$94-08-36-02-2-0 [soundStopAll] [enableFullScreen] [charaSet A 6019001 1 "Fuuma Kotarou"] [charaSet B 1098267400 1 Danzo] [charaSet C 5028001 1 Illya] [charaSet D 2027000 1 Chloe] [charaSet E 98102100 1 Miyu] [charaSet F 10008001 1 Sitonai] [charaSet G 7001001 1 Heracles] [charaSet H 6049000 1 "Kashin Koji"] [charaSet I 6049000 1 "Kashin Koji_Effects"] [charaSet J 98103200 1 Sapphire] [charaSet K 7001001 1 Heracles_Silhouette] [charaFilter K silhouette 00000080] [sceneSet L 187100 1] [sceneSet M 187100 1] [sceneSet N 187100 1] [sceneSet O 187300 1] [imageSet Q black_fade_re 1] [imageSet R black_fade_re 1] [charaScale Q 2.0] [charaScale R 2.0] [charaSet S 98115000 1 Effect] [scene 187101] [charaTalk depthOff] [charaDepth F 4] [charaDepth G 3] [charaDepth K 2] [charaDepth L 1] [charaDepth S 3] [charaDepth D 2] [charaDepth C 1] [charaScale S 0.7] [charaPut S 2000,2000] [charaEffect S bit_talk_comic_noisily] [fowardEffect bit_talk_fog_side] [wt 0.2] [fadein black 1.0] [wait fade] [cueSe SE_22 22_ad1187] [fowardEffectStop bit_talk_fog_side] [wt 3.0] [scene 187100 1.5] [wt 2.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fuuma Kotarou The fog is clearing up... [k] [messageOff] [charaFadeout A 0.1] [wt 0.5] [se ad236] [fowardEffect bit_talk_magical_pon] [wt 1.0] [se ad76] @Sitonai Eek! [k] [messageOff] [charaScale L 1.2] [charaFadein L 1.0 0,-260] [charaMove L 0,-200 1.0] [wt 1.2] [charaScale K 1.2] [charaTalk K] [charaFace K 0] [charaFadein K 0.6 280,100] [cueSe Battle bac2] [wt 1.2] [charaScale F 1.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.6 0,-45] [charaMove F 0,-30 0.6] [charaShake F 0.02 3 3 0.6] [wt 1.0] [bgm BGM_MIZUGI_2020_1 0.1] @Sitonai Ow, ow, ow, ow... [k] ?1:Huh? The karakuri BerserCar is...gone? ?2:Did the car just change into Heracles? ?! [messageOff] ?1:So, uh, that was Heracles? ?! [charaFace F 7] @Sitonai Uh-huh. I had Kashin Koji pull out all the stops to make him into that... [k] @Sitonai ...but it was still just a temporary outfit designed to bring him back to normal if it breaks. [k] [charaFace F 1] @Sitonai Right, Berserker? [k] [messageOff] [charaMove F -40,-145 1.5] [charaMove K 240,0 1.5] [charaMove L -40,-300 1.5] [wt 2.0] [charaScale G 1.2] [charaTalk G] [charaFace G 0] [charaFadein G 0.7 240,0] [wt 1.0] @Heracles [image berserker_language_1][se ade265] [k] ?1:How in the world did they pull that off? [messageOff] [charaFadeout G 0.4] [charaFadeout K 0.4] [charaFadeout F 0.4] [charaFadeout L 0.4] [wt 0.4] [charaTalk C] [charaFace C 5] [charaFadeinFSL C 0.1 -200,0] [charaFace D 0] [charaFadeinFSR D 0.1 200,0] [charaPutFSL S -360,30] @C:Ruby It's quite the mystery, isn't it? Probably what I should say is “pure recklessness.” I wonder how it works? [k] [charaPut S 2000,2000] [charaFace D 4] @Chloe Oh, look who's talking. [k] ?2:I don't suppose you could make me one of those outfits, could you? [messageOff] [charaFadeout G 0.4] [charaFadeout K 0.4] [charaFadeout F 0.4] [charaFadeout L 0.4] [wt 0.4] [charaTalk C] [charaFace C 2] [charaFadeinFSL C 0.1 -200,0] [charaFace D 0] [charaFadeinFSR D 0.1 200,0] @Illya [messageShake 0.05 5 5 0.4] [%1]!? [k] [charaFace C 7] @Illya You're kidding, right? Right!? I don't ever wanna see a karakuri [%1] car! [k] [charaFace D 1] @Chloe ...I kind of do. [k] [charaShake C 0.02 3 3 0] @Illya Chloe! [k] ?! [messageOff] [fadeout black 1.0] [bgm BGM_MIZUGI_2020_1 1.0 0.4] [wait fade] [charaTalk depthOn] [charaShakeStop C] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaScale F 1.0] [charaScale G 1.0] [charaScale K 1.0] [charaEffectDestroy S bit_talk_comic_noisily] [wt 0.1] [charaSet G 1098267400 1 Danzo_Effects] [charaSet K 6049000 1 "Kashin Koji_Silhouette"] [charaFilter K silhouette 00000080] [imageSet S back10000 1 1] [charaScale S 1.01] [charaTalk F] [charaFace F 13] [charaFadein F 0.1 1] [wt 0.5] [fadein black 1.0] [bgm BGM_MIZUGI_2020_1 1.0 1.0] [wait fade] @Sitonai All right, since you were the first team to make it through, I guess I owe you a reward. [k] [charaFace F 0] @Sitonai You there. Karakuri ninja. [k] @Sitonai You want to see Kashin Koji, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Danzo ! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sitonai That's easy enough.[sr]It's okay Kashin Koji. You don't have to hide anymore. [k] [bgmStop BGM_MIZUGI_2020_1 1.5] [messageOff] [charaFadeout F 0.1] [wt 0.1] [cueSe SE_23 23_ade862] [cueSeVolume 23_ade862 0 0] [cueSeVolume 23_ade862 2.0 1.0] [wt 2.6] [charaTalk depthOff] [charaDepth H 2] [charaDepth K 1] [charaTalk K] [charaFace K 0] [charaFadein K 0.7 1] [cueSeStop 23_ade862 0.4] [wt 1.0] [charaTalk H] [charaFace H 13] [charaFadein H 1.0 1] [wt 1.2] @Kashin Koji ...[sr]... [k] [charaFadeout H 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Danzo Lord...Kashin Koji. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] [wt 0.4] [cameraMove 4.0 0,-10 1.04] [wt 2.0] [messageOff] [fadeout black 1.0] [wait fade] [cameraMove 0.1 0,0 1.01] [wait camera] [charaFadeout H 0.1] [wt 0.1] [subCameraOn 3] [subCameraFilter #A maskEdge cut359_mask04 3 0,191,255,0] [subCameraFilter #B maskEdge cut359_mask04 3 255,255,255,255] [subCameraFilter #C through] [subRenderScale #A 1.1] [subRenderScale #B 1.1] [subRenderScale #C 1.5] [subRenderDepth #A 2] [subRenderDepth #B 3] [subRenderDepth #C 1] [charaLayer J sub #A] [charaLayer L sub #A] [charaLayer E sub #B] [charaLayer C sub #B] [charaLayer M sub #B] [charaLayer I sub #C] [charaLayer O sub #C] [charaLayer Q sub #C] [charaLayer R sub #C] [charaScale J 0.8] [charaScale L 1.2] [charaFace J 0] [charaFadein J 0.1 -150,260] [charaFadein L 0.1 150,80] [charaScale C 1.2] [charaScale E 1.2] [charaScale M 1.2] [charaFace E 0] [charaFadein E 0.1 -220,320] [charaFace C 7] [charaFadein C 0.1 220,320] [charaFadein M 0.1 150,80] [charaScale I 1.2] [charaFace I 13] [charaFadein I 0.1 200,300] [charaFadein Q 0.1 0,-1000] [charaFadein R 0.1 0,180] [charaTalk depthOff] [charaDepth R 9] [charaDepth Q 8] [charaDepth I 7] [charaDepth O 6] [charaDepth S 5] [charaDepth B 4] [charaDepth H 3] [charaDepth N 2] [charaDepth G 1] [charaDepth E 3] [charaDepth J 2] [charaDepth C 2] [charaDepth M 1] [charaDepth L 1] [charaScale H 1.75] [charaScale N 1.45] [charaFace H 0] [charaFadein H 0.1 0,30] [charaFadein N 0.1 0,-300] [charaFadein S 0.1 0,-200] [charaTalk off] [wt 0.4] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_129 1.0] [charaMove I 200,280 4.0] [subRenderFadein #C 1.0 0,0] [wt 2.0] [subRenderFadeout #C 1.0] [wt 2.2] [charaScale I 1.3] [charaFace I 13] [charaFadein I 0.1 -180,70] [charaMove I -180,50 4.0] [charaFadein Q 0.1 0,-1000] [charaFadein R 0.1 0,180] [wt 0.1] [subRenderFadein #C 1.0 0,0] [wt 2.0] [subRenderFadeout #C 1.0] [wt 2.2] [charaScale I 1.8] [charaFace I 13] [charaFadein I 0.1 0,-20] [charaFadein Q 0.1 0,-925] [charaFadein R 0.1 0,155] [subRenderFadein #C 1.0 0,0] [wt 2.2] [charaScale O 0.7] [charaFadein O 2.0 0,-200] [charaMove O 0,-250 10.0] @Kashin Koji ... [k] [charaFaceFade H 13 0.2] @Kashin Koji ...[sr]... [k] [messageOff] [wt 1.4] @ [lr]I knew it. That gaze... [k] @ As cold as ice. [k] [messageOff] [subRenderFadeout #C 0.6] [wt 1.0] [charaMove N 0,-300 6.0] [charaMoveScale N 1.4 6.0] [charaMove H 0,20 6.0] [charaMoveScale H 1.7 6.0] [charaFadeout S 0.6] [wt 1.0] @ Artificial eyes. An artificial face. [k] @ Such breathtakingly beautiful features, but utterly without interest in me. [k] @ That's not what I want, and yet... [k] [messageOff] [wt 1.0] [charaTalk on] [charaTalk J] [subRenderFadein #A 0.6 30,-350] [subRenderMove #A 0,-350 0.6] [wt 0.6] [bgmStop BGM_EVENT_129 1.0] @Sapphire ...I can't help but think that all the same. [k] [subRenderMove #A 0,-250 0.3] [charaTalk C] [subRenderFadein #B 0.3 -1000,-450] [subRenderMove #B 0,-450 0.3] [wt 0.3] @Illya Sapphire!? Now YOU'RE narrating!?[bgm BGM_EVENT_7 0.1] [k] [charaFace E 5] @Miyu You just had to imitate Ruby, huh? Get back here, Sapphire. [k] @Sapphire Sorry about that. Go ahead, Lady Danzo. [k] [messageOff] [subRenderFadeout #A 0.6] [subRenderFadeout #B 0.6] [charaFadeout H 0.6] [charaFadeout N 0.6] [wt 0.6] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [bgmStop BGM_EVENT_7 2.0] @G:Danzo ...You have my thanks.[sr]Now then. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout G 0.1] [charaLayer J normal] [charaLayer L normal] [charaLayer E normal] [charaLayer C normal] [charaLayer M normal] [charaLayer I normal] [charaLayer O normal] [charaLayer Q normal] [charaLayer R normal] [charaFadeout J 0.1] [charaFadeout L 0.1] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout M 0.1] [charaFadeout I 0.1] [charaFadeout O 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [wt 0.1] [subCameraOff] [charaSet E 5041001 1 Miyu] [charaScale E 1.0] [imageSet Q cut458_box01 1] [imageSet R cut458_box02 1] [charaScale Q 1.0] [charaScale R 1.0] [charaTalk depthOff] [charaDepth A 4] [charaDepth L 3] [charaDepth B 2] [charaDepth N 1] [charaScale B 1.3] [charaScale N 1.3] [charaTalk B] [charaFace B 7] [charaFadein B 1.0 120,40] [charaFadein N 1.0 -100,-220] [charaMove B 120,0 12.0] [charaMove N -100,-260 12.0] [wt 1.0] [fadein black 1.0] [wait fade] [wt 1.0] [bgm BGM_EVENT_11 0.1] [charaFaceFade B 0 0.2] @Danzo Lord Kashin Koji. [k] @Danzo Can you hear me? It's Danzo. Katou Danzo. [k] [charaFaceFade B 3 0.2] @Danzo I... [k] [charaFaceFade B 7 0.2] @Danzo I was broken beyond repair. [k] @Danzo Now, even as a Heroic Spirit, my chassis remains incomplete. [k] @Danzo I am unable to scan my circuits. I can barely recall anything of the time we spent together. [k] [charaFaceFade B 3 0.2] @Danzo So... [k] @Danzo If I...disappointed you somehow... [k] @Danzo If I did a job poorly, or failed a mission, or was in any other way an unsatisfactory karakuri... [k] @Danzo Please... [k] [charaFaceFade B 7 0.2] @Danzo Please, give me the scolding I deserve. [k] [messageOff] [wt 1.0] [charaScale A 1.3] [charaScale L 1.3] [charaTalk B,A] [charaFace A 4] [charaFadein A 0.7 -220,0] [charaMove A -200,0 0.7] [charaFadein L 0.7 80,-250] [charaMove L 100,-250 0.7] [wt 0.7] [charaFadeout B 0.1] [charaFadeout N 0.1] [wt 1.6] [charaFadeout A 0.7] [charaFadeout L 0.7] [wt 1.0] [charaTalk depthOn] [charaScale B 1.0] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Danzo Please. Please, let this unworthy machine hear your voice! [k] @Danzo Lord Kashin Koji! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaScale H 1.0] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] [wt 1.4] @Kashin Koji ...[sr]... [k] [charaFaceFade H 6 0.2] @Kashin Koji ... [k] [messageOff] [cueSe SE_23 23_ade862] [cueSeVolume 23_ade862 0 1.0] [cueSeVolume 23_ade862 2.0 0.4] [charaFadeout H 0.7] [charaMove H 30,0 0.8] [wt 1.0] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_11 0.7 0.4] [wait wipe] [charaScale C 1.0] [charaScale E 1.0] [charaTalk depthOff] [charaDepth F 2] [charaDepth H 1] [charaTalk F,H] [charaFace F 0] [charaFadein F 0.1 1] [cameraMove 0.1 0,0 1.01] [wait camera] [wt 0.8] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_11 0.7 1.0] [wait wipe] [charaFace H 13] [charaFadein H 0.4 -310,0] [charaMove H -280,0 0.4] [cueSeStop 23_ade862 0.4] [wt 0.6] [charaMoveReturn H -280,-5 0.4] @Kashin Koji (Whisper) [k] @Sitonai Uh-huh. I see. I think it'd be better if you told her yourself. [k] [charaMove H -280,-10 0.4] [charaShake H 0.02 1 1 0.4] @Kashin Koji (Whisper, whisper) [k] [charaFace F 13] @Sitonai Hmm. You're sure this is what you want? Okay, I'll give it a try. [k] [charaFadeout F 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Danzo ??? [k] [charaFadeout B 0.1] [wt 0.1] [charaScale C 1.0] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Illya What are those two talking about? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sitonai Here. Kashin Koji said to give this to Danzo! [k] [messageOff] [charaFadeout F 0.1] [wt 0.4] [se ad236] [fowardEffect bit_talk_smoke_pon] [wt 0.4] [charaFadein Q 0.4 0,-200] [wt 2.0] ?1:A box? [charaFadeout Q 0.6] [wt 1.0] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] [wt 0.2] [charaMoveReturn H 0,-5 0.5] @Kashin Koji (Nodding) [k] ?2:A wood framed puzzle? [charaFadeout Q 0.6] [wt 1.0] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] [wt 0.2] [charaMoveReturn H -5,0 0.5] [wt 0.5] [charaMoveReturn H 5,0 0.5] @Kashin Koji (Shaking head) [k] ?! [charaFadeout H 0.1] [wt 0.1] [charaScale A 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fuuma Kotarou I think it's some kind of karakuri box, Master. I don't think I could open it... [k] @Fuuma Kotarou ...but Lady Danzo is one of Lord Kashin Koji's creations, so I'm sure she could. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [wt 1.2] ?1:(Nod) [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 1.2] [charaFace B 2] @Danzo ...Understood. [k] ?2:Can you open it, Danzo? [charaFace B 2] @Danzo I will. I mean... Please, allow me. [k] ?! @Danzo ...Here goes. [k] [messageOff] [charaMoveReturn B 0,-3 0.5] [cueSe SE_21 21_ade554] [cueSeVolume 21_ade554 0 0.5] [wt 1.0] [charaMoveReturn B 0,-3 0.5] [cueSeStop 21_ade554 1.0] @Danzo First this, then this... [k] [charaFace B 0] @Danzo I see. Its basic structure is very similar to the drivetrain from the second-generation Kashin Mystic Code... [k] [messageOff] [charaMoveReturn B 0,-5 0.5] [cueSe SE_21 21_ade554] [wt 1.0] [charaFace B 1] @Danzo Aha, this is the same special mechanism used in my own joints. So then, this part should... [k] [charaMoveReturn B 0,-5 0.5] [cueSeStop 21_ade554 0.5] @Danzo There! I can see it![sr][wt 0.8][cueSe SE_21 21_ade569][charaMoveReturn B 0,5 0.3]Hup. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad1021] [seVolume ad1021 0 0] [seVolume ad1021 1.0 1.0] [wt 1.2] [se ade405] [bgmStop BGM_EVENT_11 3.0] [charaFadein R 0.6 0,-200] [wt 2.2] [charaFadeout R 0.4] [wt 0.6] [charaTalk depthOff] [charaDepth D 3] [charaDepth C 2] [charaDepth E 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] [charaFace E 9] [charaFadeinFSL E 0.1 -300,0] [charaFace D 0] [charaFadeinFSR D 0.1 300,0] @Illya It's open! [k] @Miyu Is that...a letter? [k] [charaFace D 4] @Chloe Yikes. The writing's so fancy, I actually don't think I can read it. [k] ?1:Can you read it, Danzo? ?! [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Danzo Yes, Master. [k] [messageOff] [charaFace B 0] [charaMoveReturn B 0,-3 0.6] [se ade277] [seStop ade277 0.7] [wt 1.0] @Danzo Let's see. “Congratulations on...” [k] [messageOff] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [charaSet G 5028001 1 Illya_Effects] [charaSet I 98103600 1 Ruby] [sceneSet N 186800 1] [charaScale N 1.3] [sceneSet Q 187400 1] [charaScale Q 1.3] [scene 186800] [charaFadein N 1.0 50,-280] [wt 1.5] [fadein black 1.5] [charaMove N -150,-280 40.0] [wait fade] [wt 1.0] [bgm BGM_EVENT_98 0.1] @ [lr]“Congratulations on making your way through the obstacle course.” [k] @ “I'm very sorry for all the trouble I caused you.” [k] @ “I hope you can forgive me for conveying these thoughts in writing. My vocal karakuri has not worked as well as I'd hoped.” [k] @ “I would respectfully request that you ask Lady Sitonai about any details pertaining to this event you wish to know.” [k] @ “In this letter, I would like to focus on expressing my feelings.” [k] @ “It's good to see you again, Danzo.” [k] @ “It's a pleasure to meet you, Lord Kotarou.” [k] @ “As for the rest of you from Novum Chaldea, who have been watching over Danzo and Lord Kotarou...” [k] @ “...I am so happy to have met you.” [k] @ “Sincerely, Kashin Koji” [k] [messageOff] [fadeout black 1.5] [bgm BGM_EVENT_98 1.5 0.4] [wait fade] [charaFadeout N 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [scene 187100] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_98 1.0 1.0] [wait fade] @Danzo !!! [k] @Danzo So you...[wt 0.5][charaFaceFade B 6 0.2]you are happy, Lord Kashin Koji!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_98 3.0] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] [wt 1.2] [messageOff] [fadeout black 1.0] [wait fade] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask04 3 255,105,180,0] [subCameraFilter #B maskEdge cut359_mask04 3 255,105,180,0] [subRenderScale #A 1.1] [subRenderScale #B 1.1] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaLayer I sub #A] [charaLayer L sub #A] [charaLayer G sub #B] [charaLayer M sub #B] [charaScale I 0.8] [charaScale L 1.2] [charaFace I 0] [charaFadein I 0.1 -150,260] [charaFadein L 0.1 150,80] [charaScale G 1.2] [charaScale M 1.2] [charaFace G 2] [charaFadein G 0.1 100,320] [charaFadein M 0.1 150,80] [charaTalk depthOff] [charaDepth H 3] [charaDepth Q 2] [charaDepth O 1] [charaDepth I 2] [charaDepth G 2] [charaDepth M 1] [charaDepth L 1] [charaScale H 1.5] [charaScale O 1.15] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 0,10] [charaFadein O 0.1 0,-250] [wt 1.0] [fadein black 1.0] [charaMove O 0,-220 5.0] [charaMoveScale O 1.1 5.0] [charaMove H 0,20 5.0] [charaMoveScale H 1.55 5.0] [wait fade] [wt 2.0] [charaFaceFade H 11 0.4] [wt 2.5] [charaFadein Q 1.0 0,-220] [charaFaceFade H 14 0.4] [cueSe SE_21 21_ade588] [fowardEffect bit_talk_glitter] [bgm BGM_EVENT_6 1.5] [wt 2.5] [cueSeStop 21_ade588 1.0] [charaFadeout O 0.1] @Kashin Koji ... [k] @Kashin Koji Danzo. [k] @Danzo !? [k] [messageOff] [charaTalk H] [wt 1.0] [charaFaceFade H 1 0.2] @Kashin Koji ...Danzo, Danzo. [k] @Kashin Koji You did a GREAt job...making it THROUGH my obSTAcle course. [k] @Kashin Koji Danzo. Lord KoTArou. [k] @Kashin Koji I have neVER been as HAppy as I aM Now. [k] [charaFaceFade H 14 0.2] @Kashin Koji I MEAN it. [k] [messageOff] [wt 1.0] @ [lr]It was... [k] [messageOff] [wt 1.0] @ ...a joyful smile. [k] @ The result of manipulating their doll-like form as best as they possibly could... [k] @ ...in a sincere attempt to express the same fond emotions a regular human might... [k] [messageOff] [wt 0.4] [fowardEffectDestroy bit_talk_glitter] [charaTalk I] [subRenderFadein #A 0.6 0,-350] [wt 0.6] @Ruby ...And that was the look carved into that doll-like face. [k] [subRenderMove #A 0,-250 0.3] [charaTalk G] [subRenderFadein #B 0.3 -1000,-450] [subRenderMove #B 0,-450 0.3] [wt 0.3] @G:Illya Ruby! I TOLD you to cut that out! [k] [messageOff] [fowardEffect bit_talk_glitter] [charaTalk G,H] [subRenderFadeout #A 0.4] [subRenderFadeout #B 0.4] [charaFaceFade H 6 0.2] [wt 0.4] @Kashin Koji ...It's oKAY. [k] [charaFaceFade H 1 0.2] @Kashin Koji That WAND is COrrect. [k] [messageOff] [fowardEffectDestroy bit_talk_glitter] [charaFadeout H 0.6] [charaFadeout Q 0.6] [wt 0.6] [charaDepth C 2] [charaDepth E 1] [charaTalk C] [charaFace C 3] [charaFadeinFSR C 0.1 220,0] [charaFace E 9] [charaFadeinFSL E 0.1 -220,0] @Illya Huh? [k] @Miyu That's... [k] [charaFadeout C 0.1] [charaFadeout E 0.1] [wt 0.1] [charaScale H 1.0] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] @Kashin Koji I'm sorrY, everyone. [k] @Kashin Koji All I wanTED...was TO tell Danzo and Lord Kotarou... [k] [charaFaceFade H 14 0.2] @Kashin Koji ...how happY I was to see them Again. [k] @Kashin Koji And, if poSSible...to do so...with a smile. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgm BGM_EVENT_6 1.5 0.4] [wait fade] [fowardEffectDestroy bit_talk_glitter] [charaTalk depthOn] [charaFadeout H 0.1] [charaFadeout N 0.1] [scene 187100] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_6 1.5 1.0] @Sitonai Most of Kashin Koji's body has been replaced with doll parts. [k] @Sitonai They said if they go too long without smiling, their emotions and expressions become disconnected... [k] [charaFace F 4] @Sitonai ...and they can't smile how they want to anymore. [k] @Sitonai That hasn't changed even now that they've died and become a Heroic Spirit. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] [wt 0.2] [charaMoveReturn H 0,-3 0.4] @Kashin Koji (Nodding) [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Danzo Lord Kashin Koji! [k] @Danzo Then, you weren't mad at me after all! [k] [charaFace B 3] @Danzo Ahh... If only I had known how you truly felt sooner. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Chloe Hey, don't feel too bad about that. I sure wouldn't have guessed this whole death game thing was about giving them a chance to smile and say hi. [k] [charaFace D 0] @Chloe And hey, at least now we know smiling isn't easy for them. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Sitonai Um, I guess what I want to say is, please don't be angry with them. [k] @Sitonai I had the idea of building this obstacle course... [k] [charaFace F 7] @Sitonai ...so they could buy the time they needed to smile. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 2] [charaDepth C 1] [charaTalk C] [charaFace D 0] [charaFadeinFSR D 0.1 2] [charaFace C 2] [charaFadeinFSL C 0.1 0] @Illya Really!? [k] @Chloe Wow, so you've got a real mischievous side, huh? I can't imagine our Illya doing anything like that. [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sitonai It basically went like this... [k] [messageOff] [wipeout circleIn 1.0 1] [bgm BGM_EVENT_6 1.5 0.3] [wait wipe] [charaFadeout F 0.1] [charaLayer I normal] [charaLayer L normal] [charaLayer G normal] [charaLayer M normal] [charaFadeout I 0.1] [charaFadeout G 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaSet G 6049000 1 "Kashin Koji_Effects"] [charaSet J 10008001 1 Sitonai_Effects] [sceneSet L 107801 1] [imageSet N back10001 1 1] [charaScale N 1.05] [charaSet S 98115000 1 Effect] [wt 0.1] [charaTalk depthOff] [charaDepth S 5] [charaDepth J 4] [charaDepth H 3] [charaDepth L 2] [charaDepth F 1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] [charaScale S 1.0] [charaPut S 1] [charaEffect S bit_sepia01_fade_fs] [scene 107801] [wt 1.0] [wipein circleIn 1.0 1] [bgm BGM_EVENT_6 1.5 0.5] [wait wipe] @Kashin Koji There you have IT, Lady Sitonai. [k] @Kashin Koji I WANT to...tALk to Danzo and Lord Kotarou...with A Smile. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Sitonai I see. I think I know how you feel. [k] @Sitonai When you get to see someone you really care about again for the first time in a long time... [k] [charaFace F 6] @Sitonai ...of course you'd want to greet them with your very best smile. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] [wt 0.2] [charaMoveReturn H 0,-5 0.5] [wt 1.0] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] [wt 0.2] [charaMoveReturn F 0,-5 0.5] [wt 1.0] [charaFace F 0] @Sitonai That's a pretty modest ambition. Okay, I got it. [k] @Sitonai I'll help you. [k] [charaFace F 14] @Sitonai Luckily, it looks like you have a small Holy Grail, too. I guess that's how you spontaneously materialized. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] @Kashin Koji COrrect. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 1] @Sitonai Hmm, how to help... [k] [charaFace F 13] @Sitonai Hmm... [k] [charaScale J 1.2] [charaScale H 1.2] [charaScale L 1.2] [messageOff] [wt 1.0] [charaTalk F,H,J] [charaFace H 10] [charaFadein H 0.7 -256,0] [charaFadein L 0.7 0,-240] [wt 1.0] [charaFace J 0] [charaFadein J 0.7 276,0] [charaMove J 256,0 0.7] [wt 1.0] @J:Sitonai You said you're an expert on illusions and karakuri, right? And you have a Holy Grail, too. [k] @J:Sitonai In that case... [k] [messageOff] [charaTalk off] [charaMove J 100,0 1.4] [wt 1.6] [charaMove H -236,-15 0.8] [wt 1.2] [charaTalk on] [charaTalk J] [charaFace J 6] [charaMoveReturn J 100,-5 0.4] @J:Sitonai (Whisper, whisper, whisper)[cameraMove 6.0 60,-20 1.1] [k] [messageOff] [charaTalk H,J] [wt 0.5] [wipeout circleIn 1.0 1] [bgm BGM_EVENT_6 1.5 0.4] [wait wipe] [charaTalk depthOn] [charaPut S 2000,2000] [charaEffectDestroy S bit_sepia01_fade_fs] [charaFadeout H 0.1] [charaFadeout F 0.1] [charaFadeout J 0.1] [charaFadeout L 0.1] [cameraHome 0.1] [wait camera] [sceneSet L 187100 1] [wt 0.1] [charaScale F 1.0] [charaScale H 1.2] [charaScale G 1.2] [charaScale B 1.2] [charaScale A 1.2] [charaScale L 1.2] [charaScale M 1.2] [charaScale S 0.7] [charaEffect S bit_talk_comic_noisily] [charaPut S 2000,2000] [scene 187100] [charaTalk depthOff] [charaDepth G 6] [charaDepth H 5] [charaDepth L 4] [charaDepth B 3] [charaDepth A 2] [charaDepth F 2] [charaDepth M 1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 1.0] [wipein circleIn 1.0 1] [bgm BGM_EVENT_6 1.5 1.0] [wait wipe] [wt 0.5] @Sitonai And now you know. [k] [charaFace F 14] @Sitonai While you were off trying your luck against all those challenges... [k] @Sitonai ...Kashin Koji was doing their best to reconnect with their expressions and emotions. [k] [charaFace F 0] @Sitonai And now, they can smile again. [k] [messageOff] [charaTalk off] [charaFace G 10] [charaFadein G 1.0 1] [charaFadein L 1.0 120,-200] [wt 1.4] [charaFadeout F 0.1] [charaFace H 14] [charaFadein H 0.4 1] [wt 0.4] [charaFace B 6] [charaFadein B 0.1 256,0] [charaFace A 0] [charaFadein A 0.1 -256,0] [charaFadein M 0.1 -120,-220] [charaFadeout G 0.4] [wt 0.4] [cueSe SE_21 21_ade588] [effect bit_talk_small_brilliant] [wt 3.0] [charaTalk on] [charaTalk H,B] [cueSeStop 21_ade588 0.6] [effectStop bit_talk_small_brilliant] [charaFadeout H 0.8] [charaFadeout L 0.8] [wt 1.0] [effectDestroy bit_talk_small_brilliant] @Danzo Lord Kashin Koji...! [k] [messageOff] [charaTalk A] [charaFace A 1] [wt 1.4] [charaFadeout B 0.6] [charaFadeout A 0.6] [charaFadeout M 0.6] [wt 1.0] [charaTalk depthOn] ?1:Wanting to greet someone you care about with a smile... ?! ?1:I can understand that. ?! [charaTalk depthOff] [charaDepth S 4] [charaDepth D 3] [charaDepth C 2] [charaDepth E 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaFace E 6] [charaFadeinFSL E 0.1 -300,0] [charaFace D 0] [charaFadeinFSR D 0.1 300,0] @Illya That's...[wt 0.6][charaFace C 1] Yeah. I think I can, too. [k] @Miyu Yeah. Me too. [k] @Chloe Eh, I don't get it. [k] [charaPut S -160,20] @C:Ruby Hmm. [k] [clear] [charaPut S 2000,2000] [charaFace C 0] @Illya What is it, Ruby? [k] [clear] [charaPut S -160,20] @C:Ruby I just thought, in that case, wouldn't it have been better if Kashin Koji had just stayed out of sight until they were ready? Then Danzo wouldn't have worried so much. [k] [clear] [charaPut S 2000,2000] [charaFace C 7] @Illya W-[messageShake 0.05 5 5 0.5]well, yeah, maybe.[sr]But was this really the time to say that!? [k] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Sitonai Oh. I hadn't thought about that...but I guess you're right.[sr][wt 1.0][charaFace F 9]Ehehehe. [k] ?1:Now that you mention it... ?2:Sitonai... ?! [bgmStop BGM_EVENT_6 2.0] [charaFace F 6] @Sitonai Well, I really did want to help you have fun too, Master. [k] [messageOff] [charaFace F 0] [wt 1.0] [bgm BGM_EVENT_45 0.1] @Sitonai So, what did you all think?[sr]Master. [k] @Sitonai Danzo. Kotarou. [k] @Sitonai Illyasviel. Chloe. Miyu. [k] [charaFace F 7] @Sitonai Did all of you have at least a little fun at our festival? [k] [messageOff] [charaFace F 4] [wt 1.0] @Sitonai Master, you're usually so busy, and it seems like the Servants are always fighting so hard... [k] @Sitonai ...so I wanted to give you all a chance to really relax and cut loose for a change. [k] [charaFace F 14] @Sitonai At least, that was my hope... [k] [charaFace F 3] @Sitonai ...So, how was it? [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth N 4] [charaDepth F 3] [charaDepth H 2] [charaDepth L 1] [charaDepth B 2] [charaDepth A 1] [charaDepth D 3] [charaDepth C 2] [charaDepth E 1] [charaTalk C,E,D] [charaFace C 1] [charaFadein C 0.1 1] [charaFace E 1] [charaFadeinFSL E 0.1 -300,0] [charaFace D 0] [charaFadeinFSR D 0.1 300,0] [wt 1.2] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaScale H 1.2] [charaScale F 1.2] [charaScale L 1.2] [charaScale B 1.0] [charaScale A 1.0] [charaTalk B,A] [charaFace B 1] [charaFadeinFSR B 0.1 2] [charaFace A 1] [charaFadeinFSL A 0.1 0] [wt 1.2] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk F,H] [charaFace F 3] [charaFadein F 0.6 250,0] [charaFadein L 0.6 0,-240] [wt 1.0] [charaFace H 1] [charaFadein H 0.4 -300,0] [charaMove H -280,0 0.4] [wt 1.2] [charaFaceFade H 14 0.2] [charaMoveReturn H -280,-3 0.3] [wt 1.2] ?1:I did seriously worry I was going to die at times... ?! ?1:...but overall, I still had a blast! ?! [messageOff] [charaFace F 12] [wt 1.2] [charaFaceFade F 1 0.4] [wt 2.0] [charaFadein N 2.0 0,-200] [wt 2.5] [fadeout black 2.0] [bgmStop BGM_EVENT_45 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]