$94-03-66-09-2-0 [soundStopAll] [charaSet A 4032000 1 Reines] [charaSet B 6039000 1 Gray] [charaSet C 5019001 1 "El-Melloi II"] [sceneSet D 74400 1] [charaScale D 1.4] [sceneSet E 74401 1] [charaScale E 1.4] [scene 74100] [se ad95] [wt 1.0] [seStop ad95] [se ad93] [fadein black 1.0] [wait fade] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Reines Hm? You came out here too, huh? [k] [charaFace A 1] @Reines Well here, why don't you have a seat next to me then?[sr]It's a lovely view. [k] [messageOff] [se ad95] [cameraMove 1.0 0,-30 1.15] [wt 1.0] [seStop ad95] [se ad77] [seStop ad77 0.5] [cameraMove 0.5 0,-20 1.15] [wt 0.7] [charaFace A 4] @Reines ... [k] [messageOff] [wt 1.0] [charaFace A 0] @Reines I'm grateful to you, you know. [k] @Reines Truth be told, if you hadn't been here,[sr]seeing my brother dead would have wrecked me. [k] @Reines If I hadn't had to keep it together enough to do something to help my pupil, I'd probably still be standing there, staring at his body. [k] @Reines At least, until one of the automata[sr]picked me off or something. [k] ?1:I don't know what I would've done without your help, either. ?2:I'm so relieved that El-Melloi is alive. ?! [messageOff] [charaMoveReturn A 0,4 0.2] [charaFace A 6] [wt 1.0] [charaFace A 3] [wt 1.0] @Reines Well, uh, you know...[sr]Ugh, shit, it's so hard not to be honest around you. [k] [charaFace A 1] @Reines Maybe it's because I've never had a pupil before.[sr]Anyway...I think I'm pretty happy right now. [k] @Reines Gray is here, my brother's still alive,[sr]and amazingly, I get the chance to talk to both of them again. [k] [charaFace A 3] @Reines Just don't tell my brother. I'm only saying this because you're my very first pupil. [k] [charaFace A 1] @Reines Once this is all over, you, me, Gray, and my brother should all have tea together. I think that'll be worth breaking out my special stash for. [k] ?1:That sounds great. @Reines Make sure to keep your schedule open. Even if you are mankind's last Master, there's always time for tea. [k] ?2:Should I bring some sweets or something? [charaFace A 8] @Reines Oh? If you think you can bring something that even remotely compares to my special tea, then by all means, go right ahead. [k] ?! [charaFace A 0] @Reines Anyway, I'm going to hang out here a little longer.[sr]You should go back in before you catch a cold. [k] [messageOff] [wt 0.5] [fadeout black 1.5] [bgmStop BGM_EVENT_25 1.5] [wait fade] [charaFadeout A 0.1] [cameraHome 0.1] [scene 73900] [wt 2.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gray Oh, [%1]! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @El-Melloi II I take it you were just spending time with Reines? [k] [charaFace C 1] @El-Melloi II I know my adoptive sister can be fairly ill-tempered, so I'm glad to see you getting along so well with her. [k] ?1:She's a good person. ?2:She definitely likes to tease sometimes, but I can handle that. ?! @El-Melloi II I see. I suppose you would have to feel that way to get along with her. I knew you were a good Master. [k] [bgmStop BGM_EVENT_77 1.5] [charaFace C 0] @El-Melloi II While we're here, there's something[sr]else I need to tell you. [k] @El-Melloi II ...There's no need for you to resolve this Singularity. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gray Sir? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @El-Melloi II I'm glad you're here, Gray.[sr]You should hear this too.[bgm BGM_EVENT_11 0.1] [k] @El-Melloi II As I'm sure you already know, Master, whatever happens in a Singularity eventually ends up never having happened at all. [k] @El-Melloi II There are, of course, some Singularities that could threaten humanity if they take a turn for the worse, but that's not the case with this one. It's bound to go away on its own in time. [k] @El-Melloi II There's no way a Singularity that has to consume memories[line 2]an ultimately self-destructive process[line 2]to sustain itself could last for very long, after all. [k] [charaFace C 4] @El-Melloi II Once you've reestablished contact with Chaldea and are able to return home, there won't be any reason for you to stay and continue fighting here. [k] [charaFace C 0] @El-Melloi II Just put it down like a video game you've grown tired of, and you need not be in any danger. [k] ?1:I'd never do that. [charaFace C 1] @El-Melloi II You're a very straight shooter, aren't you.[sr]It's rather refreshing. [k] ?2:You're a completionist aren't you. [messageOff] [charaFace C 3] [wt 1.0] [charaFace C 0] @El-Melloi II Of course. I always try to complete whatever I start,[sr]and follow up by sending detailed feedback to the developer. [k] @El-Melloi II By the way, add “II” when you call my name.[sr]My mentor's name alone is a little rich for my blood. [k] ?! [charaFace C 0] @El-Melloi II Anyway, I guess I didn't need to tell you that after all, if you're that determined to see this through. [k] [charaFace C 1] @El-Melloi II Some people might call you reckless or even foolish, but I think it's actually one of your strengths, and as your Servant, I swear to do all I can to assist. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Gray I do too. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_11 1.0] [wt 0.5] [se ad59] [seVolume ad59 0 0.1] [seVolume ad59 1.0 1.0] [wt 0.7] [charaTalk A] [charaFace A 2] [charaFadein A 0.4 50,0] [charaMove A 1 0.5] [wt 0.5] [seStop ad59] @Reines Pupil! Brother! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gray Reines? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @El-Melloi II What is it, Reines? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Reines You're here too, Gray? Good![sr]Come on, there's something you all need to see! [k] [messageOff] [se ad59] [wt 0.1] [se ad311] [wipeout rightToLeft 0.4 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [scene 74100] [seStop ad311 0.5] [seStop ad59 0.5] [wipein leftToRight 0.4 1.0] [wait wipe] [wt 0.4] [bgm BGM_EVENT_90 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @El-Melloi II What is that...? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Reines Ugh... How could I have ever mistaken[sr]that for the Clock Tower? [k] [messageOff] [wt 1.0] [charaFace A 5] @Reines Wait, of course. Something must have been interfering with our perception. [k] @Reines If the Clock Tower were still around, there's no way they would ignore a huge case like this. [k] @Reines That's not the Clock Tower at all. That's... [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [scene 74400] [wt 0.5] [fadein black 0.5] [wait fade] [wt 1.8] [charaFadein D 0.7 40,-325] [wt 2.0] [se ad396] [wipeout mozaFade 1.8 1.0] [wait wipe] [charaFadeout D 0.1] [charaFadein E 0.1 40,-325] [scene 74401] [wt 0.5] [wipein mozaFade 1.8 1.0] [wait wipe] [wt 1.8] [charaFadeout E 0.7] [wt 2.2] @Gray Rhongo...myniad... [k] [messageOff] [wt 1.5] [fadeout black 2.0] [bgmStop BGM_EVENT_90 2.0] [wait fade] [soundStopAll] [end]