$03-00-13-11-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098231510 1 Mash] [charaSet B 1098258900 1 Koyanskaya] [charaSet C 1098252900 1 Tepeu] [charaSet D 1098257500 1 Rasputin] [charaSet E 1098253200 1 "U-Olga Marie"] [charaSet F 1098255200 1 Habetrot] [charaSet G 1098239310 1 Kadoc] [charaSet H 1098158330 1 Nemo] [charaSet I 1098252520 1 "Ocelotl 1"] [charaSet J 1098252530 1 "Ocelotl 2"] [charaSet K 1098252570 1 "Ocelotl 3"] [charaSet L 1098252520 1 "Ocelotl 4"] [charaSet M 1098252530 1 "Ocelotl 5"] [charaSet N 1098252570 1 "Ocelotl 6"] [charaSet O 1098252520 1 "Ocelotl 7"] [charaSet P 1098252530 1 "Ocelotl 8"] [charaScale I 0.8] [charaScale J 0.8] [charaScale K 0.9] [charaScale L 0.9] [charaScale M 0.9] [sceneSet Q 10000 1] [charaScale Q 1.01] [sceneSet R 170401 1] [charaScale R 1.2] [charaSet S 5009000 1 "Effect 1"] [scene 170301] [fadein black 1.0] [wait fade] [wt 1.5] [scene 170300 1.5] [wt 3.0] [bgm BGM_EVENT_48 0.1] [cueSe SE_21 21_ade643 1.5 0.4] [se ad5] [seVolume ad5 0 0] [seVolume ad5 1.5 0.5] [charaTalk off] [charaTalk depthOff] [charaDepth I 1] [charaDepth J 2] [charaDepth K 3] [charaDepth L 4] [charaDepth M 5] [charaDepth N 7] [charaDepth O 6] [charaDepth P 8] [charaDepth R 9] [charaFadein R 1.5 -120,-200] [charaMoveScale R 1.3 8.0] [charaMove R -200,-190 8.0] [wt 1.5] [charaFace I 0] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFace P 0] [charaFadein I 0.1 -390,-110] [charaFadein J 0.1 260,-110] [charaFadein K 0.1 150,-110] [charaFadein L 0.1 -320,-160] [charaFadeinFSR M 0.1 450,-50] [charaFadein N 0.1 -65,0] [charaFadein O 0.1 380,0] [charaFadeinFSL P 0.1 -450,0] [scene 170401] [wt 3.0] [se ad647] [seVolume ad647 0 0] [seVolume ad647 1.5 0.8] [charaFadeout R 1.5] [wt 1.3] [charaMoveReturn J 260,-100 0.3] [wt 0.2] [charaMoveReturn I -390,-100 0.3] [wt 0.3] [charaMoveReturn I -390,-100 0.3] [wt 0.8] [se ad889] [seVolume ad889 0 0] [seVolume ad889 0.5 1.0] [charaShake K 0.05 3 3 0.5] [wt 0.5] [charaMoveReturn L -320,-150 0.3] [wt 0.3] [charaMoveReturn L -320,-150 0.3] [wt 0.5] [charaMoveReturn I -390,-100 0.3] [wt 0.2] [charaMoveReturn J 260,-100 0.3] [wt 1.0] [wipeout leftToRight 1.5 1.0] [bgm BGM_EVENT_48 1.5 0.5] [cueSeStop 21_ade643 1.5] [seStop ad5 1.5] [seStop ad889 1.5] [wait wipe] [scene 170600] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaScale I 1.0] [charaScale J 1.0] [charaScale K 1.0] [charaScale L 1.0] [charaScale M 1.0] [wt 1.0] [wipein rightToLeft 1.5 1.0] [bgm BGM_EVENT_48 1.5 1.0] [wait wipe] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash The main street is absolutely packed. Even the air feels different today. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Koyanskaya It does. Excitement like that is almost trancelike. [k] @Koyanskaya For the ocelomeh, these ritual sacrifices must be equal parts sacred rite and high entertainment. [k] @Koyanskaya If a deinos wandered in here now, I'm sure they would be torn to pieces. [k] [charaFace B 24] @Koyanskaya It's just like humans to look for scapegoats. When they're this worked up, they won't think twice about slaughtering anyone or anything in their way. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tepeu Father Kotomine? Are you certain my disguise spell is working correctly? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Rasputin Not to worry. You are indistinguishable from an ocelotl right now. [k] @Rasputin You two will be perfectly safe as long as you keep your size in mind and are careful not to bump your head or horns on the buildings. [k] @Rasputin Understood, Young Miss? Be careful not to scrape the walls like a cat sharpening its claws. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 25] [charaFadein E 0.1 1] @U-Olga Marie I, uh, haven't? I barely grazed a wall earlier. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaPut F 1] [charaFadeTime F 0.1 0.7] @Habetrot Enough talking! The temple's just past this alley, right? [k] @Habetrot We won't be able to rescue them once the sacrificial ritual starts, so we've gotta get them out as soon as possible! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Koyanskaya Nothing to worry about there. The ritual has a very clear process. Right now, the priests are leading a prayer to the sun. [k] @Koyanskaya The ocelomeh are all gathered in the main street, and adding their prayers to the priests'. [k] @Koyanskaya Once the prayers reach a fever pitch, the sacrifices will be brought to the altar connecting the two temples. [k] @Koyanskaya So we still have two hours to go. I know because I've watched them conduct this same ritual before from right here♡ [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tepeu The same ritual? I assume last time their sacrifice was a deinos? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Koyanskaya Yes, but so what? Are you suddenly overcome with a need for revenge or something? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tepeu No, not especially. I just find the whole thing horrifying. [k] ?1:Horrifying? ?! @Tepeu Yes. I heard the ocelomeh dismember the deinos they capture and use their organs for various purposes. [k] @Tepeu So I have no aversion to the thought of them using deinos hearts in a ritual.[wt 1.0][charaFace C 3] But... [k] @Tepeu ...I cannot understand how they can create such an incredible city, with culture we deinos have never dreamed of... [k] @Tepeu ...and choose to sacrifice fellow humanoids from Proper Human History. [k] @Tepeu They're killing members of their own species, for no reason other than to advance their own interests. [k] @Tepeu It's murder, and it's wrong. [k] @Tepeu I never had much interest in the ocelomeh thus far, but now, for the first time, I find myself filled with shock and dread. [k] @Tepeu ...Though even I don't understand exactly what it is about them that terrifies me so. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Rasputin ... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Koyanskaya All right, everyone, get ready. Once we turn that corner, we'll be right next to the temple. [k] @Koyanskaya There aren't any ocelomeh around it right now, but there are bound to be a few still patrolling inside. [k] @Koyanskaya If they find us, we won't be able to avoid a fight, and if we fight them, the prisoners' odds of survival will drop radically. [k] @Koyanskaya So we need to be in and out, quick and quiet as we can. Understood? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth A 2] [charaFace E 1] [charaFace A 7] [charaFadeinFSL E 0.1 0] [charaFadeinFSR A 0.1 2] [wt 1.5] [charaFadeout E 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Koyanskaya Then what are we waiting for?[sr]The rescue operation is a go! [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_48 1.0] [wait wipe] [sceneSet N 173200 1] [charaScale N 1.2] [scene 173200] [charaFadeout B 0.1] [charaSet I 1098252540 1 "Ocelotl 1"] [charaSet J 1098252540 1 "Ocelotl 2"] [charaTalk off] [charaDepth N 1] [charaDepth I 2] [charaDepth J 3] [charaFadein N 0.1 0,-250] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [bgm BGM_EVENT_124 0.1] [charaFace I 0] [charaFace J 0] [charaFadeinFSL I 0.4 -250,0] [charaMoveFSL I -300,0 0.7] [wt 0.3] [charaFadeinFSR J 0.4 180,0] [charaMoveFSR J 206,0 0.5] [wt 0.7] [charaMoveFSL I -256,0 1.0] [wt 0.7] [charaMoveFSR J 256,0 0.7] [wt 1.0] [charaFadeout N 1.0] [charaFadeout I 1.0] [charaFadeout J 1.0] [wt 1.5] ?1:Well, we made it inside pretty easily, but now what? ?2:So, should we split up and look for them, or...? ?! [charaTalk on] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rasputin Hmm. What if we grab one or two of the guards and drag them into the shadows to pump them for information? [k] @Rasputin If we show them who we really are, they should know what we're looking for. [k] [charaFace D 4] @Rasputin Even if we don't understand their words, we should be able to communicate quite easily through...body language. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Koyanskaya As in torture? Oh my. That hardly sounds like conduct a man of the cloth would encourage. [k] [charaFace B 0] @Koyanskaya Why don't you leave this to me? I'll show you how a true professional covert operative does things. [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgmStop BGM_EVENT_124 1.0] [wait wipe] [charaFadeout B 0.1] [wt 1.5] [charaSet I 1098252560 1 "Ocelotl 1"] [wipein rollLeft 1.0 1.0] [wait wipe] [bgm BGM_EVENT_7 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 0.1] [charaMoveReturn I -10,0 0.3] [wt 0.3] [charaMoveReturn I -10,0 0.3] [wt 0.3] [cueSe SE_22 22_ad1223 0 0.6] @I:Ocelotl [image npc_language_35_w1][image npc_language_35_w3][image npc_language_35_w1]. [image npc_language_35_w5][image npc_language_35_w9][image npc_language_35_w6]. [k] [cueSeStop 22_ad1223 0.5] [charaFadeout I 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Koyanskaya Eee, thank you sooo much☆ So we just go down these stairs, and it's the third cell on the left, yes? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 0.1] [charaMoveReturn I 0,-10 0.5] [cueSe SE_22 22_ad1202 0 0.6] @I:Ocelotl [image npc_language_20]. [image npc_language_17], [image npc_language_35_w8][image npc_language_35_w3][image npc_language_35_w6]! [k] [messageOff] [cueSeStop 22_ad1202 0.5] [se ad60] [seStop ad60 1.5] [charaFadeout I 0.4] [charaMove I 50,0 0.5] [wt 2.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Koyanskaya And there you have it. We'll find your companions right this way. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth A 2] [charaFace E 10] [charaFace A 6] [charaFadeinFSL E 0.1 0] [charaFadeinFSR A 0.1 2] @Mash & Olga How did you do that!? [k] ?1:What did you do while we were hiding in the shadows!? ?2:Okay, really...what did you do to him? ?! [charaFadeout E 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Koyanskaya Oh, I have my ways♡ He may be an ocelotl, but he's a man first and foremost♡ [k] [charaFace B 29] @Koyanskaya Now, wasn't that a lot better than punching him, shooting him with a rocket launcher, tearing out his entrails... [k] @Koyanskaya ...or any of the other barbaric methods of “communication” the priest would have us practice? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] [charaShake D 0.05 2 2 0.6] @Rasputin ... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tepeu [%1], I can't help but notice Father Kotomine clenching his fists so tightly they are trembling. May I ask why that is? [k] ?1:Shh! ?2:(Is this how things have always been between her and her Disciples?) ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth Q 1] [charaDepth B 2] [charaTalk B] [charaFace B 17] [charaFadein B 0.1 1] [charaPut Q 0,-200] [charaFadeTime Q 0.2 0.5] @Koyanskaya (I actually just bribed him with bananas and corn, but that can stay a trade secret.) [k] [bgmStop BGM_EVENT_7 1.0] [charaFadeout Q 0.2] [charaFace B 12] @Koyanskaya Aaanyway, this is no time to brag. [k] [bgm BGM_EVENT_49 0.1] @Koyanskaya The guard also said two of the sacrifices have already been taken to the altars, so there are only two prisoners left down here. [k] @Koyanskaya It sounds like they chose the mage and the homunculus, which must be Lord Kadoc and Lady Da Vinci. [k] @Koyanskaya So we first need to rescue Sion and Nemo, even if the latter is already on the brink of death. [k] @Koyanskaya Then we'll hurry to the altars and rescue the other two. Any objections? [k] ?1:None at all! ?2:Nope! Now let's hurry! ?! [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_49 1.0] [wait wipe] [charaFadeout B 0.1] [charaSet C 1098252940 1 Tepeu] [wt 1.0] [se ad59] [seVolume ad59 0 0] [se ad769] [seVolume ad769 0 0] [seVolume ad59 2.0 0.8] [seVolume ad769 2.0 0.8] [wt 2.0] [seStop ad59 0.5] [seStop ad769 0.5] [scene 151001] [wt 1.0] [wipein rightToLeft 1.0 1.0] [cueSe SE_22 22_ad1166] [wait wipe] [se ad59] [seVolume ad59 0 0.8] [se ad769] [seVolume ad769 0 0.8] [wt 0.5] [seStop ad59 0.4] [seStop ad769 0.4] [charaTalk depthOn] [charaTalk A] [charaFace A 2] [charaFadein A 0.4 1] [wt 0.4] @Mash Sion! Nemo! We're here to rescue you! Are you okay!? [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc ...Yeah, more or less. I gave Nemo the only bed. [k] [charaFace G 1] @Kadoc Right in the nick of time. Nice. Not that you could've gotten here sooner, I guess. [k] @Kadoc They've already started the ritual up there, right? I can feel the fervor all the way down here. [k] ?1:Kadoc! Thank goodness you're okay! [charaFace G 8] @Kadoc Hey, I didn't have it half as bad as you did. I mean, falling out of an airship? Think you're in an action movie or something? [k] ?2:Huh? But, I thought they took away the mage. [charaFace G 6] @Kadoc ...They did. The superior mage. Makes sense. Of course Sion's got me beat there. [k] @Kadoc I may have more magical circuits than her, but she's from a famous Atlas Institute family. I think they call them the Six Sources? [k] @Kadoc So she's probably got real special organs plebes like us could never even imagine. [k] ?! [charaFace G 1] @Kadoc Anyway, you don't have to fill me in on what's going on. Of course we're gonna escape, but first, we need to rescue Sion and Da Vinci, too. [k] @Kadoc Only problem is, Nemo still doesn't look like he can move... He's been like this since the Border crashed. [k] @Kadoc I don't want to admit it, but he might be[line 2] [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Tepeu Pardon me. I see, so this is Captain Nemo. Let me give him the medicine Professor gave me. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad39] [effect bit_talk_spell_r] [wt 2.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [cueSe SE_22 22_ad1180 1.5 0.8] [charaTalk depthOff] [charaDepth S 1] [charaPut S 1] [charaEffect S bit_talk_noble_light] [wt 2.5] @Tepeu I believe it went like this, and the spell went like this. [k] @Tepeu Mythological concepts, elucidated. Humanity essence, analyzed. Comprised Spirit Origin, fortified. Faith history, established. [k] @Tepeu Boosting Nemo the Heroic Spirit's strongest convictions and superior skills. [k] @Tepeu Recovery from fatal wounds. Administrating indomitable projection. Gradation Air, Nemo Origin. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [cueSeStop 22_ad1180 2.0] [se ad952] [se ad606] [charaEffectStop S bit_talk_noble_light] [wt 2.0] [seStop ad952 1.5] [seStop ad606 1.5] [effect bit_talk_cure] [wt 0.2] [cueSe Battle bas4 0 0.6] [wt 2.3] [charaTalk depthOn] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Tepeu Phew. Let's hope that worked... [k] [charaFadeout C 0.1] [wt 0.1] [charaSet C 1098252900 1 Tepeu] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 1] @Kadoc (H-hey, [%1]. Who is this dinosaur!?[sr]Is he on our side!?) [k] @Kadoc (That spell he just cast was crazy precise! He practically summoned a whole Servant all on his own!) [k] ?1:Yeah. Tepeu's a great ally. ?2:(I don't think I can tell him that was Tepeu's first time using magecraft...) ?! [bgmStop BGM_EVENT_70 1.3] [charaFadeout G 0.1] [wt 0.1] @Nemo ...What just...?[sr]...Never mind. I can't believe I was out so long... [k] [messageOff] [se ad984] [seVolume ad984 0 0.8] [charaTalk H] [charaFace H 4] [charaFadein H 0.4 0,-40] [charaMove H 0,0 0.7] [charaShake H 0.02 3 3 0.5] [wt 1.0] [bgm BGM_MAP_64 0.1] [wt 1.2] @Nemo Thank you for waking me up. Who are you? A resident of this Lostbelt? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Tepeu ... [k] [charaFadeout C 0.1] [wt 0.1] [charaSet C 1098252940 1 Tepeu] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Nemo Hello? Do you not understand me? I'm pretty sure you were the one who gave me that medicine... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Tepeu ...O-oh, yes. It's nothing, Captain Nemo. Your resemblance to someone I...lost just took me aback for a moment. [k] [charaFaceFade C 0 0.2] @Tepeu It's so nice to meet you. My name's Tepeu. And yes, I'm a citizen of Mictlān[line 2]the South American Lostbelt's equivalent of humankind, in a manner of speaking. [k] @Tepeu [%1] and Mash can tell you more.[sr]I'm going to keep watch in the hallway. [k] [messageOff] [cueSe SE_22 22_ad1210] [cueSeStop 22_ad1210 2.0] [charaFadeout C 0.4] [wt 3.0] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] @Nemo ...I don't know anything about him, but I understand what's going on. [k] @Nemo So let's go as soon as we come up with a rescue plan. I'm including me in that “we,” of course. [k] @Nemo I'm ready to do whatever it takes to bring Sion[sr]and Da Vinci back alive! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_MAP_64 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]