$91-70-27-01-1-0 [soundStopAll] [charaSet A 98001000 1 Mash] [charaSet B 3016001 1 Hektor] [charaSet C 5009001 1 "Da Vinci"] [charaSet D 9005001 1 Holmes] [charaSet E 2023000 1 "Archer of Shinjuku"] [charaSet F 7027001 1 Penthesilea] [charaSet H 5009000 1 "Effect Dummy"] [scene 10000] [fadein black 1.0] [wait fade] @ [s 255]          [s 16]– Chaldea Depths – [k] [messageOff] [wt 0.5] [se ad570] [seVolume ad570 0 0.6] [wt 0.7] [seStop ad570 0.1] [wt 0.5] @??? ...“A.”[sr]What's the password? [k] ?1:“P.” ?2:Uh...you tell me? @??? Ugh, Master, you're killing me here. [k] @??? I mean, I can tell it's you from your voice,[sr]but come on, this was your idea, remember? [k] @??? Personally, I can't help but think the foresight to not just let everyone in willy-nilly is prooobably pretty important when it comes to security. [k] @Mash I couldn't agree more.[sr]Let's see, I think the password was...“P.” [k] @??? That's it. Hang on, I'll get the door now.[sr]Just don't forget the password once the meeting starts. [k] ?! [messageOff] [wt 0.5] [se ad93] [wt 0.2] [fadeout black 0.1] [wait fade] [scene 11010] [wipeFilter circleIn 0.5 0.5] [fadein black 0.7] [wait fade] [se ad95] [seVolume ad95 0 0.2] [seVolume ad95 2.0 1.0] [wt 1.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.3] [seStop ad95 0.1] [bgm BGM_EVENT_5 0.1] @Mash It looks like everyone we invited[sr]to the meeting is already here... [k] ?1:Sorry we're late. ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] [wt 0.2] @Hektor Nah, you're right on time.[sr]The rest of us just showed up early is all. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace D 5] [charaFadein D 0.4 0] [charaFace C 1] [charaFadein C 0.4 2] [wt 0.2] @Da Vinci I was just thinking we might need to address this little issue, and this seemed like a good chance. [k] @Holmes I concur...though I really must ask: Was it truly necessary to call on the professor for this? [k] [messageOff] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.7] [charaFace E 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] To whom else might Master turn[sr]when seeking true intelligence? [k] [charaFace E 0] @E:[servantName 202300:Archer of Shinjuku:Moriarty] [&He:She] is not concerned with trifling things like good[sr]and evil. [&He:She] merely wishes to bring as many capable[sr]minds to bear on the issue as possible. [k] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Were I you, I would take this as a sign[sr]of how very dire the situation truly is. [k] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Or are you so caught up in your “elementary” deductions and obsessions that you fail to see the purity of Master's genuinely good intentions, O “Great” Detective? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes I never thought I would see the day when an evil genius lectured me about good intentions... Still, you are right about one thing. This is, in part, a problem of sensitivity. [k] @Holmes And we can certainly use a multitude[sr]of opinions on how best to deal with it. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Hektor My thoughts exactly. The fact that we're all here at least means that we share the same goal, so let's try to get along, okay, everyone? [k] [charaFace B 0] @Hektor Why don't you two take a seat wherever you like,[sr]Master and Mash, and then we can get started? [k] [messageOff] [fadeout black 1.2] [bgm BGM_EVENT_5 1.2 0.4] [wait fade] [charaFadeout B 0.1] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_5 1.0 1.0] [wait fade] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci All right, I'm pretty sure everyone here is on the same page, but just to be totally clear... [k] @Da Vinci ...left unchecked, this A and P problem could[sr]end up destroying Chaldea as we know it. [k] @Da Vinci What's our current status, Hektor? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Hektor I'd say we're just barely hanging on by a thread.[sr]Lucky for us, P doesn't yet know that A's here. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes That may be, but the situation remains far too precarious for comfort. Other Servants sympathetic to our cause are taking great pains not to speak A's name in front of P... [k] @Holmes ...but then, there are plenty of Servants who delight in mischief or destruction with no such qualms. [k] @Holmes I can only surmise that the reason such Servants have not already done so is because they are either unaware of A and P's relationship, or of the fact that the situation is as volatile as it is. [k] @Holmes Which is to say that we have thus far[sr]avoided disaster only through good fortune. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Then, to put it another way[line 2] [k] ?1:It's just a matter of time until P finds out about A. ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Right. When all we have to rely on is luck,[sr]things can take a very bad turn very quickly. [k] @Mash So, while P is completely unaware of Achi[line 2] [k] @Mash Er, I mean, while P is completely unaware of A being here, we should take this opportunity and come up with a plan. [k] @Mash Which is why it was so smart of Senpai[sr]to think to hold this meeting. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hektor Sure, but if we don't come up with something feasible, then we'll just have been spinning our wheels here. [k] @Hektor I've been mulling over all sorts of strategies,[sr]but this isn't exactly an easy problem to solve. [k] [charaFace B 3] @Hektor Hahaha, if I wasn't so directly involved,[sr]I'd be headed for the hills even as we speak. [k] [charaFace B 4] @Hektor Then again, P only came along after I died,[sr]and I only really know A because he killed me... [k] [charaFace B 5] @Hektor ...Hm? Hang on. Does that mean this isn't my problem?[sr]I can run away and let someone else handle it? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace B 5] [charaFadein B 0.1 0] [charaFace A 12] [charaFadein A 0.1 2] @Mash I understand that you have a complicated and maybe not very close relationship with them, but you ARE closer to them than anyone here. [k] @Mash Please, help us keep Chaldea safe. [k] [charaFace B 4] @Hektor Yup, don't worry, I was just joking. No sense running away from home when it leaves you with no home to come back to, after all. [k] [messageOff] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes Relationship, hmm... A good point. We should begin by making certain that we are all working with the same fundamental understanding of these two. [k] @Holmes And the one best suited to confirm that is,[sr]of course, you, [&Mr.:Ms.] [%1]. [k] @Holmes Would you be so kind as to tell us your impressions of A and P again? No need to worry about maintaining objectivity. [k] @Holmes The question is, what does she think of him,[sr]and what does he, in turn, think about her? [k] ?1:Right. Well, when I talked to A... ?2:Okay. It looks like P's... ?! [messageOff] [fadeout black 1.2] [bgm BGM_EVENT_5 1.2 0.4] [wait fade] [charaFadeout D 0.1] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_5 1.0 1.0] [wait fade] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Da Vinci Hmm, just as I thought. Their relationship couldn't[sr]be more hostile even if they worked at it. [k] [charaFace C 0] @Da Vinci I think your impressions are[sr]right on the money, [%1]. [k] @Da Vinci It's hard to tell if P was always like this, or if her Berserker tendencies have affected her original personality... [k] @Da Vinci ...but it's not just that she wants to kill A, though that's certainly a significant motivating factor. [k] @Da Vinci More than anything, she wants to avenge the humiliation she suffered at his hands in the past. [k] @Da Vinci Which is to say, she wants to face him again,[sr]fair and square, warrior to warrior, and win. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Hektor Meanwhile, A's going around saying... [k] [charaFace B 4] @Hektor “I don't mind making amends by letting her kill me,[sr]but if I die, I won't be able to help Master anymore.” [k] @Hektor I knew it, we're screwed.[sr]I'm gonna have to make a run for it after all. [k] [charaFace B 5] @Hektor This is all beyond me! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Well, I think that A might be consciously[sr]trying to give P her space. [k] @Mash It seems to me like he's being as careful as possible not to run into her by accident... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Hektor I like to think I'm pretty good at[sr]giving people the runaround myself... [k] [charaFace B 0] @Hektor So I can tell you pretty confidently that him doing so is his way of saying he has no intention of fighting her... [k] @Hektor Why is that? Because he thinks if they fight, he'll end up killing her. He really can't imagine any other outcome. [k] @Hektor And since if he killed her, she wouldn't be able[sr]to help Master anymore, he doesn't want to do that. [k] @Hektor But let's say Master wasn't part of this equation,[sr]and so that wasn't a concern for him. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0] [charaFace B 0] [charaFadein B 0.1 2] @Holmes Since he says he would be willing to let[sr]her kill him, the answer is obvious. [k] @Holmes Once again, he would refuse to fight,[sr]and simply offer himself up to be killed. [k] [charaFace B 5] @Hektor Right. In either case, there's no scenario where he gives her the fight she wants so much. [k] [charaFadeout D 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Da Vinci Hmm... That does sound like a serious problem. [k] @Da Vinci A couldn't possibly misunderstand what P wants more.[sr]He just thinks she's upset about him killing her. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash So can't we just explain it to him and[sr]clear up the misunderstanding that way? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Hektor No, I don't think someone else telling[sr]him would make any difference. [k] @Hektor One's a Berserker, and the other's a hero[sr]known for his unfailing strength of will. [k] @Hektor That, uh, may just be a nice way of saying he's[sr]a stubborn ass who only does things his own way. [k] [charaFace B 4] @Hektor At any rate, we might be able to convince A, or even brainwash him, but I don't see that working on a Berserker. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Hehehe, that sounds much like the relationship between a great detective and a villain... [k] [charaFace E 5] @E:[servantName 202300:Archer of Shinjuku:Moriarty] ...in that their very natures make[sr]it impossible for them to coexist. [k] @E:[servantName 202300:Archer of Shinjuku:Moriarty] At least, perhaps that is the case for the versions[sr]of Rider A and Berserker P here in Chaldea. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Holmes What's this? A professor of mathematics already giving up on solving our little puzzle? How shocking. Or are you no longer listing mathematics as a specialty? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Hah! Mathematicians are not too proud to admit that there are some things even mathematics cannot tell us, Holmes. [k] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Perhaps I should offer you a refresher on irrational numbers? Or how a circle's diameter is proportionate to its circumference? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Da Vinci You two can bicker all you want later. I swear, it'd be a blessing if the conflict between A and P was as straightforward as the one between you two. [k] @Da Vinci I know this is a difficult problem to solve, but the whole reason we're all here is that we can't just ignore it. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash That's exactly right. [k] @Mash If we don't do something, it will only be a matter of time until they run into each other, and the results of that will be catastrophic. [k] [charaFace A 4] @Mash So we have to figure out some way to improve their relationship as much as possible... [k] ?1:What Mash said. Please, help us. ?2:We need all the brains we can get. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 0] [charaDepth E 1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0] [charaFace D 0] [charaFadein D 0.1 2] @E:[servantName 202300:Archer of Shinjuku:Moriarty] ...Good grief. You certainly know how to[sr]take the fun out of a good evil scheme. [k] @Holmes Rest assured, we have not given up. We are just about to begin deliberations on the best possible solution. [k] [charaTalk depthOn] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Hektor Great! [k] @Hektor So now that the two smarty-pants have put their minds to it, I think this old man should go ahead and take his lea[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Da Vinci Nice try. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_5 1.0 0.4] [wait fade] [charaFadeout C 0.1] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_5 1.0 1.0] [wait fade] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Hektor I swear, something about you serious types always messes me up. Not that I've ever really properly faced one before, but still. [k] @Hektor The best I've been able to do is throw something[sr]at them from as far away as I can manage... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Da Vinci That's enough of that. You're not getting out of this. Besides, you owe her, don't you? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hektor Well sure. [k] @Hektor I really am grateful to her for keeping[sr]Troy safe after I kicked the bucket. [k] @Hektor I heard things looked really bad for a while once I was gone, so all of Troy might've folded if she hadn't come along. [k] @Hektor Hell, the war might've ended so fast that Odysseus wouldn't even have had to bother making the Trojan horse. It would've been a massacre... Well, even more than it already was. [k] [messageOff] [wt 0.7] [charaFace B 4] [wt 0.5] @Hektor Well, okay. Fighting on the defensive side is my specialty, and I guess you could say this is a battle to protect Chaldea. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0] [charaFace B 4] [charaFadein B 0.1 2] @Holmes Can I take that as your consent[sr]to participate in our plan? [k] [charaFace B 0] @Hektor What else can I do, right?[sr]But you'll have to forgive me if I end up running away. [k] [charaFace B 1] @Hektor Like I keep saying, I don't ever want to[sr]fight Achilles again if I can help[line 2] [k] [bgmStop BGM_EVENT_5 0.5] ?1:Ah. ?! [charaFadeout D 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] Ah. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash ... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Da Vinci What the hell? The whole reason we're using code names is because it's too dangerous to even mention their real ones right now! You realize that, don't you!? [k] [charaFace C 2] @Da Vinci That's why you've gotta call him A, dammit! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Holmes ...I'm afraid it is too late now. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad59] [seVolume ad59 0 0.1] [seVolume ad59 1.0 0.2] [wt 1.0] [seVolume ad59 0.3 0.5] [wt 0.3] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1200,0] [se ad609] [shake 0.03 5 5 0.6] [wt 0.5] [charaPut H 2400,2400] [charaRoll H 90] [charaEffect H bit_talk_impactlanding] [wt 0.1] [charaMove F 1 0.5] [wipeOff] [shake 0.05 7 3 0.5] [seStop ad609 1.0] [wt 0.2] [charaPut H 100,0] [wt 0.3] [seStop ad59] [bgm BGM_EVENT_3 0.1] @Penthesilea [f large][messageShake 0.05 7 7 0.5]WHO SAID “ACHILLES”!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] [charaShake B 0.05 2 5 0.4] @Hektor Ahhh!!! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash Sh-she just burst in through the wall like it was nothing! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Penthesilea I know I heard his name... And if I heard his name, that means he must be here... [k] [charaFace F 5] @Penthesilea Yes! I can smell him! He must be here![sr]HE MUST BE! ACHILLES!!! [k] @Penthesilea Where is he... [k] [messageOff] [charaFadeout F 0.4] [wt 0.3] [cameraMove 0.4 -50,-20 1.2] [wt 0.5] [cameraMove 0.7 50,0 1.2] [wt 1.4] [cameraHome 1.0] [wt 0.8] [charaTalk off] [charaTalk depthOff] [charaDepth D 0] [charaDepth E 1] [charaFace E 4] [charaFadein E 0.2 0] [charaFace D 4] [charaFadein D 0.2 2] [wt 1.5] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Penthesilea Where could he be...? [k] [messageOff] [charaFadeout F 0.4] [wt 0.3] [cameraMove 0.4 50,-20 1.2] [wt 0.5] [cameraMove 0.7 -50,0 1.2] [wt 1.4] [cameraHome 1.0] [wt 0.8] [charaFace C 4] [charaFadein C 0.2 0] [charaFace A 12] [charaFadein A 0.2 2] [wt 1.5] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Hektor A-are you sure he's really here? Maybe you're just imagining things, you know? That'd be my guess. [k] @Hektor I mean, look around. He's not in here, right?[sr]So I'm pretty sure he isn't anywhere in Chaldea either. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 96,0] [charaMove F 128,0 3.0] [wt 0.7] [charaFace F 5] [wt 0.2] [wipeout rightToLeft 0.4 1] [wait wipe] [charaFace B 1] [charaFadein B 0.1 0] [charaTalk F] [charaFace F 5] [charaMove F 1200,0 0.1] [wipein rightToLeft 0.4 1] [wt 0.2] [se ade94] [charaMove F 2 0.2] [wt 0.1] [seStop ade94 0.2] [wait wipe] @Penthesilea (Sniff) This smell... Is that...a Greek man...? [k] [charaFace B 5] @Hektor Urk. [k] @Penthesilea Yes... I smell Greece on you.[sr]And that can only mean...you are Achilles! [k] [charaFace F 2] @Penthesilea [f large][messageShake 0.05 7 7 0.7]There you are, Achilles!!! [k] [charaFace B 2] @Hektor [f large][messageShake 0.05 7 7 0.4]Are you kidding me!? [k] @Hektor I'm a Trojan, born and raised![sr]If anything, I'm on your side, dammit! [k] [charaFadeout B 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:[servantName 202300:Archer of Shinjuku:Moriarty] I'm afraid she is no longer able to listen to reason! Hah! There is nothing like seeing a true Berserker at work! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Hektor Hey! This is NOT funny! Help me, would you!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes Really, this all depends on how[sr]she defines what a Greek man is. [k] @Holmes In your case, you may have spent so much time fighting the Greeks that their blood and sweat ended up marking you with their scent. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Hektor Calm analysis is really not[sr]going to do much for me here! [k] @Hektor If you're gonna make me promise not to run away and abandon you guys, the least you could do is return the favor! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci And we will.[sr]First, we have to get her to calm down. [k] @Da Vinci [%1], you handle the orders! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Let's try to restrain her as[sr]peacefully as we can, Master! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]