$03-00-05-30-4-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 1098123200 1 Goredolf] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 1098158300 1 Nemo] [charaSet E 9005001 1 Holmes] [sceneSet F 87900 1] [sceneSet G 88000 1] [charaSet H 1098182310 1 "Nemo Baker"] [charaSet I 98115000 1 "Effect Dummy"] [charaSet J 98115000 1 "Effect Dummy"] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [cameraMove 0 0,0 1.01] [scene 51601] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_62 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Mash Kyrielight and [%1],[sr]returning from battle. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] @Goredolf Good! Then let's go![wt 0.4][charaFace B 7][sr]Wait. Where's Jason? Isn't he with you? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash Jason[line 2] [k] ?1:I think Jason deserves to rest now. ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] [wt 1.0] [charaFace B 4] [wt 1.0] [charaFace B 0] @Goredolf ...I see. Well, I suppose he did overexert himself a tad. [k] @Goredolf I mean, he was only a third-rate Servant to begin with.[sr]I can't say I blame him for wanting to rest. [k] [charaFace B 16] @Goredolf Very well, permission for leave granted![sr]Now let's get back to the Storm Border! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout B 0.1] [scene 86500] [wt 1.0] [se ad14] [seVolume ad14 0 0] [se ad629] [seVolume ad629 0 0] [shake 0.02 2 2 0] [seVolume ad14 1.0 0.8] [seVolume ad629 1.0 0.8] [fadein black 1.0] [wait fade] [wt 1.0] [se ad10] [se ad228] [wt 2.0] [fadeout black 1.0] [seStop ad228 1.0] [seStop ad14 1.0] [seVolume ad629 1.0 0.4] [wait fade] [shakeStop] [scene 51601] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 1] @Goredolf Come on, come on, come on![sr]There, I see it! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @[51ffff]Da Vinci[-] [51ffff]I'll guide you there! Keep heading[-][sr][51ffff]right into the Storm Border's docking bay![-] [k] [messageOff] [wt 0.1] [seVolume ad629 0.4 1.0] [wt 1.2] [fadeout black 1.0] [bgm BGM_EVENT_62 1.0 0.2] [seStop ad629 1.0] [wait fade] [charaFadeout C 0.1] [charaPut J 1200,1200] [scene 34901] [wt 1.0] [shake 0.02 2 2 0] [se ad14] [seVolume ad14 0 0] [seVolume ad14 1.0 0.6] [fadein black 1.0] [wait fade] [wt 0.5] [se ad10] [se ad640] [shake 0.02 3 3 0] [wt 1.4] @[9bb9ff]P.A. System[-] [9bb9ff]...Dra...ke...[sr]...Cursed...human...[-] [k] @[9bb9ff]P.A. System[-] [9bb9ff]...Zeus... Atlantis has...been breached...[sr]I'm afraid the rest...is up to you...[-] [k] [messageOff] [wt 0.1] [shake 0.03 4 4 0] [se ad619] [seVolume ad619 0 0] [seVolume ad14 1.0 1.0] [seVolume ad619 1.0 1.0] [wt 1.6] [se ad10] [se ad640] [se ad228] [wt 1.8] [seStop ad228 0.4] [wt 1.2] [fadeout black 2.0] [bgmStop BGM_EVENT_62 2.0] [seStop ad14 2.0] [seStop ad619 2.0] [seStop ad10 2.0] [seStop ad640 2.0] [seStop ad228 2.0] [wait fade] [shakeStop] [scene 86200] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo All right, let's go. [k] @Nemo I know we've lost a lot of good Servants,[sr]but we've still got something valuable. [k] @Nemo We've made it this far alive. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Quite so. [k] @Holmes Every hero we encountered on this journey had to sacrifice themselves so that we could reach this point. [k] @Holmes The option to rest in peace beside them is not one we can avail ourselves of. [k] ?1:...Let's go! ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Right! [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_82 1.0] [se ad619] [seVolume ad619 0 0] [se ade54] [seVolume ade54 0 0] [seVolume ad619 1.0 0.1] [seVolume ade55 1.0 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Goredolf Hm? [k] @Goredolf Is it just me, or is there an odd sound coming from the ceiling in addition to the floor shaking? [k] @Goredolf ...Oh, I've got a bad feeling about this... [k] [charaFace B 12] @Goredolf (Glance) [k] [messageOff] [wipeout rectangleStripUpToDown 0.5 1.0] [wait wipe] [charaFadeout B 0.1] [charaFadein F 0.1 0,-200] [wt 1.0] [shake 0.03 4 4 0] [seVolume ad619 0.5 0.6] [seVolume ade55 0.5 1.0] [wipein rectangleStripDownToUp 0.5 1.0] [wt 0.3] [se adm11] [wait wipe] [wt 2.0] [wipeout rectangleStripDownToUp 0.5 1.0] [seVolume ad619 0.5 0.2] [seVolume ade55 0.5 0.1] [wait wipe] [shakeStop] [charaFadeout F 0.1] [wt 0.1] [scene 86200] [wt 0.5] [wipein rectangleStripUpToDown 0.5 1.0] [seStop adm11 0.5] [wait wipe] [wt 0.3] [bgm BGM_EVENT_80 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Goredolf [f large]Wah!!! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 22] [charaFadein C 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Water!!![-] [k] ?1:Whoa!!! ?! [charaFadeout C 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Holmes My apologies for interrupting when you all appear to be having difficulties with your vocabulary... [k] @Holmes But it would seem, now that Poseidon is gone, the magical energy barrier holding back the seawater has gone with him. [k] [charaFace E 8] @Holmes Captain, if we don't do something soon, I'm afraid that water is going to collide with the ship's dorsal section. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Nemo ...All right. Prepare to fire anti-ship missiles![sr]Entering data now! [k] @Nemo Our target is Poseidon's hull. We need to destroy him as soon as possible so we can brace for descent! [k] [charaFace D 2] @Nemo Target the missiles far enough away that the detonations won't harm us. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad817] [wt 1.0] [se ad609] [shake 0.03 4 4 1.0] [wt 2.4] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Goredolf Aaaaaah! So much shakiiing![sr]Both the ship and my stomaaach! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 21] [charaFadein C 0.1 1] @[51ffff]Da Vinci[-] [51ffff]A-are you sure this is a good idea!?[-] [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1200,1200] [charaEffectStop J bit_talk_10_LowLevel] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Holmes Hahaha, all we can do now is hope for the best! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Nemo There, he's collapsed![sr]Begin descent! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Master! Give me your hand! [k] ?1:Mash! ?! [messageOff] [wt 0.1] [se ad215] [charaShake A 0.02 2 2 0.4] [wt 1.0] [charaFace A 2] @Mash Come on! We're finally almost to Olympus! [k] [messageOff] [cameraMove 0.4 0,20 1.01] [wt 0.5] [cameraMove 0.4 0,0 1.01] [wt 0.8] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [cameraMove 0 0,0 1.01] [charaFadein G 0.1 0,-200] [wt 1.0] [se ad609] [se ad14] [seVolume ad14 0 0] [shake 0.02 3 3 0] [seVolume ad619 1.0 0.6] [seVolume ade55 1.0 0.6] [seVolume ad14 1.0 0.6] [fadein black 1.0] [wait fade] [wt 3.0] @Goredolf Aaaaaah! We're falliiing!!![sr]I don't wanna diiieee!!! [k] @Nemo Don't worry, nobody's going to die. Well, this might hurt enough for you to wish you were dead... [k] @Goredolf That's not reassuring at aaall!!! [k] [messageOff] [wt 0.1] [se ad226] [seVolume ad226 0 0.6] [se ad609] [seVolume ad609 0 0.6] [shake 0.03 4 5 1.6] [wt 1.6] [shake 0.02 3 3 0] [wt 1.2] [messageOff] [wt 0.1] [cameraMove 4.0 0,0 1.2] [seVolume ad619 0.6 1.0] [seVolume ad14 0.6 1.0] [seVolume ade55 0.6 1.0] [wt 2.0] [fadeout black 2.0] [bgmStop BGM_EVENT_80 2.0] [seStop ad619 2.0] [seStop ad14 2.0] [seStop ade55 2.0] [wait fade] [cameraMove 0 0,0 1.01] [charaFadeout G 0.1] [shakeStop] [scene 10000] [wt 1.0] [fadein black 0.1] [wait fade] [wt 2.5] ?1:Is everyone all right? ?! [fadeout black 0.1] [wait fade] [charaSet C 1098124510 1 "Da Vinci"] [charaSet F 1098182210 1 "Nemo Engineer"] [charaSet G 1098182110 1 "Nemo Professor"] [charaSet I 98002000 1 Fou] [wt 0.5] [scene 86200] [wt 0.5] [fadein black 2.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo I'm okay...[sr]All hands, status report. [k] [messageOff] [charaFadeout D 0.1] [wt 0.2] [charaPut J 1] [charaEffect J bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Nemo Engineer This is the engine room. Of course we're okay.[sr]I'm the one running this joint, remember? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Nemo Professor Professor here. Everyone in the second division is fine, too. [k] @Nemo Professor Though I did bump my head something fierce...[sr](Sniff) [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] @Nemo Baker Hi there! This is the lovely lunch lady down in the cafeteria♡ Everyone's yummy food is still nice and yummy! [k] [charaFadeout H 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Holmes I-I'm all right, too. Though I daresay, I haven't felt so intoxicated in quite some time... [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Hey, hey! Computer room here.[-][sr][51ffff]I'd say I'm...hanging in there, I guess?[-] [k] [charaFace C 14] @[51ffff]Da Vinci[-] [51ffff]I don't think I'm malfunctioning or anything...[sr]but I am feeling kind of tuckered out...[-] [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash I'm fine too.[sr]And so is Fou. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [charaMoveReturn I 0,30 0.5] @Fou Fooou! [k] [messageOff] [bgmStop BGM_EVENT_70 0.8] [charaFadeout I 0.1] [wt 1.0] [bgm BGM_EVENT_79 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes At any rate, we have, at long last, arrived at our destination: the home base of the fifth Lostbelt. [k] @Holmes This is where Kirschtaria Wodime, leader of the Crypters, awaits. [k] [charaFace E 6] @Holmes See for yourselves. Though you may find it difficult to believe what your eyes report. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Goredolf ...[sr]... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo ...He's so shocked he fainted.[sr]Not that I can blame him. [k] [charaFadeout D 0.1] [wt 0.1] [imageSet B scene88100 1] [charaScale B 2.01] [charaPut J 1] [charaTalk C] [charaFace C 22] [charaFadein C 0.1 1] @[51ffff]Da Vinci[-] [51ffff]It really does feel like...we've wandered into the land of the gods.[-] [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash So this is the Interstellar Mountainous City... [k] ?1:Olympus! ?! [messageOff] [fadeout black 1.0] [wait fade] [scene 10000] [charaFadeout A 0.1] [charaFadein B 0.1 519,-100] [wt 1.0] [fadein black 2.5] [wait fade] [charaMove B 519,-720 8.0] [wt 10.5] [fadeout black 1.5] [bgmStop BGM_EVENT_79 1.5] [wait fade] [charaSet A 1098183000 1 Drake] [charaSet B 6029001 1 "Mochizuki Chiyome"] [charaSet C 6038002 1 "Charlotte Corday"] [charaSet D 4034000 1 Bartholomew] [charaSet E 4029001 1 Achilles] [charaSet F 3016002 1 Hektor] [charaSet G 4039002 1 Mandricardo] [charaSet H 2035000 1 Paris] [charaSet I 2038000 1 Orion] [charaSet J 1038000 1 Jason] [wt 0.5] [scene 84900] [fowardEffect bit_talk_noise02] [cameraFilter gray] [wt 0.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_91 0.1] [charaTalk off] [charaScale A 1.5] [charaFace A 0] [charaPut A -200,-30] [charaFadeTime A 0.7 0.7] [charaMove A -200,30 3.5] [wt 0.7] @ She entrusted the Chaldeans' lives to the sea,[sr]as the first of their guides. [k] [messageOff] [charaScale B 1.5] [charaFace B 0] [charaPut B 200,-30] [charaFadeTime B 0.7 0.7] [charaMove B 200,30 3.5] [charaFadeout A 0.7] [wt 0.7] @ She took advantage of her own cursed body to cause havoc among enemy forces. [k] [messageOff] [charaScale C 1.5] [charaFace C 0] [charaPut C -200,-30] [charaFadeTime C 0.7 0.7] [charaMove C -200,30 3.5] [charaFadeout B 0.7] [wt 0.7] @ She fought back as hard as she could, even if it meant discarding everything but her ability to kill. [k] [messageOff] [charaScale D 1.5] [charaFace D 0] [charaPut D 200,-30] [charaFadeTime D 0.7 0.7] [charaMove D 200,30 3.5] [charaFadeout C 0.7] [wt 0.7] @ He accomplished in death something he never managed in life: bringing hope to the world. [k] [messageOff] [charaScale E 1.5] [charaFace E 0] [charaPut E -200,-30] [charaFadeTime E 0.7 0.7] [charaMove E -200,30 3.5] [charaFadeout D 0.7] [wt 0.7] @ He never stopped running, even after his crippling wound. [k] [messageOff] [charaScale F 1.5] [charaFace F 0] [charaPut F 200,-30] [charaFadeTime F 0.7 0.7] [charaMove F 200,30 3.5] [charaFadeout E 0.7] [wt 0.7] @ He answered a summon to buy them just a bit of time, and in doing so, gave them hope. [k] [messageOff] [charaScale G 1.5] [charaFace G 0] [charaPut G -200,-30] [charaFadeTime G 0.7 0.7] [charaMove G -200,30 3.5] [charaFadeout F 0.7] [wt 0.7] @ He vowed to do everything he could to help his trusted friend. [k] [messageOff] [charaScale H 1.5] [charaFace H 0] [charaPut H 200,-30] [charaFadeTime H 0.7 0.7] [charaMove H 200,30 3.5] [charaFadeout G 0.7] [wt 0.7] @ He chose to sacrifice himself to help them without a moment's hesitation, because it was the right thing to do. [k] [messageOff] [charaScale I 1.5] [charaFace I 0] [charaPut I -200,-30] [charaFadeTime I 0.7 0.7] [charaMove I -200,30 3.5] [charaFadeout H 0.7] [wt 0.7] @ He loved the moon, and brought her down to save her. [k] [messageOff] [charaScale J 1.5] [charaFace J 0] [charaPut J 200,-30] [charaFadeTime J 0.7 0.7] [charaMove J 200,30 3.5] [charaFadeout I 0.7] [wt 0.7] @ He saw everything, fought for everything,[sr]and saw everyone off when he was done. [k] [messageOff] [charaFadeout J 0.7] [wt 1.5] @ And in the wake of all their great deeds, there is now nothing and no one left in this sea. [k] [messageOff] [wt 1.0] [fadeout black 1.0] [wait fade] [fowardEffectStop bit_talk_noise02] [cameraFilter normal] [imageSet B scene88100 1] [charaSet J 98115000 1 "Effect Dummy"] [charaScale B 2.01] [scene 10000] [wt 0.5] [fadein black 0.1] [wait fade] [bgmStop BGM_EVENT_91 2.0] [charaTalk B] [charaFadein B 1.5 519,-100] [wt 2.0] @ And so, Atlantis was breached. What awaits Chaldea now is a grand, glorious, subterranean city. [k] [messageOff] [wt 2.5] [fadeout black 2.0] [wait fade] [charaFadeout B 0.1] [wt 1.0] [scene 10000] [skip false] [wt 1.0] [fadein black 1.0] [wait fade] [input selectBranch] [messageOff] [skip false] [bgmStop BGM_EVENT_62 0.4] [bgmStop BGM_EVENT_70 0.4] [bgmStop BGM_EVENT_79 0.4] [bgmStop BGM_EVENT_80 0.4] [bgmStop BGM_EVENT_82 0.4] [bgmStop BGM_EVENT_91 0.4] [charaFadeout J 0.1] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaSet A 1098183000 1 Drake] [charaSet B 6029001 1 "Mochizuki Chiyome"] [charaSet C 6038002 1 "Charlotte Corday"] [charaSet D 4034000 1 Bartholomew] [charaSet E 4029001 1 Achilles] [charaSet F 3016002 1 Hektor] [charaSet G 4039002 1 Mandricardo] [charaSet H 2035000 1 Paris] [charaSet I 2038000 1 Orion] [charaSet J 98115000 1 "Effect Dummy"] [charaEffectStop J bit_talk_10_LowLevel] [charaPut J 1200,1200] [soundStopAllFade 0.4] [wt 0.4] [soundStopAll] [maskout black 1.0] [wait mask] [scene 10000] [wt 0.1] [maskin black 0.1] [wait mask] [label selectBranch] [fowardEffect bit_chapterclear305] [wait fowardEffect] [fadeout black 1.0] [wait fade] [wt 0.5] [skip true] [fadein black 2.0] [wait fade] [bgm BGM_EVENT_79 0.1] [charaEffectStop J bit_talk_10_LowLevel] [charaTalk on] @Musashi Hm, that shining star up in the night sky...![sr]That's got to be the Chaldeans' ship! [k] @Musashi Hah! You see? I told you they'd make it here! [k] @Musashi I'll admit I was a little worried, but I always trusted they'd pull through! I'm so proud of them! [k] @Musashi ...Nope, I can't do it. That's a little too much fake cheer, even for me. [k] @Musashi I wish I could go meet up with them now, but it's just not that simple. Not when this place is even more brutal than Atlantis. [k] @Musashi I knew we were in for a tough fight when I got here, but this is still way worse than I was expecting... [k] @Musashi Oh well, it's not like I've got any other choice now! [k] @Musashi All right, since this hideout looks to be deserted too, I think I'll go check out the next one! [k] [messageOff] [fadeout black 2.0] [wait fade] [charaPut J 0,-200] [charaEffect J bit_talk_sparks] [wt 1.0] [se ad439] [seVolume ad439 0 0] [seVolume ad439 2.0 0.1] [fadein black 2.0] [wait fade] [wt 0.5] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] @Senji Muramasa ...[sr]... [k] @??? Magnificent. [k] @Senji Muramasa Ha. Stop that. [k] @Senji Muramasa You might not be from my country, but you're still a god of the forge. It's embarrassing, having you judge my work. [k] @Hephaestus That spirit of yours is what is so magnificent. [k] @Hephaestus A true blacksmith transcends good and evil.[sr]All they seek is to create. [k] @Senji Muramasa I wouldn't know anything about that. [k] @Senji Muramasa All I know is, now that I've been summoned, I've gotta make what the customer wants. [k] @Senji Muramasa Even if what I make ends up being used to destroy my own world. [k] @Hephaestus Are you unhappy about that? [k] @Senji Muramasa Does it matter? [k] @Senji Muramasa I've got a job to do as a Servant, so that's what I'm gonna do. End of story. [k] @Senji Muramasa 'Sides, you've got your own troubles to worry about. [k] @Senji Muramasa It's not like you planned on my cutting you down being the catalyst that got you back in working order, after all. [k] @Hephaestus I was originally going to be destroyed, Muramasa...[sr]And you protected me. [k] @Hephaestus My Atlantis self's logic led to him siding with Proper Human History. Now, I'm choosing to side with Olympus. [k] @Hephaestus But, even so... I would still like your help. [k] @Senji Muramasa ...Fine. Long as it's something I can do. [k] [messageOff] [wt 0.4] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] [se ad432] [seVolume ad432 0 0.6] [wt 1.4] [fadeout black 3.0] [charaEffectStop J bit_talk_sparks] [wt 1.0] [se ad432] [seVolume ad432 2.0 0] [fadeout black 2.0] [bgmStop BGM_EVENT_79 2.0] [seStop ad439 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]