$03-00-13-14-4-0 [soundStopAll] [enableFullScreen] [charaSet A 1098239310 1 Kadoc] [charaSet B 1098253520 1 "Deinonychus Brothers 11"] [charaSet C 1098253500 1 "Deinonychus Brothers 11"] [charaSet D 1098253510 1 "Deinonychus Brothers 11"] [charaSet E 1098253530 1 "Deinonychus Brothers 11"] [charaSet F 1098255100 1 Goredolf] [charaSet G 1098254110 1 Koyanskaya] [charaSet H 1098257400 1 Sion] [charaSet I 1098255300 1 Nitocris] [charaSet J 8001410 1 Mash] [charaSet K 1098256300 1 "Skeleton Soldier"] [charaSet L 1098256300 1 "Skeleton Soldier"] [charaSet M 1098256300 1 "Skeleton Soldier"] [charaSet N 1098256300 1 "Skeleton Soldier"] [charaSet O 1098256300 1 "Skeleton Soldier"] [charaSet P 1098256300 1 "Skeleton Soldier"] [charaSet Q 1098255200 1 Habetrot] [charaSet R 1098252940 1 Tepeu] [charaSet S 1098253040 1 Camazotz] [charaSet T 1098257300 1 "Da Vinci"] [sceneSet U 173800 1] [sceneSet V 173800 1] [charaSet W 98115000 1 "Effect Dummy"] [charaSet X 98115000 1 "Effect Dummy"] [charaSet Y 1098255300 1 Nitocris] [sceneSet Z 173500 1] [charaScale Y 1.2] [charaScale Z 1.2] [cameraMove 0 0,0 1.01] [scene 173500] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_49 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Kadoc We overheard everything on the comms! We know Tepeu stayed behind in enemy territory! [k] @Kadoc I wish we could combat the enemy's numbers with our own, but[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth B 6] [charaDepth C 5] [charaDepth D 3] [charaDepth E 4] [cueSe SE_22 22_ad1217] [charaFace D 0] [charaFace E 0] [charaFadeinFSR D 0.4 60,0] [charaFadeinFSL E 0.4 -430,0] [charaMoveFSR D 260,0 0.4] [charaMoveFSL E -230,0 0.4] [wt 0.3] [cueSeStop 22_ad1217 0.2] [wt 0.15] [charaMoveReturnFSR D 260,10 0.2] [charaMoveReturnFSL E -230,10 0.2] [wt 0.4] @Deinonychus Brothers 11 We-[messageShake 0.04 3 2 0.6]we'll help save Master Tepeu... We've got to... [k] [messageOff] [cueSe SE_22 22_ad1217] [charaTalk B,C] [charaFace B 0] [charaFace C 1] [charaFadeinFSR B 0.1 480,0] [charaFadeinFSL C 0.1 0,0] [charaMoveFSR B 280,0 0.4] [charaMoveFSL C -200,0 0.4] [wt 0.3] [cueSeStop 22_ad1217 0.2] [wt 0.15] [charaMoveReturnFSR B 280,10 0.2] [charaMoveReturnFSL C -200,10 0.2] [wt 0.4] @Deinonychus Brothers 11=spot[B,C] B[messageShake 0.05 4 3 0.7]ut, we can't handle Camazotz... He's just too scary![sr]I know we shouldn't be afraid, but I just can't stop shaking! [k] [messageOff] [charaTalk off] [charaMoveReturnFSL E -230,10 0.2] [charaShake C 0.01 2 3 0.6] [wt 0.1] [charaMoveReturnFSR B 280,10 0.2] [wt 0.5] [charaMoveReturnFSL C -200,10 0.2] [wt 0.05] [charaMoveReturnFSR D 260,10 0.2] [wt 0.25] [charaMoveReturnFSR D 260,10 0.2] [wt 0.05] [charaMoveReturnFSL C -200,10 0.2] [wt 0.6] [charaMoveFSL E -230,-10 0.6] [charaShake C 0.01 2 2 0] [charaShake D 0.01 2 1 0] [wt 1.0] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaShakeStop C] [charaShakeStop D] [charaTalk on] [charaTalk depthOn] [charaTalk F] [charaFace F 12] [charaFadein F 0.1 1] @Goredolf Oh for[line 2]Get a hold of yourselves, soccer raptors! We're not going to demand that noncombatants put themselves in danger! [k] @Goredolf We just need your speed! Run to the temple as fast as you can and fetch Kukulcan! [k] @Goredolf She's ridiculously strong! She should have no trouble handling hundreds[line2]no, thousands of enemies! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Deinonychus Brothers 11 Our seventh bro's already doing just that! But he screeched that he can't find Lady Kukulcan anywhere! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Goredolf Dammit, she just does whatever the hell she feels like, doesn't she!? [k] [charaFace F 18] @Goredolf K-khh! I suppose this is it then! [k] [charaTalk depthOff] [charaDepth G 4] [charaDepth F 6] [charaFace F 11] @Goredolf Koyanskaya can't do much against skeletons, since[sr]they don't desire anything,[charaFace G 13][charaFadein G 0.4 -200,0] and with Captain unable[sr]to leave the Border right now...[wt 0.4] [k] [charaFadeout G 0.4] @Goredolf Does this mean it's time for Kadoc with his Anti-Beast magecraft and combat focus, so accustomed to fighting on the front lines... [k] @Goredolf ..Sion, an expert alchemist and elite member of the Atlas Institute whose plans always go according to her calculations... [k] @Goredolf ...myself, an intellectual mage and expert commander who issues orders left and right from HQ... [k] [charaFace F 15] @Goredolf ...and Meunière, who can probably also do something useful...to join [%1] in battle? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] @Sion I am not really a combatant, you know... I cannot use threads or pull off combos or anything like that. [k] [charaFadeout H 0.1] [wt 0.1] [bgmStop BGM_EVENT_49 1.5] @??? I overheard the whole thing! It seems my time has come! [k] ?1:Oh! I know that voice! ?2:Hey, yeah! What better way to fight zombies than with mummies! ?! [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth Y 3] [charaDepth Z 2] [charaDepth F 1] [charaFadein Z 0.6 0,-200] [charaMove Z 50,-200 1.2] [wt 1.2] [se ad527] [wt 0.1] [charaFace Y 5] [charaFadein Y 0.4 1] [wt 0.2] [seStop ad527 0.1] [wt 0.8] [bgm BGM_MAP_50 0.1] @Y:Nitocris No one can match me in the art of necromancy! [k] @Y:Nitocris That Camazotz is even using zombies and skeletons shows just how much he has to learn. [k] @Y:Nitocris If this demon claims to be a skilled summoner, I will show him the true might of Egyptian technique! [k] [charaFace F 17] [charaFadein F 0.1 1] @Y:Nitocris The technique that even takes our undead's comfort and well-being into consideration by ensuring they still have bodies! [k] [messageOff] [charaTalk on] [charaFadeout Z 0.6] [charaFadeout Y 0.6] [wt 0.8] [charaTalk depthOn] @Goredolf Oho! Now THAT is confidence, right there! I'd never have believed you were the same Servant who's been on a losing streak since we got here! [k] @Goredolf Well said, Nitocris! This is your chance to redeem yourself after your humiliating loss to Tlāloc! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 12] [charaFadein I 0.1 1] @Nitocris D[messageShake 0.05 3 3 0.4]id you really need to bring that up right now!? [k] [messageOff] [wt 0.5] [fadeout black 1.0] [bgm BGM_MAP_50 1.0 0.5] [wait fade] [charaFadeout I 0.1] [scene 169100] [wt 1.5] [shake 0.01 1 1 0] [se ad769] [seVolume ad769 0 0] [se ad443] [seVolume ad443 0 0] [se ad667] [seVolume ad667 0 0] [seVolume ad769 1.0 1.0] [seVolume ad443 1.0 1.0] [seVolume ad667 1.0 0.8] [fadein black 1.0] [wait fade] [wt 1.5] [seStop ad769 1.0] [seStop ad443 1.0] [seStop ad667 1.0] [wt 0.5] [shakeStop] [bgm BGM_MAP_50 1.0 1.0] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Nitocris Yes... I can hear them. The voices of the dead. [k] @Nitocris With so many here, even an inexperienced necromancer could embed them in vessels. [k] @Nitocris He could call out to a hundred dead, and he would only capture one. I doubt he cares who he gets as long as they can fight. [k] ?1:(So the other ninety-nine are just ignoring him...) You certain you can win? ?2:(So the others are just...ghosting him?) Are you sure you can beat him!? ?! @Nitocris I am. This is where we fought that “turkey.” [k] @Nitocris I remember its cry was no ordinary thing. I see now it's because it was calling out to the dead. [k] [charaFace I 7] @Nitocris That's why it affected me so much; I can hear the voices of the dead. [k] @Nitocris I'm ashamed I didn't realize this at the time, and only dismissed it as a healthy morning call... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Mash So you essentially left your spirit channel on and dialed up to maximum volume. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Nitocris More or less, yes. It didn't do me any favors at the time, but at least I can make use of the experience now. [k] @Nitocris I'm going to layer a spell that mimics that bird's cry over Camazotz's necromancy, essentially jamming his signal. [k] @Nitocris Only a truly exceptional necromancer could hope to keep control of their familiars under those circumstances. [k] ?1:Wow, you really do know what you're doing! ?2:So which set of ears do you use to listen to the dead, anyway? [charaFace I 6] @Nitocris Hehe, do try to keep your insolence to a minimum. As for my ears, it doesn't matter either way. [k] ?! [messageOff] [se ad769] [se ad443] [se ad667] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_MAP_50 1.0] [wait wipe] [seStop ad769 1.0] [seStop ad443 1.0] [seStop ad667 1.0] [charaFadeout I 0.1] [scene 173800] [charaScale U 1.2] [charaFadein U 0.1 -70,-250] [wt 1.5] [bgm BGM_EVENT_48 1.0 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.2] [charaTalk off] [charaTalk depthOff] [charaDepth W 8] [charaDepth K 7] [charaDepth L 6] [charaDepth M 5] [charaDepth N 4] [charaDepth O 3] [charaDepth P 2] [charaDepth U 1] [charaPut W 0,-400] [charaEffect W bit_talk_impactlanding] [cueSe Battle bac351] [cueSeVolume bac351 0 0.5] [se ad804] [charaShake K 0.02 2 3 1.0] [charaFadein K 0.4 100,-50] [charaMove K 100,0 1.0] [wt 0.15] [charaShake L 0.02 2 3 1.0] [charaFadein L 0.4 -100,-50] [charaMove L -100,0 1.0] [wt 0.15] [charaShake M 0.02 2 3 1.0] [charaFadeinFSR M 0.4 250,-50] [charaMoveFSR M 250,0 1.0] [wt 0.05] [se ad802] [charaShake N 0.02 2 3 1.0] [charaFadeinFSL N 0.4 -250,-50] [charaMoveFSL N -250,0 1.0] [wt 0.15] [se ad804] [seStop ad802 0.2] [charaShake O 0.02 2 3 1.0] [charaFadeinFSSideR O 0.4 400,-50] [charaMoveFSSideR O 400,0 1.0] [wt 0.05] [cueSeStop bac351 1.0] [charaShake P 0.02 2 3 1.0] [charaFadeinFSSideL P 0.4 -400,-50] [charaMoveFSSideL P -400,0 1.0] [charaPut R 200,2500] [charaEffectEdgeBlur R ffffff] [wt 1.9] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [wt 0.1] [charaTalk on] [charaDepth Q 2] [charaTalk Q] [charaFace Q 5] [charaFadein Q 0.1 1] @Habetrot We're here! These are the Ka'an ruins! Now, where's Tepeu!? [k] [messageOff] [subCameraOn 1] [charaLayer V sub #A] [charaLayer R sub #A] [charaLayer K sub #A] [charaLayer L sub #A] [charaLayer M sub #A] [charaLayer N sub #A] [charaLayer W sub #A] [subCameraFilter #A maskEdge cut359_mask10 5 255,255,255,255 0] [charaScale V 1.1] [charaScale R 1.3] [charaScale K 0.95] [charaScale L 0.95] [charaScale M 0.95] [charaScale N 0.95] [charaDepth K 8] [charaDepth L 7] [charaDepth R 6] [charaDepth M 5] [charaDepth N 4] [charaDepth V 1] [charaFadein V 0.1 300,200] [charaFace R 4] [charaFadein R 0.1 0,450] [overlayFadein K 0.1 100,225] [overlayFadein L 0.1 -225,225] [charaFadein M 0.1 200,225] [charaFadein N 0.1 -350,225] [subRenderFadeinFSL #A 0.4 -400,-380] [subRenderMoveFSL #A -200,-380 0.6] [charaMove U 135,-250 0.6] [charaMove Q 200,0 0.6] [wt 0.7] [se ad804] [charaMoveReturn K 70,225 0.3] [wt 0.05] [charaPut W 50,400] [charaEffect W bit_talk_14] [wt 0.05] [cueSe SE_22 22_adm89] [cueSeVolume 22_adm89 0 0.5] [se ade446] [seVolume ade446 0 0.5] [wt 0.4] [cueSeStop 22_adm89 0.3] [seStop ade446 0.3] [wt 0.4] [se ad804] [charaMoveReturn L -195,225 0.3] [wt 0.05] [charaPut W -100,400] [charaEffect W bit_talk_14] [wt 0.05] [cueSe SE_22 22_adm89] [cueSeVolume 22_adm89 0 0.5] [se ade446] [seVolume ade446 0 0.5] [wt 0.4] [cueSeStop 22_adm89 0.3] [seStop ade446 0.3] [wt 0.4] @Tepeu Ouch. These Ka'an soldiers are hurting me. [k] [charaFace Q 4] @Habetrot Looks like he's tired, but still hanging in there![sr][wt 0.6][charaFace Q 9]Phew! We're not too late! [k] [messageOff] [subRenderFadeout #A 0.1] [charaFadeout Q 0.1] [wt 0.1] [se ade216] [wt 0.4] [cueSe SE_22 22_ad1212] [wt 0.8] [charaDepth S 2] [se ad222] [seVolume ad222 0 0.5] [charaTalk S] [charaFace S 0] [charaFadein S 0.3 0,10] [charaMove S 0,-15 0.2] [wt 0.8] [charaMove S 0,0 0.6] [wt 0.6] [charaPut W 2500,2500] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout R 0.1] [charaFadeout V 0.1] [charaPut R 2000,2500] [charaEffectEdgeBlurStop R] [wt 0.2] [subCameraOff] [charaLayer W normal] [charaLayer K normal] [charaLayer L normal] [charaLayer M normal] [charaLayer N normal] [charaLayer R normal] [charaLayer V normal] [charaScale K 1.0] [charaScale L 1.0] [charaScale M 1.0] [charaScale N 1.0] [charaScale R 1.0] [charaScale V 1.0] [wt 0.2] [charaSet K 1098256300 1 "Skeleton Soldier"] [charaSet L 1098256300 1 "Skeleton Soldier"] [charaDepth K 8] [charaDepth L 7] @Camazotz So, you've returned, Chaldean [&boy:girl]. Good.[sr]Struggling like that really gets your blood pumping. [k] @Camazotz So, what did you bring this time? A storm? A fire? A disease? [k] @Camazotz It doesn't matter. The Ka'an warriors are indestructible. You can never defeat them with the kind of violence you'd use on the livin[line 2] [k] [messageOff] [bgmStop BGM_EVENT_48 1.5] [charaFaceFade S 8 0.2] [wt 1.2] @Camazotz ... [k] [charaFadeout S 0.1] [wt 0.1] [charaDepth I 2] [charaTalk I] [charaFace I 3] [charaFadein I 0.1 1] @Nitocris ...? [k] [charaFadeout I 0.1] [wt 0.1] [charaDepth J 2] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 1] @Mash ...? [k] [charaFadeout J 0.1] [wt 0.1] [charaDepth T 2] [charaTalk T] [charaFace T 12] [charaFadein T 0.1 1] @Da Vinci ...? [k] [messageOff] [charaFadeout T 0.1] [wt 0.4] ?1:...? ?! [bgm BGM_BATTLE_137 0.1] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Nitocris I don't know what's going on, but this would seem to be our chance! I'll open my underworld mirror and cleanse the spirits that fill this land! [k] [messageOff] [charaTalk off] [charaFadeout I 0.1] [effect bit_talk_evil_spirits01] [effect bit_talk_29_black] [wt 0.1] [se ad805] [seVolume ad805 0 0] [cueSe NoblePhantasm_501200 NP_501200_4] [wt 2.3] [cueSeStop NP_501200_4 0.3] [cueSe Servants_901100 m41719] [cueSe Servants_104600 m41725] [seVolume ad805 0.1 1.0] [flashin once 0.2 0.2 29338E9F 29338E00] [wt 0.1] [effectDestroy bit_talk_evil_spirits01] [effectDestroy bit_talk_29_black] [cueSeStop m41719 0.8] [cueSeStop m41725 1.0] [charaFace K 0] [charaFace N 0] [charaFace L 0] [charaFace O 0] [charaFace M 0] [charaFace P 0] [charaFadein K 0 100,0] [charaFadein N 0 -100,0] [charaFadeinFSR L 0 250,0] [charaFadeinFSL O 0 -250,0] [charaFadeinFSSideR M 0 450,0] [charaFadeinFSSideL P 0 -450,0] [charaShake K 0.01 3 4 0.6] [charaShake L 0.02 2 4 0.5] [charaShake M 0.02 3 2 0.6] [charaShake N 0.01 4 2 0.6] [charaShake O 0.01 3 3 0.5] [charaShake P 0.02 4 2 0.5] [wt 0.5] [seStop ad805 0.8] [wt 0.6] [charaDepth X 9] [charaPut X 1] [charaEffect X bit_talk_suspicious_moya] [wt 0.1] [se ad267] [cueSe SE_22 22_ade706] [charaEffectEdgeBlur K 47298e] [charaEffectEdgeBlur L 47298e] [charaEffectEdgeBlur M 47298e] [charaEffectEdgeBlur N 47298e] [charaEffectEdgeBlur O 47298e] [charaEffectEdgeBlur P 47298e] [wt 0.2] [charaShake K 0.02 3 4 0] [charaShake L 0.03 2 4 0] [charaShake M 0.03 3 2 0] [charaShake N 0.02 4 2 0] [charaShake O 0.02 3 3 0] [charaShake P 0.03 4 2 0] [wt 2.4] [seStop ad267 0.3] [cueSeStop 22_ade706 0.3] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [wt 0.1] [charaPut K 2000,2500] [charaPut L 2000,2500] [charaPut M 2000,2500] [charaPut N 2000,2500] [charaPut O 2000,2500] [charaPut P 2000,2500] [charaEffectEdgeBlurStop K] [charaEffectEdgeBlurStop L] [charaEffectEdgeBlurStop M] [charaEffectEdgeBlurStop N] [charaEffectEdgeBlurStop O] [charaEffectEdgeBlurStop P] [charaShakeStop K] [charaShakeStop L] [charaShakeStop M] [charaShakeStop N] [charaShakeStop O] [charaShakeStop P] [charaPut X 2000,2500] [charaTalk on] [charaTalk S] [charaFace S 4] [charaFadein S 0.1 1] @Camazotz Ngh... Ngh... [k] [charaFace S 5] [effect bit_talk_voice02] [se ad875] [seVolume ad875 0 0.8] [shake 0.01 2 2 0] @Camazotz G[messageShake 0.05 4 3 1.8]raaaaaah!!! [k] [effectForceStop bit_talk_voice02] [shakeStop] @Camazotz A necromancer! I knew it! You should be ashamed! Revolting! REVOLTING! I want to tear my own eyes out, it's so hideous! [k] @Camazotz Kill that woman, my warriors! Otherwise, she will send you into a nightmare from which you'll never awaken! [k] @Camazotz How dare you hear the voices of the dead even outside the underworlds!? There's only room in Mictlān for one necromancer, and that's me! [k] [messageOff] [charaTalk off] [charaFadeout S 0.1] [seStop ad875 0.3] [wt 0.15] [charaDepth W 8] [charaDepth K 7] [charaDepth L 6] [charaDepth M 5] [charaDepth N 4] [charaDepth O 3] [charaPut W 0,-400] [charaEffect W bit_talk_impactlanding] [cueSe Battle bac351] [cueSeVolume bac351 0 0.5] [se ad804] [charaShake K 0.02 2 3 1.0] [charaFadein K 0.4 0,-50] [charaMove K 0,0 1.0] [wt 0.2] [charaShake L 0.02 2 3 1.0] [charaFadeinFSR L 0.4 150,-50] [charaMoveFSR L 150,0 1.0] [wt 0.1] [se ad802] [charaShake M 0.02 2 3 1.0] [charaFadeinFSL M 0.4 -150,-50] [charaMoveFSL M -150,0 1.0] [wt 0.2] [charaShake N 0.02 2 3 1.0] [charaFadeinFSSideR N 0.4 350,-50] [charaMoveFSSideR N 350,0 1.0] [wt 0.1] [se ad804] [seStop ad802 0.2] [cueSeStop bac351 1.0] [charaShake O 0.02 2 3 1.0] [charaFadeinFSSideL O 0.4 -350,-50] [charaMoveFSSideL O -350,0 1.0] [wt 1.5] [se ad7] [se ad1006] [charaMoveScale K 1.15 0.3] [charaMoveScale L 1.15 0.3] [charaMoveScale M 1.15 0.3] [charaMoveScale N 1.15 0.3] [charaMoveScale O 1.15 0.3] [charaMove K 0,36 0.3] [charaMoveFSR L 165,36 0.3] [charaMoveFSL M -165,36 0.3] [charaMoveFSSideR N 380,36 0.3] [charaMoveFSSideL O -380,36 0.3] [blur motion 0.3 4 100 0.5 0.6 0.03 100] [charaFadeout K 0.3] [charaFadeout L 0.3] [charaFadeout M 0.3] [charaFadeout N 0.3] [charaFadeout O 0.3] [wt 0.1] [fadeout black 0.5] [bgmStop BGM_BATTLE_137 0.4] [wait fade] [blurOff motion 0.1] [soundStopAll] [end]