$91-11-05-01-1-1 [soundStopAll] [charaSet A 11005001 1 "Hessian Lobo"] [charaSet B 3008001 1 Enkidu] [charaSet C 5004001 1 "Nursery Rhyme"] [scene 38300] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_49 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Enkidu Well that was easy.[sr]Though I can't say I care for this city.[wt 0.4][charaFace B 4] [k] @Enkidu It feels as though evil and vice have[sr]soaked into every brick of every building. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Nursery Rhyme I don't like it here, either.[sr]My lovely dress is going to get filthy. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Enkidu Now then... [k] @Enkidu It looks like a Demonic Beast has settled here[sr]in Shinjuku and is causing all kinds of trouble. [k] @Enkidu How do we go about finding it? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.7] ?1:Lobo, would you track it down for us? ?! [voice 1100500_0_B010] [wt 1.0] @ He barks affirmatively. [k] @ He will find this Demonic Beast hiding[sr]somewhere in Shinjuku, and finish it. [k] @ He will follow its scent and ensure[sr]it has nowhere left to run. [k] @ That is his mission. [k] @ Although...doing this for his Master[sr]almost makes him feel like...a dog. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_49 1.0 0.5] [wait fade] [charaFadeout A 0.1] [scene 10000] [wt 0.2] [fadein black 0.2] [wait fade] @ So the beast thinks to himself[sr]as he sneers in the darkness. [k] [messageOff] [bgmStop BGM_EVENT_49 0.7] [wt 1.5] [voice 1100500_0_B040] [wt 1.5] [bgm BGM_EVENT_3 0.1] @Enkidu Looks like he found it.[sr]Let's go. [k] [se ad321] [seVolume ad321 0 0.4] [seVolume ad321 1.0 0.55] @ The beast breaks into a run, as if to keep the clay creature running off in front of him under control. [k] @ And then, the beast sees the being tying him down[sr]to this world, almost daring him to escape. [k] @ His Master, [%1].[sr]The one they call “human.” [k] [messageOff] [fadeout black 1.5] [seStop ad321 1.4] [bgmStop BGM_EVENT_3 1.4] [wait fade] [soundStopAll] [end]