C] [charaMove D -420,-50 0.8] [charaFadeout D 0.5] [charaMove C 0,0 0.8] [charaMove M -100,-200 0.8] [wt 1.2] [charaScale D 1.0] ?1:Tiamat! ?2:You really are everyone's mother! ?! [charaTalk C,A] [charaFace A 25] [overlayFadein A 0.4 310,0] [charaMove A 260,0 0.4] [wt 0.4] [se ad183] [charaFace C 7] [charaShake C 0.1 1 1 0.4] [wt 0.6] @Locusta Waaaaaah! I love you, Lady Tiamaaaaaat! [k] @Locusta I'm gonna give you my very favorite truffle in my whooole collection!!! [k] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk depthOn] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Sétanta Well that couldn't be a more different reception than the one I got. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Tiamat Don't you worry about that big Incarnadine Demonic Beast! Mother will figure something out! [k] @Tiamat You just worry about finding Draco and bringing her back! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Sétanta That sounds great, but...how do we do that? [k] @Sétanta Even if she is still alive, she's somewhere inside that huge monster, right? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaDepth L 2] [charaPut L 1] [charaFadeTime L 0.3 0.4] [wt 0.2] [masterBranch _Male _Female] [label _Male] [effect bit_talk_CommandMantra_30] [se bac41] [wt 2.0] [effectStop bit_talk_CommandMantra_30] [branch _branchEnd] [label _Female] [effect bit_talk_CommandMantra_32] [se bac41] [wt 2.0] [effectStop bit_talk_CommandMantra_32] [label _branchEnd] [wt 0.5] [charaFadeout L 0.3] [wt 0.8] ?1:...Don't worry. It'll be okay. ?2:...It's all right. I'll handle it. ?! [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Lady Avalon Yeah. We've come this far. After all that, we can't let this have a sad ending! [k] @Lady Avalon I'm not like Draco, after all. I don't have any hang-ups about ending a story on a high note! [k] [charaFace D 7] @Lady Avalon I like stories about bright, shining stars...the kind that go on forever and ever! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Tiamat All right...time for Mother to get serious! [k] [messageOff] [effect bit_talk_light_through] [se ad474] [wt 1.0] [fadeout white 1.5] [bgmStop BGM_EVENT_171 1.5] [seStop ad474 2.2] [wait fade] [charaFadeout M 0.1] [charaBackEffectStop C bit_talk_radiallight02_big] [effectDestroy bit_talk_light_through] [charaEffectEdgeBlurDestroy C] [charaSet C 10016002 1 Tiamat] [charaScale E 1.2] [charaScale I 1.25] [charaTalk depthOff] [charaDepth E 3] [charaDepth I 2] [charaDepth C 1] [charaTalk E,C] [charaFace E 0] [charaFadein E 0.1 0,150] [charaFadein I 0.1 0,-150] [effect bit_talk_fog_side] [charaFace E 0] [charaFadein C 0.1 0,0] [charaBackEffect E bit_talk_charge_blu] [charaEffect E bit_talk_lightning_07b 0,-200] [charaBackEffect C bit_talk_charge_blu] [charaEffect C bit_talk_lightning_07b 0,-200] [se ad300] [wt 1.0] [charaMove E 0,-25 10.0] [charaMove I 0,-300 10.0] [se ad978 0.6] [seStop ad978 2.5] [wt 1.0] [effectStop bit_talk_fog_side] [fadein white 2.0] [se ad169 0] [seVolume ad169 2.0 0.3] [se ade446 0] [seVolume ade446 2.0 0.2] [wt 1.0] [bgm BGM_BATTLE_127 0.1] [wait fade] [wt 3.0] [charaFadeout E 1.0] [charaFadeout I 1.0] [charaBackEffectStop E bit_talk_charge_blu] [charaEffectStop E bit_talk_lightning_07b] [wt 1.0] [charaBackEffectDestroy E bit_talk_charge_blu] [charaEffectDestroy E bit_talk_lightning_07b] [wt 0.5] [seStop ad169 2.5] [seStop ade446 2.5] [charaBackEffectStop C bit_talk_charge_blu] [charaEffectStop C bit_talk_lightning_07b] @Tiamat ... [k] ?1:Wow... You look a lot more like you did in Babylonia now. ?2:That's much more like I remember you looking. ?! [charaFace C 5] @Tiamat Worry not. Scary no more. [k] @Tiamat Not like old self now. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Locusta Uh...did her personality change along with her looks? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Tiamat Protect everyone. [k] [messageOff] [wt 0.2] [effect bit_talk_voice01] [charaFace C 4] [wt 0.1] [cueSe SE_23 23_ade868] [shake 0.03 2 2 2.8] [wt 0.4] [se ad805 0.6] [se ad875 0.8] [se ade393 0.4] [wt 1.9] [seStop ad805 1.5] @Tiamat Laaaaaaaaaaaaaaah! [k] [messageOff] [seStop ade393 1.0] [fadeout white 1.0] [bgm BGM_BATTLE_127 1.0 0.5] [seStop 23_ade868 1.0] [wait fade] [charaEffectDestroy C bit_talk_charge_blu] [charaBackEffectDestroy C bit_talk_lightning_07b] [effectDestroy bit_talk_voice01] [charaFadeout C 0.1] [scene 10001] [overlayFadein O 0.1 0,-200] [wt 1.0] [fadein white 0.5] [wait fade] [criMovie talk_mov170 bgmPlay false] [wt 0.3] [charaFadeout O 1.0] [wt 1.0] [scene 10000 0.5] [wt 12.0] [scene 10001 0.5] [wt 1.0] [fadeout white 0.5] [wait fade] [scene 186100] [cameraMove 0.1 0,0 1.01] [wt 1.0] [shake 0.02 4 4 2.5] [se ade467] [se ad978] [fadein white 1.5] [bgm BGM_BATTLE_127 1.5 1.0] [wait fade] [wt 2.0] @Incarnadine Demonic Beast True Form Wha...!? [k] @Incarnadine Demonic Beast True Form This power... It must be Beast II. [k] [charaPut L 1] [charaFadeTime L 0.2 0.5] [subCameraOn 1] [charaLayer C sub #A] [charaLayer I sub #A] [subCameraFilter #A maskEdge cut359_mask20 3 255,255,255,255] [charaScale C 1.2] [charaScale I 1.2] [charaDepth C 7] [charaDepth I 5] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 0,250] [charaFadein I 0.1 0,0] [wt 0.1] [bgmStop BGM_BATTLE_127 1.5] [subRenderFadeinFSR #A 0.2 250,-270] [wt 0.2] @Tiamat ...Settle...down. [k] ?1:Hey! Incarnadines! I'm coming for Draco! ?2:I'm taking Draco back, whether you like it or not. ?! [messageOff] [charaFadeout L 0.2] [subRenderFadeout #A 0.2] [wt 0.2] [charaFadeout C 0.1] [charaFadeout I 0.1] [wt 0.1] [bgm BGM_MAP_53 0.1] [subCameraOff] [charaLayer C normal] [charaLayer I normal] @Incarnadine Demonic Beast True Form ...[%1]. So, the time has finally come. [k] [messageOff] [cueSe SE_23 23_ade867] [shake 0.02 5 5 2.2] [wt 1.5] [seStop 23_ade867 1.5] [wt 1.7] @Incarnadine Demonic Beast True Form Come with us, our Master. We are an Evil of Humanity[line 2]the City Eater Beast. [k] @Incarnadine Demonic Beast True Form We will burn Rome's cities. We will burn all the world. [k] @Incarnadine Demonic Beast True Form Rome's people, its humanity, its palaces, its thrones, its mother, its poison... We will burn it all. [k] @Incarnadine Demonic Beast True Form All of it. Everything. [k] @Incarnadine Demonic Beast True Form And we will see our last Rome...that accursed setting sun...with you... [k] [messageOff] [wt 0.3] [cameraMove 0.4 -100,30 1.4] [blur motion 0.5 4 100 0.5 0.5 0.03 100] [se ad85] [wt 0.5] [charaFilter L silhouette FFFFFF80] [charaFadein L 0.3 0,-200] [wt 0.2] [cueSe SE_23 23_ade867] [wt 1.1] [seStop 23_ade867 1.4] [wt 1.0] [fadeout black 0.5] [seStop ad85 0.4] [bgmStop BGM_MAP_53 0.4] [wait fade] [soundStopAll] [end]