$03-00-03-05-1-1 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 9005001 1 Holmes] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 98002000 1 Fou] [charaSet E 1098123200 1 Goredolf] [charaSet F 3031001 1 Nezha] [charaSet G 1098158900 1 "Farmhand A"] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_77 0.1] [scene 51603] [fadein black 1.0] [se ad8] [wait fade] [wt 0.8] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Goredolf I see. So you got into a fight almost[sr]the instant you left the Border? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash Yes. I'm afraid we ended up in a standoff with the locals... At least we got them to back down for now... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes All thanks to your and Nezha's efforts not to harm them. They do appear to understand that our intentions are not violent now. [k] @Holmes They're currently monitoring us from what I suppose they consider a safe distance. It seems they have their own responsibilities to tend to. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Nezha Correct. No signs. Of reinforcements.[sr]We are. Safe. For the moment. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Goredolf H-hmm, I see.[sr]So you managed to avoid provoking them. [k] @Goredolf I'm relieved to hear they're sharp enough to realize we're only lost travelers trying to get our bearings. [k] [charaFace E 12] @Goredolf Although...what about the Servants? You said we can summon more once we're able to use the leyline, right? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Da Vinci's outside preparing a summoning circle right now. I think she's run into some kind of trouble though... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaEffect H bit_talk_10_LowLevel] [wt 0.3] [se ad13] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.3] @[51ffff]Da Vinci[-] [51ffff]Hey guys! I'm setting everything up right now![-][sr][51ffff]Just give me a minute to work out the kinks![-] [k] [charaFace C 10] @[51ffff]Da Vinci[-] [51ffff]Sure, I ran into a little trouble, but don't worry![-][sr][51ffff]It's the kind I'm used to![-] [k] [wt 0.1] @G:Meunière Hey, Da Vinci, are you sure it's okay to hook this weird machine up to Mash's shield!? [k] @G:Meunière It looks supershady.[sr]In fact, it doesn't even look like it was made on Earth! [k] [charaTalk C] [charaFace C 0] @[51ffff]Da Vinci[-] [51ffff]Oh, right. That's the booster Sion lent me.[-] [k] [charaFace C 26] @[51ffff]Da Vinci[-] [51ffff]Get this: a single one lets you manifest a Spirit Origin equivalent to three Servants! She called it, uh, a whatchamacallit cell.[-] [k] [charaFace C 0] @[51ffff]Da Vinci[-] [51ffff]Unfortunately, they burn out after a single use, but we're not gonna be stingy with [%1][-][sr][51ffff]and Gordy's lives at stake.[-] [k] @[51ffff]Da Vinci[-] [51ffff]All right, now we just stand by in base state.[-] [k] @[51ffff]Da Vinci[-] [51ffff]As soon as we get a response from the Servant side, I'll kick it to its excited state so we can start the summoning.[-] [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_77 1.0 0.5] [wait fade] [charaFadeout C 0.1] [charaPut H 1200,1200] [charaEffectStop H bit_talk_10_LowLevel] [charaSet C 1098124500 1 "Da Vinci"] [wt 1.0] [fadein black 1.0] [se ad8] [wait fade] [wt 1.6] [se ad59] [wt 0.1] [seStop ad59 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @Da Vinci There we go. Now it's just a matter of time.[bgm BGM_EVENT_77 1.0 1.0] [k] @Da Vinci As long as the Servant has some connection to you,[sr][%1], I'm sure they'll answer the summon, Lostbelt or not. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Goredolf Hmm, I see. Well done, Technical Advisor.[sr]In that case... [k] [messageOff] [bgmStop BGM_EVENT_77 0.3] [wt 0.5] [bgm BGM_EVENT_70 0.1] [charaFace E 5] @Goredolf ...you can start by summoning a skilled Caster capable of brainwashing these barbarians en masse! [k] @Goredolf This is an emergency, and an urgent one at that![sr]We need to start making progress posthaste! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMoveReturn D 0,30 0.4] @Fou Fou, fooou... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes Are you all right with that course of action,[sr][&Mr.:Ms.] [%1]? [k] ?1:I'm not a fan of mass brainwashing, but... [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash I agree. Since we have working translators, I think it would be best if we tried for more positive relations. [k] [charaFadeout A 0.1] [wt 0.1] ?2:Easy there, Director. Let's just calm down. [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Goredolf Calm down? How can I calm down when I will be dead in a matter of days!? And have you forgotten this concerns you too!? [k] [charaFadeout E 0.1] [wt 0.1] ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes Regardless, the summoning will take time. It would be in our best interests to negotiate while that proceeds. [k] [charaFace B 6] @Holmes Sometimes, Mr. Goredolf, there is something to[sr]be said for not letting sleeping dogs lie. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Goredolf ...All right then, who's going to[sr]lead these amicable negotiations!? [k] @Goredolf [%1] already tried and failed, remember!? [k] @Goredolf Where are we going to find an angel with a smile cherubic enough to win over those barbari... [k] [messageOff] [charaFace E 7] [wt 1.0] [bgmStop BGM_EVENT_70 2.0] [charaFadeout E 0.1] [wt 0.2] [charaTalk off] [charaDepth B 5] [charaDepth E 6] [charaDepth A 7] [charaDepth F 4] [charaFace A 6] [charaFace B 6] [charaFace F 0] [charaFace E 7] [charaFadein A 0.1 350,0] [charaFadein B 0.1 -130,0] [charaFadein F 0.1 130,0] [charaFadein E 0.1 -350,0] [wt 2.5] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout F 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 23] [charaFadein C 0.1 1] [wt 1.0] @Da Vinci ...? [k] [messageOff] [wt 1.0] [charaFace C 10] [wt 1.0] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [wt 0.1] [charaSet E 1098158800 1 "Farmer A"] [charaSet F 1098158810 1 "Farmer B"] [charaSet H 1098158910 1 "Farmhand B"] [scene 69204] [wt 0.5] [fadein black 1.5] [wait fade] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Da Vinci That's right. [bgm BGM_EVENT_94 0.1]We're just poor,[sr]hapless travelers who lost our way. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFace F 1] [charaFadein E 0.1 2] [charaFadein F 0.1 0] @Farmer A Oh, you poor thing. That must have been so hard. [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Da Vinci We didn't mean to ruin your field, I promise.[sr]Do you think you could forgive us? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace E 1] [charaFace F 1] [charaFadein E 0.1 2] [charaFadein F 0.1 0] @Farmer B Oh, don't worry about that.[sr]We can always till it again. [k] @Farmer A Hell, just getting to talk to such a pretty[sr]girl as you kind of makes me... Makes me... [k] @Farmer A Makes me wanna till the field again more than ever! [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fooou... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash Da Vinci really is a force to be reckoned with, isn't she... She's not technically lying, but she's not exactly being truthful, either... [k] ?1:She's a demon with the face of an angel... ?2:Still...I can understand... ?! [charaFadeout A 0.1] [wt 0.1] [charaSet F 3031001 1 Nezha] [charaTalk G] [charaFace G 3] [charaFace H 3] [charaFadein G 0.1 0] [charaFadein H 0.1 2] @Farmhand A Hmph, just look at those men falling all over themselves! That outsider's got them twisted around her little finger! [k] [charaFace H 2] @Farmhand B How can they possibly trust any of those foreigners after the beating they gave the poor supervisors!? [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [se ade116] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Holmes Aha![sr](Sensing an opportunity) [k] [messageOff] [se ad7] [charaMove B -150,0 0.3] [charaFadeout B 0.2] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFace B 8] [charaFadein B 0.1 30,0] [charaMove B 1 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.5] [charaTalk B] @Holmes I do beg your pardon about that, madam. Please, allow me to apologize for trampling on your fields as well. [k] [charaFace B 9] @Holmes I only hope you can believe me when I say that we truly do want nothing more than to resolve this matter peacefully. [k] @Holmes Unfortunately, the truth is that we have lost our way, and are uncertain as to where we are. [k] [charaFace B 4] @Holmes I am so terribly sorry to impose, but could you please tell us about this place? You are our only hope. [k] [charaFadeout B 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFace H 1] [charaFadein G 0.1 0] [charaFadein H 0.1 2] @Farmhand A W-we are? Teehee, well then, I suppose we...um, ought to step up... [k] @Farmhand B True, true.[sr]I mean, if a man this handsome needs our help... [k] @Farmhand B ...the least we can do is hear him out, right? [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMoveReturn D 0,20 0.4] @Fou Fooou... [k] ?1:Well, Holmes has his looks, if nothing else... ?2:You'd think that getup would raise more suspicion, but oh well... ?! [charaFadeout D 0.1] [wt 0.1] [charaSet G 1098123000 1 Meunière] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Nezha Agreed.[sr]I do. Not know. Why we. Fought earlier. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash W-well, uh... The important thing is that we've reached a peaceful resolution... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Meunière It looks like they were all just scared more than malicious. They seem to be good people at heart. [k] [messageOff] [bgmStop BGM_EVENT_94 1.5] [fadeout black 1.5] [wait fade] [charaFadeout G 0.1] [wt 0.1] [charaSet A 98001000 1 Mash] [charaSet E 1098123200 1 Goredolf] [scene 51603] [wt 0.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes By the way, Da Vinci, what was the trouble you ran into with the Spirit Origin graph earlier? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 36] [charaFadein C 0.1 1] @Da Vinci An excellent question, Holmes![sr]Glad to see you're paying attention to the important bits! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Goredolf What? I thought you'd already resolved the issue with summoning Servants? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 14] [charaFadein C 0.1 1] @Da Vinci Ehh, less resolved and more worked around.[sr]I still don't know what the problem really was. [k] [charaFace C 24] @Da Vinci This Lostbelt's nothing like[sr]either Russia or Scandinavia. [k] [charaFace C 25] @Da Vinci I tried using the leyline here to connect to this Lostbelt's Throne of Heroes... [k] [messageOff] [charaFace C 14] [bgmStop BGM_EVENT_77 0.8] [wt 1.0] [charaFace C 24] @Da Vinci ...but I didn't get any response. [k] [charaFadeout C 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Holmes ...None whatsoever? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 25] [charaFadein C 0.1 1] @Da Vinci There was nothing wrong with the equipment, so whatever the problem is, it has something to do with this world. [k] @Da Vinci Granted, the odds were always low that a Heroic Spirit from this Lostbelt was going to be eager to help us, so I wasn't counting on that... [k] [charaFace C 5] @Da Vinci ...but it's still odd that there'd[sr]be no answer at all. Right, Holmes? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Holmes ...Indeed. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci So I just dropped that idea and switched back to trying to summon from Chaldea's Spirit Origin graph. [k] @Da Vinci Now, we're just waiting for a Heroic Spirit[sr]to respond to our call. [k] [charaFace C 7] @Da Vinci In fishing terms, we've baited our hook and cast our line. All there is for us to do now is be patient. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash What could be going on, Senpai...? [k] ?1:I have no idea. ?2:Maybe it means there's no one there? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 14] [charaFadein C 0.1 1] @Da Vinci Honestly, even though my genius once again carried the day, I really don't know what happened there. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMoveReturn D 0,20 0.4] @Fou Fou, fooou... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci What I do know is that the connection to the Throne of Heroes is just that, a connection, and it doesn't exist in this Lostbelt's leyline. [k] @Da Vinci It could also be that our definition of what[sr]a Heroic Spirit is doesn't match this Lostbelt's. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Nezha Definition of. Heroic Spirit? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Goredolf And what exactly do you mean by that!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Holmes ...This is a fascinating phenomenon. One that no doubt gets to the heart of this Lostbelt's true nature. [k] [charaFace B 0] @Holmes But right now, we have nothing more than speculation. We'll need to collect more evidence before we can begin drawing any conclusions. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 26] [charaFadein C 0.1 1] @Da Vinci Oh? That sounds to me like you already have a pretty good idea what's going on, Holmes. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Holmes I do have a hypothesis, but a good detective only shares their deductions once they are supported by clear and undeniable evidence. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_81 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]