$03-00-03-15-2-0

[soundStopAll]

[charaSet A 8001410 1 Mash]
[charaSet B 98002000 1 Fou]
[charaSet C 1098160000 1 "Chen Gong"]
[charaSet D 1098160900 1 "Red Hare"]
[charaSet E 6011001 1 "Jing Ke"]
[charaSet F 9005001 1 Holmes]
[charaSet G 1098124510 1 "Da Vinci"]
[charaSet H 98115000 1 Effect]

[scene 66200]

[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]

[wipeFilter cinema 0.5 0]

[bgm BGM_EVENT_80 0.1]
[wt 1.0]

[se ad226]
[seVolume ad226 0 0.2]
[wt 1.5]
[se ad609]
[seVolume ad609 0 0.2]

[shake 0.05 0 2 2.0]
[wt 1.0]

[fadein black 1.0]
[wait fade]
[wt 0.5]

[charaPut H 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]


@Da Vinci
Ooh, sounds like they're here☆[sr]Just listen to all that noise!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1200,1200]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]

@Holmes
[&Mr.:Ms.] [%1] would never charge[sr]in headlong without good cause.
[k]

[charaFace F 6]

@Holmes
Which must mean[line 2]
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[se ade109]
[wt 0.6]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 0.4]

@Jing Ke
Sorry we took so long, guys. Is everyone okay?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -256,-50]

[charaFace E 0]
[charaFadein E 0.1 256,-50]

@Holmes
While I wish I could toast our reunion, I'm afraid that will have to wait. How is Goredolf doing?
[k]

[charaFace E 1]

@Jing Ke
I found an infirmary on the way, so I made sure to grab a few bags of glucose drip and an IV catheter.
[k]

[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]

[charaPut H 0,-50]
[charaTalk G]
[charaFace G 19]
[charaFadein G 0.1 0,-50]

@Da Vinci
All right Jing Ke! Way to stay on top of things!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1200,1200]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]

@Holmes
Excellent. Then I believe now is the[sr]time for us to strike back ourselves.
[k]

@Holmes
We can't put everything on[sr][&Mr.:Ms.] [%1]'s shoulders, after all.
[k]

[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_80 1.5]
[wait fade]

[wipeOff]
[charaFadeout F 0.1]
[wt 1.0]

[scene 66100]

[fadein black 1.0]
[se ad608]
[shake 0.01 1 2 1.5]
[seVolume ad608 0 0.6]
[wait fade]

[wt 1.0]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

@Mash
Listen! I can hear something going on in the prison now![bgm BGM_EVENT_82 0.1]
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]

@Chen Gong
It seems Jing Ke has successfully rendezvoused with the others. They must have wasted no time setting up explosives.
[k]

@Chen Gong
I can hear some lovely explosions[sr]taking place even as we speak.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]

@Red Hare
Neiiigh! Now that's what I'm talking about![sr]I can feel my warrior's blood dancing in excitement!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

@Fou
Fou, fooou!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

@Mash
Come on, Master, we can't be left behind!
[k]

?1:You said it!
?2:Let's keep pounding that front gate!
?!


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_82 0.4]
[wait fade]
[soundStopAll]
[end]