$03-00-06-10-1-0 [soundStopAll] [charaSet A 3041001 1 Caenis] [charaSet B 1017001 1 Musashi] [charaSet C 7010001 1 Caligula] [charaSet D 8001410 1 Mash] [charaSet E 1098191200 1 Adele] [charaSet F 1098191300 1 Macarios] [charaSet G 1098190300 1 "Nikola Tesla"] [charaSet H 1098190400 1 Edison] [charaSet I 1098190500 1 Helena] [charaSet J 98002000 1 Fou] [charaSet K 9005001 1 Holmes] [charaSet L 1098191600 1 "Olympus Citizen"] [charaSet M 1098192100 1 "Mass Destruction Device (Silhouette)"] [charaSet N 1098192100 1 "Mass Destruction Device"] [charaSet O 8001400 1 "Armored Mash_Goggles"] [verticalImageSet P scene88102 1] [imageSet Q back10000 1] [charaSet S 5009000 1 "Effect Dummy 1"] [charaSet T 5009000 1 "Effect Dummy 2"] [charaFilter M silhouette 00000080] [charaScale P 1.41] [charaScale Q 1.01] [scene 92400] [charaPut T 1200,1200] [charaEffect T bit_talk_10_red_ai 0,33] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Caenis Oh, hey, the laggards return. [k] ?1:Laggards...? [charaFace A 0] @Caenis That's right. You took freaking forever[sr]to get back here, so you're laggards. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 1] [charaDepth B 2] [charaTalk B] [charaFace A 0] [charaFadein A 0.1 0] [charaFace B 1] [charaFadein B 0.1 2] @Musashi Hey, it could be worse.[sr]What if we'd never come back at all? [k] @Musashi Come on, Caenis, can't you be[sr]a little more understanding? [k] @Caenis There's nothing to understand. You're laggards[sr]AND dipshits, and that's all there is to it. [k] [charaFace B 0] @Musashi Maybe so, but you could still sugarcoat it a bit. [k] [charaFace B 7] @Musashi And if you call us names for being late, you can't really complain if we call you names the next time you're late. [k] [charaFace A 17] @Caenis Hmph. I'll cross that bridge when we come to it. [k] [charaFace A 2] @Caenis Actually, no. That shit isn't happening. Late or no, if anyone even seems to come CLOSE to insulting me, they die. [k] [charaFace B 8] @Musashi Oh, you. [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] ?2:Good to be back! [charaFace A 2] @Caenis What do you look so happy about?[sr]I've seen turtles who were faster than you lot! [k] ?! [charaFace A 16] @Caenis I was only gonna wait another hour or so before heading back to the base or the Border. Eh, at least you're here now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Caligula Oh my. [k] @Caligula I did not know I was keeping a proud warrior waiting. [k] @Caligula Forgive me for the trouble I have caused you,[sr]and allow me to make a formal apology. [k] [charaFace C 0] @Caligula I am truly sorry, and also most grateful for your patience. I hope we may put this behind us and join as comrades in our battle against the gods. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Caenis Wha... Who the hell's this guy? [k] ?1:Emperor Caligula... ?2:He's supposed to be Emperor Caligula... ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mash R-right, Senpai. This is Emperor Caligula,[sr]the third emperor of the ancient Roman Empire. [k] [charaFace D 12] @Mash He's a Heroic Spirit from Proper Human History.[sr]Although... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.5] [charaMoveReturn C -5,0 0.6] [wt 0.6] [charaMoveReturn C 5,0 0.6] [wt 1.1] ?1:Caligula? ?2:Is something wrong? ?! @Caligula Strange. While these underground corridors that connect the alliance base to the surface are indeed free from Zeus's surveillance... [k] @Caligula ...I also recall them being guarded by a large,[sr]hostile machine. [k] [charaFace C 4] @Caligula And yet, I can no longer sense anything[sr]of the sort here. What does this mean? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios If you're talking about Argos,[sr]Mordred's gang already took care of it. [k] [charaFace F 6] @Macarios So don't worry, Caligula.[sr]The underground's safer than ever now. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Caligula I see. [k] ?1:It's not just me. He really IS talking, huh? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Y-yes, he is. [k] @Mash I-I'm still not sure what to make of it. I've never seen Caligula speak so, um, fluently before... [k] @Mash And, um, if he's one of the[sr]Heroic Spirits in the alliance... [k] ?1:So he managed to survive somehow? ?2:I thought all the God Destroyer Alliance Heroic Spirits were wiped out? ?! [charaFadeout D 0.1] [wt 0.1] [charaPut T 1] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 1] @G:A.I. Er. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @H:A.I. Um. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @I:A.I. How can I put this...? [k] [bgmStop BGM_EVENT_77 1.0] [charaFace I 0] @I:A.I. Oh, what the heck. I'll just come out and say it![sr]We didn't tell you about him before because[line 2] [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @G:A.I. We decided to go for dramatic effect. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash ... [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_7 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaMoveReturn J 0,30 0.3] @Fou Foooooou![sr]Fourons! [k] ?1:Are you serious, A.I.!? ?2:Don't get me wrong, I'm glad we have another ally, but come ON! ?! [charaFadeout J 0.1] [wt 0.1] [charaPut T 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:A.I. Now, now. Militarily speaking, it's perfectly legitimate to describe losing forces and no longer being able to continue an operation as "wiped out." [k] [charaFace G 3] @G:A.I. Huh? That's odd. It seems we're having some[sr]technical issues with our connection... [k] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou fou! [k] [charaFadeout J 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Macarios Please don't be too hard on them.[sr]We never told you the truth until now, either. [k] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_EVENT_116 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash O-oh, no, I'm sorry.[sr]We're shocked, yes, but we're not angry. [k] ?1:Yeah, we'd never blame you guys for this. [charaFace D 13] @Mash Of course, Senpai. [k] ?2:Besides, there wouldn't be much point in lecturing a bunch of A.I. personas! [charaFace D 6] @Mash Oh, right! Good point! [k] ?! [charaFace D 1] @Mash At any rate, it's wonderful to know we have another capable ally now. From here on, we can include Caligula as part of our operations! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios Yeah, that's true. We'll definitely be having[sr]Caligula come along with us from here on. [k] [bgmStop BGM_EVENT_116 1.0] [charaFace F 9] @Macarios Especially after the alliance[line 2]we,[sr]messed up last time. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fo...? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Macarios ...[sr]... [k] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Musashi So it was a bad call on your part[sr]that got everyone else killed? [k] @Musashi Would you agree that that's a fair interpretation[sr]of what you just said, Macarios? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Caenis Tch. The hell were you losers doing out there!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] [wt 1.0] [charaFace B 12] @Musashi Caenis. You should know that nobody wins[sr]every battle they fight in a war. [k] @Musashi Yes, some great generals in Proper Human History might[sr]have come close, but they never had to go up against a god. [k] @Musashi And there's definitely never been a general anywhere who could win every battle they wage against multiple gods. [k] @Musashi So do you really think it's fair to just dismiss[sr]their efforts with "the hell were you doing"? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Caenis ...[sr]... [k] [charaFace A 16] @Caenis ...Yeah, I guess you've got a point.[sr]Okay, I take it back. [k] [charaFace A 15] @Caenis ...Sheesh. You always get serious outta nowhere. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Musashi (Hehe. So Caenis doesn't apologize, but IS willing to take things back, huh. I knew there was a strong sense of responsibility buried somewhere in there!) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Caenis In fact, I'll do you one better! Divine Spirits are one thing, but you brats were up against an actual god! [k] [charaFace A 7] @Caenis Hell, not just one, but a whole buncha gods. I'd say you did pretty damn well under the circumstances! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 1.0] [wt 1.2] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Adele ...Caligula is our secret weapon. [k] @Adele Just like the Seven Link Heroic Spirit Cannon[sr]was in our battle against Demeter. [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_48 0.1] [charaTalk K] [charaFace K 6] [charaFadein K 0.1 1] @Holmes Oh? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios That's why everyone in the alliance agreed to keep him hidden until Operation God Destroyer's final stage. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash So then, why didn't you hide him here in the base? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou, fom? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Holmes I expect it was most likely an effort not to concentrate their assets in one place. [k] [charaFace K 0] @Holmes It may have been a different story if they had been able to perfectly secure their base, but as things stand... [k] @Holmes ...if they had kept all their eggs in this proverbial basket, a single successful strike would have meant the end of the alliance. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 3] [charaDepth F 6] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Adele Exactly. [k] [charaFace E 0] @Adele The underground infrastructure where we keep our base is very vulnerable to massive strikes, like what Demeter was capable of. [k] @Macarios That's why we hid Caligula in the East District. Freezing him let us completely hide his magical energy... [k] @Macarios ...and it didn't draw any attention, since there's plenty of Olympians who freeze themselves when they feel like taking really long naps. [k] [charaFace F 8] @Macarios The only problem's that[line 2] [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Musashi Aphrodite happened to show up, and the whole East District team was wiped out as a result. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Adele Right... [k] [charaFace F 7] @Macarios But we're not gonna make the same mistake again! [k] @Macarios This time, we're gonna fight back with everything[sr]we've got right from the start! [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Musashi I get it, believe me.[sr]But you can't let your anger get the better of you. [k] @Musashi When things are most dire is when you gotta keep[sr]a level head, or you'll start making mistakes. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Macarios ...[sr]... [k] [charaFace F 0] @Macarios ...Yeah, you're right. Thanks. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Holmes Very well, if you'll allow me to make sure[sr]I understand the situation correctly... [k] @Holmes You expect that Aphrodite may once again try to thwart our attempts to complete the summoning circle operation... [k] @Holmes ...so you brought Caligula out of cold storage[sr]as a means of fighting back against her. [k] [charaFace K 6] @Holmes Am I correct? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Adele Yes. [k] @Macarios Yeah, that's right. [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Musashi ...[sr]... [k] @Musashi (Hmm. Doling out information to your allies in tiny bits at a time like this doesn't seem like a good call to me...) [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace E 4] [charaFadein E 0.1 150,0] [charaFace F 4] [charaFadein F 0.1 -150,0] [wt 2.5] [messageOff] [bgm BGM_EVENT_48 0.4 0.4] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaTalk depthOff] [charaDepth Q 1] [charaDepth J 2] [charaDepth B 3] [charaFadeTime Q 0.2 0.5] [charaTalk on] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [wt 0.2] @Musashi (But, I guess I can understand why they're doing it.) [k] @Musashi (Everything they tell us about the gods only underscores how much of a threat they are, even with all the countermeasures they seem to have in place.) [k] @Musashi (And since they mentioned some of the Heroic Spirits who came here just bailed when they heard what they were up against, I can't blame them for being cautious.) [k] @Musashi (It's all about emotion, isn't it?) [k] @Musashi (No matter when or where, the human heart is always a key factor...) [k] [bgmStop BGM_EVENT_48 1.0] [charaFadeout Q 0.1] [wt 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou, fo? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFace J 0] [charaFadein B 0.1 2] [charaFadein J 0.1 0] @Musashi Uh, yes? What is it, Fou? [k] @Fou Fo![wt 0.4][cueSe Battle bac469][charaMove J -320,-20 0.4][charaFadeout J 0.4] [k] [charaFace B 10] @Musashi Huh!? [wt 0.5][charaFace B 4]Aww, just when I thought he[sr]was finally warming up to me. [k] [messageOff] [fadeout black 1.2] [wait fade] [charaFadeout B 0.1] [charaTalk depthOn] [wt 1.0] [fadein black 1.2] [wait fade] [wt 0.7] [bgm BGM_EVENT_81 0.1] ?1:I have a question. ?! ?1:Can you tell us more about Caligula? ?! [charaTalk depthOff] [charaDepth E 4] [charaDepth F 6] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Adele Of course. As long as it's something[sr]that's within our ability to answer. [k] @Macarios So what's up? [k] ?1:How is he able to speak normally? ?2:What happened to the Berserker madness that stopped him from speaking? ?! [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Oh, right. I was just wondering about that, too! [k] [charaFace D 0] @Mash Caligula as we know him is a Berserker,[sr]and he can't really...communicate very well. [k] [charaFace D 12] @Mash But here... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Caenis What, like he's hard to talk to? [k] @Caenis Whaddya talkin' about?[sr]He's talking just fine. Ain't that right, Emps? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Caligula Indeed. [k] @Caligula I understand your bewilderment, and worry not,[sr]for this is an answer I can give. [k] @Caligula I believe it is because I was struck[sr]by the moon goddess's attack. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fomuu? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Caligula You see, back in Atlantis, Diana, ran me through with some sort of invisible force. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash ! [k] ?1:He means Diana, goddess of the moon! [charaFace D 7] @Mash Yes! Diana was the Roman name for Artemis! [k] ?2:That's another name for Artemis! [charaFace D 7] @Mash Right, Senpai! [k] @Mash I believe it was the name she was known by in Rome! [k] ?! [charaFace D 0] @Mash So, does that mean you were struck[sr]by orbital cannon fire, Caligula? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Holmes No, he specifically said "invisible force," so we[sr]should assume it was some other manner of attack. [k] @Holmes Artemis was also the goddess of madness, so perhaps... [k] [charaFace K 6] @Holmes ...she possessed Authority to control the mind, too? [k] @Holmes What do you think? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios Man...you really are sharp, aren't you? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk K] [charaFace K 7] [charaFadein K 0.1 1] @Holmes Hahaha, well, I suppose the gods of these Lostbelts[sr]do often call me a sage for a reason. [k] [charaFadeout K 0.1] [wt 0.1] [charaPut T 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:A.I. Caligula, the mad emperor of Rome beloved by the moon. [k] @G:A.I. Given his connection to Artemis, we thought he[sr]may have acted as a kind of lightning rod. [k] @G:A.I. So we used him to lure Artemis out... [k] @G:A.I. ...and when she blasted him with[sr]a precision mental attack... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @H:A.I. ...He was transformed. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:A.I. The attack inverted his madness, making him rational. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:A.I. Artemis was likely confused by this. We believe it led to her assuming Heroic Spirits of Proper Human History all possessed some kind of mental protection. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:A.I. So she gave up on her precision mental attacks... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @H:A.I. ...and resorted to a more direct manner of destruction, in the form of a massive orbital bombardment. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 1] @Holmes ...I suppose it would be a fruitless endeavor to discuss whether a physical or mental attack would be the lesser of two evils. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou, fooouuu... [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [wt 1.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Caligula People of Chaldea,[sr]I understand what your presence here signifies. [k] @Caligula My goddess, Diana, has fallen, hasn't she? [k] ?1:Yes, she has. ?2:That's right. Orion, and many others, helped us bring her down. ?! @Caligula ...I see. So Orion fulfilled his purpose. [k] @Caligula Then I will not grieve for my goddess, for I am certain she has returned to where she belongs. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Mash ...[sr]... [k] [charaFace D 7] @Mash ...Yes. I think she has, too. [k] [messageOff] [wt 0.5] [fadeout black 1.2] [bgmStop BGM_EVENT_81 1.2] [wait fade] [charaFadeout D 0.1] [wt 1.0] [fadein black 1.2] [wait fade] [wt 0.3] [charaTalk A] [charaFace A 21] [charaFadein A 0.1 1] [se ade321] [wt 1.2] [bgm BGM_EVENT_62 0.1] @Caenis ...Are you done?[wt 0.7][charaFace A 5][sr]Do you punks ever shut up!? [k] @Caenis Are we ever gonna actually get around to setting up[sr]these Grand Servant summoning circles whatsits!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios Sorry. You're right, we've taken long enough.[sr]It's time we began this operation in earnest. [k] @Macarios Come on, let's head back to the surface. Holmes,[sr]Caenis, Caligula, you three use your spirit forms. [k] @Macarios Mash, Musashi, [%1],[sr]you three come with us. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Musashi You got it! [k] [charaFace B 0] @Musashi Let's go get revenge for your fallen allied Heroic Spirits and finish these summoning circles in one fell swoop! [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_EVENT_62 1.5] [wait fade] [charaFadeout B 0.1] [charaFadein P 0.1 -100,700] [wt 1.2] [fadein black 1.5] [wait fade] [wt 0.5] [charaMove P -100,720 1.5] [charaMoveScale P 1.45 1.5] [wt 2.0] [scene 92501] [charaFadeout P 1.5] [wt 2.0] [se ad877] [seVolume ad877 0 0.05] [wt 0.05] [seVolume ad877 0.9 0.6] [wt 2.0] [seStop ad877 1.0] [bgm BGM_EVENT_116 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Olympus Citizen Hey, it's Macarios and Adele![sr]I can't even remember the last time I saw you guys. [k] [charaFace L 2] @Olympus Citizen You two really love to travel, huh. How's that going?[sr]Are you expanding your horizons? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk F] [charaFace E 6] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Macarios ...Yeah, you could say that. [k] [charaFace E 1] @Adele It's good to see you again.[sr]We just got back from visiting the South District. [k] @Adele Once we've got our things all sorted out, we'll be heading out again soon to Altartown this time. [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Olympus Citizen Whoa, the south, huh![wt 0.3][charaFace L 0][sr]Hey, wasn't that where[line 2] [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Adele Oh, yes. But fortunately, we weren't affected by all that...unpleasantness, thanks to Lord Zeus's protection. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] @Olympus Citizen Ahh, I see. It's true, we really do[sr]have a lot to thank Lord Zeus for. [k] [charaFace L 1] @Olympus Citizen Thanks to him, the ambrosia supply hasn't slowed down one bit, even with Lady Demeter resting in the great shrine. [k] @Olympus Citizen It's just like how he provided for us[sr]back during the Olympia Machia, too. [k] @Olympus Citizen Ahh, what would we do without the omnipotent Lord Zeus, who took over the Authority of every fallen god? We're so lucky to have him. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk F] [charaFace E 6] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Macarios ... [k] @Adele Yes, you're so right. [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Olympus Citizen By the way...I haven't seen those friends of[sr]yours before. Are they from the south, too? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash N-nice to meet you. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Musashi Hey there! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaMoveReturn J 0,20 0.3] @Fou Woof! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Adele Yes. They're distant relatives, actually. [k] @Adele It's going to take some time for the south district to be restored, so we thought we'd take them to Altartown in the meantime. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Olympus Citizen What a wonderful idea. There's certainly no shortage of large branch shrines to visit in Altartown. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Adele Exactly. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] @Olympus Citizen Well, I hope your tomorrow is just as peaceful as today. May Lord Zeus's protection be with you. [k] [messageOff] [charaFadeout L 0.4] [wt 0.3] [bgmStop BGM_EVENT_116 1.0] [se ad877] [seVolume ad877 0 0.05] [wt 0.05] [seVolume ad877 0.9 0.6] [wt 2.0] [seStop ad877 1.0] [wt 1.0] [bgm BGM_EVENT_70 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios ...Good, he's gone. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Musashi Man, you guys really do know a lot of people.[sr]Are you sure it's okay to be out here with us? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace E 0] [charaFadein E 0.1 150,0] [charaFace F 0] [charaFadein F 0.1 -150,0] @Macarios Don't worry about it. We can't just throw[sr]you into the deep end of an unfamiliar city. [k] @Macarios Sure, we could always just give you a map,[sr]but that wouldn't be nearly as efficient. [k] [charaFace E 7] @Adele Right. We're bound to run into a lot of[sr]trouble on our way to the second one... [k] [charaFace E 6] @Adele ...so this'll go much smoother if we show you the way there ourselves. [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash (If I'm hearing Adele right,[sr]then what she's really saying...) [k] @Mash (...is that there are going to be soldiers stationed near where we'll need to place the summoning circles.) [k] @Mash (In which case, it would definitely be dangerous to try to navigate an unfamiliar city while checking a map, especially in the middle of a chaotic battle.) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou, fou! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios ...Okay, it's not much farther now. [k] [messageOff] [charaFadeout F 0.1] [wt 0.3] [se ad877] [seVolume ad877 0 0.05] [wt 0.05] [seVolume ad877 0.9 0.6] [wt 2.0] [seStop ad877 1.0] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Musashi Yikes. There sure are a lot of people here, huh? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mash I don't suppose we can take[sr]our plans elsewhere, can we? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Macarios Nope. Apparently, it has to be these spots,[sr]though we're not entirely sure why, either. [k] @Macarios They said it's got something to do with the position[sr]of the stars, and things like that. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash (So the summoning circles need to use celestial bodies. That makes sense for constructing a spell like this.) [k] @Mash (If the Heroic Spirit this spell summons is really capable of destroying gods...then who, or what in the world is it going to be?) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Woof! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Adele ...All right, let's get started.[sr]Is everyone ready? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Musashi I'm all set! [k] ?1:Ready when you are! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Yes! [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [charaFadeout D 0.1] [wt 0.3] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.3] [se ad821] [seVolume ad821 0 0] [wt 0.4] [charaFaceFade E 7 0.4] [wt 1.0] [se ad39] [seVolume ad821 1.0 1.0] [charaEffect E bit_talk_spell_b] [wt 1.2] [fadeout white 0.8] [wait fade] [charaFadeout E 0.1] [wt 0.8] [fowardEffect bit_talk_summon 0,-200] [charaEffectDestroy E] [fadein white 1.2] [wait fade] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou...!? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Musashi Whoa, the middle of the street is glowing![sr]This is definitely going to draw attention! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Macarios The spell's giving off magical energy![sr]There's no way the gods aren't gonna notice this! [k] @Macarios Get ready! Enemies'll be here soon! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad794] [wt 2.8] [seStop ad794 1.0] [se ad879] [seVolume ad879 0 0.7] [wt 1.5] [se ad879] [seVolume ad879 0 0.7] [wt 1.5] [bgm BGM_EVENT_80 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash The roads and buildings are all putting up shutters![sr]I'm picking up hostile entities headed our way, Master! [k] [messageOff] [charaFadeout D 0.1] [wt 0.3] [charaTalk depthOff] [charaDepth N 1] [charaDepth M 2] [charaTalk off] [charaFace M 0] [charaFadein M 0.7 1] [wt 1.5] [charaFace N 9] [charaFadein N 0 1] [charaFadeout M 0.4] [wt 0.8] @Mass Destruction Device Attention, citizens of Olympus.[sr]This is an emergency alert. [k] @Mass Destruction Device The Chaldean demons have appeared in Statuetown, ward twelve. Please evacuate the area in an orderly fashion. [k] @Mass Destruction Device Initiating destructive countermeasures. [k] [messageOff] [charaFadeout N 0.1] [wt 0.3] [charaTalk depthOn] [se ad794] [wt 2.8] [seStop ad794 0.1] [charaTalk on] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Musashi There they are! Guess we don't have to bother with these invisible disguises anymore, then! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Right! Suspending disguise Mystic Code effects now! [k] [messageOff] [charaFadeout D 0.1] [wt 0.3] [se adm20] [wt 1.7] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] [wt 0.7] [se adm37] [wt 2.2] [charaMove B 0,-5 0.4] [cueSe Battle bac305] [wt 0.5] [charaFace B 2] @Musashi Sorry, big guy, but we've got a job to do here, and we can't let you through until we finish what we came here to do! [k] [charaFace B 5] @Musashi I'm pretty sure I've seen that shining, giant red eye of yours before! You're one of those murder machines that just comes barreling after us without a thought in its metal head! [k] @Musashi So, I'll see your brute force... [k] [charaFace B 2] @Musashi ...and raise you my razor sharp blades! Caenis! [k] [messageOff] [charaFadeout B 0.1] [wt 0.3] [se ad52] [wt 0.1] [charaTalk A] [charaFace A 1] [charaSpecialEffect A appearance 1 0.8] [wt 0.7] [seStop ad52 0.3] [wt 0.5] @Caenis [f large]So it's killing time now!? [k] [charaFace A 7] @Caenis It is, isn't it, samurai chick?! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Musashi That's right![wt 0.5][charaFace B 2][sr]Well, not killing so much as smashing, but same idea! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Holmes Hahaha, smashing machines, eh? That takes me back to[sr]the Luddite movement of the industrial revolution![charaFace K 8] [k] [charaFace K 2] @Holmes However, while the Luddites are a thematic fit for us, as our enemies are machines, you should know that they ultimately failed, Ms. Miyamoto! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Musashi Then we'll just have to make sure[sr]they succeed here in Olympus! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Caenis Who cares about any of that crap!?[sr][wt 0.1][charaFace A 7]Let's just get started already! [k] [messageOff] [charaFadeout A 0.1] [wt 0.3] [charaTalk depthOff] [charaDepth D 1] [charaDepth O 2] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] [wt 0.5] [se ade57] [seStop ade57 0.14] [wt 0.1] [se ad658] [charaTalk off] [charaFace O 7] [charaFadein O 0.4 1] [wt 0.8] [charaFadeout D 0] [charaFace O 2] @O:Mash Activating Ortinax's emergency combat mode! Output remains stable. Athena Klironomia synchronization successful! [k] @O:Mash I'm good to go, Master! [k] ?1:I'll keep Adele safe! [charaFace O 7] @O:Mash Right! [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] ?2:Let's race! Will Adele finish the circle first, or will we beat our enemies? [charaFadeout O 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Caenis Hah! Like that'll be a contest.[sr]We're gonna freakin' smash these things! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Musashi You said it! All right then... [k] ?! [charaFace B 2] @Musashi Let's do this! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]