$03-00-13-22-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098255200 1 Habetrot] [charaSet B 1098257300 1 "Da Vinci"] [charaSet C 1098257900 1 Mash] [charaSet D 6047001 1 Tezcatlipoca] [charaSet E 1098253200 1 "U-Olga Marie"] [charaSet F 1098252940 1 Tepeu] [charaSet G 1098252520 1 "Ocelotl 1"] [charaSet H 1098252540 1 "Ocelotl 2"] [charaSet I 1098252540 1 "Ocelotl 3"] [charaSet J 1098252530 1 "Ocelotl 4"] [charaSet K 1098252560 1 "Ocelotl 5"] [charaSet L 1098260810 1 "Shadow Ocelotl 1"] [charaSet M 1098260830 1 "Shadow Ocelotl 2"] [charaSet N 1098260830 1 "Shadow Ocelotl 3"] [charaSet O 1098260820 1 "Shadow Ocelotl 4"] [charaSet P 1098260840 1 "Shadow Ocelotl 5"] [charaSet Q 98115000 1 Effect] [charaSet R 98115000 1 Effect] [sceneSet S 174900 1] [charaPut Q -300,0] [charaPut R 300,0] [charaEffect Q bit_talk_black_aura_tsk] [charaEffect R bit_talk_black_aura_tsk] [charaTalk depthOff] [charaDepth Q 5] [charaDepth R 5] [charaDepth A 6] [charaDepth C 7] [charaDepth B 8] [scene 174501] [se ade409] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_126 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Habetrot It's no use! We can't hit him or charge up energy, and there's no end to his attacks! He's not crazy strong or anything, but I just can't see a way to beat him! [k] [charaFace A 3] @Habetrot Ugh! I am so sick of everything we try failing! This is looking really bad, [%1]! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 27] [charaFadein B 0.1 1] @Da Vinci This smoke isn't just blinding us! It's a manifestation of his Authority over probability fluctuations! [k] @Da Vinci Attacks not hitting him is the least of our worries! At worst, we could BEAT him and it wouldn't even count! [k] @Da Vinci There's literally no end! We'll never be able to finish this battle unless we can clear up this smoke! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Mash But what can we do!? Firing the Black Barrel in here will bring the whole cavern down on top of us! [k] ?1:(Do we just have to run away for now!?) ?2:(If only we could hit him with the Barrel's power on a smaller area...!) ?! [messageOff] [charaFadeout C 0.1] [wt 0.1] [cueSe SE_21 21_ad1082] [charaTalk off] [charaDepth P 1] [charaDepth O 2] [charaDepth I 3] [charaDepth N 4] [charaDepth H 5] [charaDepth M 6] [charaDepth G 7] [charaDepth L 8] [charaDepth Q 9] [charaDepth R 9] [charaPut L 1] [charaPut M -250,0] [charaPut N 250,0] [charaPut O -500,0] [charaPut P 500,0] [charaFadein G 0.4 1] [charaFadeTime L 0.1 0.8] [wt 0.2] [charaFadein H 0.4 -250,0] [charaFadeTime M 0.1 0.8] [charaFadein I 0.4 250,0] [charaFadeTime N 0.1 0.8] [wt 0.4] [charaFadein J 0.4 -500,0] [charaFadeTime O 0.1 0.8] [wt 0.2] [charaFadein K 0.4 500,0] [charaFadeTime P 0.1 0.8] [seStop 21_ad1082 2.5] [wt 1.7] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [wt 0.1] [charaDepth Q 5] [charaDepth R 5] [charaTalk on] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Mash I can't hold the enemy's reinforcements back! The way things are going[line 2] [k] [messageOff] [bgmStop BGM_EVENT_126 1.0] [charaFadeout C 0.1] [wt 0.4] [se ad964] [se ad626] [cueSe SE_22 22_adm89] [effect bit_talk_lightning_U_01] [charaEffectStop Q bit_talk_black_aura_tsk] [charaEffectStop R bit_talk_black_aura_tsk] [wt 1.5] [effectStop bit_talk_lightning_U_01] [seStop ad964 0.3] [seStop ad626 0.3] [cueSeStop 22_adm89 0.3] [cueSe Servants_401500 bac1074] [wt 0.1] [se ad632] [cueSe NoblePhantasm_700600 NP_700600_7] [fowardEffect bit_talk_lightning_U_02] [cueSe Servants_304900 m03104] [wt 0.05] [se ad842] [seVolume ad842 0 0.5] [wt 1.3] [shake 0.03 3 3 0.5] [wt 0.5] [fadeout white 0.1] [wait fade] [fowardEffectDestroy bit_talk_lightning_U_02] [scene 174500] [seVolume ad632 4.0 0.0] [wt 1.2] [fadein white 1.5] [wait fade] [wt 0.5] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Tezcatlipoca What the...!? That lightning... You again!? What's the meaning of this, Foreign God!? [k] [messageOff] [wipeout rectangleStripUpToDown 0.5 1.0] [wait wipe] [charaFadeout D 0.1] [imageSet L cut447_hbt 1] [imageSet M cut447_dvn 1] [imageSet N cut447_tpu 1] [imageSet O cut447_msh 1] [charaScale L 1.01] [charaScale M 1.01] [charaScale N 1.01] [charaScale O 1.01] [charaDepth S 1] [charaDepth E 2] [charaDepth Q 3] [charaDepth L 3] [charaDepth M 4] [charaDepth N 6] [charaDepth O 7] [charaScale S 1.3] [charaFadein S 0.1 0,-370] [wt 0.2] [wipein rectangleStripDownToUp 0.5 1.0] [wait wipe] [se ade7] [seVolume ade7 0 0.6] [wt 1.0] [seStop ade7 2.5] [charaPut Q 0,0] [charaEffect Q bit_talk_mgn_light_U] [se ad696] [seVolume ad696 0 0.6] [se ade393] [seVolume ade393 0 0.3] [wt 0.5] [se ad914] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] [seStop ad696 1.5] [seStop ade393 1.5] [wt 2.4] [bgm BGM_MAP_64 0.1] @Dramatic Entrance Mwahahaha! My hands must've slipped, sweaty as I'm getting in here! But, hey, what are you going to do when it's so hot!? [k] [messageOff] [charaTalk off] [charaFadeinFSSideL L 0.2 -100,-200] [charaMoveFSSideL L 0,-200 0.2] [wt 0.2] @Habetrot It's a bird! [k] [charaFadeinFSSideL M 0.2 0,-300] [charaMoveFSSideL M 0,-200 0.2] @Da Vinci It's a plane! [k] [charaFadeinFSSideR N 0.2 0,-100] [charaMoveFSSideR N 0,-200 0.2] @Tepeu It's the president. [k] ?1:No, it's...! ?! [charaFadeinFSSideR O 0.2 100,-200] [charaMoveFSSideR O 0,-200 0.2] @Mash Director Olga Marie! [k] [messageOff] [bgmStop BGM_MAP_64 2.0] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]