$03-00-02-05-4-1 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 98002000 1 Fou] [charaSet C 1098153600 1 Gerda] [charaSet D 2031000 1 Napoleon] [charaSet E 8001400 1 Mash_Visor] [charaSet F 2031000 1 "Good Fellow"] [charaSet H 5009000 1 "Effect Dummy"] [charaFilter D silhouette 00000080] [scene 61800] [fadein black 1.5] [wait fade] [charaTalk off] [charaDepth E 2] [charaDepth A 1] [charaFace E 15] [charaFadein E 0.4 1] [wt 0.7] [se ade18] [seVolume ade18 0.0 0.5] [wt 0.5] [seStop ade18 0.8] [wt 1.5] [charaFace A 15] [charaFadein A 0.1 1] [wt 0.1] [charaFadeout E 0.4] [wt 0.2] [se ade57] [seVolume ade57 0.0 1.0] [seStop ade57 0.14] [wt 0.1] [se ad658] [charaDepth E 0] [charaDepth A 0] [wt 0.7] [bgm BGM_EVENT_81] [charaFace A 4] @Mash ...(Huff, gasp... Huff, huff, phew) [k] [charaFace A 7] @Mash ...All envoys have disappeared.[sr]The village remains unharmed! [k] [charaFace A 12] @Mash I never imagined so many would[sr]show up all at once like this... [k] [charaFace A 7] @Mash The Ortinax's output has dropped, but the auto-maintenance function should restore it in ten seconds. [k] [charaFace A 2] @Mash As long as we have that much time before enemy reinforcements arrive, we should be fine! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fou Fou, fou fo![sr]Kyakyaaau! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash ...Even more magical energy signals are gathering in the sky. I believe they mean to attack after gathering enough of their forces. [k] @Mash The Ortinax's auto-maintenance[sr]function should finish in time, but... [k] @Mash ...the situation could change significantly, depending on how long the envoys keep attacking... Khh... [k] ?1:And we won't be getting any help from the Border. ?2:We'll just have to hold out on our own as best we can... ?! [charaFace A 7] @Mash ...Right. [k] [messageOff] [fadeout black 0.7] [bgm BGM_EVENT_81 1.0 0.5] [wait fade] [wipeFilter cinema 0.5 0] [charaPut A 0,-50] [charaFace A 8] [wt 0.5] [fadein black 0.7] [wait fade] @Mash (There's a pretty tremendous difference[sr]in firepower between them...) [k] @Mash (If another Valkyrie with the same amount of magical energy as that first one shows up...) [k] @Mash (...will Senpai and I still be able to win...?) [k] @Gerda U-um, Lady Mash? Lady Mash?[sr]P-please stop? [k] [messageOff] [fadeout black 0.7] [wait fade] [wipeOff] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0] [charaPut A 2] [wt 0.5] [fadein black 0.7] [bgm BGM_EVENT_81 1.0 1.0] [wait fade] @Gerda Please don't fight with the other envoys.[sr]Besides, you're clearly in terrible pain. Please...? [k] @Mash ...[sr]... [k] [charaFace A 12] @Mash ...Gerda, I[line 2] [k] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Gerda Once they take the flowers, the grown-ups are supposed to go through the gate. That's how it's supposed to be! That's how it's always been! [k] @Gerda Once they do, the giants show[sr]up and squish them in no time. [k] @Gerda I've seen it from the crack in the gate lots of times. Smoosh. They don't say anything, they can't do anything... [k] [charaFace C 0] @Gerda ...But that's okay. I'm not afraid. [k] @Gerda I know I'll get to go to Valhalla as long as the envoy is watching me! That's what the Goddess decided! [k] [messageOff] [bgmStop BGM_EVENT_81 1.5] [charaFace C 7] [wt 1.0] [charaFace C 5] @Gerda There's nothing wrong with that.[sr]It might be just a teeny, tiny bit scary... [k] @Gerda But once I'm squished, it'll all be over,[sr]and I'll be fine. So[line 2] [k] ?1:There's nothing fine about that! ?! ?1:Nobody's dying on my watch if I can help it! Nobody! ?! [messageOff] [bgm BGM_EVENT_24 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] [wt 1.0] @Mash ...Senpai... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0] [charaFace A 16] [charaFadein A 0.1 2] @Gerda But why? [k] @Gerda This is how it's been since forever and ever... [k] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash ...[sr]... [k] @Mash ...I'm sorry, Gerda.[sr]But I'm not putting down my shield. [k] [charaFace A 7] @Mash Even if this is the way things are done here...[sr]Even if it's what you all want... I... [k] [charaFace A 2] @Mash WE...don't want to give up on anything, on anyone! [k] @Mash Whether it's one life, or two, or millions...! [k] [messageOff] [charaFace A 6] [se ad659] [wt 1.5] [charaFace A 2] @Mash Magical energy signals! Senpai, multiple enemies are diving towards us simultaneously! They're going to use all their Noble Phantasms at[line 2] [k] [maskout white 2.0] [seStop ad659 1.0] [se ade8] [bgmStop BGM_EVENT_24 1.0] [wait mask] [wt 2.0] [messageOff] [cueSe Battle bac422] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 2.0] [cueSeStop bac422 0.3] [scene 10001] [maskin white 0.1] [wait mask] @Mash Some sort of powerful light shot toward the envoys...[sr]A gunshot!? [k] @Mash No... It's cannon fire! [k] [wt 1.0] [messageOff] [fadeout white 0.1] [wait fade] [scene 61800] [effect bit_talk_sparks 0,-30] [charaTalk off] [charaDepth D 2] [charaDepth F 1] [charaFace D 0] [charaFadein D 0.1 1] [charaFace F 0] [charaFadein F 0.1 1] [se ad132] [wt 0.1] [seStop ad132 0.1] [fadein white 1.2] [bgm BGM_EVENT_91] [wait fade] [wt 1.0] @ I turn to see flames burning bright. [k] [wt 0.7] @ No, not flames...[sr]A man. A human inferno. [k] @ The titanic cannon he holds in his arms is pointed towards the sky. His smile is as dazzling as the first rays of the morning sun. [k] @ A true man among men, standing taller[sr]and prouder than anyone else nearby. [k] @Good Fellow You called? ...Yeah, you did.[sr]No need to say anything. I can tell. [k] [messageOff] [charaFadeout D 0.7] [wt 0.5] [charaTalk on] [charaFace F 5] [charaPut H 1] [charaScale H 1.1] [charaEffect H bit_talk_41] [charaPut H -30,90] @Good Fellow [f large]Well! Here! [wt 0.3]I! [wt 0.3]Am! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_91 2.0] [wait fade] [wt 1.0] [soundStopAll] [end]