$91-40-18-01-1-1 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 4018000 1 Quetzalcoatl] [charaSet C 9004002 1 Martha] [charaSet D 98115300 1 Holmes] [charaSet F 98115000 1 "For Effect"] [charaSet G 98115000 1 "For Effect"] [charaSet H 98115000 1 "For Effect"] [bgm BGM_EVENT_24 0.1] [scene 20300] [wipeFilter cinema 0.5 0] [charaTalk off] [fadein black 1.0] [wait fade] [charaDepth B 5] [charaDepth C 3] [charaScale B 1.2] [charaScale C 0.8] [charaFace B 0] [charaFace C 0] [charaFadein B 0.1 126,-50] [charaFadein C 0.1 -126,-30] [charaMove B 256,-50 0.7] [charaMove C -256,-30 0.7] [wt 0.9] [se ad73] [charaMove B 126,-50 0.2] [charaMove C -126,-30 0.2] [wt 0.2] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaPut F -126,100] [se bac150] [charaEffect F bit_talk_13] [wt 0.2] [charaPut G 1] [se bac151] [charaEffect G bit_talk_13] [wt 0.2] [charaPut H 126,100] [se bac150] [charaEffect H bit_talk_13] [wt 0.2] [charaPut F 0,-100] [se bac150] [charaEffect F bit_talk_13] [wt 0.2] [wt 1.0] [charaScale B 1.0] [charaScale C 1.0] [wipeOff] [wait wipe] [charaTalk on] [charaPut F 1] [charaEffect F bit_talk_10_LowLevel] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes This has turned into quite the intense brawl.[sr]Miss Martha seems to have landed more punches. [k] @Holmes And they are no mere jabs. Any ordinary[sr]Servant would have gone down in short order. [k] @Holmes One might say that while she has a rather slender Spirit Origin, she hides the power of a freight train in those arms of hers. [k] @Holmes And what stamina! Even the rhythm of her breathing sounds like the roaring of a dynamo! [k] ?1:But Quetzalcoatl isn't backing down either. ?! @Holmes Right you are. Ah, take a look.[sr]Miss Martha is finally getting in position. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut F 1200,1200] [charaEffectStop F bit_talk_10_LowLevel] [wt 0.2] [wipeFilter cinema 0.5 0] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,-40] @Martha All that pounding and I still haven't been able to bring this to an end. Time to use my trump card! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [wipeOff] [wait wipe] [charaPut F 1] [charaEffect F bit_talk_10_LowLevel] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Holmes That stance... She's readying the fist of justice, inverted thrust...Jacob's Perishing Fist. [k] ?1:Jacob's Perishing Fist!? ?2:What are you talking about, Holmes!? ?! @Holmes Quiet. The real battle starts now.[sr]It would be a shame to miss even a single second! [k] @Holmes The Jacob's Limbs style is said to be able to defeat even an archangel. It's specialized for use against a target with Divinity...like Quetzalcoatl. [k] @Holmes And behold that stance, [%1]. She's putting everything into that strike, and so leaving herself wide open! [k] @Holmes Should it hit head-on, there will be consequences.[sr]For both parties, that is. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut F 1200,1200] [charaEffectStop F bit_talk_10_LowLevel] [wt 0.2] [wipeFilter cinema 0.5 0] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,-40] @Martha My stomach's going to be wide-open for you.[sr]In exchange[line 2] [k] @Martha I'm going to shoot that jaw of[sr]yours all the way to Marseille! [k] [messageOff] [effect bit_talk_41] [charaScale C 1.1] [se ad73] [wt 0.3] [effectStop bit_talk_41] [charaFadeout C 0.1] [wt 0.5] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-40] [charaPut F 0,80] @Quetzalcoatl ¡Olé! I've been waiting for that one hit! [k] [messageOff] [wt 0.5] [se bac150] [charaEffect F bit_talk_13] [charaMoveReturn B 20,-40 0.2] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [se bac2] [charaFadein C 0.1 0,-40] [charaMoveScale C 1.0 0.2] [wt 0.5] @Martha ...What!? It's not...working!? [k] ?1:Um...she took it straight on the chin... ?! [messageOff] [charaFadeout C 0.1] [wt 0.1] [wipeOff] [wait wipe] [charaPut F 1] [charaEffect F bit_talk_10_LowLevel] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes It's an evasive maneuver. The instant that fist touches her face, she turns her head to avoid injury. [k] @Holmes Of course, it's easier said than done, and it's not something just anyone can do. But, she's managed to pull of that miraculous feat! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut F 1200,1200] [charaEffectStop F bit_talk_10_LowLevel] [wt 0.2] [wipeFilter cinema 0.5 0] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-40] @Quetzalcoatl I will not knee your stomach, no! Rather, I'm[sr]going to take this extended arm of yours, yes! [k] [messageOff] [charaTalk off] [charaFace B 1] [charaFace C 2] [charaDepth B 3] [charaDepth C 5] [charaFadein B 0.1 256,-40] [charaFadein C 0.1 -100,-40] [wt 0.4] [charaMove B 150,-80 0.2] [se ad73] [wt 0.2] [se bac245] [charaShake B 0.05 3 3 0.3] [charaMove B 100,-40 0.1] [charaShake C 0.05 3 3 0.3] [wt 0.4] [charaFadeout B 0.1] [charaFadeout C 0.1] [wipeOff] [wait wipe] [charaPut F 1] [charaEffect F bit_talk_10_LowLevel] [wt 0.1] [charaScale B 1.0] [charaScale C 1.0] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes What a perfect armlock.[sr]That should determine our victor here! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut F 1200,1200] [charaEffectStop F bit_talk_10_LowLevel] [wt 0.2] [wipeFilter cinema 0.5 0] [charaTalk C] [charaFace B 1] [charaFace C 4] [charaFadein B 0.1 100,-40] [charaFadein C 0.1 -50,-40] [se ad180] [charaShake C 0.05 1 1 0] @Martha Why...you... Let go... [k] [messageOff] [wt 1.0] [charaShakeStop C] [seStop ad180] [bgmStop BGM_EVENT_24 0.5] [wipeOff] [wait wipe] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaPut F 1] [charaEffect F bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Tres! Dos! Uno! Ding ding ding![bgm BGM_EVENT_4 0.1][sr]And the winner is: Quetzalcoatl! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut F 1200,1200] [charaEffectStop F bit_talk_10_LowLevel] [wt 0.2] [charaTalk C] [charaFace C 4] [charaFace B 0] [charaFadein C 0.1 0] [charaFadein B 0.1 2] @Martha O Jacob, O Moses...I'm terribly sorry.[sr]I have suffered utter defeat... [k] @Quetzalcoatl Martha, you were a wonderful opponent. Especially that last puñetazo...I thought I was going to pass out. [k] @Quetzalcoatl I'm sure you wouldn't have stopped even if I kicked your stomach. [k] @Quetzalcoatl You forced me to use the llave that I had originally sealed off. [k] @Martha I never imagined you wouldn't try to evade my fist. I'm not making excuses for myself, but I flinched a little. [k] [charaFace B 1] @Quetzalcoatl And that was the reason for your defeat![sr]A luchadora does not even think of evading! [k] @Quetzalcoatl A lucha match is all about lifting the opponent up. That's why I took your hit. You just didn't know that. [k] [charaFace B 0] @Quetzalcoatl If you had known, you would have continued into a clinch hold, yes? [k] @Quetzalcoatl Had that happened, I don't know[sr]how the match would have gone. [k] [charaFace C 1] @Martha ...I see.[sr]Way to go. You completely defeated me. [k] @Martha We may be from different worlds, but it's clear to me that you are a divine spirit of good. I've not a single ounce of resentment towards you. [k] [charaFace C 0] @Martha Let's fight in a proper ring next time.[sr]I shall study up on lucha a bit more until then. [k] [charaFace B 1] @Quetzalcoatl ¡De nada![sr]I shall look forward to that time, yes! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_4 2.0] [wait fade] [soundStopAll] [end]