$94-04-77-47-1-0 [soundStopAll] [skip false] [maskout black 0] [wait mask] [charaSet A 98001000 1 Mash] [charaSet B 25005000 1 Voyager] [charaSet C 9001001 1 Jeanne] [charaSet D 11006001 1 Salieri] [charaSet E 1098192800 1 Marie] [charaSet F 1098192900 1 Amadeus] [charaSet G 1022001 1 Gilles] [charaSet H 2031001 1 Napoleon] [charaSet I 1026001 1 d'Eon] [charaSet J 6013001 1 Phantom] [charaSet K 6038002 1 "Charlotte Corday"] [charaSet L 6012001 1 Sanson] [charaSet M 2016000 1 "Emiya Alter"] [charaSet N 5025001 1 Edison] [charaSet O 5004001 1 "Nursery Rhyme"] [imageSet P cut171_token 1] [imageSet Q cut171_token 1] [imageSet R cut171_token_201 1] [imageSet S cut171_token_202 1] [charaSet T 98115000 1 "Effect Dummy"] [scene 49801] [pictureFrameTop cut170_gameframe_dark] [skip true] [fadein black 0] [wait fade] [maskin black 1.5] [wait mask] [se ade305] [wt 0.5] [scene 49802 1.0] [wt 1.0] [se ad663] [seVolume ad663 0 0.1] [seVolume ad663 1.0 0.4] [wt 0.6] @ – Day Two – [k] [messageOff] [seStop ad663 1.5] [wt 0.5] @Mash And all of a sudden, it's morning again... [k] [messageOff] [fadeout black 1.5] [wait fade] [scene 49600] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 0,-50] [wt 0.4] @Jeanne It's now the second day.[sr]Would you all gather round, please? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad95] [seVolume ad95 0 0.4] [seVolume ad95 1.0 1.0] [wt 0.1] [se ade422] [seVolume ade422 0 0.4] [seVolume ade422 1.0 1.0] [wt 1.0] [charaTalk depthOff] [charaDepth D 2] [charaDepth E 3] [charaDepth F 1] [charaTalk off] [charaFace D 6] [charaFace E 0] [charaFace F 3] [charaFadein D 0.4 -330,-50] [charaFadein E 0.4 -30,-50] [charaFadein F 0.4 280,-50] [wt 0.3] [seStop ad95 0.2] [seStop ade422 0.2] [wt 0.3] [charaTalk on] [charaFace F 1] @Amadeus Morning, everyone! Lovely weather today, isn't it? [k] [messageOff] [charaFadeout F 0.1] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaDepth G 6] [charaDepth H 4] [charaDepth I 5] [charaTalk off] [charaFace G 0] [charaFace H 1] [charaFace I 0] [charaFadein G 0.4 -310,-50] [charaFadein H 0.4 -30,-50] [charaFadein I 0.4 300,-50] [wt 0.6] [charaTalk on] @Napoleon Salut! [k] [messageOff] [charaFadeout I 0.1] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaDepth J 1] [charaDepth K 3] [charaDepth L 2] [charaTalk off] [charaFace K 10] [charaFace J 0] [charaFace L 0] [charaFadein J 0.4 -310,-50] [charaFadein K 0.4 0,-50] [charaFadein L 0.4 310,-50] [wt 0.6] [charaTalk on] @Charlotte Corday Wait. Huh? It's morning already? [k] [messageOff] [charaFadeout L 0.1] [charaFadeout K 0.1] [charaFadeout J 0.1] [wt 0.1] [charaDepth M 2] [charaDepth N 1] [charaDepth O 3] [charaTalk off] [charaFace N 1] [charaFace M 0] [charaFace O 0] [charaFadein M 0.4 -340,-50] [charaFadein N 0.4 0,-50] [charaFadein O 0.4 340,-50] [wt 0.6] [charaTalk on] @Edison Morning! I'm glad to see you're all here! [k] [messageOff] [charaFadeout O 0.1] [charaFadeout N 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk off] [charaFace A 0] [charaFace B 0] [charaFadein B 0.4 -236,-50] [charaFadein A 0.4 236,-50] [wt 0.6] [charaTalk on] [charaFace A 6] @Mash Now that you mention it,[sr]it does look like everyone's still here! [k] @Mash Does this mean the werewolves[sr]didn't kill anyone last night? [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 0,-50] @Jeanne Now, let's go over what happened last night. [k] @Jeanne Tell us, those of you claiming to be Seers:[sr]Whose identity did you divine last night? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Amadeus Nursery Rhyme's. [k] ?1:...Same. ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 0,-50] @Jeanne And what was her true identity? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace O 0] [charaFadein O 0.1 0,-50] [wt 0.5] @Amadeus Exactly what she claimed to be yesterday. [k] ?1:It's true. She really is a werewolf. ?! [charaFadeout O 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 0,-50] @Marie Oh my! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 0,-50] @d'Eon It seems they both reached the same conclusion. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 16] [charaFadein F 0.1 0,-50] @Amadeus Interesting.[sr]I wonder if this was coincidence, or just inevitable. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 0,-50] @Salieri They're cheating![sr]They must have conspired on their answers! [k] @Salieri I can't believe you'd stoop so low[sr]as to consort with Amadeus, [%1]! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 0,-50] @Napoleon Knock it off, Salieri![sr]What they would even hope to gain by conspiring? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 0,-50] @Salieri What would they hope to gain? Do you even need[sr]to ask!? They clearly mean to kill all of us! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,-50] @Napoleon Okay, I guess you've got a point. We can hear what you have to say, but wait till it's time for your remarks. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth O 2] [charaDepth B 1] [charaTalk B] [charaFace O 0] [charaFace B 0] [charaFadein O 0.1 -236,-50] [charaFadein B 0.1 236,-50] @Voyager Hey, last night. You didn't kill anyone? [k] [charaFace O 4] @Nursery Rhyme ...I'm not sure. I think I fell asleep.[sr]I might even have been dreaming. [k] @Nursery Rhyme I wish they had woken me up like I asked them to... [k] [charaFadeout O 0.1] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.2] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 0,-50] @Jeanne Now, here are last night's victims. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaDepth T 2] [charaDepth P 3] [charaDepth O 1] [se ade432] [charaTalk O] [charaFace O 0] [charaFadein O 0.1 0,-50] [charaEffect O bit_talk_token_change01] [wt 1.0] @Jeanne Nursery Rhyme... [k] [charaFace O 4] @Nursery Rhyme Oh. I guess I wasn't dreaming after all... [k] [messageOff] [charaEffectStop O bit_talk_token_change01] [charaPut T 0,-10] [charaEffect T bit_talk_token_change02] [se ad39] [wt 3.2] [se ad29] [seStop ad29 1.5] [wt 0.5] [charaFadeout O 0.4] [charaEffectStop T bit_talk_token_change02] [charaTalk P] [charaFadein P 0.4 0,-210] [wt 2.0] [charaEffectDestroy T bit_talk_token_change02] [charaFadeout P 0.1] [wt 0.1] [seStop ade432 0.5] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash Did she just change into a token!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaDepth T 2] [charaDepth P 3] [charaDepth K 1] [se ade432] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] [charaEffect K bit_talk_token_change01] [wt 1.0] @Jeanne ...and Charlotte Corday. [k] [charaFace K 7] @Charlotte Corday At least I was happy while it lasted! [k] [messageOff] [charaEffectStop K bit_talk_token_change01] [charaPut T 0,-10] [charaEffect T bit_talk_token_change02] [se ad39] [wt 3.2] [se ad29] [seStop ad29 1.5] [wt 0.5] [charaFadeout K 0.4] [charaEffectStop T bit_talk_token_change02] [charaTalk P] [charaFadein P 0.4 0,-210] [wt 2.0] [charaEffectDestroy T bit_talk_token_change02] [charaFadeout P 0.1] [wt 0.1] [seStop ade432 0.5] [bgm BGM_EVENT_11 0.1] [charaTalk depthOn] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash Charlotte too!? [k] ?1:Why two of them? Isn't there only one werewolf victim per night? ?2:I thought there was only one werewolf victim each night. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Jeanne Usually, yes. But those two happened to be the Lovers. [k] @Jeanne Although Nursery Rhyme was a werewolf,[sr]and Charlotte, a villager... [k] @Jeanne ...they still managed to find love in each other's arms. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,-50] @Marie I see. And since one of the Lovers died, the rules[sr]say that the other had to follow, right? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 0,-50] @d'Eon The other werewolf must have gone after Charlotte, unaware that would also kill their, um, pack mate. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Gilles Or, the other werewolf may have gone after Nursery from the very start to prevent her from talking. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 0,-50] @Phantom Ahh, my beloved angels. Why? Why did you have to die!? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk L] [charaFace L 5] [charaFadein L 0.1 0,-50] @Sanson So why did they turn into tokens? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Jeanne That's what happens to fallen Servants here. [k] @Jeanne It's one of the core rules to all of Monde du Jeu. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk N] [charaFace N 5] [charaFadein N 0.1 0,-50] @Edison What!? You mean every token is made from a Servant!? [k] ?1:Does that include our tokens, too? ?! [charaFadeout N 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Jeanne Yes, I expect they were all manufactured in the same way. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 0,-50] @Mash ...! [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_11 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Voyager It's okay. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaDepth P 4] [charaDepth Q 3] [charaDepth R 2] [charaDepth S 1] [charaFadein P 0.1 206,-200] [charaFadein Q 0.1 -206,-200] [wt 1.0] [se ad216] [charaPut T -206,-50] [charaPut C 206,-50] [charaEffect T bit_talk_np_buf] [charaEffect C bit_talk_np_buf] [charaFadein R 0.1 -206,-200] [charaFadein S 0.1 206,-200] [wt 0.1] [charaFadeout P 0.7] [charaFadeout Q 0.7] [wt 3.0] [charaFadeout R 0.1] [charaFadeout S 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-50] @Voyager Their roles just changed, that's all.[bgm BGM_EVENT_77 0.1][sr]They'll go back to normal in their original worlds. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 0,-50] @Mash Are you sure? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Voyager I think so. Because each world has different rules. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash They do? [k] ?1:Does that mean this world wasn't always like this? ?2:I see... So it's this whole world that's gotten messed up. ?! [charaFace A 7] @Mash ...Now I understand.[sr]So once we get back to our original world... [k] @Mash ...Chaldea's rules will be the ones governing us,[sr]instead of Monde du Jeu's! [k] [charaFace A 1] @Mash Then we'll do everything we can to save Nursery and the other Servants, Senpai! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Marie It sounds like you are all playing games in pursuit of a larger goal. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Voyager Uh-huh. We're looking for Erice. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,-50] @Marie Erice? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 0,-50] @Voyager Do you know her? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,-50] @Marie I'm not sure. But that name sounds familiar somehow. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaDepth R 1] [charaDepth S 2] [charaFadein R 0.1 -100,-200] [charaFadein S 0.1 100,-200] [wt 1.2] [charaFadeout R 0.4] [charaFadeout S 0.4] [se ade26] [seVolume ade26 0 0.7] [wt 0.2] [se ade21] [seVolume ade21 0 0.7] [wt 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] [charaMoveReturn C 0,-55 0.6] [se ad77] [seVolume ad77 0 0.5] [seStop ad77 1.0] [wt 0.6] @Jeanne I'll hold on to Nursery Rhyme and Charlotte Corday. [k] [charaFace C 5] @Jeanne That's all I have to say for now. [k] [charaFace C 0] @Jeanne All right, everyone, the rest is up to you.[sr]I encourage you to use your second day productively. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout C 0.1] [imageSet T cut173_jinrou02 1] [charaFadein T 0.1 0,-200] [wt 0.5] [fadein black 1.0] [wait fade] [wt 2.2] [wait touch] [charaFadeout T 0.4] [wt 0.5] [se ade277] @ [lr]Antonio Salieri: Day Two Remarks[bgm BGM_EVENT_70 0.1] [k] [messageOff] [wt 0.2] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 0,-50] @Salieri I only have one thing to say: we need to hang[sr][%1]! Immediately! Sooner, even! [k] [charaFace D 5] @Salieri Need I remind you that [&he's:she's] the only Master here, AND that [&he:she] has two other Servants in [&his:her] party? [k] @Salieri What else could [&he:she] and [&his:her] entourage[sr]be doing here except disrupting our game!? [k] [messageOff] [fadeout black 0.5] [bgm BGM_EVENT_70 0.5 0.5] [wait fade] [charaFadeout D 0.1] [wt 0.5] [fadein black 0.5] [bgm BGM_EVENT_70 0.5 1.0] [wait fade] [se ade277] @ [lr]Thomas Edison: Day Two Remarks [k] [messageOff] [wt 0.2] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 0,-50] @Edison These slanderous accusations are outrageous! [k] @Edison If you knew [%1] even half[sr]as well as I do... [k] @Edison ...you would know the very idea of [&him:her] coming[sr]up with any manner of evil scheme is preposterous! [k] [charaFace N 1] @Edison The [%1] I know is compassionate, hardworking,[sr]intelligent, and possessed of excellent communication skills! Plus, you never know what ludicrous thing [&he:she] might say next! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 0,-50] @Mash Um, Edison? Was that last part really necessary? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk N] [charaFace N 4] [charaFadein N 0.1 0,-50] @Edison Whoops! Sorry, I'm afraid I got a bit carried away.[sr]At any rate, the important thing is that [&he:she] is the[sr]very epitome of a [&common man:common woman]: completely average in[sr]all areas! [k] [charaFace N 0] @Edison Yet [&he:she] has never let that stop [&him:her] from[sr]accomplishing any number of great feats at Chaldea! [k] @Edison I could list countless examples,[sr]but to name just a few[line 2] [k] @ [lr](The rest of his ten minutes were spent[sr]defending [%1].) [k] [messageOff] [fadeout black 0.5] [bgm BGM_EVENT_70 0.5 0.5] [wait fade] [charaFadeout N 0.1] [wt 0.5] [fadein black 0.5] [bgm BGM_EVENT_70 0.5 1.0] [wait fade] [se ade277] @ Charles-Henri Sanson: Day Two Remarks [k] [messageOff] [wt 0.2] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] @Sanson [%1]'s character is not the issue. [k] [charaFace L 5] @Sanson The issue is [&his:her] role in this game. [k] @Sanson As far as I can tell, [%1] is innocent. [k] @Sanson Or at the very least, I can't detect any hint of falsehood in Mash's behavior. [k] @Sanson If their innocence does turn out to be no more than an act, then I will have to commend them for their extraordinary performances. [k] [charaFace L 2] @Sanson At any rate, if we assume [%1] is indeed[sr]telling the truth about being the Seer, that of course brings Amadeus under suspicion. [k] [charaFace L 5] @Sanson So I say that the first person we should hang[sr]is not [%1], but Amadeus. [k] @Sanson Though of course, I would still advocate for the guillotine over the gallows. [k] @Sanson Even if we can't get our hands on a real one,[sr]it would still serve the same function. [k] [messageOff] [fadeout black 0.5] [bgm BGM_EVENT_70 0.5 0.5] [wait fade] [charaFadeout L 0.1] [wt 0.5] [fadein black 0.5] [bgm BGM_EVENT_70 0.5 1.0] [wait fade] [se ade277] @ [lr]Wolfgang Amadeus Mozart: Day Two Remarks [k] [messageOff] [wt 0.2] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 0,-50] @Amadeus Picky picky, aren't we? If you love guillotines[sr]so much, maybe you should marry one! [k] [charaFace F 8] @Amadeus Then again, I suppose I shouldn't be joking around now that you're directly calling for my execution, should I? [k] @Amadeus Well, while I could make any number of arguments,[sr]I don't think I'll bother. [k] [charaFace F 1] @Amadeus After all, I doubt you'd find any of them convincing! [k] [charaFace F 0] @Amadeus That being said, I would like you all to consider this: [k] @Amadeus [%1] and I both claim to be the Seer,[sr]and we both divined the same player's identity. [k] @Amadeus While that particular duel may have ended in a draw, our contest to see who slips up first is still ongoing. [k] [charaFace F 6] @Amadeus However, let me remind you that[sr]I gave my answer before [%1]. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash So what are you saying?[sr]Are you implying that Senpai cheated? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 0,-50] @Amadeus If you want to prove [&he:she] didn't,[sr]then why don't we have a rematch? [k] [charaFace F 6] @Amadeus Let's see...[sr]How about we both divine Edison's identity tonight? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] @Edison Me? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @Amadeus You're obviously a loyal ally of [%1]'s,[sr]as well as one of the companions [&he:she] came here with. [k] @Amadeus What's more, you look like you'd be more at home in the savanna than a mansion. If anyone here could understand a werewolf's mind, it's clearly you. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] @Edison Didn't you ever learn not to judge a book by its cover!? It's what's on the inside that counts, and on that front, I've got brains and bravery to spare! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 0,-50] @Amadeus There you have it, [%1]. [k] @Amadeus Let's you and me prove Edison's innocence,[sr]and your role in this game, together. [k] ?1:You're on! ?! [charaFace F 17] @Amadeus Excellent. Then we shall see the results of this latest contest tomorrow. Nobody hang me until then, okay? [k] [messageOff] [wt 1.2] [charaFace F 4] @Amadeus ...Hey! Why isn't anyone saying anything!? [k] [messageOff] [fadeout black 0.5] [bgm BGM_EVENT_70 0.5 0.5] [wait fade] [charaFadeout F 0.1] [wt 0.5] [fadein black 0.5] [bgm BGM_EVENT_70 0.5 1.0] [wait fade] [se ade277] @ [lr]Marie Antoinette: Day Two Remarks [k] [messageOff] [wt 0.2] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,-50] @Marie Poor Amadeus. I'm sorry nobody trusts you. I guess all your naughty behavior hasn't done you any favors. [k] [charaFace E 0] @Marie But I've known you since we were both children,[sr]and I know you're not a bad person. [k] [charaFace E 4] @Marie If anything, I'd say Salieri seems much more dangerous. I mean, he's an Avenger. He's practically a walking ball of hostility. [k] @Marie I'm honestly worried that he might end up attacking[sr]all of us if we don't do something to stop him. [k] @Marie I'm sorry to say this, but...[sr]this is just how the game is played. [k] [bgmStop BGM_EVENT_70 1.5] @Marie ...You're the one who's going to hang, Salieri. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 0,-50] @Salieri What!? Not you too, my queen!?[sr]I thought you were wiser than that! [k] [charaFace D 5] @Salieri Amadeus! You planned for this to happen, didn't you!? It's your fault the queen is treating me like a criminal! [k] [bgm BGM_EVENT_3 0.1] [charaFace D 13] @Salieri Fine, if that's what you want, I'll take up the[sr]sword...and plunge it straight into your gut! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,-50] @Jeanne S[messageShake 0.05 4 4 0.2]top it! No fighting between players![sr]It's against the rules! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 0,-50] @Salieri You expect me to care about rules now that my good name has been ruined? Ha! At this point, I have nothing more left to lose! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 0,-50] @Mash What do we do, Senpai!? [k] ?1:We've gotta stop him! ?! @Mash Right! [k] [messageOff] [maskout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait mask] [fadeout black 0] [wait fade] [soundStopAll] [end]