$03-00-12-07-5-1 [soundStopAll] [enableFullScreen] [charaSet A 7034002 1 Salome] [charaSet B 7042000 1 Kriemhild] [charaSet C 1098242600 1 "Zhang Jue"] [charaSet D 1098235100 1 ???] [charaSet E 1098242100 1 "Hundred Personas"] [charaSet F 1098234210 1 Saber-Class] [charaSet G 1098234410 1 Lancer-Class] [charaSet H 1098234610 1 Rider-Class] [charaSet I 1098234510 1 Caster-Class] [charaSet J 1098118910 1 Saber-Class] [charaSet K 98084000 1 "Elite Knight"] [charaFilter D silhouette 00000080] [sceneSet L 151400 1] [charaScale L 1.5] [charaDepth L 1] [charaDepth G 2] [charaDepth I 2] [charaSet M 1098234410 1 Lancer-Class] [charaFilter M silhouette 00000080] [charaDepth G 1] [charaDepth M 2] [charaSet N 1098234310 1 Archer-Class] [charaSet O 1098234710 1 Assassin-Class] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [imageSet U back10000 1 1] [charaScale U 1.1] [cameraMove 0.1 0,0 1.01] [wt 0.1] [scene 151400] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class You did it! That was great![sr]...Hey, are you okay? [k] [messageOff] [charaFadeout H 0.1] [wt 0.2] [cameraMove 0.3 0,10 1.03] [blur lens 0.3 4 1] [wt 0.3] [shake 0.04 2 2 0.2] [se ad984] [se ad775 0.4] [wt 0.8] [cameraMove 0.7 0,10 1.01] [blurOff lens 0.7] [wt 1.0] ?1:I'm sorry. I don't think I can keep this up! ?! [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [charaShake A 0.04 3 3 0.3] @Salome Urk. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class Salome? Is something wrong with you, too? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Salome ...I'm fine. Come on, let's go. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class Let's see... Good, the gate's still open! Let's move! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Saber-Class Lancer! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Lancer-Class I'll be right the[line 2]Wha!?[wt 0.2][charaShake G 0.04 3 3 0.4] [k] [messageOff] [se ade409] [se adm12] [charaEffect S bit_talk_restriction01] [wt 2.2] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Saber-Class What's wrong!? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Lancer-Class I've been caught in a snare! Don't stop for me. Run! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Archer-Class I'll buy you as much time as I can. Now go! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Saber-Class ...Thank you! [k] [messageOff] [se ad769 0.8] [charaFadeout F 0.4] [wt 0.7] [seStop ad769 0.7] [bgm BGM_EVENT_80 0.4 0.2] [wipeout rightToLeft 0.4 1] [wait wipe] [fadeout black 0.1] [wait fade] [pictureFrameTop cut063_cinema] [charaScale G 1.0] [wt 0.4] [wipein leftToRight 0.1 1] [wait wipe] [bgm BGM_EVENT_80 0.7 0.7] [fadein black 0.7] [wait fade] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 0,-50] @J:Saber-Class Surround them! [k] [charaFadeout J 0.1] [wt 0.1] [charaPut T 0,-50] [charaPut S 0,-50] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Lancer-Class You're not getting past us! [k] [messageOff] [se ad85] [se bac154] [charaEffect T bit_talk_v_slash01 70,0] [wt 0.2] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [wt 0.6] [se ade533] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] @Archer-Class Why you little...! [k] [messageOff] [charaShake N 0.05 3 3 0.3] [charaFadeout N 0.1] [wt 0.1] [se ade440 0.4] [wt 0.1] [charaFadeout N 0.1] [wt 0.1] [effect bit_talk_x_slash03 0,0 H] [wt 0.1] [effect bit_talk_x_slash03 0,150 H] [wt 0.1] [effect bit_talk_x_slash03 0,-150 H] [wt 0.4] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] [wt 0.1] [se ad170] [effect bit_talk_14 -150,100] [se ad32] [effect bit_talk_14 -150,100] [wt 0.2] [shake 0.05 2 2 0.6] [effect bit_talk_14 100,-50] [se ad32] [effect bit_talk_14 100,-50] [wt 0.5] [charaFadeout K 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] @Archer-Class Khh...! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Elite Knight Weak. [k] [messageOff] [se ad85] [se bac154] [effect bit_talk_h_slash02_fs 0,0 F] [wt 0.3] [charaFadeout K 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 0,-50] [se bac142] [se ad240] [fowardEffect bit_talk_35] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaShake N 0.04 3 3 0.4] [se bac266] [wt 1.0] @Archer-Class Guh...! [k] [charaFadeout N 0.1] [wt 0.1] [charaPut S 0,-50] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Lancer-Class Archer! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk off] [charaFace J 1] [charaFace K 0] [charaFadeinFSR J 0.1 256,-50] [charaFadeinFSL K 0.1 -256,-50] [wt 0.4] [se ad678] [seVolume ad678 0 0.6] [charaMoveScale J 1.2 0.2] [charaMoveScale K 1.2 0.2] [charaMoveFSR J 286,-20 0.2] [charaMoveFSL K -286,-20 0.2] [wt 0.1] [se ad1007] [se ad85] [cueSe Servants_102800 bac657] [effect bit_talk_h_slash02_fs 70,0] [effect bit_talk_h_slash02_fs 0,0 H] [seStop ad1007 0.3] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaScale J 1.0] [charaScale K 1.0] [wt 0.6] [cueSe SE_21 21_ad1118] [effect bit_talk_blood_splash] [wt 1.6] [charaDepth T 10] [charaPut T 0,-50] [charaPut S 0,-50] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 0,-50] [charaShake G 0.05 3 3 0.6] [se ad240] [charaEffect T bit_talk_35] [wt 1.4] @Lancer-Class On my...order's...honor...or my...name...isn't[line 2] [k] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [charaPut G 1200,1200] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 0,-50] @Kriemhild Shut up, foot soldier. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut S 0,-50] [charaTalk depthOff] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] [wt 0.2] [fowardEffect bit_talk_x_slash_bk_02] [wt 0.2] [se bac359] [charaShake G 0.04 4 4 0.4] [charaFadein M 0.2 0,-50] [wt 0.6] [se bac267] [charaEffectStop S bit_talk_restriction01] [charaEffect M bit_talk_blood_splash -200,0] [wt 1.0] [charaFadeout G 0.1] [wt 0.1] [charaPut G 1200,1200] [charaEffectDestroy G bit_talk_restraint] [charaMove M 0,-70 0.4] [wt 0.2] [charaFadeout M 0.2] [wt 0.1] [se ad144] [wt 0.8] [se ad52] [wt 2.5] [charaTalk depthOn] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Kriemhild Don't dare call yourself a knight if you can't even defeat a queen. A true knight always aspires to loftier heights and greater strength. [k] @Kriemhild Do not forget that, my elite knights. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Elite Knight Yes, my queen! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Kriemhild So, they've gotten through the gate? I see. [k] @Kriemhild ...I'm going after them. Come with me. Prepare a mount. [k] [messageOff] [charaFadeout B 0.1] [wt 0.2] [se ad73] [wt 0.1] [se ad453] [se ad444] [wt 1.0] [seStop ad453 0.7] [seStop ad444 0.7] [bgm BGM_EVENT_80 0.4 0.2] [wipeout rectangleStripRightToLeft 0.4 1] [wait wipe] [scene 151500] [pictureFrame] [wt 0.7] [bgm BGM_EVENT_80 0.4 1.0] [wipein rectangleStripLeftToRight 0.4 1] [wait wipe] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Saber-Class Lancer just vanished, too. Stay sharp. Just because we're through the gate doesn't mean we're out of the woods. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class I know that! [k] ?1:I'm sorry...everyone... ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Salome Why are you apologizing? [k] @Salome It's not like these guys are doing anything admirable. [k] @Salome They just grabbed you and dragged you out of the dungeon. [k] @Salome Even I could see you had no choice about going with them. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class ...[sr]... [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [wt 0.4] ?1:Maybe so, but I was still going to have to escape eventually. ?! @Salome ...I guess that's true, but I still don't think you have anything to apologize for. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class She's right. I'm sorry for putting you in this position. [k] [charaFace H 0] @Rider-Class But, I genuinely believe that this mission[line 2]that is, getting you out of this realm... [k] @Rider-Class ...is worth soldiers like us risking our lives. [k] @Rider-Class If we succeed, it'll be the greatest feat of our nameless second lives. [k] [messageOff] [charaFadeout H 0.2] [wt 0.2] [shake 0.05 0 1 3.0] [se ad995 0.8] [wt 1.0] [seStop ad995 2.5] [wt 1.0] [bgmStop BGM_EVENT_80 1.5] [fadeout black 1.5] [wait fade] [charaFadeout H 0.1] [shakeStop] [sceneSet L 151700 1] [charaScale L 1.5] [charaDepth L 1] [scene 151700] [wt 1.0] [se ad995 0] [seVolume ad995 1.0 0.8] [shake 0.05 0 1 2.0] [fadein black 1.0] [wait fade] [seStop ad995 1.5] [wt 1.0] [bgm BGM_EVENT_63 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Caster-Class This is where I get off. I'm going to cast a spell that'll turn this plain into a swamp. [k] @Caster-Class That should buy you a good bit of time. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Rider-Class Good. I'm counting on you. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Salome Be careful, okay? [k] [messageOff] [charaFadeout A 0.2] [wt 0.2] [shake 0.05 0 1 2.5] [se ad995 0.8] [wt 0.5] [seStop ad995 2.5] [wt 1.0] [bgm BGM_EVENT_63 0.4 0.2] [wipeout rectangleStripRightToLeft 0.4 1] [wait wipe] [fadeout black 0.1] [wait fade] [shakeStop] [pictureFrameTop cut063_cinema] [charaFadeout A 0.1] [wt 0.4] [wipein rectangleStripLeftToRight 0.1 1] [wait wipe] [bgm BGM_EVENT_63 0.7 0.7] [fadein black 0.7] [wait fade] [charaTalk I] [charaFace I 0] [charaFadein I 0.2 0,-50] @Caster-Class All right. [k] [charaFace I 0] [se ad474] [seVolume ad474 0 0.4] [se ad949] [seVolume ad949 0 0.4] [effect bit_talk_noble_light_r] @Caster-Class Transform. Let the earth sink as it becomes the sea. Let the flow of time be inscribed upon the ground. [k] [charaFadeout I 0.2] @ [lr]The spell the Caster used was originally meant to draw water from the ground. [k] @ But he cast it on a much greater scale, so it would cover all the nearby land in water, creating a sprawling swamp. [k] @ To make it even more effective, he also enlarged the topography of that same area. [k] @ Though his trick wouldn't last long, it should have been more than enough to stop their pursuers in their tracks. [k] [bgmStop BGM_EVENT_63 2.5] @ Except... [k] [messageOff] [charaTalk C] [charaFace C 7] [charaFadein C 0.4 0,-50] @Zhang Jue You obviously didn't think this through. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 0,-50] @Caster-Class Wha...!? [k] [messageOff] [fadeout black 0.2] [wait fade] [charaDepth U 10] [charaFadein U 0.1 0,-200] [effectDestroy bit_talk_noble_light_r] [wt 0.1] [fadein black 0.1] [wait fade] [charaFadeout I 0.1] [cueSe SE_21 21_ad1118] [fowardEffect bit_talk_blood_stay] [effectDestroy bit_talk_noble_light_r] [wt 1.5] [fowardEffectStop bit_talk_blood_stay] [wt 0.4] [charaFadeout U 1.0] [wt 1.2] [bgm BGM_EVENT_81 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Zhang Jue For one thing, a spell like this fades as soon as its caster dies, which is why you're supposed to hide yourself first. [k] @Zhang Jue For another, if you know your enemy has a Caster of their own, then you should know they can and will cast another spell to counter yours. [k] [charaFace C 7] @Zhang Jue And finally, you should have known that this wouldn't be enough for the likes of me. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 0,-50] @Caster-Class Then...I lost before I even made my first move... [k] [messageOff] [wt 0.2] [charaMove I 0,-70 0.4] [wt 0.2] [charaFadeout I 0.2] [wt 0.1] [se ad144] [wt 0.8] [se ad52] [wt 2.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Zhang Jue Well, you did manage to force me to come out all this way. [k] [charaFace C 1] @Zhang Jue For that, at least, I commend you, nameless Caster. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [fowardEffect bit_talk_quickmove] [wt 0.1] [charaTalk O] [charaFace O 0] [charaPut O 0,-50] [charaSpecialEffect O appearanceReverse 1 0.2] [se ad73] [wt 0.4] @Assassin-Class Sir, I have a report! [k] @Assassin-Class There's been a disturbance near the Retribution gate! Another prisoner has escaped! [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 0,-50] @Zhang Jue Hm? You mean that Servant who's even weaker than a Caster? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk O] [charaFace O 0] [charaFadein O 0.1 0,-50] @Assassin-Class Yes, sir. [k] @Assassin-Class Apparently, he had an offensive Mystic Code all set and ready to go. [k] @Assassin-Class He used it to set off a brilliant explosion, which convinced the other Servants they were under attack. [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 0,-50] @Zhang Jue Oh, all right. [k] [charaFace C 0] @Zhang Jue If you'll excuse me, Your Majesty, I need my puppets to carry me back to the castle to take care of this. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 0,-50] @Kriemhild You are expert in avoiding exerting yourself, hm? Wouldn't it be better to use your own two feet? [k] @Kriemhild Especially if you have any intention of remaining healthy. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 0,-50] @Zhang Jue Hahaha. Perhaps you'll feel differently about that sort of thing when you get to be my age. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Kriemhild Fair point. In the meantime, I'll keep going after them. And you, listless-looking Archer, are going to help me. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 0,-50] [wt 0.7] @??? Sure, Your Majesty. Just tell me what to shoot, and I'll shoot it. That's all I'm good for around here, anyway. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [fowardEffect bit_talk_quickmove] [wt 0.1] [charaTalk E] [charaFace E 0] [charaPut E 0,-50] [charaSpecialEffect E appearanceReverse 1 0.2] [se ad73] [wt 0.4] @Hundred Personas I've picked up their scent, my queen. [k] @Hundred Personas They're headed in the opposite direction of the Reinstatement Realm. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Kriemhild They must be trying to reach the Righteous Realm, then. We'll kill them before they get there. [k] @Kriemhild Whatever you do, do not let them out of this realm alive. Understood? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Hundred Personas Yes, my queen. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_81 2.0] [wait fade] [soundStopAll] [end]