$03-00-13-24-1-1 [soundStopAll] [enableFullScreen] [charaSet A 1098257300 1 "Da Vinci"] [charaSet B 1098239310 1 Kadoc] [charaSet C 1098255100 1 Goredolf] [charaSet D 1098257910 1 Mash] [charaSet E 1098257420 1 Sion] [charaSet S 98115000 1 "Effect Dummy"] [scene 142000] [fadein black 1.0] [wait fade] ?1:What the...!? Were those Servants[line 2] ?2:Da Vinci, what happened to those Servants!? ?! [bgm BGM_BATTLE_166 0.1] [charaTalk A] [charaFace A 26] [charaFadein A 0.1 1] @Da Vinci ...They didn't vanish! I can't believe it! How is this even possible!? [k] @Da Vinci ORT just stole the entirety of those Servants' Spirit Origin data and broke their links to the Throne of Heroes! [k] @Da Vinci Heroic Spirits are Ghost Liners... [k] @Da Vinci The recorded phenomena of the span of time in our universe during which those heroes were active. [k] @Da Vinci And ORT just gobbled them up like they were candy! This is really, really bad! I can't believe we're in yet another Temple of Time situation! [k] @Da Vinci ORT is actually eating human history itself! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaDepth B 6] [charaDepth C 4] [charaFace B 3] [charaFace C 5] [charaFadeinFSL B 0.1 0] [charaFadeinFSR C 0.1 2] [wt 1.5] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 20] [charaFadein D 0.1 1] @Mash Then...does that mean the crystallized Servants are unable to return to the Throne of Heroes? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Kadoc The Throne of Heroes is basically a library in a higher dimension. Beings from this dimension don't typically even have a way of attacking it. [k] @Kadoc But you're saying it's using those...threads to reach out to that higher dimension through the Servants acting as its terminals... [k] @Kadoc ...and damaging the data recorded in the Throne of Heroes itself!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Da Vinci Exactly! Which means we won't be able to resummon any Servants it defeats! [k] @Da Vinci We're going to run out of fighters way faster than we thought! Sion, we need you to analyze that combat data ASAP! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut S 1] [charaEffect S bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Sion Understood. ORT may be an extraterrestrial monster with an impenetrable shell, merged with a Tree of Emptiness, and capable of storing Servant resources... [k] @Sion ...but if it has moving parts, it must also have a weakness somewhere. [k] @Sion We will muster every resource in the computer room to analyze ORT as quickly as we can. In the meantime, please keep attacking it. [k] [messageOff] [se ad1] [wt 0.05] [charaPut S 2000,2500] [charaFadeout E 0.1] [wt 1.3] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Goredolf Are you certain about this? What's going to happen to the Servants that get eaten? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Da Vinci It's not possible to digest data, so it's likely storing them inside itself, as valuable sources of information. [k] @Da Vinci Think of it like a bank account. The more money you deposit, the more valuable you are to that bank. But in this case, the bank is our universe. [k] @Da Vinci ORT must be capable of using that energy for its own purposes. So if we can destroy the “account”[line 2]ORT, that is... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash ...its stored resources should be released and the Servant data should be able to return to the Throne of Heroes. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Da Vinci Yup. As long as we can defeat ORT, we'll wipe out our debt! So we keep fighting until one of us goes bankrupt! [k] [charaFace A 8] @Da Vinci [%1], we'll need more sample data if we're going to analyze ORT, so keep fighting it! [k] @Da Vinci Your experience as a Master is the key to winning this battle! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_BATTLE_166 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]