$01-00-03-06-2-1 [soundStopAll] [bgm BGM_EVENT_2 0.1] [scene 20300 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 4003001 1 Drake] [charaSet E 98018100 1 Pirates] [charaSet F 2012001 1 Euryale] [charaSet G 7009001 1 Asterios] [charaSet H 5009001 1 "Da Vinci"] [charaTalk D] [charaFace A 0] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 1] [wait fade] @Drake Oh, so this is a dragon?[sr]It really looks like a lizard! [k] @Mash More precisely, a wyvern.[sr]We fought many during our battles in France. [k] [charaFace A 6] @Mash ...Hmm? [k] [charaFadeout D 0.1] [charaFace F 0] [charaFadein F 0.1 0] @Euryale Something the matter? [k] [charaFace A 11] @Mash Oh no, I just thought of[sr]something... [k] ?1:Use the dragons as materials. ?2:Fix the ship with the dragons. ?! [charaFace A 7] @Mash ...That's it, Master! [k] [charaFadeout F 0.1] [charaFace D 0] [charaFadein D 0.1 0] @Drake Huh? You're going to fix my ship with dragons? [k] [charaFadeout D 0.1] [charaFace F 1] [charaFadein F 0.1 0] @Euryale ...Oh, that's brilliant. If you process it,[sr]dragon scales are even harder than steel. [k] [charaFace F 4] @Euryale We need someone really strong to process it,[sr]but... [k] [charaFadeout A 0.1] [charaFace G 0] [charaFadein G 0.1 2] @Asterios Uuugh... [k] [charaFace F 1] @Euryale Oh, you're here.[sr]Can you handle it? [k] [charaFace G 1] @Asterios Yes. [k] [charaFadeout G 0.1] [charaFace A 1] [charaFadein A 0.1 2] @Mash Looks like it won't be a problem for Asterios.[sr]I'll try to strip their scales immediately! [k] [charaFadeout F 0.1] [charaFadein E 0.1 0] @Pirates Yeah, I feel reassured with this guy![sr]But don't overdo it like before! [k] @Pirates Hey, let's eat first![sr]After that I'll let you meet our blacksmith! [k] [charaFadeout A 0.1] [charaFace G 3] [charaFadein G 0.1 2] @Asterios Y[line 3]Ye-ah...[sr]We...eat food...together. [k] [charaFadeout G 0.4] [charaFadeout E 0.4] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [wt 0.3] [scene 20300 0] [charaFace D 0] [charaFadein D 0.4 1] [wipein rightToLeft 0.4 1] [wait wipe] [se ad32] [wt 1] [charaFace D 4] @Drake Hmm... These scales are tough, but we still need more. [k] [charaFadeout D 0] [charaTalk A] [charaFadein D 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] [seStop ad32] @Mash Technical Director Leonardo. How many more[sr]wyverns do we need to slay to fix the ship? [k] @Da Vinci Considering the size of the scale and how it shrinks while[sr]processing... I think 30 more wyverns should be enough. [k] [charaFace A 1] @Mash In that case, we should be able to do it[sr]in a day once we found a nest. [k] ?1:Let's go hunting. ?2:Then it is a quest. ?! [charaFace A 13] @Mash We make pretty good adventurers, right, Master? [k] [charaFace D 0] @Drake Hmmm, maybe I should change the ship's name[sr]to the "Golden Dragon"... [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_2 0.4] [wait fade] [soundStopAll] [end]