$94-08-88-03-2-0 [soundStopAll] [enableFullScreen] [charaSet A 25013000 1 Wandjina] [charaSet B 1098257910 1 Mash] [charaSet C 10012000 1 "Taisui Xingjun"] [charaSet D 7042000 1 Kriemhild] [charaSet E 25005000 1 Voyager] [charaScale E 1.4] [charaSet G 1098243000 1 Erice] [charaScale G 1.4] [charaSet H 98110000 1 "Yagyu Tajima-no-kami"] [charaSet I 1098233500 1 Rattlesnake] [charaSet J 1098257310 1 "Da Vinci"] [charaSet L 1031001 1 Frankenstein] [charaSet M 2023000 1 Moriarty] [charaSet N 5011001 1 Babbage] [sceneSet O 10000 1] [charaScale O 1.1] [charaSet P 98115000 1 Effect] [sceneSet Q 131300 1] [charaScale Q 1.3] [sceneSet R 131300 1] [charaScale R 1.3] [sceneSet S 131300 1] [charaScale S 1.2] [scene 131300] [subCameraOn 4] [charaLayer E sub #A] [charaLayer Q sub #A] [charaLayer G sub #B] [charaLayer R sub #B] [subCameraFilter #A maskEdge cut359_mask02 5 255,255,153,0] [subCameraFilter #B maskEdge cut359_mask03 5 0,102,204,0] [charaTalk depthOff] [charaDepth S 0] [charaDepth I 1] [charaDepth Q 1] [charaDepth E 2] [charaDepth R 1] [charaDepth G 2] [charaDepth D 4] [charaDepth H 5] [charaDepth B 5] [charaFadein S 0.1 0,-200] [wt 0.1] [bgm BGM_EVENT_3 0.1] [fadein black 1.0] [wait fade] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 0.3] [charaFace G 2] [charaFadein G 0.1 -450,50] [charaFadein R 0.1 -100,-250] [charaFace E 2] [charaFadein E 0.1 450,300] [charaFadein Q 0.1 100,-150] [cueSe Servants_1101400 m43635] [seVolume m43635 0 0.6] [charaTalk G] [subRenderFadein #B 0.2 0,-100] [charaMove R 0,-250 0.2] [charaMove G -350,50 0.2] [wt 0.5] [seStop m43635 0.5] [charaMove R 100,-250 0.2] [charaMove G -250,50 0.2] [subRenderFadeout #B 0.2] [charaTalk I] [se ad147] [se ad11] [fowardEffect bit_talk_32_violet] [charaShake I 0.05 2 2 1.5] [wt 0.3] [fowardEffectStop bit_talk_32_violet] [wt 0.7] [seStop ad147 0.5] [seStop ad11 0.5] [wt 0.7] [charaTalk E] [subRenderFadein #A 0.2 0,-300] [cueSe Servants_2500500 bac1734] [charaMove Q 0,-150 0.2] [charaMove E 350,300 0.2] [wt 0.5] [seStop bac1734 0.5] [charaMove Q -100,-150 0.2] [charaMove E 250,300 0.2] [subRenderFadeout #A 0.2] [wt 0.3] [charaTalk I] [effect bit_talk_lightning_03g] [cueSe Servants_2500500 bac1534] [effect bit_talk_magical_pon] [charaShake I 0.05 4 4 1.3] [wt 1.5] [bgmStop BGM_EVENT_3 1.0] [effect bit_talk_impactlanding] [charaMove I 0,-80 0.8] [se ad238] [shake 0.03 2 2 0.5] [wt 0.3] [charaFadeout I 0.3] [wt 1.8] [seStop ad238 0.5] [wt 0.8] [charaFadeout G 0.1] [charaFadeout R 0.1] [charaFadeout E 0.1] [charaFadeout Q 0.1] [charaTalk off] [charaFace H 0] [charaFadeinFSL H 0.2 0] [charaFace D 0] [charaFadeinFSR D 0.1 2] [wt 0.6] [se ad1034] [wt 0.6] [charaTalk on] @Yagyu Tajima-no-kami So, was this rattlesnake to your liking, Lady Kriemhild? [k] [charaLayer Q normal] [charaLayer E normal] [charaLayer R normal] [charaLayer G normal] [charaScale G 1.0] [charaScale E 1.0] [charaScale Q 1.0] [charaScale R 1.0] [charaFace D 2] @Kriemhild I meant a normal sized one! Not...whatever that was! [k] [bgm BGM_EVENT_5 0.1] [charaFace D 12] @Kriemhild ...Ahem. Well, at least we're sure the Holy Grail is here now. [k] @Yagyu Tajima-no-kami Unfortunately, we cannot rely on our previous strategy. Though we could still try to divide our forces and surround it. [k] [charaFace D 0] @Kriemhild Hmm... Let's not. I think we should all stick together for the time being. [k] [charaFace H 4] @Yagyu Tajima-no-kami I see. [k] [charaFace D 7] @Kriemhild The Demonic Beasts out here may be unusually strong thanks to the Holy Grail's presence. There's also still no telling what else might happen. [k] @Kriemhild I'd like to observe it a little longer before resuming our pursuit. [k] [charaFace H 0] @Yagyu Tajima-no-kami Sensible. Very well then. [k] [charaFadeout H 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash True. As fast as it is, I'm not sure a pincer movement would be effective. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadeinFSR D 0.1 250,0] [charaFace H 0] [charaFadeinFSL H 0.1 -250,0] @Kriemhild Yeah. [k] @Kriemhild We'll need to have it surrounded on at least four sides to prevent its escape. [k] [charaFace D 4] @Kriemhild But I do not exactly cherish the idea of dividing our forces into four groups. [k] [charaFace H 0] @Yagyu Tajima-no-kami Then let us stick with tried-and-true tactics. [k] [charaFace D 0] @Kriemhild What do you mean? [k] [charaFace H 1] @Yagyu Tajima-no-kami To catch that Holy Grail, all we need do is be faster. [k] [charaFace D 4] @Kriemhild Well, yes, but if it were that easy, this wouldn't be so[line 2] [k] [bgmStop BGM_EVENT_5 1.0] [charaFace H 1] @Yagyu Tajima-no-kami Perhaps it is easier than you think. [k] @Yagyu Tajima-no-kami I believe I see some Servants over there who can help to lessen our burden. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout H 0.1] [charaFadeout D 0.1] [charaFadeout S 0.1] [wt 0.5] [cueSe SE_23 23_ade877] [seVolume 23_ade877 0 0] [seVolume 23_ade877 1.0 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 1.0] [seStop 23_ade877 0.2] [se ad141] [seVolume ad141 0 0.3] [se ad68] [effect bit_talk_sand_dust_front_blk 0,0] [effect bit_talk_sand_dust_back_blk 0,0] [wt 0.5] [effectStop bit_talk_sand_dust_front_blk] [effectStop bit_talk_sand_dust_back_blk] [wt 2.5] @M:??? Well hello! Fancy seeing all of you here! [k] [clear] @L:??? Oh, hi, Master. What's up? [k] [messageOff] [charaTalk off] [charaFace M 0] [charaFadein M 0.5 -300,10] [charaFace L 0] [charaFadein L 0.5 300,10] [charaMove M -300,0 0.2] [charaMove L 300,0 0.2] [se ad223] [wt 1.0] [bgm BGM_EVENT_147 0.1] ?1:Moriarty! Fran! ?! [messageOff] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [se ad80] [seVolume ad80 0 0.5] [se ad270] [seVolume ad270 0 0.5] [wt 2.5] [charaTalk on] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 1] [wt 0.4] @Babbage Quite a coincidence, running into you here, Master. Still, the odds of this encounter were fairly high. [k] @Babbage Though this Singularity may appear massive at a glance, according to my sensor data... [k] @Babbage ...it actually seems to be incredibly narrow. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty More importantly, tell us, what are you doing here? [k] [messageOff] [bgm BGM_EVENT_147 1.0 0.5] [fadeout black 1.0] [wait fade] [charaFadeout M 0.1] [wt 1.5] [bgm BGM_EVENT_147 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Fran I see. We can help! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty Indeed we can. [k] @Moriarty We secretly Rayshifted here to tune up Babbage's Locomotive Form, but[line 2] [k] ?1:You do know you just confessed to a major infraction, right? ?! [messageOff] [charaFadeout M 0.1] [wt 0.1] [se ad13] [wt 0.3] [charaPut P 1] [charaEffect P bit_talk_10_LowLevel] [wt 0.1] [charaTalk J] [charaFace J 14] [charaFadein J 0.1 1] @Da Vinci Moriarty! After you get back, you're heading straight to a lecture so you can reflect on your actions! Got that!? [k] [charaFadeout J 0.1] [wt 0.1] [charaPut P 2000,2000] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Moriarty Yes, ma'am. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Your reflection, or lack thereof aside, I'm so glad you're here with us now! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Kriemhild Mash. [k] @Kriemhild As a rule, do not trust shady men who show up at precisely the right moment. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Voyager I didn't know you could transform, Babbage. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk N] [charaFace N 1] [charaFadein N 0.1 1] @Babbage I can indeed. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk E] [charaFace E 17] [charaFadein E 0.1 1] @Voyager Wow. That's amazing. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Taisui Xingjun Too cool! Vroom! Kachunk! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Wandjina Hmm. I don't really get the appeal. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Kriemhild How fast are you? Can you keep up with the Grail? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty That all depends on how quick it is. [k] @Moriarty On that note, let me take a peek at the logs from your earlier encounter. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_147 1.5] [wait fade] [wt 1.5] [charaFace M 1] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_62 0.1] @Moriarty Hm...let's see... That would make its velocity about... All righty! Yes, we should certainly be able to catch it! [k] [charaFace M 4] @Moriarty The only issue I foresee is Demonic Beasts getting in our way. If they block our path, even I won't be able to do anything about them. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Yagyu Tajima-no-kami I shall handle them. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 3] [charaFadein M 0.1 1] @Moriarty Really now? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Yagyu Tajima-no-kami Certainly. All I need to do is stand on Lord Babbage's head and cut down anything that gets in our way. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Fran But then, how will I see what's in front of me? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Yagyu Tajima-no-kami Hmm. I'm afraid you may have to make do with your vision obscured. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Fran Okay. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk G] [charaFace G 18] [charaFadein G 0.1 1] @Erice Wow, just like that? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @Moriarty Hold on. Are you sure about this? [k] @Moriarty You may be a capable samurai... [k] @Moriarty ...but we're talking about cutting down Demonic Beasts from atop a train moving at a hundred kilometers an hour. [k] @Moriarty Can you really do that? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Yagyu Tajima-no-kami Of course. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Moriarty My, oh my. That would certainly be a sight to see. All right, let's give it the old college try, shall we? [k] [charaFace M 0] @Moriarty So, in which direction are we headed? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Wandjina Ooh, ooh! I can tell you that! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty Oh, I see we have a new face with us. And who might you be, dear? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Wandjina I'm Wandjina! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty Oho, an Australian spirit. What an honor. I'm James Moriarty. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Babbage Charles Babbage. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Fran Fran! I mean, Frankenstein! [k] @Fran Well, not really, but it's too much to explain, so just Fran is fine! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Erice It's definitely a far from simple story... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Wandjina Moriarty, Babbage, Fran. Got it. [k] [charaFace A 4] @Wandjina Hehe, nice to meet you all! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Moriarty All right then, everyone, shall we go corner this renegade Holy Grail? [k] [messageOff] [bgmStop BGM_EVENT_62 1.5] [fadeout black 1.5] [wait fade] [charaFadeout M 0.1] [sceneSet I 106900 1] [charaScale I 1.3] [sceneSet G 106900 1] [charaScale G 1.3] [sceneSet E 106900 1] [charaScale E 1.3] [sceneSet C 106900 1] [charaScale C 1.3] [charaFadein R 0.1 100,-200] [charaScale R 1.2] [charaDepth R 1] [charaDepth M 2] [charaDepth L 2] [charaDepth A 2] [charaDepth H 3] [charaDepth D 2] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_64 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty Good, the engine looks to be in fine shape. How are you feeling, Mr. Babbage? [k] [charaFadeout M 0.1] [wt 0.1] [se ad68] @Babbage My Locomotive Form is absolutely perfect. No notes. [k] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Fran I'm fine, too. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 1] @Moriarty Excellent. All right, everyone who can use their spirit forms, kindly do so now. Master, Mash, please climb aboard. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Wandjina Can I watch from up top? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Moriarty That depends on how much you weigh. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Wandjina I think it should be okay! I'm reeeally light! I can even make myself weigh nothing at all if I want! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 1] @Moriarty Very well then. Do hold on tight, though. I won't be able to help you if you fall off. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Wandjina Okay! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 0,0] @Moriarty And last, but certainly not least, how are you doing, Grand Papa? Are you holding up all right? [k] [messageOff] [charaTalk off] [charaMoveEase M -250,0 1.5 easeOutCubic] [charaMoveEase R -100,-200 1.5 easeOutCubic] [charaFace H 1] [charaFadein H 0.7 500,0] [charaMoveEase H 250,0 1.5 easeOutCubic] [wt 1.3] [charaTalk on] @Yagyu Tajima-no-kami Grand Papa? I hardly think you and I are so far separated in our years. [k] [charaFace M 2] @Moriarty Well, I'm still younger than you! [k] [charaFace H 1] @Yagyu Tajima-no-kami Are you certain of that? [k] [charaFadeout M 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Kriemhild You're both too old to be squabbling over something so petty! Now come, let's be on our way already! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace M 4] [charaFadein M 0.1 -250,0] [charaFace H 4] [charaFadein H 0.1 250,0] @Both Yes, ma'am. [k] [messageOff] [se ad60] [se ad452] [charaMove M -300,0 0.5] [charaMove H 200,0 0.5] [charaFadeout H 0.4] [charaFadeout M 0.4] [wt 0.3] [seStop ad60 1.0] [seStop ad452 1.0] [wt 1.0] [se ad67] [wt 0.5] [seStop ad67 0.5] [wt 0.5] [bgmStop BGM_EVENT_64 1.0] ?1:All aboaaard... ?! [messageOff] [se ade88] [seVolume ade88 0 0] [wt 1.0] [seVolume ade88 0 1.0] [charaLayer B sub #A] [charaLayer I sub #A] [charaLayer M sub #B] [charaLayer G sub #B] [charaLayer A sub #C] [charaLayer E sub #C] [charaLayer H sub #D] [charaLayer C sub #D] [charaDepth I 1] [charaDepth B 2] [charaDepth G 1] [charaDepth M 2] [charaDepth E 1] [charaDepth A 2] [charaDepth C 1] [charaDepth H 2] [charaScale B 1.3] [charaScale M 1.3] [charaScale A 1.3] [charaScale H 1.3] [subCameraFilter #A maskEdge cut359_mask04 3 0,0,0,0] [subCameraFilter #B maskEdge cut359_mask04 3 0,0,0,0] [subCameraFilter #C maskEdge cut359_mask04 3 0,0,0,0] [subCameraFilter #D maskEdge cut359_mask04 3 0,0,0,0] [charaFace B 6] [charaFadein B 0.1 -450,280] [charaFadein I 0.1 -100,0] [charaFace M 0] [charaFadein M 0.1 450,280] [charaFadein G 0.1 100,0] [charaFace A 2] [charaFadein A 0.1 -450,280] [charaFadein E 0.1 -100,0] [charaFace H 0] [charaFadein H 0.1 450,240] [charaFadein C 0.1 100,0] [subRenderFadein #A 0.2 0,-150] [charaMoveEase I 100,0 1.0 easeOutExpo] [charaMoveEase B -350,280 1.0 easeOutExpo] [subRenderFadein #D 0.2 0,-600] [charaMoveEase C -100,0 1.0 easeOutExpo] [charaMoveEase H 350,240 1.0 easeOutExpo] [wt 1.2] [subRenderFadein #C 0.2 0,-450] [charaMoveEase E 100,0 1.0 easeOutExpo] [charaMoveEase A -350,280 1.0 easeOutExpo] [wt 1.2] [subRenderFadein #B 0.2 0,-300] [charaMoveEase G -100,0 1.0 easeOutExpo] [charaMoveEase M 350,280 1.0 easeOutExpo] [wt 1.2] [fadeout white 0.2] [wait fade] [charaFadeout R 0.1] [charaFadeout B 0.1] [charaFadeout M 0.1] [charaFadeout A 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout G 0.1] [charaFadeout E 0.1] [charaFadeout C 0.1] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [subRenderFadeout #D 0.1] [charaLayer B normal] [charaLayer M normal] [charaLayer A normal] [charaLayer H normal] [charaScale B 1.0] [charaScale M 1.0] [charaScale A 1.0] [charaScale H 1.0] [scene 10001] [wt 0.1] [fadein white 0.2] [wait fade] [bgm BGM_BATTLE_206 0.1] ?1:Go! ?! [wt 0.3] @Moriarty Okay! Full speed ahead! [k] [messageOff] [cueSe SE_23 23_ade877] [seVolume 23_ade877 0 0] [seVolume 23_ade877 0.8 0.7] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [sceneSet C 1098233500 1] [sceneSet D 1098233500 1] [charaSet E 1098277500 1 Wandjina_First_Display] [charaSet F 98110000 1 "Yagyu Tajima-no-kami_Cut-In"] [sceneSet G 1098233500 1] [charaSet I 1098233500 1 Effect] [charaSet L 98110000 1 "Yagyu Tajima-no-kami 2"] [charaSet K 98006000 1 "Demonic Beast 1"] [charaSet S 98006000 1 "Demonic Beast 2"] [sceneSet T 1098233500 1] [charaSet U 98110000 1 "Yagyu Tajima-no-kami_Cut-In 2"] [charaEffect C bit_talk_back_splash_bl] [charaRollMove C 0 -180] [charaPut D 2000,2000] [charaEffect D bit_talk_back_splash_bl] [charaRollMove D 0 -180] [charaPut G 2000,2000] [charaEffect G bit_talk_back_splash_bl] [charaRollMove G 0 -180] [charaPut T 2000,2000] [charaEffect T bit_talk_back_splash_bl] [charaRollMove T 0 -180] [charaLayer M sub #A] [charaLayer C sub #A] [charaLayer H sub #A] [charaLayer A sub #A] [charaLayer O sub #A] [charaLayer E sub #B] [charaLayer D sub #B] [charaLayer J sub #B] [charaLayer P sub #B] [charaLayer L sub #B] [charaLayer F sub #C] [charaLayer G sub #C] [charaLayer U sub #D] [charaLayer T sub #D] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,0] [subCameraFilter #B maskEdge cut359_mask05 3 255,255,255,0] [subCameraFilter #C maskEdge cut359_mask02 5 255,255,255,0] [subCameraFilter #D maskEdge cut359_mask05 3 255,255,255,0] [charaScale M 1.3] [charaScale A 1.4] [charaScale E 1.4] [charaScale C 1.3] [charaScale D 1.3] [charaScale T 1.3] [charaScale U 1.3] [charaScale L 1.3] [charaScale F 1.3] [charaScale H 1.3] [charaScale G 1.3] [charaScale J 1.3] [charaDepth C 1] [charaDepth D 2] [charaDepth G 2] [charaDepth T 2] [charaDepth A 3] [charaDepth E 3] [charaDepth M 3] [charaDepth U 3] [charaDepth L 3] [charaDepth F 3] [charaDepth J 3] [charaDepth O 3] [charaDepth P 4] [charaDepth H 4] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,200] [charaFadein D 0.1 0,-80] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,0] [charaFadein G 0.1 0,-80] [effect bit_talk_42 0,0 H] [scene 131300] [wt 0.5] [seVolume 23_ade877 0.8 0.2] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk on] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 0,200] [charaFadein C 0.1 0,-80] [subRenderFadein #A 0.2 -250,-220] [wt 0.2] @Moriarty Well, young lady? Are we headed towards the Holy Grail? [k] [subRenderFadein #B 0.2 250,-220] @E:Wandjina Uh-huh! Just keep going straight ahead! [k] [charaFace M 2] @Moriarty All righty then! Time to pick up the pace! [k] [messageOff] [subRenderMoveEase #A -250,-320 0.7 easeInQuint] [subRenderMoveEase #B 250,-120 0.7 easeInQuint] [wt 0.5] [subRenderFadeout #A 0.3] [subRenderFadeout #B 0.3] [charaTalk U] [charaFace U 0] [charaFadein U 0.1 0,200] [charaPut T 0,-80] [wt 0.8] [charaFadeout E 0.1] [charaFadeout M 0.1] [subRenderFadein #D 0.2 250,-220] @U:Yagyu Tajima-no-kami ...[sr]... [k] [messageOff] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 0,200] [charaPut P 0,200] [subRenderFadein #B 0.3 -450,-220] [subRenderMoveEase #B -250,-220 1.0 easeOutExpo] [wt 1.2] @Da Vinci Here comes the first Demonic Beast! [k] [charaFace U 0] @U:Yagyu Tajima-no-kami Understood. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [subRenderFadeout #B 0.1] [subRenderFadeout #D 0.1] [effectDestroy bit_talk_42] [charaFadeout J 0.1] [wt 0.1] [charaPut P 2000,2000] [charaFadeout U 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [se ad564] [charaTalk off] [charaFace K 0] [charaFadein K 0.4 1] [wt 0.8] [seStop ad564 0.3] [charaFace F 5] [charaFadein F 0.4 0,200] [se bac305] [subRenderFadein #C 0.2 0,-300] [wt 1.0] @Yagyu Tajima-no-kami I have a free spirit, an immovable mind. I exist in a realm void of worldly thoughts. [k] @Yagyu Tajima-no-kami Kenjutsu Musou, Kenzen Ichinyo. [k] [messageOff] [charaMove F -100,200 0.3] [subRenderFadeout #C 0.2] [wt 0.3] [se ad868] [effect bit_talk_v_slash01] [wt 0.6] [se ad42] [charaSpecialEffect K erasure 1 0.8] [wt 1.1] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [effect bit_talk_42 0,0 H] [charaFadeout H 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk on] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,200] [subRenderFadein #A 0.2 -250,-220] @Moriarty My word! You really did it! [k] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,200] [subRenderFadein #B 0.2 250,-220] @L:Yagyu Tajima-no-kami I never go back on my word. [k] [charaFace M 2] @Moriarty My apologies for doubting you! That was truly amazing, Grand Papa Samurai! [k] [messageOff] [subRenderFadeout #B 0.2] [subRenderFadeout #A 0.2] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.5] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,200] [subRenderFadein #A 0.2 250,-220] @Wandjina Wow, this is so fast! You're really fast too, Grandpa! [k] [charaTalk J] [charaFace J 14] [charaFadein J 0.1 0,200] [charaPut P 0,200] [subRenderFadein #B 0.2 -250,-220] @Da Vinci Here come two more! Now they know you're here! [k] @Da Vinci Can you still do this, Yagyu? [k] [charaFadeout A 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,200] [se ad51] @Yagyu Tajima-no-kami Of course. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [effectDestroy bit_talk_42] [subRenderFadeout #B 0.2] [subRenderFadeout #A 0.2] [charaFadeout H 0.1] [charaFadeout J 0.1] [wt 0.1] [charaPut P 2000,2000] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk off] [se ad1018] [charaFace K 0] [charaFadein K 0.4 256,0] [charaFace S 0] [charaFadein S 0.4 -256,0] [wt 0.5] [charaFace F 5] [charaFadein F 0.4 100,200] [se bac306] [subRenderFadein #C 0.2 0,-300] [charaMove F 0,200 0.3] [wt 0.6] [charaMove F -100,200 0.3] [subRenderFadeout #C 0.2] [wt 0.3] [se ad865] [charaPut I 0,0] [charaEffect I bit_talk_h_slash01_fs] [se ad863] [wt 0.5] [se ad42] [charaSpecialEffect K erasure 1 0.8] [wt 0.1] [charaSpecialEffect S erasure 1 0.8] [wt 1.1] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [effect bit_talk_42 0,0 H] [wt 0.5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk on] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,200] [subRenderFadein #A 0.2 0,-220] @Moriarty Wow, two at once! Amazing! We've nearly caught up! [k] @Moriarty Are you ready, Master!? [k] ?1:I am! ?! [messageOff] [subRenderFadeout #A 0.2] [wt 0.3] [charaFadeout M 0.1] [wt 0.5] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,200] [subRenderFadein #A 0.2 0,-220] [wt 0.2] @Yagyu Tajima-no-kami ...[sr]... [k] [charaFadeTime O 0.2 0.5] @Yagyu Tajima-no-kami (Hmm. I sense three Demonic Beasts up ahead now.) [k] [charaFace H 5] @Yagyu Tajima-no-kami (No matter. My task remains the same.) [k] [messageOff] [se bac306] [wt 0.7] [se ad635] [seStop 23_ade877 0.4] [bgmStop BGM_BATTLE_206 0.4] [fadeout white 0.3] [wait fade] [subRenderFadeout #A 0.4] [charaFadeout H 0.1] [charaFadeout O 0.2] [wt 0.5] [subCameraFilter #B maskEdge&gray cut359_mask05 3 255,255,255,0 0] [cameraFilter gray] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 0,200] [charaPut P 0,200] [subRenderFadein #B 0.2 0,-220] [fadein white 0.3] [wait fade] [wt 0.3] @Da Vinci [speed 4]Here come thre[line 2][speed -] [k] [messageOff] [fadeout black 0.5] [wait fade] [soundStopAllEnd] [end]